Craftland

ID Task Type Status Opened Last Edited Summary Private Opened by Progress
2144 Feature Request New 21.07.2021 Finish the conversion over to UUID data storage No Beandon
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As far as I’m aware, there’s not too much left to do in regard to this topic. The big issue that stands out currently is the Wikipedia depending on Player Names for User pages, but this may need to be something that just has to stick.

Finishing this will allow users to change their name via Mojang’s traditional method and get that new name on Craftland without requiring an Administrator or Name Change Tag.

2143 Bug Report New 21.07.2021 Creative Inventory does not include the Extended Invent... No Beandon
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This currently makes it inconvenient for players in creative, or administrators in general, when it comes to equipping and unequipping non-vanilla pieces of gear.

2142 Feature Request New 21.07.2021 Additional 2 equipment slots for Miscellaneous items. No Beandon
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With the gradual increase of Miscellaneous equip-able items, it may be wise to consider additional slots, and redesigning the inventory interface slightly to suit these new slots. Or perhaps a different inventory tab altogether.

2141 Feature Request New 21.07.2021 A Region Flag that disallows interaction and combat wit... No Beandon
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This would be a very useful flag when it comes to decorating events with passive entities without having to place spawners everywhere.
This would also be very nice for those who wish to place their special passive entities in places other than cages.

Might be wise to keep this as a moderator flag only in order to prevent potential abuse.

2140 Feature Request New 21.07.2021 Gameworld Permission GUI No Beandon
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A graphical interface for Gameworld Permissions will make it easier to manage these things in those specific worlds, this is mostly here as a reminder.

2139 Bug Report New 21.07.2021 Display Dummies aren't considered by WorldGuard No Beandon
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Players are able to edit Display Dummies in regioned zones, can be quite annoying when trying to set up a specific stance, and then someone comes along and edits it for the lols.

 2138  Bug Report Closed 21.07.2021  Bookcase Containers aren't considered by WorldGuard.  No Beandon
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Players can access Bookcases regardless of WorldGuard permissions.

2137 Feature Request New 21.07.2021 Portal Traveling Effect is always Purple, even in non-P... No Beandon
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Not really a bug, just a feature that hasn’t been considered yet.

2121 Bug Report Not Implemented 10.06.2020 FOV Normal/Static setting doesn't save/load No Beandon
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FOV Normal/Static Setting doesn’t save on client shut down, or doesn’t read on client boot.

2120 Bug Report Not Implemented 19.05.2020 27.08.2020 Fortune works on Skyroot Trees No Beandon
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Been a thing for a while, forgot to fix it.

2119 Feature Request Not Implemented 16.05.2020 27.08.2020 Unique Sign that displays a player's stat No Beandon
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Can be used to flex off a stat that the player has

 2118  Feature Request Closed 16.05.2020  Make /warp info display the Warp Info GUI  No Beandon
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Also make the Warp Info GUI display blacklists and warp ID’s

2117 Feature Request Not Implemented 16.05.2020 27.08.2020 Quicksoil Glass Pane No Beandon
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no task description

 2116  Bug Report Closed 16.05.2020  Bombs vanish when attempting to throw them in a region  ... No Beandon
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WHY!

2115 Bug Report Not Implemented 16.05.2020 When wearing a glinted item, held blocks and shields re... No Beandon
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Also that.

Can be seen with a grass block, the top of the grass block becomes grey also.

Can be seen with shields and all blocks held, as they get darker.

2114 Bug Report Not Implemented 16.05.2020 Shields render with a tint when the player is wearing a... No Beandon
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That.

2113 Bug Report Not Implemented 16.05.2020 27.08.2020 Fire Spreading flag doesn't do shit No Beandon
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Thank you mini

2107 Feature Request Not Implemented 12.04.2020 27.08.2020 A way to see the range of beacons No Beandon
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Yes. Requested many times.

 2106  Bug Report Closed 12.04.2020  Pressing T to display INV when inside a container with  ... No Beandon
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Good example of this occurring is with the Bag o’ Treats.

 2105  Feature Request Closed 12.04.2020  Preview for skins in Platinum Shop  No Beandon
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Plan I forgot to do, also lav’s suggestion.

 2097  Bug Report Closed 29.12.2019  Beacon Beams with Glass Pane interaction  No Beandon
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When using a stained glass pane rather than a stained glass block, it will temporarily change the colour of the beam and then permanently corrupt that colour until client restart.

2096 Bug Report Not Fixed 20.12.2019 27.08.2020 Bounce cloud collision is wack No Beandon
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When bouncing on clouds, if the player has enough downward momentum their hitbox can SOMETIMES slip through the base of the aercloud, allowing the player to collide with anything underneath. If this happens to be lava, the player will burn.

2094 Bug Report New 28.11.2019 Boobs on Artifact Glow No Beandon
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fix

 2088  Bug Report Closed 03.11.2019  Soulbound items being able to be salvaged  No Beandon
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fix it

 2087  Bug Report Closed 03.11.2019  Silk Touch doesn't work with block mining achievements  No Beandon
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fuck silktouch.

1994 Bug Report New 06.06.2018 Super Breaker on Zircon Ore drops materials + an extra ... No Beandon
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When using Super Breaker on Zircon Ore, it drops the materials + a zircon ore instead of just dropping extra materials.

And no my pickaxe didn’t have silk touch.

 1993  Bug Report Closed 06.06.2018  Hoppers don't pick up items on the outer radius of the  ... No Beandon
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Whenever an item is on the outer radius of the hopper block, the item will not be picked up. This can lead to some items not being picked up within grinders or sorting systems that require items to be thrown in.

1992 Feature Request New 06.06.2018 ItemEntity sucker and destroyer type block No Beandon
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The idea of this block is to suck up unneccessary item entities within a radius and destroy them from the game entirely.
This type of block would be useful to place within grinders that produce an excess amount of items that nobody really wants (flesh, bones, bows etc...).

The reason why I suggest this be a thing is because it can significantly reduce the entity count within an area, reducing the amount of lag on the server and nearby users using low-end machines.

In order to counteract users abusing this block to potentially destroy other players’ items I suggest;

  • Don’t pickup items that were dropped by players (if this can be checked).
  • Limiting the types of items that can be set to be picked up and destroyed to Rotten Flesh, Sticks, Glowstone, Glowstone Dust, Blue Aercloud, Bones, Arrows, String, Spider Eyes, Gunpowder and Non-Enchanted Bows/Wood-Gold tools|armor (I’d also like to recommend to allow users to toggle which of these specific items are picked up or ignored by the block).
  • Limiting the radius to 3 blocks.

If this is an issue: To prevent potential lag being caused from the block itself, make it so it only checks for item entities every 30 seconds/1 minute or so.


I was going to suggest a hopper that sucked nearby items in, but this can be abused in more ways than this block can with the limitations put in place.

1991 Bug Report New 03.06.2018 Mandragora's don't give Monster Hunt points No Beandon
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Title says it all.

 1990  Bug Report Closed 29.05.2018  Placing Ambrosium Ore / Icestone places a Damage Value  ... No Beandon
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When placing down either of these two blocks, it will place that block down just fine; however it will ALWAYS have a damage value of 1. This causes stacking issues with Icestone as you end up with Icestone with a DV of 0 and 1. The issue is more concerning with Ambrosium Ore as a DV of 1 turns it into a Dark Holystone version of itself. This makes it impossible to place down regular Ambrosium Ore (and even if it didn’t change into its dark holystone countertype, it would result in stacking issues).

1989 Bug Report New 24.05.2018 Spider Jockeys from Spider Spawners give Monster Hunt P... No Beandon
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Spider Jockeys have a low chance of spawning from a Spider Spawner. Mobs spawned from spawners should not give points but since the Jockey part is done seperately, the skeleton is still worth Monster Hunt Points.

1980 Bug Report New 11.04.2018 Region Flag - "Send leave notify msg" - Does not work w... No Beandon
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When teleporting (into a different world) out of a region with “Send leave notify msg” enabled, the owners of the region do not get notified of this action. However, when walking/jumpto’ing/enderpearling out of the region (basically anything within the same world), the message is sent as intended.

1976 Bug Report New 11.03.2018 24.04.2018 Source of the Sign Bug (the one that Mizsi has) No Beandon
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Seems to be that the source of this bug is NOT a large amount of entities nearby. It’s the nearby activity of blockstate changes. For example; within my grinder I turned off my bridges, the signs no longer had an issue. Turned them back on.. The bug came back.

For those who don’t know the bug; Editing a sign causes the data of the sign to be lost whilst editing every few seconds (which turns out to be the regular intervals that the bridge switches on/off), leaving the player with only a few seconds to try and change the sign information. If the user tries to edit the sign for too long, they crash.

1971 Bug Report New 06.02.2018 Monster Hunt - LavaSlime doesn't double pts No Beandon
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Killing any sized magma cube in the monster hunt does not give 20pts instead of the usual 10 when it’s boosted.

1969 Bug Report New 30.01.2018 Cannot sort full chests with a full inventory No Beandon
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Pressed the [Sort] button in a chest filled with armor whilst having an inventory filled with armour, it didn’t work. I then removed one item from my inventory and clicked the [Sort] button, it worked.

 1968  Feature Request Closed 30.01.2018  Valkyrie Bow buffs?  No Beandon
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I feel like the Valkyrie Bow needs a buff. I deal around 2x DPS using the Phoenix Bow compared to the Valkyrie Bow.

Phoenix Bow has more chances for Sharp Shots (2x the chances since 0.5x charge up speed compared to valk bow) and in general can average around 70 damage (at archery level 1,045) with Valkyrie Bow dealing 80 damage (chance for 105-ish) for 2x the charge up time.
The Pheonix Bow is also cheaper to repair and has a built in Flame enchant.

I’d love to see more Bows in circulation on Craftland and giving the Valkyrie Bow a reason to be used can start this up (of course more bows would need to be added eventually, but nyeeeh).

 1966  Feature Request Closed 21.01.2018  Pirate Dungeon Achievements  No Beandon
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Similar to Elysian Dungeon achievements, one for 15 and one for 30.

(Though I feel like there should be more Elysian ones, similar to the base 3 dungeons)

 1965  Bug Report Closed 19.01.2018  Cooking Pots - "0/8 uses" items  No Beandon
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When unloading the area (for example warping away) and then return to harvest a few minutes later, you will end up with a product having 0/8 uses and the rest of the pot is replaced with watery brew (8/8 uses).

Seems like the cause is due to unloading the cookpots which is removing any temporary data of the finished product that is stored within them.

Example of this happening: I waited for my Strength 4 juices to finish, I picked those up and then left the area to store them, I came back and harvested the gelatin within the pots using bowls and all 10 gave me Gelatin (0/8 uses) items whilst placing a new Watery Brew (8/8 uses) within the pots.

 1961  Feature Request Closed 11.01.2018  Golden Chest/Perfect Diamond Chest  No Beandon
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Gold Chests

Same as the Iron Chest, just a golden version. Purely for looks. Made with 8 gold ingots in the usual chest fashion.

Alternatively, it could be 8 gold blocks and give an additional row or 2 (Though this could be voted against due to how easy it is to grind infinite amounts of gold/iron compared to diamond since the pirate nerf).

I suggest this since... I just like the colour and I’m sure a few others do too. We also need a few more uses for gold other than grinding → selling.

Perfect Diamond Chest

These diamonds aren’t grindable in any way, are far much more valuable and rare to come by. An animated and glowing version of the diamond chest (The Perfect Diamond theme) with more slots (I would say 216 slots but I don’t know how well that would look on the screen).

I suggest this because there is not many uses for perfect diamonds still and the recent events (Mainly Grimlock 2 and 3) have given people a lot of these diamonds. The chest could potentially be Tourmaline or Spectral instead.

1960 Feature Request New 10.01.2018 Item announcements for Silver, Gold and Pirate dungeons... No Beandon
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The “just won” thing is nice to see from time to time and I believe it would be nice to see people “win” a rare item from a different dungeon other than Elysians. For example; the Silver Dungeon could announce for winning a Valkyrie Sword/Valkyrie Wings. The Gold Dungeon for the Braixen Tail/Inferno Pickaxe or a Clarinet. The Pirate Dungeon.. Revenant Dagger/Ender Bag or any of the shields. Bronze Dungeon... theresnothingreallytherethatsworthalot:(

If the amount of spam that comes from this becomes too much, if it doesn’t exist already; have an option to send these messages to a different tab.

It would make the newer players see what kind of things you could get from these dungeons and make them want to try those dungeons instead of being intimidated by the difficulty of the Elysian Dungeon for newbies. Additionally, it will allow a newer player to see the value of that item since it was worthy of being announced that they had obtained it (also this is probably just me, but i get a little thrill when an item I win is announced because its like “oh wow i got something good :D”).

1955 Bug Report New 11.12.2017 Invalid Carved/Sentry Stone Drop Tooltip No Beandon
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When looking at Carved Stone, it says that it drops Pirate Stone. Same goes with Sentry Stone saying it drops Light Pirate Stone.

 1949  Bug Report Closed 19.11.2017 18.01.2018  Voting Site 2  No Beandon
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The link for site 2 takes your ingame name and adds it on the end of the URL. This causes a 404 error on the page and is only solved by removing the name off the end of the URL. I know this isn’t the most tedious of tasks for a user to do but would be nice if the name was removed from the link for convinience.

 1946  Feature Request Closed 16.11.2017 12.11.2018  An option to toggle client-side weather/time.  No Beandon
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Similar to the halloween event, I would love a way to toggle whether it’s day or night, raining or sunny for myself.

1930 Feature Request 24.10.2017 Loot All button for Loot Chests No Beandon
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A [Loot All] button for Loot Chests would be convinient. Some players don’t know how to shift click and in general having a [Loot All] button would be quicker for people who are looting dungeons.

1927 Feature Request New 20.10.2017 Homing Bow No Beandon
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Potential loot for a future dungeon; a homing bow.

The bow would not be able to be enchanted with Flame, Infinity or Punch to keep it balanced (Basically, only enchantable with power and unbreaking through the anvil) and its base damage would be slightly less than the average bow (not to the extent of rendering it useless). The arrows fired by this bow, as long as its charged long enough, will lock on to a nearby entity within 20-30 blocks of the arrow in flight and will prioritise higher risk enemies (Such as bosses or higher level mobs). The arrow would dissapear once it has hit the ground to prevent a potential bug that could arrise and for balance purposes. The durability of this bow would be the same as any other and repaired with Zircon/Onyx. The colour of this bow could be black or blue (hence the repair materials either being zircon or onyx, giving more use to these materials). The rarity of this bow could be epic (bright purple) and a slightly less chance to obtain in a loot chest than a Valkyrie Sword (about 0.5% instead of 1%)

I thought of this idea since the future could hold more mobile bosses, we need more bows and it helps people who have bad aim but wish to use a ranged weapon :3

1926 Feature Request New 20.10.2017 A new Cookpot recipe - "Upgraded Aether Orb" No Beandon
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I was think that another magical recipe could be added; It would consist of the Aether Orb for certain and the result would be a brew that could give you *almost* any item in the game (excluding stuff like wands, bedrock, trap blocks, dungeon doors, invis blocks, unobtainables etc.) once you ate it. It would need to be a semi-expensive recipe (similar to the sucking and pushing potions) but it would be much more fun than just being limited to gems, think of it as an upgraded Aether Orb. The chances of getting something of value would be small due to the amount of items that exist but the chance is still there.

Just an idea that I think would be pretty cool to see :)

 1925  Feature Request Closed 19.10.2017  Different texture for loot chests  No Beandon
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Just a little thing I’d really like.. I’d love to see loot chests have a different texture with a keyslot on the front. Something that looks like it’s going to have some shiny stuff inside.

1924 Feature Request New 17.10.2017 12.08.2018 Extra Wing Slot No Beandon
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Wondering if it would be possible to create a secondary wing slot? Due to there being wings and tails now; some people would like to wear both. Maybe add an additional NBT tag for the “Tail” wings so that only one of each can be worn and not two of the same type.

 1922  Bug Report Closed 16.10.2017  Bombs + Sword Bleed  No Beandon
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Throwing a bomb then swapping to a sword causes all hit entities to start bleeding.

 1920  Feature Request Closed 15.10.2017 28.11.2019  A way to repair the Revenant Greataxe  No Beandon
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A way to repair this axe would be nice. Could be with rubies or diamonds maybe?

 1919  Feature Request Closed 10.10.2017 08.11.2019  Mining Event Loot Update?  No Beandon
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I was thinking maybe within the next part of the loot update, we could update a few items for the Mining Event. The rewards would still have to be of a higher value due to how rare the event occurs (or maybe the playercount could be reduced to 15). For example; maybe adding in Tourmaline and Citrine into the mix alongside a very rare chance for spectral/stellar tools?

I was also thinking of a new kind of enchant book that can be used to add enchants onto spectral tools and they can only be obtainable rarely from this event. Something like a “Spectral Enchant Book”. These books would only hold one enchant on them when won but would always be of a higher level (EG. Eff IV/V, Fort III, Silk or Unbr III). Maybe a new skinset for it too, a “Gold Miner” set for example.

(Also maybe adding in a few achievements for winning goldrush would be nice too :3)

 1913  Bug Report Closed 08.10.2017 09.10.2017  Mining Event  No Beandon
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Broken again.

 1912  Feature Request Closed 08.10.2017  Ram Head Infusement Level  No Beandon
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I think it’d be nice if this item had an infusement level. Maybe level 4 or 5. I’m not saying 6 since I think that should still be an incredibly rare thing to get (Like it is now).

1911 Bug Report New 08.10.2017 09.10.2017 Vote Detection No Beandon
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Perfectly fine when detecting my vote, I recieve all the points I should get, but it leaves the vote button flashing. Sites 5 and 6, for me at least, do not go down as voted and the button continues to flash.

1907 Feature Request New 06.10.2017 Stackable Dungeon Weapons No Beandon
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Like regular tools and weapons, they can stack up to 8 as long as they are exactly the same. I think this would be useful for loot from Bronze, Silver and Gold dungeons. Mainly for people who want to do a day of farming those dungeons and it will save going back to “camp” to store all of them and go back again.

 1905  Feature Request Closed 05.10.2017 29.03.2020  MCMMO - Exceeding the 1,200 cap/Prestige? McMMO No Beandon
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I would really like if it was possible to exceed the current limit but not gain any bonuses for it. For example, I could be level 1,540 in Mining but still have the same bonuses as if I were 1,200. It will allow people to take a place on the leaderboard and still give people a sense of progression.

Or maybe we could implement a Prestige system. Every time you prestige you gain a minor bonus on the skill you prestiged in. You would restart at level 1 but gain a slight additional bonus. For example; Mining could give a very small chance of a 3x drop instead of 2x. This 3x drop chance could reach 100% once you’ve prestiged 10 times. Total Prestige Level would be another stat that could show up on /who and there could be a leaderboard for how much you’ve prestiged. With the prestige system, your mcmmo level would increase as if you never prestiged (EG. Prestige Level 5 + 500 levels would be 6,500).

Additionally, we could add in achievements for when you reach lv1 prestige on any mcmmo skill, lv5 and lv10. The rewards being very relevant and maybe a unique tool for each skill at prestige lv10 only obtainable through prestiging (Maybe even a Mjolnir type tool).

 1904  Bug Report Closed 02.10.2017  Monster Hunt Silverfish and AechorPlants  No Beandon
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From what i’ve been told from everyone else, Silverfish cannot naturally spawn. Aechor Plants also do not gain an additional x2 bonus. They are worth 20 points by default and therefore should be worth 40 during the hunt when their name is called out.

 1903  Feature Request Closed 01.10.2017 09.10.2017  Monster Hunt Loot Consistency  No Beandon
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The rate at which monster hunt loot is given out is currently inconsistent. I could get 20pts, be 3rd, and win several white stars or a hat OR I could be getting 16,000 points, setting a new record for myself, getting 1st and recieving nothing but 125 coins.

I would like to request that the loot dropped become more consistent and related to how many points you have accumulated. Earlier I saw someone get wings for coming 3rd with 100pts, nothing for anyone else.

 1902  Feature Request Closed 01.10.2017 10.10.2017  Categorised Arena Winnings based on Damage Done  No Beandon
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Right now, someone can waltz into the arena, deal 500 damage, then leave. I’m fine with them getting arena rewards as a participation bonus, but I think the bar is set too low for people to compete against people dealing 10k+ damage.

I feel like there should be bars set for different tiers of loot, the top tier being spawners, rare outfits and decoration blocks.
The mid tier would be things such as Strength Potions, Regen Potions and hats
Low tier would include the base loot, weaponry and runes that the boss can drop.

I feel like people should earn the right to get given the higher up loot instead of just hopping in, poking the boss, and getting the best loot. I’ve had this happen several times and many other people have had it done too. It’s annoying to see that you’re dealing 10k+ damage to a golem and recieving nothing and seeing someone deal 200 damage and get the Steel Vent or MobSpawner Villager.

1901 Bug Report New 01.10.2017 Occasionally, half/all of your message sent vanishes fo... No Beandon
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When typing a longer message, there seems to be a completely random chance for half of the message, if not, all of the message not to appear for your side but appear for everyone else. This can confuse users, causing them to repeat their message or ask if their message was sent.

(Bare in mind I have only seen this happen on my account and my brothers account)

 1900  Bug Report Closed 01.10.2017 09.10.2017  About 40% of Public Bronze Dungeon Bosses have vanished  No Beandon
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Around 40% of all of the public bronze dungeons on craftland have their bosses dissappearing, rendering the dungeon impossible to start.
I’ve also recieved reports of the boss dissappearing mid fight, causing a user to ask how to escape, responding with /spawn.

I say public bronze dungeons because it’s the truth, I am unsure of how many bronze dungeons have actually lost their bosses, but from the public warps, there is a lot gone.

 1898  Bug Report Closed 29.09.2017 06.10.2017  Hammer of Shadows/Light and Tempest doing 1 damage.  No Beandon
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The last time I tested all of these items, they never exceeding doing 1 damage. I was unsure if they had a specific damage bonus against certain entities, for example light against undead. I tried all of them against one of my grinders, being pigzombies, and they all did 1 damage to all of the entities that it hit. I am unsure if this is intentional and am writing a bug report on it just in case.

1897 Feature Request New 29.09.2017 Axe skins No Beandon
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Since Axes could be used as weapons, I was thinking that maybe make it possible that they could either have their own skin slot, or also be effected by the weapon skin slot.

 1896  Bug Report Closed 29.09.2017  Valkyrie Armor does not add range to weapons  No Beandon
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Wearing the full set of Valkyrie only amplifies the distance to place blocks and break blocks, it does not increase the range of which you can interact with entities (trading/killing etc..)

1894 Feature Request New 27.09.2017 Hat/Skin Icons on front of Diamond Chests No Beandon
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Simply put, I would like to be able to see the top hat icon on front of a diamond chest with hats in the first slot and whichever skin icon is used if that is in the first slot too :3

1893 Feature Request New 26.09.2017 An additional region attribute to disable potion throwi... No Beandon
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An additional toggle to disable/enable potion throwing would be helpful to prevent any poison throwing in areas where projectiles are enabled but pvp is disabled.

Would it be possible to maybe allow positive effects and disable negative effects within a pvp-free region too? Could be easier than creating another attribute.

 1892  Bug Report Closed 26.09.2017 06.10.2017  Mining World event broken  No Beandon
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Mining event is not working in the Mining World, no points being counted and no scoreboard being shown.
(No this isn’t a delayed bug task, this is a new one, it’s broken again :/)

Update: Bubik2 was able to accumulate points, unsure if he was in the Mining world or The End whilst doing so however... I could not accumulate points whilst in the mining world.

 1890  Bug Report Closed 24.09.2017  Jabuticaba's Can Be Harvested In Other Regions  No Beandon
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Right clicking is used to harvest crops, you can harvest Jabuticaba’s in any region, protected or not.

 1889  Feature Request Closed 22.09.2017  Stackable Filled Buckets  No Beandon
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I would like to request the possbility of stackable filled buckets (These buckets being water buckets, lava and milk). I would like this since it opens up more inventory space, saves chest space for people who store the stuff and allows the ability to create Fish Chowder higher than a 1 use item.

 1886  Bug Report Closed 16.09.2017 20.09.2017  Mining World is called Mining2, breaking the Mining Eve ... No Beandon
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The world is called Mining2, not Mining. The event has just gone off and no one can get to a “Mining” world since the world name is called “Mining2”.

The scoreboard is not showing up and I don’t think points are being counted either, I will update this report when the event ends in 20 minutes time.

 1885  Bug Report Closed 16.09.2017  Capturing First Mates/Visual Trade Bugs  No Beandon
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When capturing a First Mate everything seems as usual, but the only piece of data that isn’t saved is the charmed progression. When you capture a First Mate, whether they are 1/5 charmed or 5/5, they will reset to 0/5 once spawned back on the ground.

Secondly, after placing them back on the ground, if they were charmed, you would still see the Cutlass being offered but instead it be one of the 16 random items with their random prices. For example, I could see the Cutlass for 395$, buy it, and get 8 anglers instead.

 1884  Bug Report Closed 15.09.2017  Upgrading Juice Cookpot Recipe Broken  No Beandon
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Just after the update, I decided to continue cooking juices to upgrade them. However, now they’re not finishing after 60 seconds. So I decided to wait 8×60 seconds just incase that was the patch. Still cooking. I decided to also wait 600s, maybe a 0 was added? Nope. Still cooking.

For some reason this recipe just isn’t working all of a sudden. I’ve also broken and replaced the pots, even made new ones just incase, still not working.

Just incase this matters: The cookpots are in the Aether and are placed side by side one another.

 1863  Bug Report Closed 09.08.2017 23.04.2018  Other Broken Achievements  No Beandon
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0 3 Task Description

A few other achievements where the stats do not update;
- Addicted Collector (Place 500 Bookshelves)
- Let There Be Darkness (Break 1,000 Torches)
- Let There Be Light (Place 1,000 Torches)

 1856  Bug Report Closed 07.08.2017  Invalid entry in /who's Broken and Placed block list ca ... No Beandon
100%
0 0 Task Description

When typing /who, you have the ability to check a players broken block list. When scrolling down the broken block list, at some point you will encounter an invalid entry that causes the client to crash completely. When also organising the blocks broken in alphabetical order, my game crashes instantly.

I decided to test this out with the Placed block list too, turns out the client crashes for the same reasons.

 1855  Bug Report Closed 07.08.2017  Some Achievements' progress not updating  No Beandon
100%
0 0 Task Description

The list of achievements below are not being updated whenever the relevant task is performed (EG. Mining 1 oak wood will not increment the task completion by 1).
The achievements:

  • 1800s (Craft 1,000 Wool)
  • Illegal Logger, Global Warming and all Oak Wood related Achievements
  • Dirty Bastard (Break 50,000 Dirt)
  • Bricklayer (Place 500 Bricks)
  • Burgler (Break 1,000 Glass)
 818  Bug Report Closed 20.11.2014  Bushes dropping Blue Berries due to Herbalism skill  No Beandon
100%
0 0 Task Description

Herbalism gives a double drop chance. Digging up a berry bush will always drop the blue berry as the "doubled" item since they all carry the same ID.

 655  Bug Report Closed 22.09.2014  BOW: One-shotting a pig/cow etc.. with having flame doe ... No Beandon
100%
0 0 Task Description

If you were to shoot any entity that drops a raw food type and were to kill it whilst also having flame equipped to your weapon does not drop the cooked version of the food type.

 654  Bug Report Closed 22.09.2014 21.06.2015  MELEE: Mob killing not always counted (Achievements, To ... No Beandon
100%
0 4 Task Description

When you are to kill a mob with a melee attack, the server SOMETIMES does not think that you have killed the mob and will not add it to your total kills for anything mob related (Monster Hunt, Total Kills etc..).
However, for some reason, killing a mob with a ranged weapon always adds up to total kills.

 646  Bug Report Closed 17.09.2014  Name color unlocks (in-game GUI)  No Beandon
100%
0 0 Task Description

I am Premium IV and Special Unit. I only have access to the Apprentice, VIP, Special Unit and Premium IV name colors. I do not have access to the P.I, P.II or P.III name colors.

 645  Bug Report Closed 17.09.2014  Website name color change  No Beandon
100%
0 0 Task Description

I’m very sure this isn’t just me. Whenever I change my name color via the website, it does not update in-game.

 643  Feature Request Closed 17.09.2014 17.09.2014  Diamond Armor repairable with Perfect Diamonds  No Beandon
100%
0 1 Task Description

I think diamond armor should be repairable with Perfect Diamonds (If they aren't already). 1 Perfect Diamond should be able to fully repair a diamond piece of armor.

 642  Feature Request Closed 17.09.2014 29.09.2014  Obsidian Armor repairable  No Beandon
100%
0 2 Task Description

I think Obsidian Armor should be repairable with something other than itself. Maybe diamonds (Since it's pretty strong)? Or possibly a lot of obsidian (I'm talking around 64 to fully repair just the boots)

 641  Feature Request Closed 17.09.2014 17.09.2014  Exp Pots from kits  No Beandon
100%
0 1 Task Description

The EXP Potions from /kit 3/6/9xppotion gives very low exp. Maybe increase it to a few levels per bottle to make donating more worth it (I'm not saying it is not worth it, I just request more exp from the bottles).

 640  Feature Request Closed 16.09.2014 16.09.2014  Region add-on: Shopchest access  No Beandon
100%
0 1 Task Description

Since nidefawl suggested we could just set chest access to deny to lock our chests instead of wasting LWC locks. What about the people htat have Shop Chests within those regions? I suggest you remove Shop Chests from the "Chest Access" modification and create a new one called "Shopchest Access".
DENY> Block access from using shopchests inside of the region.
ALLOW> Allow access to use shopchests inside of the region.

 639  Feature Request Closed 16.09.2014 21.06.2015  Store suggestions (A way to increase donations for the  ... No Beandon
100%
0 4 Task Description

Here are a couple of things you could do to increase the donation count:

–[Temporary Inventory Expansion][Rank Requirement: Premium III]– Feature Timer) 90 hours in-game
Cost in Euro) 2.00 for 9 slots, 3.90 for 18 slots, 5.50 for 27 slots, 7.10 for 36 slots

This feature is self explanatory, it will temporarily expand the users inventory for 90 in-game hours (Deducts whilst the use is ONLINE). When the time runs out, the items within the extra slots will be sent to pending items for the player to collect later.

–[Custom Glow For One Item][Rank Requirement: Stated Below]– Available Colors) RGB selection (All ranks), Rainbow (Premium II+).
Cost in Euro) 6.00 for RGB, 15.00 for Rainbow

The user will be able to select a color from the website and a orb will be picked up in game. This orb will be the color of the requested glow and will also have said glow. The user must bind the orb with an item within a crafting grid. This will add that glow to that item permanently and will not increase the repair cost in an anvil.

–[EXP Gain Multiplier (2x)][Rank Requirement: Premium I]– Feature Timer) 5 in-game hours|12 in-game hours| 24 in-game hours
Cost in Euro) 2.50 for 5h, 5.00 for 12h, 10.00 for 24h

The user that purchases this will receive an in-game experience multiplier for some time. Whenever a player picks up an exp orb, It will multiply by two (Excluding exp from potions). It will activate as soon as the player purchases but will only deduct whilst the player is ONLINE. This will be useful for grinding for experience (Does not work against server bosses (Skeleton, Ocelot etc...)).

–[Colored Name Barrier (< and >)][Rank Requirement: Premium VI]– Available Colors) Vanilla colors
Cost in Euro) 10.00-15.00

A players name is built up of a prefix,name and suffix. The prefix and suffix I would call barriers. This feature will change the color of the barrier to the desired color. This will activate as soon as the player has purchased the feature.

–[Extra Name Colors][Rank Requirement: Premium V]– Available Colors) White, Dark gray, Other custom colors?
Cost in Euro) 5.00-10.00 per color unlock (Extra Deal: 7.50-13.00 for 2?)

This will unlock another name color for the player to use. They will select the desired name color from the store and it will then become available inside the Appearance Menu in-game. I'm VERY sure you know what name colors are so... Next.

–[Chest Upgrader][Rank Requirement: Apprentice]– Cost in Euro) 1.00 for Iron→Diamond, 5.00 for Diamond→Perfect Diamond
P Diamond Chest) Same size as a Diamond Chest but with 2/3 pages (Only available via. this perk)

Upon purchasing this feature from the store, the player will receive a chest upgrade token (A new currency I guess...). This token will allow the player to click [F] on the selected chest and select a new option [Upgrade Chest]. This will be in grey-style if the player does not have the required token (If I have one Iron→Diamond token, It will not work if I try and upgrade a Diamond chest). This will then upgrade the chest keeping all of its contents and keeping the lockette set.

–[Mini-Warrior NPC][Rank Requirement: Premium III]– =COST IN EURO=
The Mini-Warrior will have attributes. The cost will vary on these attributes. The attributes are: Movement Speed, Regen Speed, Strength, Max Health, Inventory Size (maybe? :3). These attributes will have a max of level 5 (NOTE: This is not a potion effect level!).
Movement Speed - 0.50 Euro per level) (lv1-2: Slower than the player. Lv3: Player walking speed)
Regen Speed - 1.00 Euro per level) (Lv1: 12x Slower than player regen, Lv2+ Subtract 2x (EG. Lv5=2x as slow))
Strength - 1.00 Euro per level) (Lv1: 5 damage, Lv5: 15 damage)
Max Health - 0.75 Euro per level) (Lv1: 200 hearts, Lv5: 2000 Hearts)

What do these fellas look like? They look like a tiny NPC. Simple enough. No other models are needed :D

Phew.. That was hard, anyway, now what do these beasts do? Well, they will follow the player until told not to (Custom GUI on right clicking the entity). These will act like very hostile wolves and will attack almost everything within a 10 block radius of the player (Excluding opposing players). This little minion of yours will be able to shoot high up mobs (Not perfect accuracy) and will melee nearby mobs (Including bosses! (Damage dealt to a server boss WILL NOT be added to the total damage dealt by the player)).

Upon purchasing one of these little warriors (LIMIT IS ONE). The player will be able to select a name for it and select the skin for it. The skin can still be changed in-game along with equipping vanity armor and weapons to it. The warriors name barrier will be green for the player that owns it and white for the other players (Packets I guess).

Upon one of these dying... It will not permanently die. It will be taken from you and sent into the store. This warrior will show up somewhere in the store for you to revive for 2.00 Euros. There will be a delete option for you to permanently delete that warrior so you can create a new one. If you choose to revive it, it will spawn next to you, next time you login (Unless you're already online) and will be at max health and have a temporary speed/regen and strength boost.

You got all that? Tell me if you didn't... I know it's a lot to read. I aint done yet :)

–[McMMO XP Boost][Rank Required: Premium II]– Feature Timer) 5 hours|12 hours|24 hours in-game time.
Cost in Euro) 3.50 for 5h, 7.00 for 12, 13.50 for 24

I'm sure you know what this will do. This will multiply the amount of McMMO XP you gain when increasing a skills level. The time you have this for will only go down whilst you are ONLINE. This will be perfect for people that are lazy to level up or just want some help with leveling up. (If this is enabled, the prize money you get per 100 levels will decrease by 35%)

–[Fishing Potion][Rank Required: Apprentice]– Cost in Euro) 0.50 per potion
Potion Length) 2:00:00 (2 hours) of Increased Fishing Loot

This potion will make your fishing rod act like its lure has been multiplied by 2 (Max 12). So, if I had a Lure V in my hand. It would act like a Lure X until the timer on the potion runs out.

Welp, I'm done for now. Hopefully you read all of this. If you did, well done sir.

 630  Feature Request Closed 13.09.2014 13.09.2014  Valkyrie Bow repairable with Diamonds/Perfect Diamonds  No Beandon
100%
0 1 Task Description

Since Valkyrie Bows are difficult to get within the silver dungeons, maybe add a way to repair them that does not include two Valkyrie Bows. Maybe a diamond like the rest of the Valkyrie set.

TL;DR Valkyrie Bows should be repairable with Diamonds/P Diamonds.

 628  Bug Report Closed 12.09.2014  Phoenix Leggings (maybe more phoenix gear) break early  No Beandon
100%
0 0 Task Description

As stated in the summary. Phoenix Leggings and possibly other pieces of the Phoenix set break before their durability hits 0. They break when the durability is classified with the color red or somewhere near that durability.

TL;DR Phoenix gear break before they're supposed to.

 570  Bug Report Closed 16.08.2014  Graphical bug whilst holding an item in the inventory  No Beandon
100%
0 0 Task Description

https://www.youtube.com/watch?v=Bk-siICzIsY Look at the sky.

 565  Bug Report Closed 16.08.2014 06.09.2014  AFK whilst fishing...  No Beandon
100%
0 3 Task Description

AFK can be triggered whilst fishing, meaning when a non-donor is fishing, they will be kicked for suspicion of being AFK.

 564  Bug Report Closed 16.08.2014 21.06.2015  Warp Cooldown appears when the warp has been cancelled  No Beandon
100%
0 1 Task Description

The warp cooldown will always appear when you try to warp and it has been cancelled for whatever reason (teleporting into a dungeon/out of a dungeon/out of a region with warping out disabled)

 563  Bug Report Closed 16.08.2014 21.06.2015  Warp Cooldown does not always appear  No Beandon
100%
0 2 Task Description

Sometimes when you warp, the cooldown does not appear.

 562  Bug Report Closed 16.08.2014 21.06.2015  Blocks destroyed not going up when...  No Beandon
100%
0 2 Task Description

Whenever you use an McMMO skill that breaks blocks instantly, the total blocks broken for any achievement will not increase if a block is being broken using that skill. (Giga Drill Breaker & Super Breaker)

 561  Bug Report Closed 16.08.2014  Villagers with null trades  No Beandon
100%
0 0 Task Description

Whenever a villager has been spawned via a MobSpawner block, it has a slight chance to spawn with trades of null. What I mean here is that there are no trades in the villager making it a pointless entity that should die in a fire.

 560  Bug Report Closed 16.08.2014 21.06.2015  Fishing rod enchanting bug  No Beandon
100%
0 1 Task Description

When you are enchanting a fishing rod, you can only enchant it with the maximum level that your enchantment table is showing. You cannot enchant the fishing rod with any level below even though you have the requirements. Meaning I can only enchant my fishing rods with level 30 and no other levels.

 559  Bug Report Closed 16.08.2014 06.09.2014  Traveled Blocks increases when..  No Beandon
100%
0 2 Task Description

Whenever you are to stand on the same block as another player, your total blocks traveled will continuously go up. Around once per second. This does not work if one of the players are using a smart moving technique.

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