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1073 | Bug Report | New | 16.06.2015 | | Friends chat | No | Joyman533 |
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0 |
Task Description
Friends chat opens whenever you change worlds.
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1212 | Feature Request | New | 08.08.2015 | | Minecart Message Emitters | No | Joyman533 |
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0 |
Task Description
I requested this a while back but I can’t find the old ticket, so here is the feature: Minecart Message Emitters. It’s a nice feature that would help in certain ways. http://wiki.sk89q.com/wiki/CraftBook/Minecart_Message_emitter
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1260 | Bug Report | New | 05.09.2015 | 05.09.2015 | Levers on spawners. | No | Joyman533 |
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0 |
Task Description
You can no longer place levers on the sides of spawners to disable them.
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1287 | Bug Report | New | 22.09.2015 | 07.10.2015 | Can't get pushed up by a piston while inside a block | No | Joyman533 |
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0 |
Task Description
See attached video.
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1333 | Bug Report | New | 03.11.2015 | | same warp being advertised in less than 15 minutes | No | Joyman533 |
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0 |
Task Description
/advertise allows multiple people to advertise the same warp, before the cooldown has expired. In my opinion, the warp should have a cooldown as well, and the warp should only be able to be advertise if its cooldown expired and the cooldown of the player who is trying to advertise expired as well.
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1414 | Feature Request | New | 14.01.2016 | | New rule | No | Joyman533 |
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0 |
Task Description
Please make a new forum rule about not posting links to adf.ly or other advertising sites... In my opinion, people shouldn’t be making money off of the forum, that’s just plain wrong.
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2018 | Feature Request | New | 17.08.2018 | | observer | No | Jufhuto |
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0 |
Task Description
can you please add observer to the server? its from a later version of vanilla minecraft
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2089 | Bug Report | New | 11.11.2019 | | Lit elysian dungeon stone does not produce light. | No | KidoftheForest |
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0 |
Task Description
Lit elysian dungeon stone is infact not lit.
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1689 | Bug Report | New | 21.07.2016 | | Glitching into places | No | lazerboy94 |
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0 |
Task Description
It has become more and more common to break into people’s places. It’s happened to me multiple times, the bug here is that all you have to do is dig under the region, log off, and have a friend place blocks where they logged off. Once the log back on they are inside the region. How about making it so that if you log on/off in blocks, it just teleports you straight to spawn? There is also a glitch where if you dive into water with depth strider and then proceed to walk on blocks, you are half inside the block, by being half inside, its easy to break into peoples places.
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2025 | Bug Report | New | 08.09.2018 | | Buying soldout items at arena | No | M_E_Lagius |
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0 |
Task Description
If you buy items at the arenanpc that are already sold out you will just get the next item to the right that he offers, haven’t tried how it works if that item is sold out too, only works if you have enough medals for that other item
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2028 | Bug Report | New | 20.09.2018 | | afkexemption thru water | No | M_E_Lagius |
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0 |
Task Description
recently discovered that floating in a 1 high block of water with the smartmoving swimming prevents you from going afk you can still get banned for it works on all premium and non premium
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2030 | Bug Report | New | 20.09.2018 | | kicked by pressing f onto staff while they change world | No | M_E_Lagius |
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0 |
Task Description
got recently kicked bc I wanted to look into nides inventory while he was warping into another world not sure which tho
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2034 | Bug Report | New | 19.11.2018 | | Lift thru allows glitching thru floor | No | M_E_Lagius |
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0 |
Task Description
Using lift thru while the destination height is covered by 1 block it doesnt show destination obstructed but rather ports you into the bock, without a block underneath it you glitch thru funny
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2067 | Feature Request | New | 05.04.2019 | | Making Coldfire switchable | No | M_E_Lagius |
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0 |
Task Description
An option to switch cold fire on and off like normal fire on netherrack with a lever would be highly appreciated Atm using cookingbook recipes with cold fire uses up 1 cold fire bc you need to place it after inserting the ingredients or else it ruins the cooking Would suggest dark holystone or magma block or maybe a new block droppable from a shadow skylands mob
(sorry if that feature already exists, information about such plugins are sadly not that easily accesible and asking didnt brought me anywhere)
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2072 | Bug Report | New | 14.05.2019 | | boss spawner at arena has a visual glitch | No | M_E_Lagius |
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0 |
Task Description
as said in summary, boss spawner in arena still works, fails to show the amount of percentage that it has loaded though
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2081 | Bug Report | New | 26.09.2019 | | vanishing of levitated blocks | No | M_E_Lagius |
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0 |
Task Description
levitating blocks with gravitite tools through half slabs causes them to vanish
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2084 | Bug Report | New | 13.10.2019 | 18.10.2019 | disabling of certain spawner misfunctioning | No | M_E_Lagius |
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0 |
Task Description
Disabling spawners with a lever normally works, seems to malfunction on a pig spawner, havent tested alot others but works on cow, blaze and villager The particles do vanish but the spawner continues spawning
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2098 | Bug Report | New | 08.02.2020 | | map display fails on leaves and slabs | No | M_E_Lagius |
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0 |
Task Description
leaves and half block slabs display incorrectly on mini and bigger map
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2123 | Feature Request | New | 27.08.2020 | 26.03.2021 | Couple of slightly faulty customblocks | No | M_E_Lagius |
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0 |
Task Description
Known ones are Moonglobe, off centred, Penguin Doll, eyes 1 block too low, “arbrs white chair” is turned by 90°, there are a couple more, maybe just quickly check all custom blocks, then “hire”(enslave) a aw creator to fix them, override the existing files
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2125 | Bug Report | New | 28.10.2020 | | Growing trees affects soil | No | M_E_Lagius |
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0 |
Task Description
planting overworld trees in aether turns the aether dirt underneath the trunk to normal dirt, also managed to create aether dirt out of normal grass
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2126 | Bug Report | New | 28.10.2020 | | bridges still buggy | No | M_E_Lagius |
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0 |
Task Description
dk how much wiggle space there is with that feature, but there is a common problem with bridges, typically with grass, where the grass turns into dirt thru external factors, it becomes a “seperate bridge” since it doesnt correspond with the initial bridge, thus you need to either turn it back into grass or destroy the bridge and place a dirt bridge to activate-deactivate, else the blocks just stay invincible, floating for forever somehow some people managed to do that with other blocks, thats pretty rare tho
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2150 | Feature Request | New | 08.08.2021 | | Golden amber drops from golden oak trees are whacky | No | M_E_Lagius |
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0 |
Task Description
Seems way to little + unaffected by fortune on axe and treefeller multi drops
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2154 | Bug Report | New | 12.01.2022 | | Herbalism mcmmo doesnt workMcMMO | No | M_E_Lagius |
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0 |
Task Description
double drop and green tera do not work with pams harvestcraft crops
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2155 | Feature Request | New | 12.01.2022 | | acrobatics abusableMcMMO | No | M_E_Lagius |
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0 |
Task Description
acrobatic mcmmo should not increase in case of immediate death
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2156 | Feature Request | New | 12.01.2022 | | dart shooters exist? | No | M_E_Lagius |
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0 |
Task Description
enable bow enchants or at least bow mcmmo for darts, rework overdue
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2157 | Bug Report | New | 12.01.2022 | | breeding type of mob quests | No | M_E_Lagius |
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0 |
Task Description
The quest of breeding mobs does not count properly, took me about 28 tries to get a count of 5
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2158 | Bug Report | New | 12.01.2022 | | valk armor passive reach | No | M_E_Lagius |
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0 |
Task Description
valkyrie passive reach does not apply when attacking mobs, works fine otherwise
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2160 | Bug Report | New | 07.08.2022 | | Flux Bottles value decreased by dispenser | No | M_E_Lagius |
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0 |
Task Description
While using dispenser, the actual flux released by the bottle is greatly diminished in comparison to broken by hand
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2162 | Bug Report | New | 02.01.2023 | | crops grow back rapidly | No | M_E_Lagius |
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0 |
Task Description
as said in title, happened to notice on multiple occassions, crops after being harvested, grow back in seconds again, multiple times, stops suddenly, is limited to specific chunks, haven’t tried to reproduce yet
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2163 | Feature Request | New | 13.01.2023 | | possible quest system | No | M_E_Lagius |
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0 |
Task Description
There is already a limited version of a quest system. However i think it would be beneficial to further expand on the currently existing features, by adding markers on mini and world map.
It would also be a huge advancment if multiple quests could be done at the same time, the overlay for pinned achievements would suit that aswell. With those 2 thing implemented, nothing would stand in the way of turning cl into a decent quest based rpg.
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2164 | Bug Report | New | 10.02.2023 | | region bypass | No | M_E_Lagius |
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0 |
Task Description
the new book case added by pig a while back is accessible for anyone, even inside regions
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2165 | Bug Report | New | 14.02.2023 | | afk grinding 2.0 | No | M_E_Lagius |
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0 |
Task Description
Possible to never go afk/ even get steps recorded, if floating in water, without depth strider, using smart moving swimming, in an not water source block
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2166 | Bug Report | New | 20.03.2024 | | signs go poof | No | M_E_Lagius |
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0 |
Task Description
if signs are not broken directly, they go poof quite litearlly
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1681 | Feature Request | New | 11.07.2016 | | New hat effects | No | Midgetman_17 |
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0 |
Task Description
Have new effects such as: -Pokeballs -lightning
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1935 | Bug Report | New | 30.10.2017 | | Crash me when I eat steak going thru warp pad | No | Midgetman_17 |
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0 |
Task Description
dont eat while warping will crash bad bad fix pls now thanks dad alaway welcome to lovers, ps i farted thanks again love craftland man. Pig this is cereal pls fix it or if you are nick then i will need you to fix this even more and if marc is reading this must be lucky duck. Love you all have my kids
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370 | Bug Report | New | 01.11.2013 | 23.05.2015 | Super-Breaker | No | nickmcski |
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0 |
Task Description
When super-breaker is activated, the blocks you break don’t count towards your block-break stats.
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1281 | Bug Report | New | 20.09.2015 | | Format missing for quot;Bannedquot; on the forum | No | nickmcski |
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0 |
Task Description
On the forum the "Banned" text that is below banned players username is missing all formatting.
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1291 | Feature Request | New | 26.09.2015 | | Add more glow colors | No | nidefawl |
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0 |
Task Description
Please
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1292 | Bug Report | New | 26.09.2015 | | Add show all chests to /shop gui | No | nidefawl |
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0 |
Task Description
Add back an option to list all shops in the gui (at least when searching by player).
Right now not all chests get listed, even when they have stock. (Due to the is a public warp in chests region check)
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1309 | Bug Report | New | 08.10.2015 | | Sphax x64 texture pack contains 128 pixel textures | No | nidefawl |
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0 |
Task Description
Some of the textures in the spax pack are 128 pixels wide, causing upsampling of all other textures.
One example: Sphax_PureBDCraft_64x.zip\assets\minecraft\textures\blocks\quartz_block_top.png
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1320 | Bug Report | New | 17.10.2015 | | Add higher Detailed block distance setting | No | nidefawl |
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0 |
Task Description
Optional for players that want it
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1721 | Bug Report | Not Implemented | 11.09.2016 | | Languages on technic launcher mssing | No | nidefawl |
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0 |
Task Description
Languages on technic launcher mssing
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1732 | Bug Report | Not Implemented | 25.09.2016 | | Stained Clay not generating in Mesa in Mining | No | nidefawl |
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0 |
Task Description
Stained Clay not generating in Mesa in Mining Only orange
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1733 | Bug Report | Not Implemented | 26.09.2016 | | Rainbow pandas on sphax not showing rainbow texture | No | nidefawl |
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0 |
Task Description
Rainbow pandas on sphax not showing rainbow texture
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1755 | Bug Report | Not Implemented | 01.11.2016 | | Mining fatigure not working on spectral pick | No | nidefawl |
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0 |
Task Description
It has no negative impact when mining with spectral pickaxe. Works fine with diamond.
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1780 | Feature Request | Not Implemented | 05.02.2017 | | Add german translations where possible | No | nidefawl |
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0 |
Task Description
For blocks/items/guides(books)
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1810 | Feature Request | Not Implemented | 21.06.2017 | | Add female skin to Display Dummys. Also add slots for s... | No | nidefawl |
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0 |
Task Description
Add female skin to Display Dummys. Also add slots for skins
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2044 | Bug Report | Not Implemented | 16.01.2019 | | Bronze Dungeon 14255 loses boss after reset | No | nidefawl |
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0 |
Task Description
Reproducable
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2068 | Bug Report | Not Implemented | 10.04.2019 | | Please test craftland on Java 1.6 | No | nidefawl |
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0 |
Task Description
Some ppl still have old macs with java 1.6. We either have to block them or get craftland to work on 1.6 again.
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2135 | Bug Report | New | 14.07.2021 | | axe can mine any stone slab like a pick | No | oddworld111 |
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0 |
Task Description
axe can mine any stone slab like a pick
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2136 | Bug Report | New | 14.07.2021 | 14.07.2021 | snow melt | No | oddworld111 |
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0 |
Task Description
snow melt on crafdtland on vanila it dont suppose 2 melt it need to be as a solid block
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883 | Feature Request | New | 03.02.2015 | | Add confirmation prompt for 'buy all' in store | No | Paradoxofchoice |
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0 |
Task Description
Suggested to post here, from http://forum.craftland.org/viewtopic.php?f=12&t=4855
Buy all button in server store is hazardous, costing 100’s of thousands for diamond/gold/obsidian etc. and the likelyhood of a click on it being intentional is very low considering the market for these items, so a confirmation prompt would be very good here. Others have expressed that they have lost large amounts of money to this, as have I, and these are only the active players that have taken the time to post so probably more have experienced loss from this as well.
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1542 | Feature Request | New | 02.04.2016 | | NPC - Trading | No | paul0608 |
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0 |
Task Description
i would suggest to let players make trading chests were they can sell items for irtems ore do the same thing on a villager, you could also use npc’s
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1588 | Feature Request | New | 04.05.2016 | | Hopper ducts | No | paul0608 |
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0 |
Task Description
there should be a slot in the hoppers like the filter, where you can tell it to look like a block which you put in , this qould allow you to hide hopperducts which would be great.
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1936 | Bug Report | New | 01.11.2017 | 22.11.2018 | Sound | No | paul0608 |
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0 |
Task Description
I’d like an option called “mute sound in background”
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1675 | Bug Report | New | 08.07.2016 | | Hopper text filter breaks when using spaces | No | Poksi |
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0 |
Task Description
Hopper text filter breaks when using spaces in filter text.
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1677 | Bug Report | New | 10.07.2016 | | Agility Cape + Grab | No | Porkkana1337 |
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0 |
Task Description
If you hold the grab key while wearing an agility cape you will still attempt to crawl up a 1 block high block instead of instantly going up
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1284 | Feature Request | New | 20.09.2015 | | Placing signs on littleblocks/quarterblocks | No | Randoro |
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0 |
Task Description
Please make it so shiftclicking a littleblock/quarterblock with a sign places a normal sign on the side of the littleblock/quarterblock. Same thing with torches and other blocks that sit on side of other blocks. When building walls with little/quarter blocks it would be really useful to be able to have signs, torches and item frames on these walls.
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1329 | Feature Request | New | 28.10.2015 | 03.11.2015 | Password warppads? | No | Randoro |
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0 |
Task Description
Please make it so owners of a warppad doesn’t have to write the password for a passworded warppad. By either:
1. Region owners can use passworded warppads inside of the region without writing the password. 2. Warppads can be set to private/passworded using LWC locks. 3. Edit the gui when pressing F on warppad to have a private setting, as well as a tag that holds owner/placer of warppad.
Any of these would solve problem but I would like the 1st alternative best. It wouldn’t require much effort for players nor be exploitable since if you’re owner of a region you most likely should have access there in the first place.
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1381 | Feature Request | | 20.12.2015 | | Furnace/Redstone Comparator | No | Randoro |
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0 |
Task Description
Right now if the fuel slot contains an Item it emits a redstone signal with the redstone comparator. Is this intended?
The most common setup I would say is that you want to know if the furnace is busy or not, while always just trying to push as much fuel into the furnace. Thus it would be much better if the redstone signal was on ONLY the upper slot, the input.
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1540 | Feature Request | New | 31.03.2016 | | Paintings | No | Randoro |
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0 |
Task Description
Right now players cant place empty paintings, and to make a painting into a non-empty one they need to click it in the air, not on a block. It’s misleading to new players, common question from new players.
Make it so placing empty painting gives default texture OR just blank texture and automatically opens up the painting GUI.
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1589 | Feature Request | New | 08.05.2016 | | Raid concept ideas etc. | No | Randoro |
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0 |
Task Description
1. A /sayworld command that works like /say but in current world only, usable from player and commandblocks.
2. Mob flag “walk to location” (or possibly just increase aggro range), to prevent mobs from standing in outer parts of a room without players going there to aggro them.
3. If enchantments work up to level 20, you said that was the cap, would be nice to add them to extended creative inventory. (important for classes like tanks to soak damage)
4. Someway to make items indestructible, but not per world or per player, some items you want the player to break after a while.
5. Worldedit through worldowner support for commandblocks, multi-commands in commandblock using semicolons;
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1653 | Feature Request | New | 13.06.2016 | 07.09.2016 | Payment warps | No | Randoro |
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0 |
Task Description
Add the ability to create a pay-to-use warp.
Could be that players can make 2 of these similar to how public warps work, with higher ranks being able to make more. Before warping to a payment warp the GUI would pop up and say something similar to “Do you wish to pay 100 Coins to warp to warpname?” Yes/No.
Make it so warpowner can set the cost, capped at something like 5k idk. Could also use this to get money out of economy take a % of cost that disappears, costs 100 coins, warpowner gets 80 coins I think this could be very useful for challenges/mazes as well as shops with nice prices to try make people shop a lot in one go.
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1714 | Bug Report | New | 08.09.2016 | | Shadow Skylands Shaders | No | red2minecraft |
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0 |
Task Description
when I was in the shadow skylands doing a region, I got a strange bug when creating the region, the sky went really bright, the region marker went black, the background of my chat went completely clear and lots of other things ended up going fairly dark. Here is a screenshot:
I did /crashme with these things and it came up with this: https://gyazo.com/e3a8b799fad8eabb234a6fb565a01752
###############################
# Minecraft has crashed ! #
###############################
You crashed by command
— BEGIN ERROR REPORT 7a0f1627 ——– Generated 08/09/16 21:38
Mod version: 7.20 Launcher: Craftland Shaders: internal_bsl Resource Packs: Default;Sphax_PureBDCraft_64x.zip;Sphax_ExtraBiomesXL_64x.zip;Sphax_Aether_64x.zip;Sphax_Craftland_64x.zip;resources;Default (minecraft.jar) OS: Windows 10 (amd64 on x64 OS) version 10.0 Java: 1.8.0_91, Oracle Corporation JVM Memory: 10923MB Texture Memory: Allocated 229.89 MBMB Tesselator buffers: 12705792 Bytes / 7798784 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.5 Custom OpenGL: GeForce GTX 970/PCIe/SSE2 version 4.5.0 NVIDIA 372.70, NVIDIA Corporation Worlds: 5 Chunks: 289/299 C: 213/4624. F: 311, O: 46, E: 4204, V: 377136 E: 18/176. B: 0, I: 158 P: 295. T: All: 176
Unexpected error java.lang.RuntimeException: You crashed by command
at fgdtgfdtgfdtgfbb.do(SourceFile:421)
at gffgbbdtgfbbfgbb.for(SourceFile:27)
at fgdttdgffgfgdtbb.if(SourceFile:252)
at fgfgdtfgdtdtfgfg.keyTyped(SourceFile:137)
at gffgbbfgbbdtdttd.handleKeyboardInput(SourceFile:416)
at gffgbbfgbbdtdttd.handleInput(SourceFile:338)
at net.minecraft.client.Minecraft.do(SourceFile:1766)
at net.minecraft.client.Minecraft.run(SourceFile:1516)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 7dcf13b4 ———-
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911 | Feature Request | New | 16.03.2015 | 18.04.2016 | Rainbowtorch | No | Soulmusician |
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0 |
Task Description
Like the interdiction torch from projectE. https://www.youtube.com/watch?v=pfXQpHgwYx4
Please check the craftland forum suggestions for rainbowtorch, I provided all you need and you cannot deny it´s very very cool. It would be supereasy to implement cause of projectE is opensource on github.
[img]http://i.imgur.com/jFFam74.png[/img]
[img]http://i.imgur.com/O4yKkhV.png[/img]
[img]http://i.imgur.com/NuhbE9j.png[/img]
[img]http://i.imgur.com/H1o8X5o.png[/img]
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987 | Feature Request | New | 19.05.2015 | | Replace the witches model in the next update with the G... | No | Soulmusician |
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0 |
Task Description
Replace the witches model in the next update with the GOG2 Witch please
Have the selkie and siren spawn in water please.
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1352 | Feature Request | New | 17.11.2015 | 25.11.2015 | Mountable Slimes | No | Soulmusician |
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0 |
Task Description
Pleae have Slimes or swets in different blue colors like the jump clouds mountable. Whenever you mounted a slime and jump into any direction with it, it will jump as high as the clouds would shoot you up.
Lets say have a blue, royal and orange slime or swet? Or even better make it that normal slimes can be tiered up by feeding them very valuable things.
Another slime could be the chilli slime which would burn other creatures to death if they hit you.
Another slime could be the heavy slime which could be used to jump mobs to death like you would do in Mario.
Another possibility could be a slime that produces blocks, when you feed him parts.
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2048 | Bug Report | New | 20.01.2019 | 20.01.2019 | please add a flint block, wall, stairs, slabs, bricks e... | No | Soulmusician |
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0 |
Task Description
How about a flint block.
Aswell flint, gund and gunpowder plus iron could be a recipe for grenades.
Special tnt with flint blcocks which gets gravity and falls like sand once it hits the ground it goes boom.
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2053 | Feature Request | New | 27.01.2019 | 28.01.2019 | Hidden doors (inspirational) | No | Soulmusician |
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0 |
Task Description
http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-2.jpg http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-1.jpg
Basically doors in any blockcolor.
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1042 | Bug Report | New | 08.06.2015 | 01.09.2015 | Night vision turning screen black | No | terminator473 |
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0 |
Task Description
I found out that Night vision eventually turns your screen black. I don’t know if this is only with default texture pack, but its annoying :P
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1158 | Feature Request | New | 12.07.2015 | | Rainbow panda breeding | No | terminator473 |
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0 |
Task Description
It’d be cool if you made it so you breed rainbow pandas with Strawberries, but make it so you get a panda every maybe 25% of the time
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1202 | Feature Request | New | 03.08.2015 | | Highest score of crates opened | No | terminator473 |
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0 |
Task Description
I think I’d be cool if there were a highest score for crates opened because it encourages people to open crates and not make money from them. and it’d be cool to see who’s most addicted :P
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1330 | Feature Request | New | 30.10.2015 | 03.11.2015 | Filters and hats | No | terminator473 |
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0 |
Task Description
Is it possible for you to make it so any HATS with effects go through the item filter of that hat but without an effect
so you can add a filter of lets say... Mushroom Cow hat without an effect, and if you put a Mushroom Cow with Smelly through the sorting system it’ll get pushed right to the end, but its impossible to have every single Mushroom Cow effected hat on the filter list as its not long enough to fill. it’ll make my sorting systems a lot better working if this is added.
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1350 | Feature Request | New | 15.11.2015 | | Little blocks and Quarter blocks | No | terminator473 |
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0 |
Task Description
Can you change the textures so they are different, because I have 2 in an item frame, one for little blocks and one for quarter blocks, but I have no idea which chest is for which without putting signs, this is pretty annoying and I’d love to see a new texture.
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1390 | Bug Report | New | 26.12.2015 | 27.12.2015 | Redstone | No | terminator473 |
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0 |
Task Description
I believe this is a bug, but I don’t think it will be fixed but might aswell report it.. I believe that on Vanilla Minecraft powered blocks are still able to be moved, but on craftland they can’t, why?
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1713 | Feature Request | New | 08.09.2016 | | Mining world waypoints | No | terminator473 |
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0 |
Task Description
Can you make it so when you reset the mining worlds all waypoints are removed, ty.
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1608 | Bug Report | New | 24.05.2016 | | Moa Size | No | The_Mushroomcow |
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0 |
Task Description
Moas suffocate in walls if in a 1×1 room when you leave the region and return
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1609 | Bug Report | New | 24.05.2016 | | Moa Eggs | No | The_Mushroomcow |
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Task Description
Moa eggs added to incubators via hoppers get added in stacks
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1645 | Bug Report | New | 10.06.2016 | 23.06.2016 | Chat window error | No | The_Mushroomcow |
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Task Description
It’s a bit hard to replicate, but occasionally, when the chat window is sized to be near the end of a text in chat, it makes the message disappear
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1719 | Bug Report | New | 10.09.2016 | | Particle Effects Priority | No | The_Mushroomcow |
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Task Description
Potion effects appear on Decreased. They... really shouldn’t be. They probably shouldn’t really exist at all.
Ignelum has no particles on Minimal
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1748 | Bug Report | New | 13.10.2016 | | Arrow on Still-Locked Elysian Dungeon Boss | No | The_Mushroomcow |
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Task Description
Stand in the center of the still-locked room and fire upwards to where the arrow lands on the boss activator and it spams the message
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1613 | Feature Request | New | 25.05.2016 | 12.06.2016 | Moas | No | thecreeperking01 |
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Task Description
Moa spikes on head when riding get in the way alot!! pls fix mom
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1724 | Bug Report | New | 18.09.2016 | | Night vision pots make screen black | No | thecreeperking01 |
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Task Description
When i drink night vision pots, my screen goes black. Simply that
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2090 | Bug Report | New | 16.11.2019 | | First Mate will randomly stop trading | No | thecreeperking01 |
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Task Description
The First Mate will randomly stop trading with you without stealing coins/scamming or being damaged. This tends to happen when you fill up the dollar sign bar that is supposed to unlock rare drops easier, but it just stops trading. Wasted 100ks of money due to this bug ign: Lucipo
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1430 | Bug Report | New | 06.02.2016 | | Boss Snowman Instakill | No | TheLegendJet |
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Task Description
Today I’ve fought in the Arena, with my usual invincible armor... when suddenly (I was starving to that time, still had 2 hearts tho) The Snowman started his Special Attack and I died, "Jet fell out of the World". I was jumping at that time, my Armor (if that has any importance in this are as followed: Every Armor piece is Valkyrie, no cape, ring, pendant equipped.
Helmet: Unbreaking 8, Respiration 8, Protection 9, Aqua Affinity Chestplate and Leggings Protection 8, Unbreaking 8 Boots: Unbreaking 8, Feather Falling 9, Protection 9, Depth Strider Gloves: Unbreaking 8
I have no idea why this happened, but I hope it was the one and only time it happened. Don’t think it’s easy to reproduce since that just came out of the Blue and I am not sure what else could’ve caused it.
If you figure out what caused it, please fix it.
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1674 | Feature Request | | 07.07.2016 | | Global cooldown for /advertise | No | TheLegendJet |
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Task Description
I think we all know the Spam for Shops has always been a Problem and annoying everyone who advertises. Not just for the People who advertise, but also the People who want to read what shop has been posted, but if it’s 4 at a Time, because they wanna “Rek” the Guy who posted before, is not pleasent for anyone. I’d suggest to add a 15 to 30 Seconds Global Cooldown for everyone, so the Advertisements stay apart we have less spam and everyone has time to read everything.
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988 | Feature Request | New | 20.05.2015 | | Allow Herbalism "Green Terra" Ability to work with Seed... | No | TheOddTruth |
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Task Description
Since some of the seed mutator seeds are so difficult to obtain (resource heavy), and the return on the mutator seeds are 1:1 when planting, I feel there should at least be some benefit with the use of herbalism skills on these types of crops. Especially considering the usage of these crops have the same effect as easy to obtain vanilla foods. What I suggest is the ability (chance) to obtain more seeds with the use of the “Green Terra” herbalism skill. Alternatively, perhaps adjust the crops to where they will have more than 1x seed drop to increase the 1:1 seed return by default. Either way, more types of food is a nice idea, i’d just like to see these crops be a little bit easier to obtain.
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989 | Feature Request | New | 20.05.2015 | | Reset the Monsterhunt Highscores | No | TheOddTruth |
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Task Description
With the recent nerf on bows, I think that high scores such as the Monsterhunt high score should be reset.
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1607 | Feature Request | New | 24.05.2016 | | New Bow | No | THErangeGEEK |
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Task Description
Elysian spirit bow that comes with infinity that shoots beam and has a faster draw rate then pheonix bow but a slight nerf on the damage
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2104 | Feature Request | New | 12.04.2020 | | Sort candy by rarity/amount added | No | Tjolleeeh |
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Task Description
Being able to sort candy by rarity/amount added in the “Hungry Bag o’ Treats”
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2146 | Bug Report | New | 25.07.2021 | | Relog crash | No | Tjolleeeh |
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Task Description
When using /relog as a macro it crashes the game
Crash log:
###############################
# Minecraft has crashed ! #
###############################
null
— BEGIN ERROR REPORT c2d8fefd ——– Generated 7/25/21 11:07 AM
Mod version: 9.64 Launcher: Craftland Shaders: Disable Resource Packs: Default;Faithful-64x-1.8.zip;Sphax_Aether_64x.zip;Sphax_Craftland_64x.zip;Sphax_ExtraBiomesXL_64x.zip;resources;Default (minecraft.jar) OS: Windows 10 (amd64 on x64 OS) version 10.0 Java: 1.8.0_281, Oracle Corporation JVM Memory: 3641MB Texture Memory: Allocated 236.51 MBMB Tesselator buffers: 6684672 Bytes / 3538944 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.5 Custom OpenGL: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 version 4.6.0 NVIDIA 471.41, NVIDIA Corporation
Unexpected error java.lang.NullPointerException
at net.minecraft.client.Minecraft.do(SourceFile:24828)
at net.minecraft.client.Minecraft.run(SourceFile:1552)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 78f9d6f5 ———-
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2147 | Bug Report | New | 25.07.2021 | | World map filter | No | Tjolleeeh |
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Task Description
When trying to change the filters on the world map, clicking NPCs is the only one that does anything, if you wanna toggle the other stuff it doesn’t work.
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2148 | Bug Report | New | 25.07.2021 | 30.07.2021 | FOV setting | No | Tjolleeeh |
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Task Description
The FOV setting “Dynamic Field of View from Movement” does not save upon exit. You have to toggle it everytime you log in, it defaults to Static.
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1328 | Bug Report | New | 28.10.2015 | | Item frame generates no redstone signal | No | twinklehood |
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Task Description
Should do after 1.8
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978 | Bug Report | New | 16.05.2015 | | No Serrated Strikes with Vampire Blade | No | UltimaOverkill |
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Task Description
The name says it all.
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1762 | Bug Report | New | 16.11.2016 | | Patterns on slabs disappear when using quarter blocks n... | No | VetaPhoenix79 |
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Task Description
We might very rarely see this issue, but I figured I would let everyone know that it exists. When I placed some regular stone slabs, then quarter blocks with slabs behind it, the pattern disappears from the quarter-slab that shows right above the regular slab. I tested it with a wooden slab, as well.
When I removed the regular block, the pattern reappeared. I can redo what I’m doing with quarter blocks that look like normal slabs, but unfortunately that means I need a lot more sand.
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1879 | Bug Report | New | 04.09.2017 | | Some mobs don't add to monster hunt scores | No | VetaPhoenix79 |
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Task Description
I’m not sure if this was intentional, but I’ve been noticing that Zephyrs don’t add to your score. Just now, I also noticed that Mummies in Deep Vale do not add to your monster hunt scores.
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632 | Feature Request | New | 13.09.2014 | 08.08.2015 | Spectating during Survival Games | No | woot000 |
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Task Description
People should be able to spectate during survival games.
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980 | Feature Request | New | 17.05.2015 | 16.06.2015 | Suggest ResourcePacks | No | woot000 |
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Task Description
There should be the feature for servers suggesting resource packs, so Pangaea would suggest a resource pack so it doesn’t look bland.
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1012 | Feature Request | New | 30.05.2015 | 16.06.2015 | Perfect Diamond Pickaxes, Shovels, and Hoes | No | woot000 |
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Task Description
All of those should be a craftable item with perfect diamonds. Maybe not the last one though, because who needs a perfect diamond hoe? (Maybe for some dumb achievement)
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1028 | Feature Request | New | 05.06.2015 | | 1.8 Rabbits, their drops, and Aerbunnies on your head | No | woot000 |
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Task Description
Add the 1.8 Rabbits, their drops, and what can be crafted out of them.
Also add the Aether Feature of putting Aerbunnies on your head and floating downwards.
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1046 | Bug Report | Not Implemented | 10.06.2015 | 11.06.2015 | Valkyrie's Spastic Floating Movements | No | woot000 |
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Task Description
The Valkyries floating movements (including the Valk Queen) seem a bit spastic; it looks like they keep getting rubberbanded half a block every quarter of a second.
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1063 | Feature Request | New | 14.06.2015 | | Make OP Thorns Books more useful | No | woot000 |
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Task Description
The higher level the Thorns books are, the more damage it does to your armor, but deals the same damage to mobs. It should deal more damage to mobs as it gets to higher levels of Thorns.
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1064 | Feature Request | New | 14.06.2015 | | Apply the Archery Skill to Dart Shooters and Enchanted ... | No | woot000 |
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Task Description
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1081 | Bug Report | New | 17.06.2015 | | Aether animals and Wheat | No | woot000 |
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Task Description
Aether Animals don’t follow Wheat
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1127 | Feature Request | New | 30.06.2015 | | New Water Sounds | No | woot000 |
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Task Description
Add the new water sounds when swimming/splashing in it
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1132 | Feature Request | New | 03.07.2015 | | The New Mobs need MonsterHunt scores | No | woot000 |
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Task Description
Ender Eyes should get 20 points for a kill (Level 1) and Flesh Liches should get 40 points for a kill (Level 1).
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1167 | Bug Report | New | 16.07.2015 | | BUKKIT: Bugged Doors | No | woot000 |
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Task Description
Doors on the bukkit server on the CL Client are bugged (Joyman and Darkness have seen this on the CL client, I haven’t on the MC client) http://prntscr.com/7th9ne
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1193 | Bug Report | New | 28.07.2015 | | Shop Chest's 'Warp Detector' is not good/working | No | woot000 |
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Task Description
A shop chest is only a few blocks away from a public warp and it cannot detect it. http://i.imgur.com/s79qdbY.jpg http://i.imgur.com/q87sZPS.jpg
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1205 | Feature Request | New | 06.08.2015 | | Add farther render distances | No | woot000 |
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Task Description
Farther render distances meaning 10 chunks, 12 chunks, and maybe 14+ chunks
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1214 | Bug Report | New | 09.08.2015 | | BUKKIT: Can't see IRC Messages | No | woot000 |
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Task Description
Bukkit users can’t see IRC messages (minecraft launcher)
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1222 | Feature Request | New | 14.08.2015 | | Shaders | No | woot000 |
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Task Description
Shaders have been gone for a while now, whats wrong with it? Will it be re-added back eventually?
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1323 | Feature Request | New | 18.10.2015 | 02.11.2015 | Chunk Load Distance Option | No | woot000 |
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Task Description
This should be increasable to 10, 12, or 14 max.
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1619 | Bug Report | New | 29.05.2016 | 29.05.2016 | Dark Shadow Planks can't make Wooden Aether Picks. | No | woot000 |
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Task Description
As the title describes, Dark Shadow Planks can’t make Wooden Aether pickaxes. They also make normal Surface-world sticks.
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1625 | Feature Request | New | 31.05.2016 | 03.06.2016 | Increase "Chunk load distance" capacity | No | woot000 |
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Task Description
The “Chunk load distance” option should have options higher than 6 or 8 in the CraftLand menu. (10, 12, 14, etc.)
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2133 | Bug Report | New | 26.03.2021 | | Breaking brewing stand | No | xLiselle |
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Task Description
When breaking a brewing stand it takes on a plant texture
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2134 | Bug Report | New | 19.04.2021 | | Trap door placing on quarter blocks | No | xLiselle |
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Task Description
I can place trap doors on quarter blocks, appears as a quarter of it. Does not return the trap door upon breaking.
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1986 | Bug Report | New | 02.05.2018 | | Chest skins page on the Wiki is bugged/unfinished | No | YatoOfCalamity |
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Task Description
If you are to visit the chest skins page of the wiki (https://wiki.craftland.org/wiki/Chest_Skin) , You will see that after “Burger king” all of the skins are nameless and have the exact same icon. I also noticed that the item image at the top right is also that of the skirt skin and has the skirt skin name. Not sure if this is just unfinished or it’s a bug but just notifying you of it.
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1555 | Feature Request | New | 10.04.2016 | 11.04.2016 | Mobbattles & Playerbattles | No | YellowBird |
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Task Description
What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.
Example:
Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.
Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.
I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.
Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.
Anyways have a good time.
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1557 | Feature Request | New | 10.04.2016 | | Updated Sphax Textures | No | YellowBird |
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Task Description
I updated the textures for the craftland blocks and some items for sphax.
Would nice if it could be added next update.
https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0
Thanks!
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1558 | Feature Request | New | 10.04.2016 | | Bats & glass slabs | No | YellowBird |
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Task Description
https://www.dropbox.com/s/ulbczg9szwfs76m/Fledermauwsvarianten.zip?dl=0
Nice textures for the use with bats.
I just remembered the request for glass slabs.
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1561 | Feature Request | New | 12.04.2016 | | Additional carpets on the loom from the chisel mod | No | YellowBird |
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Task Description
Please consider having the carpets from the chisel modification (github = https://github.com/TheCricket/Chisel-2) to be crafted on the new loom.
Those are really fancy and help a lot at building + there are sphax textures available for it.
Yours
YB
http://minecraft.curseforge.com/projects/chisel-3
PS: Siehs dir bitte an, die machen interessante Sachen mit Leuchteffekten auf den Blocks.
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1567 | Feature Request | New | 20.04.2016 | | Spawners can be disenchanted in the disenchanter | No | YellowBird |
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Task Description
To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.
Thanks.
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1570 | Feature Request | New | 24.04.2016 | | Easter eggs flipped on top would be incredible beehives... | No | YellowBird |
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Task Description
I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model. Have those generate in Deepvale would be nice.
Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.
Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.
In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?
A no idea, but i like the bees.
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1571 | Feature Request | New | 24.04.2016 | 01.05.2016 | Spawn Parkour with all blocks and items in display case... | No | YellowBird |
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Task Description
Ok here is the idea an i think it can be done in many ways.
Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way. For explanation the blocks can carry signs, which say what it is and what it is useful for.
That is a s-load of fun and very informative and self explanatory.
It is easy to build and would add to spawn. If someone wants to have it in a own world then go ahead but to get players there a reward would be good.
Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.
I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.
Of course you can although set up warps to the most important plattforms in case of the features explained there.
Well i am interested what you think about that.
Yours
Soul
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1579 | Feature Request | New | 29.04.2016 | 29.04.2016 | Hunger enchant or effect | No | YellowBird |
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Task Description
Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.
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1580 | Feature Request | New | 29.04.2016 | | Website TS show only active players and channels they a... | No | YellowBird |
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0 |
Task Description
Reminder Nidefawl
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1582 | Feature Request | New | 30.04.2016 | | Tameable and rideable spider mounts during daytime fall... | No | YellowBird |
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0 |
Task Description
Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?
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1585 | Feature Request | New | 01.05.2016 | | Insanity Effect (Shaders that make a increasing tunnelv... | No | YellowBird |
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0 |
Task Description
Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.
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1586 | Feature Request | New | 01.05.2016 | | Summoning chest plus upgrade (emerald / sapphire / citr... | No | YellowBird |
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Task Description
For the use in grinders.
It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.
- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder
- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts
the potions speed could increase the spawner rate for the time of their effect
the strenght potion could spawn highlevel mobs
the potion harming could spawn mobs close to death with 1-2 hitpoints
the potion essence of undeath will set back the spawners spawncounter
the potion of regeneration would add one additionl mobspawn for each spawner
- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots
- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots
- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots
This idea would make it possible to decrease the size of grinders and have easier grinder setups
The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.
Those chests would basically be a spawnersystem.
The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.
If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.
With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.
This would be a awesome way of building summoning structures that are basically.
A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.
This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.
Could be intense to have it.
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1694 | Feature Request | New | 24.07.2016 | | Infusement Table Additions with minor items | No | YellowBird |
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0 |
Task Description
What if you could use the infusement table sort of like a exchange table (somehow like in Equivalent Exchange).
Basically a converter that enables you to convert things into other things.
- Each base gem into another base gem. Like diamonds into rubys, sapphire, zircon, onyx. Can vary in quantity needed to get the exchange. - Each minor gem into another minor gem, like lapis into redstone, ambrosium, zanite, quartz. - Each metal into another metal, like iron into gold or gravitite. - Each glowstone into other ones depending on rarity. - so on
Regards
Soul
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1697 | Feature Request | New | 31.07.2016 | | Spectral Planes or Spectral Realm (Dimension with no mi... | No | YellowBird |
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0 |
Task Description
- A spectral plane is a dimension of ghosts. It´s just a world generated either as floating islands or normal overworld but instead of having material blocks all blocks are slightly see through like in the world edit mode where you can see the projection of blocks
- In this world you can fly naturally because of you become a ghost.
- To build in this world you need to bring blocks from other dimensions. Those blocks can be placed on the normal ground of the spectral world (even though the ground is note mineable. The new place blockeds will become over time spectral versions of the same block and will then no longer be mineable.
- A potion (splash) or device could be introduced to make spectral blocks into normal ones (instant with a potion or over time with a device in a certain radius).
- Any mob of craftland can just be part of this world in a spectral slighty transparent form and as you may have already figured you will be in need of special equipment to be deal with the mobs (spectral sword, spectra bow, spectral hammer, etc)
If possible give that world a red sky.
Thank you.
PS: The more you have died before in the normal world the more you get haunted in the spectral world. Ghosts and souls can travel through everything (new pathfinding)
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