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1609 | Bug Report | New | 24.05.2016 | | Moa Eggs | No | The_Mushroomcow |
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0 |
Task Description
Moa eggs added to incubators via hoppers get added in stacks
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1719 | Bug Report | New | 10.09.2016 | | Particle Effects Priority | No | The_Mushroomcow |
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0 |
Task Description
Potion effects appear on Decreased. They... really shouldn’t be. They probably shouldn’t really exist at all.
Ignelum has no particles on Minimal
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1748 | Bug Report | New | 13.10.2016 | | Arrow on Still-Locked Elysian Dungeon Boss | No | The_Mushroomcow |
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0 |
Task Description
Stand in the center of the still-locked room and fire upwards to where the arrow lands on the boss activator and it spams the message
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1724 | Bug Report | New | 18.09.2016 | | Night vision pots make screen black | No | thecreeperking01 |
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0 |
Task Description
When i drink night vision pots, my screen goes black. Simply that
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2090 | Bug Report | New | 16.11.2019 | | First Mate will randomly stop trading | No | thecreeperking01 |
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0 |
Task Description
The First Mate will randomly stop trading with you without stealing coins/scamming or being damaged. This tends to happen when you fill up the dollar sign bar that is supposed to unlock rare drops easier, but it just stops trading. Wasted 100ks of money due to this bug ign: Lucipo
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1430 | Bug Report | New | 06.02.2016 | | Boss Snowman Instakill | No | TheLegendJet |
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Task Description
Today I’ve fought in the Arena, with my usual invincible armor... when suddenly (I was starving to that time, still had 2 hearts tho) The Snowman started his Special Attack and I died, "Jet fell out of the World". I was jumping at that time, my Armor (if that has any importance in this are as followed: Every Armor piece is Valkyrie, no cape, ring, pendant equipped.
Helmet: Unbreaking 8, Respiration 8, Protection 9, Aqua Affinity Chestplate and Leggings Protection 8, Unbreaking 8 Boots: Unbreaking 8, Feather Falling 9, Protection 9, Depth Strider Gloves: Unbreaking 8
I have no idea why this happened, but I hope it was the one and only time it happened. Don’t think it’s easy to reproduce since that just came out of the Blue and I am not sure what else could’ve caused it.
If you figure out what caused it, please fix it.
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1674 | Feature Request | | 07.07.2016 | | Global cooldown for /advertise | No | TheLegendJet |
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0 |
Task Description
I think we all know the Spam for Shops has always been a Problem and annoying everyone who advertises. Not just for the People who advertise, but also the People who want to read what shop has been posted, but if it’s 4 at a Time, because they wanna “Rek” the Guy who posted before, is not pleasent for anyone. I’d suggest to add a 15 to 30 Seconds Global Cooldown for everyone, so the Advertisements stay apart we have less spam and everyone has time to read everything.
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988 | Feature Request | New | 20.05.2015 | | Allow Herbalism "Green Terra" Ability to work with Seed... | No | TheOddTruth |
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0 |
Task Description
Since some of the seed mutator seeds are so difficult to obtain (resource heavy), and the return on the mutator seeds are 1:1 when planting, I feel there should at least be some benefit with the use of herbalism skills on these types of crops. Especially considering the usage of these crops have the same effect as easy to obtain vanilla foods. What I suggest is the ability (chance) to obtain more seeds with the use of the “Green Terra” herbalism skill. Alternatively, perhaps adjust the crops to where they will have more than 1x seed drop to increase the 1:1 seed return by default. Either way, more types of food is a nice idea, i’d just like to see these crops be a little bit easier to obtain.
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989 | Feature Request | New | 20.05.2015 | | Reset the Monsterhunt Highscores | No | TheOddTruth |
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Task Description
With the recent nerf on bows, I think that high scores such as the Monsterhunt high score should be reset.
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1607 | Feature Request | New | 24.05.2016 | | New Bow | No | THErangeGEEK |
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0 |
Task Description
Elysian spirit bow that comes with infinity that shoots beam and has a faster draw rate then pheonix bow but a slight nerf on the damage
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2104 | Feature Request | New | 12.04.2020 | | Sort candy by rarity/amount added | No | Tjolleeeh |
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0 |
Task Description
Being able to sort candy by rarity/amount added in the “Hungry Bag o’ Treats”
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2146 | Bug Report | New | 25.07.2021 | | Relog crash | No | Tjolleeeh |
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0 |
Task Description
When using /relog as a macro it crashes the game
Crash log:
###############################
# Minecraft has crashed ! #
###############################
null
— BEGIN ERROR REPORT c2d8fefd ——– Generated 7/25/21 11:07 AM
Mod version: 9.64 Launcher: Craftland Shaders: Disable Resource Packs: Default;Faithful-64x-1.8.zip;Sphax_Aether_64x.zip;Sphax_Craftland_64x.zip;Sphax_ExtraBiomesXL_64x.zip;resources;Default (minecraft.jar) OS: Windows 10 (amd64 on x64 OS) version 10.0 Java: 1.8.0_281, Oracle Corporation JVM Memory: 3641MB Texture Memory: Allocated 236.51 MBMB Tesselator buffers: 6684672 Bytes / 3538944 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.5 Custom OpenGL: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 version 4.6.0 NVIDIA 471.41, NVIDIA Corporation
Unexpected error java.lang.NullPointerException
at net.minecraft.client.Minecraft.do(SourceFile:24828)
at net.minecraft.client.Minecraft.run(SourceFile:1552)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 78f9d6f5 ———-
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2147 | Bug Report | New | 25.07.2021 | | World map filter | No | Tjolleeeh |
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0 |
Task Description
When trying to change the filters on the world map, clicking NPCs is the only one that does anything, if you wanna toggle the other stuff it doesn’t work.
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1328 | Bug Report | New | 28.10.2015 | | Item frame generates no redstone signal | No | twinklehood |
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0 |
Task Description
Should do after 1.8
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978 | Bug Report | New | 16.05.2015 | | No Serrated Strikes with Vampire Blade | No | UltimaOverkill |
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0 |
Task Description
The name says it all.
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1762 | Bug Report | New | 16.11.2016 | | Patterns on slabs disappear when using quarter blocks n... | No | VetaPhoenix79 |
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0 |
Task Description
We might very rarely see this issue, but I figured I would let everyone know that it exists. When I placed some regular stone slabs, then quarter blocks with slabs behind it, the pattern disappears from the quarter-slab that shows right above the regular slab. I tested it with a wooden slab, as well.
When I removed the regular block, the pattern reappeared. I can redo what I’m doing with quarter blocks that look like normal slabs, but unfortunately that means I need a lot more sand.
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1879 | Bug Report | New | 04.09.2017 | | Some mobs don't add to monster hunt scores | No | VetaPhoenix79 |
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0 |
Task Description
I’m not sure if this was intentional, but I’ve been noticing that Zephyrs don’t add to your score. Just now, I also noticed that Mummies in Deep Vale do not add to your monster hunt scores.
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1028 | Feature Request | New | 05.06.2015 | | 1.8 Rabbits, their drops, and Aerbunnies on your head | No | woot000 |
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0 |
Task Description
Add the 1.8 Rabbits, their drops, and what can be crafted out of them.
Also add the Aether Feature of putting Aerbunnies on your head and floating downwards.
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1063 | Feature Request | New | 14.06.2015 | | Make OP Thorns Books more useful | No | woot000 |
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0 |
Task Description
The higher level the Thorns books are, the more damage it does to your armor, but deals the same damage to mobs. It should deal more damage to mobs as it gets to higher levels of Thorns.
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1064 | Feature Request | New | 14.06.2015 | | Apply the Archery Skill to Dart Shooters and Enchanted ... | No | woot000 |
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0 |
Task Description
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1081 | Bug Report | New | 17.06.2015 | | Aether animals and Wheat | No | woot000 |
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0 |
Task Description
Aether Animals don’t follow Wheat
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1127 | Feature Request | New | 30.06.2015 | | New Water Sounds | No | woot000 |
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0 |
Task Description
Add the new water sounds when swimming/splashing in it
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1132 | Feature Request | New | 03.07.2015 | | The New Mobs need MonsterHunt scores | No | woot000 |
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0 |
Task Description
Ender Eyes should get 20 points for a kill (Level 1) and Flesh Liches should get 40 points for a kill (Level 1).
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1167 | Bug Report | New | 16.07.2015 | | BUKKIT: Bugged Doors | No | woot000 |
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0 |
Task Description
Doors on the bukkit server on the CL Client are bugged (Joyman and Darkness have seen this on the CL client, I haven’t on the MC client) http://prntscr.com/7th9ne
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1193 | Bug Report | New | 28.07.2015 | | Shop Chest's 'Warp Detector' is not good/working | No | woot000 |
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0 |
Task Description
A shop chest is only a few blocks away from a public warp and it cannot detect it. http://i.imgur.com/s79qdbY.jpg http://i.imgur.com/q87sZPS.jpg
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1205 | Feature Request | New | 06.08.2015 | | Add farther render distances | No | woot000 |
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0 |
Task Description
Farther render distances meaning 10 chunks, 12 chunks, and maybe 14+ chunks
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1214 | Bug Report | New | 09.08.2015 | | BUKKIT: Can't see IRC Messages | No | woot000 |
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0 |
Task Description
Bukkit users can’t see IRC messages (minecraft launcher)
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1222 | Feature Request | New | 14.08.2015 | | Shaders | No | woot000 |
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0 |
Task Description
Shaders have been gone for a while now, whats wrong with it? Will it be re-added back eventually?
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1621 | Feature Request | New | 29.05.2016 | | Shadow Tree Saplings | No | woot000 |
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1 |
Task Description
The new shadow trees in the ShadowAether world should drop their own saplings instead of the original Aether saplings.
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2133 | Bug Report | New | 26.03.2021 | | Breaking brewing stand | No | xLiselle |
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0 |
Task Description
When breaking a brewing stand it takes on a plant texture
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2134 | Bug Report | New | 19.04.2021 | | Trap door placing on quarter blocks | No | xLiselle |
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0 |
Task Description
I can place trap doors on quarter blocks, appears as a quarter of it. Does not return the trap door upon breaking.
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1847 | Bug Report | New | 21.07.2017 | | Invisiable Item icon | No | xXLadyMagmaXx |
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1 |
Task Description
When the new Deepvale item, Toilet is in your inventory, it is invisible and we are only able to see the name of the item by hovering over the slot that it is in. It says “toilet” But does not show anything else.
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1986 | Bug Report | New | 02.05.2018 | | Chest skins page on the Wiki is bugged/unfinished | No | YatoOfCalamity |
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0 |
Task Description
If you are to visit the chest skins page of the wiki (https://wiki.craftland.org/wiki/Chest_Skin) , You will see that after “Burger king” all of the skins are nameless and have the exact same icon. I also noticed that the item image at the top right is also that of the skirt skin and has the skirt skin name. Not sure if this is just unfinished or it’s a bug but just notifying you of it.
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1557 | Feature Request | New | 10.04.2016 | | Updated Sphax Textures | No | YellowBird |
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0 |
Task Description
I updated the textures for the craftland blocks and some items for sphax.
Would nice if it could be added next update.
https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0
Thanks!
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1558 | Feature Request | New | 10.04.2016 | | Bats & glass slabs | No | YellowBird |
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0 |
Task Description
https://www.dropbox.com/s/ulbczg9szwfs76m/Fledermauwsvarianten.zip?dl=0
Nice textures for the use with bats.
I just remembered the request for glass slabs.
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1561 | Feature Request | New | 12.04.2016 | | Additional carpets on the loom from the chisel mod | No | YellowBird |
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0 |
Task Description
Please consider having the carpets from the chisel modification (github = https://github.com/TheCricket/Chisel-2) to be crafted on the new loom.
Those are really fancy and help a lot at building + there are sphax textures available for it.
Yours
YB
http://minecraft.curseforge.com/projects/chisel-3
PS: Siehs dir bitte an, die machen interessante Sachen mit Leuchteffekten auf den Blocks.
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1567 | Feature Request | New | 20.04.2016 | | Spawners can be disenchanted in the disenchanter | No | YellowBird |
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0 |
Task Description
To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.
Thanks.
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1570 | Feature Request | New | 24.04.2016 | | Easter eggs flipped on top would be incredible beehives... | No | YellowBird |
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0 |
Task Description
I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model. Have those generate in Deepvale would be nice.
Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.
Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.
In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?
A no idea, but i like the bees.
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1580 | Feature Request | New | 29.04.2016 | | Website TS show only active players and channels they a... | No | YellowBird |
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0 |
Task Description
Reminder Nidefawl
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1582 | Feature Request | New | 30.04.2016 | | Tameable and rideable spider mounts during daytime fall... | No | YellowBird |
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0 |
Task Description
Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?
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1585 | Feature Request | New | 01.05.2016 | | Insanity Effect (Shaders that make a increasing tunnelv... | No | YellowBird |
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0 |
Task Description
Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.
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1586 | Feature Request | New | 01.05.2016 | | Summoning chest plus upgrade (emerald / sapphire / citr... | No | YellowBird |
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0 |
Task Description
For the use in grinders.
It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.
- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder
- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts
the potions speed could increase the spawner rate for the time of their effect
the strenght potion could spawn highlevel mobs
the potion harming could spawn mobs close to death with 1-2 hitpoints
the potion essence of undeath will set back the spawners spawncounter
the potion of regeneration would add one additionl mobspawn for each spawner
- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots
- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots
- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots
This idea would make it possible to decrease the size of grinders and have easier grinder setups
The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.
Those chests would basically be a spawnersystem.
The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.
If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.
With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.
This would be a awesome way of building summoning structures that are basically.
A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.
This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.
Could be intense to have it.
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1694 | Feature Request | New | 24.07.2016 | | Infusement Table Additions with minor items | No | YellowBird |
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0 |
Task Description
What if you could use the infusement table sort of like a exchange table (somehow like in Equivalent Exchange).
Basically a converter that enables you to convert things into other things.
- Each base gem into another base gem. Like diamonds into rubys, sapphire, zircon, onyx. Can vary in quantity needed to get the exchange. - Each minor gem into another minor gem, like lapis into redstone, ambrosium, zanite, quartz. - Each metal into another metal, like iron into gold or gravitite. - Each glowstone into other ones depending on rarity. - so on
Regards
Soul
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1697 | Feature Request | New | 31.07.2016 | | Spectral Planes or Spectral Realm (Dimension with no mi... | No | YellowBird |
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0 |
Task Description
- A spectral plane is a dimension of ghosts. It´s just a world generated either as floating islands or normal overworld but instead of having material blocks all blocks are slightly see through like in the world edit mode where you can see the projection of blocks
- In this world you can fly naturally because of you become a ghost.
- To build in this world you need to bring blocks from other dimensions. Those blocks can be placed on the normal ground of the spectral world (even though the ground is note mineable. The new place blockeds will become over time spectral versions of the same block and will then no longer be mineable.
- A potion (splash) or device could be introduced to make spectral blocks into normal ones (instant with a potion or over time with a device in a certain radius).
- Any mob of craftland can just be part of this world in a spectral slighty transparent form and as you may have already figured you will be in need of special equipment to be deal with the mobs (spectral sword, spectra bow, spectral hammer, etc)
If possible give that world a red sky.
Thank you.
PS: The more you have died before in the normal world the more you get haunted in the spectral world. Ghosts and souls can travel through everything (new pathfinding)
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1814 | Feature Request | New | 26.06.2017 | 01.07.2017 | Ravens to be Tamable | No | Arbr |
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0 |
Task Description
Ravens despawn pretty quickly and that could be reason little to no people see them. So maybe make them not despawn so fast.
But also maybe make them tamable with a specific seed like corn seeds or something. Maybe have them able to follow you around too if they are tamed. :D Just an idea.
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1871 | Feature Request | New | 11.08.2017 | 01.11.2017 | Country Flags Shown in Chat | No | Arbr |
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0 |
Task Description
Personally think it would be pretty neat to have the option to have flags displayed in chat next to the players name. Maybe even with Time-stamps too but just general though country flags next to player names in chat.
Maybe option could say like “Chat Nation Flags [ ]”.
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1911 | Bug Report | New | 08.10.2017 | 09.10.2017 | Vote Detection | No | Beandon |
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0 |
Task Description
Perfectly fine when detecting my vote, I recieve all the points I should get, but it leaves the vote button flashing. Sites 5 and 6, for me at least, do not go down as voted and the button continues to flash.
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1924 | Feature Request | New | 17.10.2017 | 12.08.2018 | Extra Wing Slot | No | Beandon |
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0 |
Task Description
Wondering if it would be possible to create a secondary wing slot? Due to there being wings and tails now; some people would like to wear both. Maybe add an additional NBT tag for the “Tail” wings so that only one of each can be worn and not two of the same type.
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1976 | Bug Report | New | 11.03.2018 | 24.04.2018 | Source of the Sign Bug (the one that Mizsi has) | No | Beandon |
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0 |
Task Description
Seems to be that the source of this bug is NOT a large amount of entities nearby. It’s the nearby activity of blockstate changes. For example; within my grinder I turned off my bridges, the signs no longer had an issue. Turned them back on.. The bug came back.
For those who don’t know the bug; Editing a sign causes the data of the sign to be lost whilst editing every few seconds (which turns out to be the regular intervals that the bridge switches on/off), leaving the player with only a few seconds to try and change the sign information. If the user tries to edit the sign for too long, they crash.
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2096 | Bug Report | Not Fixed | 20.12.2019 | 27.08.2020 | Bounce cloud collision is wack | No | Beandon |
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0 |
Task Description
When bouncing on clouds, if the player has enough downward momentum their hitbox can SOMETIMES slip through the base of the aercloud, allowing the player to collide with anything underneath. If this happens to be lava, the player will burn.
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2107 | Feature Request | Not Implemented | 12.04.2020 | 27.08.2020 | A way to see the range of beacons | No | Beandon |
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1 |
Task Description
Yes. Requested many times.
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2113 | Bug Report | Not Implemented | 16.05.2020 | 27.08.2020 | Fire Spreading flag doesn't do shit | No | Beandon |
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0 |
Task Description
Thank you mini
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2119 | Feature Request | Not Implemented | 16.05.2020 | 27.08.2020 | Unique Sign that displays a player's stat | No | Beandon |
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1 |
Task Description
Can be used to flex off a stat that the player has
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2120 | Bug Report | Not Implemented | 19.05.2020 | 27.08.2020 | Fortune works on Skyroot Trees | No | Beandon |
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1 |
Task Description
Been a thing for a while, forgot to fix it.
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1560 | Bug Report | New | 11.04.2016 | 18.04.2016 | Survial Games Bug | No | Bubik2 |
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0 |
Task Description
The Ice Ring in Survival Games don’t work ty for reading
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1550 | Bug Report | New | 06.04.2016 | 26.06.2016 | Hopper Duct / Item Drop | No | build_to_the_top |
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1 |
Task Description
Hey,
Items that are floating over hopper ducts as shown by attached picture cannot be picked up. OR this is not a bug and just my laggy internet.
Edit 1: The items are floating around. not staying stable at one point. Looks really weird.
Edit 2: If you break the hopper ducts you will get the items floating before so it seems to be something with the ducts and not my internet.
Update: 26.06.2016
For me this still happens. I got good internet at the moment so I am pretty sure its not me causing this.
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849 | Feature Request | New | 18.12.2014 | 23.05.2015 | RGB Carpets | No | camyoshi |
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0 |
Task Description
The RGB carpet is a block that looks like RGB wool, but it is a carpet. You can either buy it from the shop for one credit (Purchase gives you 32 RGB carpets), or you could craft it with 3 RGB wool of the same color. This would be cool for any color of carpet. It would be very decorative.
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1434 | Feature Request | New | 14.02.2016 | 19.02.2016 | Spawner Egg | No | camyoshi |
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0 |
Task Description
This would be an item dropped by arenas bosses, slightly more common than a reusable spawn egg. What does it do? Like a normal egg, it can be thrown. When it is thrown, it must hit a level 10+ mob (This would make it less op than it being able to hit any mob). If it hits a normal mob (level 1-9), the egg will loose durability. If the egg hits the ground, nothing happens. This egg can be hit incorrectly 10 times, then it will pop. If the egg does hit a level 10+ mob, there is a 2.5% chance for the egg to convert to the spawner of that mob (it will be taken down to level 1). The other 97.5% would be that the egg will not loose durabillity and will be put back on the ground. This would make it possible to get ender eye spawners, witch spawners, and flesh lich spawners. There may be a few negatives, like making it possible to get a villager spawner. I also added a texture. This item may be a little bit too op :P
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1704 | Bug Report | New | 16.08.2016 | 21.08.2016 | Respiration | No | camyoshi |
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0 |
Task Description
I put respiration 8 on my helmet and it seemed to have the same effect as respiration 3.
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1761 | Feature Request | New | 13.11.2016 | 06.01.2017 | Adding a filter for every item. | No | Cbaby1011 |
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0 |
Task Description
Making an option on the filter that allows it to take every item, making it so it would allow there to be more output chests. This would be useful for someone like me who has a lot of items and my hopper duct system gets filled.
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1562 | Feature Request | New | 16.04.2016 | 17.04.2016 | shows craftland staff ranks on bukkit | No | CodySewell |
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0 |
Task Description
so when we tell a player to join the modded server and send them a download link i’m sure a lot of players think we are sending viruses they have no way that ik of that shows we are staff or not id like on the bukkit to have like a [helper] [mod] [admin] next to the names of staff so people on bukkit know who is trustworthy
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1705 | Feature Request | New | 18.08.2016 | 02.10.2016 | add a version of the rules in german | No | CodySewell |
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0 |
Task Description
so its obvious the server gets alot of german speaking players and its clear some of them dont know english so adding a version of the rules on the forums and /rules for german speaking people would be a good idea you cant ask someone to follow rules they cant read therefore shouldnt be allowed to punish them for it either
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1392 | Bug Report | New | 27.12.2015 | 27.12.2015 | Disappearing of sponges | No | darkwayers |
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0 |
Task Description
I started with 7 and half stacks and I ended with 6 and stacks of sponges and I always make sure I pick them all up but had the feeling already they weren’t dropping all the time..
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2020 | Bug Report | New | 23.08.2018 | 21.10.2018 | Achievement task thingie, the last one wont get away, a... | No | darkwayers |
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1 |
Task Description
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1641 | Feature Request | New | 07.06.2016 | 09.06.2016 | Add region flag- Players cant kill passive mobs | No | devinhamster |
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0 |
Task Description
I believe you should have a region flag to prevent players from killing passive mobs with a sword, so you can let rainbow pandas or other rare mobs free roam at a warp without worrying about them getting killed by a player.
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2109 | Bug Report | New | 29.04.2020 | 27.08.2020 | Bees not working | No | FuzzyPandaPurple |
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0 |
Task Description
Bees don’t work at all in the aether, I have my habitat exactly how I had it in the overworld, but the bees do not come out of their nests.
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2102 | Bug Report | New | 24.03.2020 | 27.08.2020 | Hopper Ducts loss of items | No | Gzer |
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0 |
Task Description
Hello, I havn’t tested it thoroughly, but a chest with water bottle with a boosted hopper below going into brewing stands, makes you loose a lot of the water bottles.
My guess is that its the bottles odd stack size, 8, which does it when it goes into boosted hopper or from there to hopper ducts or even from the hopper ducts and into the brewing stands.
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1016 | Feature Request | New | 31.05.2015 | 16.06.2015 | More end spawns on islands | No | jaylee8111 |
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0 |
Task Description
Right now there isnt really that many endermen spawns, there should be as many as vinalla then players could make a ender man XP grinder a little ways from an island within the border with the island all lit up cauing the endermen to spawn into the grinder
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1018 | Bug Report | New | 31.05.2015 | 16.06.2015 | Quake Bug Game sound Mute. | No | jaylee8111 |
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0 |
Task Description
When me and Redeyed_Treefrog killed eachother at the same time 2 times it muted everyones in game sound that was in the Match of Quake 1 we had to reset our clients in order to get it back, please fix.
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1182 | Feature Request | New | 22.07.2015 | 22.07.2015 | Boss spawning Idea, A way to give less geared players a... | No | jaylee8111 |
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0 |
Task Description
http://forum.craftland.org/viewtopic.php?f=11&t=5428
Copy paste link and check it out :)
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1405 | Feature Request | New | 06.01.2016 | 06.01.2016 | 1 suggestion for ranks | No | jaylee8111 |
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0 |
Task Description
Faster Warp pad cooldown, Useful for players who are rich and wants a home filled with warp pads going everywhere
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1482 | Bug Report | New | 08.03.2016 | 08.03.2016 | Redstone can sometimes stop working when the chunk is u... | No | jetoler |
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0 |
Task Description
no task description |
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1264 | Bug Report | New | 10.09.2015 | 10.09.2015 | Inv Tweak + Mob spawners | No | Jovaniph |
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0 |
Task Description
Every time you have mob spawners in your inventory, It doesn’t sort it out. Sometimes it does, but its uncommon.
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1439 | Feature Request | New | 15.02.2016 | 19.02.2016 | Pick Block Key | No | Jovaniph |
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0 |
Task Description
The Pick Block Key does not work.
The intent of that control is to pick the block that is in your hotbar that you currently don’t have selected to be selected when targeting a block that is the same type.
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1260 | Bug Report | New | 05.09.2015 | 05.09.2015 | Levers on spawners. | No | Joyman533 |
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0 |
Task Description
You can no longer place levers on the sides of spawners to disable them.
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2084 | Bug Report | New | 13.10.2019 | 18.10.2019 | disabling of certain spawner misfunctioning | No | M_E_Lagius |
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0 |
Task Description
Disabling spawners with a lever normally works, seems to malfunction on a pig spawner, havent tested alot others but works on cow, blaze and villager The particles do vanish but the spawner continues spawning
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2123 | Feature Request | New | 27.08.2020 | 26.03.2021 | Couple of slightly faulty customblocks | No | M_E_Lagius |
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0 |
Task Description
Known ones are Moonglobe, off centred, Penguin Doll, eyes 1 block too low, “arbrs white chair” is turned by 90°, there are a couple more, maybe just quickly check all custom blocks, then “hire”(enslave) a aw creator to fix them, override the existing files
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370 | Bug Report | New | 01.11.2013 | 23.05.2015 | Super-Breaker | No | nickmcski |
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0 |
Task Description
When super-breaker is activated, the blocks you break don’t count towards your block-break stats.
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2136 | Bug Report | New | 14.07.2021 | 14.07.2021 | snow melt | No | oddworld111 |
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0 |
Task Description
snow melt on crafdtland on vanila it dont suppose 2 melt it need to be as a solid block
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1329 | Feature Request | New | 28.10.2015 | 03.11.2015 | Password warppads? | No | Randoro |
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0 |
Task Description
Please make it so owners of a warppad doesn’t have to write the password for a passworded warppad. By either:
1. Region owners can use passworded warppads inside of the region without writing the password. 2. Warppads can be set to private/passworded using LWC locks. 3. Edit the gui when pressing F on warppad to have a private setting, as well as a tag that holds owner/placer of warppad.
Any of these would solve problem but I would like the 1st alternative best. It wouldn’t require much effort for players nor be exploitable since if you’re owner of a region you most likely should have access there in the first place.
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2048 | Bug Report | New | 20.01.2019 | 20.01.2019 | please add a flint block, wall, stairs, slabs, bricks e... | No | Soulmusician |
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0 |
Task Description
How about a flint block.
Aswell flint, gund and gunpowder plus iron could be a recipe for grenades.
Special tnt with flint blcocks which gets gravity and falls like sand once it hits the ground it goes boom.
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2053 | Feature Request | New | 27.01.2019 | 28.01.2019 | Hidden doors (inspirational) | No | Soulmusician |
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0 |
Task Description
http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-2.jpg http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-1.jpg
Basically doors in any blockcolor.
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1645 | Bug Report | New | 10.06.2016 | 23.06.2016 | Chat window error | No | The_Mushroomcow |
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0 |
Task Description
It’s a bit hard to replicate, but occasionally, when the chat window is sized to be near the end of a text in chat, it makes the message disappear
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1820 | Bug Report | New | 01.07.2017 | 27.10.2017 | Cooker eats bottles | No | The_Mushroomcow |
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1 |
Task Description
When putting water in a bucket, it consumes the bottle
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1613 | Feature Request | New | 25.05.2016 | 12.06.2016 | Moas | No | thecreeperking01 |
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0 |
Task Description
Moa spikes on head when riding get in the way alot!! pls fix mom
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2148 | Bug Report | New | 25.07.2021 | 30.07.2021 | FOV setting | No | Tjolleeeh |
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0 |
Task Description
The FOV setting “Dynamic Field of View from Movement” does not save upon exit. You have to toggle it everytime you log in, it defaults to Static.
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980 | Feature Request | New | 17.05.2015 | 16.06.2015 | Suggest ResourcePacks | No | woot000 |
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0 |
Task Description
There should be the feature for servers suggesting resource packs, so Pangaea would suggest a resource pack so it doesn’t look bland.
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1012 | Feature Request | New | 30.05.2015 | 16.06.2015 | Perfect Diamond Pickaxes, Shovels, and Hoes | No | woot000 |
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0 |
Task Description
All of those should be a craftable item with perfect diamonds. Maybe not the last one though, because who needs a perfect diamond hoe? (Maybe for some dumb achievement)
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1046 | Bug Report | Not Implemented | 10.06.2015 | 11.06.2015 | Valkyrie's Spastic Floating Movements | No | woot000 |
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0 |
Task Description
The Valkyries floating movements (including the Valk Queen) seem a bit spastic; it looks like they keep getting rubberbanded half a block every quarter of a second.
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1619 | Bug Report | New | 29.05.2016 | 29.05.2016 | Dark Shadow Planks can't make Wooden Aether Picks. | No | woot000 |
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0 |
Task Description
As the title describes, Dark Shadow Planks can’t make Wooden Aether pickaxes. They also make normal Surface-world sticks.
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1625 | Feature Request | New | 31.05.2016 | 03.06.2016 | Increase "Chunk load distance" capacity | No | woot000 |
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0 |
Task Description
The “Chunk load distance” option should have options higher than 6 or 8 in the CraftLand menu. (10, 12, 14, etc.)
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1634 | Bug Report | New | 04.06.2016 | 21.06.2016 | Thorn Vines and Shadow Vines are unclimbable | No | woot000 |
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1 |
Task Description
Thorn Vines and Shadow Vines in the Shadow Aether are unclimbable using the grab button.
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2159 | Bug Report | New | 01.05.2022 | 01.05.2022 | Jukebox cannot properly gauge length of .ogg files | No | Xan |
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1 |
Task Description
I found that there are a number of issues where the Jukebox and music Player either prematurely terminate/loop a song, or allow it to play past its maximum length. I discovered these when using my website to host static .ogg file links for use in a base.
Some files that cause this problematic behavior are: - the_empires_finest.ogg (Actual length is 2:22, jukebox reads 2:07 yet oddly terminates the song at 1:50) - eti_ambition.ogg (Actual length is 2:32, jukebox reads as 2:18 and the gray background bar will actually go beyond the bounds of the screen when rendering. This one terminates at 2:32 as it is expected to.) - aki_composure.ogg (Actual length is 2:44, jukebox reads as 2:35, and this one terminates at 2:02) - eternal_bond.ogg (Actual length is 00:58, jukebox reads 0:34 and but play until the end, the gray bar rendering beyond the bounds of the screen here too)
I have not yet tested: - Other file formats - Other static sources (though this is unlikely to change anything) - Other means of generating the ogg files (ffmpeg is the best out there, and all other media players seem to be fine with the files)
These ogg files were generated with ffmpeg.
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1556 | Feature Request | New | 10.04.2016 | 18.04.2016 | Auroa Borealis | No | YellowBird |
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1 |
Task Description
I found this today and it is 1.7.10 and includes the aurora for minecraft in the cold taiga and ice plain biomes.
http://mods.curse.com/mc-mods/minecraft/238891-dynamic-surroundings
Well cool isn´t it?
:)
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1571 | Feature Request | New | 24.04.2016 | 01.05.2016 | Spawn Parkour with all blocks and items in display case... | No | YellowBird |
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0 |
Task Description
Ok here is the idea an i think it can be done in many ways.
Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way. For explanation the blocks can carry signs, which say what it is and what it is useful for.
That is a s-load of fun and very informative and self explanatory.
It is easy to build and would add to spawn. If someone wants to have it in a own world then go ahead but to get players there a reward would be good.
Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.
I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.
Of course you can although set up warps to the most important plattforms in case of the features explained there.
Well i am interested what you think about that.
Yours
Soul
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1579 | Feature Request | New | 29.04.2016 | 29.04.2016 | Hunger enchant or effect | No | YellowBird |
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0 |
Task Description
Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.
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2117 | Feature Request | Not Implemented | 16.05.2020 | 27.08.2020 | Quicksoil Glass Pane | No | Beandon |
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0 |
Task Description
no task description |
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1521 | Bug Report | New | 24.03.2016 | 30.03.2016 | Valkyrie Teleporting away from grinders | No | Bubik2 |
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0 |
Task Description
im using a valkyrie grinder and when imm hit the valkyrie she teleport sometimes out of the room and gliches in the wall.So idk it is normal?
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1378 | Bug Report | New | 13.12.2015 | 27.12.2015 | Sound crashing | No | build_to_the_top |
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0 |
Task Description
hey, i dont know if this is a pc issue of me but sometimes after some time playing all my sounds in game are broken. if a restart the game it works again. a relog does not the fix it.
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1316 | Feature Request | New | 12.10.2015 | 20.10.2015 | Tough Rocks | No | camyoshi |
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0 |
Task Description
What is tough rock? It is like stone, but is darker and a lot harder. It is found in the mining world, in any biome except aether or nether. It is pretty common, and is three times as hard as normal stone. Also, there is tough netherrack and tough holystone. They work the same way, just tough holystone is 5 times harder than normal holystone and is found in the aether biome. Tough netherrack is 6 times harder than normal netherrack and is in the nether biome. I also made textures for the three blocks:
Tough Rock: http://i.imgur.com/gAxMyJD.png Tough Netherrack: http://i.imgur.com/YFBDTvx.png Tough Holystone: http://i.imgur.com/94DRKTP.png
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1914 | Feature Request | New | 08.10.2017 | 09.10.2017 | Allowing Helmet Skins to be worn in the extra slots lik... | No | Cbaby1011 |
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1 |
Task Description
With the recent addition of being able to wear armor skins in your armor slots, it would be great if you could wear multiple helmet skins like you can with hats.
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1393 | Feature Request | New | 30.12.2015 | 06.01.2016 | PVP-ARENAS | No | cca22 |
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0 |
Task Description
I wish a new flag for pvp arenas where u lose the items on death. In the flag should be: - Premium lose items on death same as default - /spawn block
This flag is just for fairness! Maybe some more things should be added to this flag. I hope this flag get added I think it will help a lot with some pvp-arenas.
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1449 | Bug Report | New | 21.02.2016 | 24.02.2016 | White noise bug. | No | ChanceIsChance |
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0 |
Task Description
While having Craftland in focus, I hear a soft white noise. You can only really notice it when not listening to music, etc, but, it gets annoying during quiet moments in Teamspeak and such.
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1703 | Feature Request | New | 14.08.2016 | 17.08.2016 | setting an npc's skin | No | CodySewell |
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0 |
Task Description
so when editing a npc one of the options is skins and it wants a value for the skin it would be nice if i was able to use a players full name for setting a skin
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1402 | Bug Report | New | 02.01.2016 | 09.01.2016 | entities falling through blocks when chunk reloads | No | darkwayers |
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0 |
Task Description
I found half my life stock the area below the platform..
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1417 | Bug Report | New | 20.01.2016 | 23.01.2016 | hopper placement | No | darkwayers |
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0 |
Task Description
while placing hoppers, I saw if I placed them while holding right click button down it placed several times a hopper below it, that makes no sense please fix this o.O
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1928 | Approved Task | New | 21.10.2017 | 20.09.2018 | Add Boosted droppers | No | darkwayers |
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2 |
Task Description
It’s odd to have only boosted hoppers, while if you use droppers to get rid of the waste material by burning it, for example, it generates less lagg than ignoring the entities that aren’t being picked up.
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1781 | Bug Report | New | 11.02.2017 | 12.02.2017 | client/server desync | No | hamham1111 |
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0 |
Task Description
pigzombie grinder, (i dont know if this is what is happening but its my theory)
my grinder invovles blue clouds, with glass above them. they are above the glass, but they refuse to attack even when they are being killed.my guess is they are inside of the glass, serverside, but the client thinks they are above it, making them attackable, but they can’t attack back
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948 | Feature Request | New | 12.04.2015 | 17.04.2015 | Place Paintings at Right angles | No | Joyman533 |
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0 |
Task Description
So for example if we have a corner of a room. It would be nice to be able to put paintings at right angles to each other. We can already put two paintings in a 1 block wide space opposite to each other, so it would make sense to be able to put them at right angles as well.
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1287 | Bug Report | New | 22.09.2015 | 07.10.2015 | Can't get pushed up by a piston while inside a block | No | Joyman533 |
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0 |
Task Description
See attached video.
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1936 | Bug Report | New | 01.11.2017 | 22.11.2018 | Sound | No | paul0608 |
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0 |
Task Description
I’d like an option called “mute sound in background”
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982 | Feature Request | New | 17.05.2015 | 18.06.2015 | Golden Furnace = fueled by redstone | No | Soulmusician |
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1 |
Task Description
Hei Nide,
just the reminder for the goldfurnace to burn the redstone as equivalent to coal. The textures for sphax and vanilla are in the VIP + only channel on TS.
Thanks
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1352 | Feature Request | New | 17.11.2015 | 25.11.2015 | Mountable Slimes | No | Soulmusician |
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0 |
Task Description
Pleae have Slimes or swets in different blue colors like the jump clouds mountable. Whenever you mounted a slime and jump into any direction with it, it will jump as high as the clouds would shoot you up.
Lets say have a blue, royal and orange slime or swet? Or even better make it that normal slimes can be tiered up by feeding them very valuable things.
Another slime could be the chilli slime which would burn other creatures to death if they hit you.
Another slime could be the heavy slime which could be used to jump mobs to death like you would do in Mario.
Another possibility could be a slime that produces blocks, when you feed him parts.
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1390 | Bug Report | New | 26.12.2015 | 27.12.2015 | Redstone | No | terminator473 |
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0 |
Task Description
I believe this is a bug, but I don’t think it will be fixed but might aswell report it.. I believe that on Vanilla Minecraft powered blocks are still able to be moved, but on craftland they can’t, why?
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1631 | Feature Request | New | 01.06.2016 | 21.06.2016 | Skyberries Balancing Suggestion | No | TheLegendJet |
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1 |
Task Description
I think the Skyberries are op as of now, since you can eat them 24/7 and just grind xp, making it too easy. How about it gives you more in the Hunger Bar, more saturation and you can only eat them while hungry? Maybe buff the xp you get a little since you actually have to run and sprint around to lose hunger in order to eat the Berries.
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1323 | Feature Request | New | 18.10.2015 | 02.11.2015 | Chunk Load Distance Option | No | woot000 |
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0 |
Task Description
This should be increasable to 10, 12, or 14 max.
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1555 | Feature Request | New | 10.04.2016 | 11.04.2016 | Mobbattles & Playerbattles | No | YellowBird |
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0 |
Task Description
What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.
Example:
Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.
Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.
I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.
Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.
Anyways have a good time.
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1573 | Feature Request | New | 26.04.2016 | 29.04.2016 | Emerald Sword (+10-20% XP - durability 777) | No | YellowBird |
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4 |
Task Description
Maybe you want it. Textures are there for vanilla and sphax: http://i.imgur.com/unpNqeW.png http://i.imgur.com/2KzhW2R.png
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1324 | Feature Request | New | 18.10.2015 | 08.11.2015 | heads | No | BoLo_ |
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0 |
Task Description
All kinds of rare heads available at the craftland shop only for real money (no credits) and for 10 bucks each. Why? Because I’ve never participated in a staff even and I don’t know how often and what they are.
Thank you for reading,
BoLo_
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1356 | Feature Request | New | 24.11.2015 | 24.11.2015 | Player Head | No | camyoshi |
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0 |
Task Description
A player head is a head that has a choice of skin. You can get this head in the voteshop for 50 credits (could be different). This head could also be in replacement of the Steve head, because it has a default skin of Steve. To change the skin, you could maybe place it and click "F", or maybe right click it in mid-air while holding it. Then, a GUI opens. The GUI is similar to the empty painting’s GUI, but instead, it takes skin files. The default files could be yourself, Steve, and Alex. The use of this is not large, but it still might be cool for things like armor stands.
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5 | Feature Request | New | 08.02.2016 | 11.02.2016 | Make autologin work on the bugtracker | No | fudgemunk |
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0 |
Task Description
Players are too lazy to create accounts. Make it so it automatically logs you in with your craftland player name
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1538 | Feature Request | New | 31.03.2016 | 20.09.2018 | adding a way to get pink- tangerine- jade- or fuchsia-a... | No | paul0608 |
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1 |
Task Description
- crafting - infusing - buying (credits ; votepoints ; coins) - looting (dungeons or zephyre’s) the 4 types of aerclouds which push players or mobs
since you can only rarely get the clouds in arena you cant realy farm them and i would like to have a lot of them for grinders and maybe other stuff
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1653 | Feature Request | New | 13.06.2016 | 07.09.2016 | Payment warps | No | Randoro |
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0 |
Task Description
Add the ability to create a pay-to-use warp.
Could be that players can make 2 of these similar to how public warps work, with higher ranks being able to make more. Before warping to a payment warp the GUI would pop up and say something similar to “Do you wish to pay 100 Coins to warp to warpname?” Yes/No.
Make it so warpowner can set the cost, capped at something like 5k idk. Could also use this to get money out of economy take a % of cost that disappears, costs 100 coins, warpowner gets 80 coins I think this could be very useful for challenges/mazes as well as shops with nice prices to try make people shop a lot in one go.
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911 | Feature Request | New | 16.03.2015 | 18.04.2016 | Rainbowtorch | No | Soulmusician |
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0 |
Task Description
Like the interdiction torch from projectE. https://www.youtube.com/watch?v=pfXQpHgwYx4
Please check the craftland forum suggestions for rainbowtorch, I provided all you need and you cannot deny it´s very very cool. It would be supereasy to implement cause of projectE is opensource on github.
[img]http://i.imgur.com/jFFam74.png[/img]
[img]http://i.imgur.com/O4yKkhV.png[/img]
[img]http://i.imgur.com/NuhbE9j.png[/img]
[img]http://i.imgur.com/H1o8X5o.png[/img]
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1330 | Feature Request | New | 30.10.2015 | 03.11.2015 | Filters and hats | No | terminator473 |
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0 |
Task Description
Is it possible for you to make it so any HATS with effects go through the item filter of that hat but without an effect
so you can add a filter of lets say... Mushroom Cow hat without an effect, and if you put a Mushroom Cow with Smelly through the sorting system it’ll get pushed right to the end, but its impossible to have every single Mushroom Cow effected hat on the filter list as its not long enough to fill. it’ll make my sorting systems a lot better working if this is added.
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619 | Feature Request | New | 08.09.2014 | 04.07.2015 | Make Dart/Poison/Enchanted Shooters enchantable and be ... | No | woot000 |
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4 |
Task Description
Summary sums it up.
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632 | Feature Request | New | 13.09.2014 | 08.08.2015 | Spectating during Survival Games | No | woot000 |
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0 |
Task Description
People should be able to spectate during survival games.
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1125 | Feature Request | New | 29.06.2015 | 12.07.2015 | Hoppers facing upwards | No | build_to_the_top |
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0 |
Task Description
hey, i know that you guys are thinking about pipes or something in that direction. This may be an idea if you dont wanna implement pipes.
My suggestion is that you can place hoppers as you are used to.
click shift + look at a block => will create a hopper looking into the block
What if you could place hoppers looking upward to transport items up? Is that even possible?
hoenstly this would be awesome, as with the new sorting feature for hoppers you can make awesome sorting system however there is one down side. If you want to sort a too big amount of one item (cobble f.e) the hoppers wont put the cobble fast enough in the chest and as soon as the hopper slots are full no cobble is sorted. So you need to reinput it in the beginning. having hoppers that transport items upwards you could make an infinite circuit. this would be just one possible usage there are for sure tons.
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1242 | Feature Request | New | 25.08.2015 | 16.01.2016 | Kick to spawn | No | darkwayers |
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0 |
Task Description
If someone enters your region which you don’t want him or her to be in, that a owner of the region is able to kick the player to spawn if it’s been longer than 30 seconds in the region if unwanted.
Now you can only wait for staff the handle it, which most people just ignore :/
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1011 | Bug Report | New | 29.05.2015 | 16.06.2015 | Invisible diamond/iron chests / players / mobs | No | build_to_the_top |
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0 |
Task Description
hey nide. as we discussed one or 2 weeks ago berry and i got an issue that we sometimes see chests (diamond or iron), other player, ourselves or mobs invisible or partly invisible.
I tried to force the mistake but was not that successful. Here are some information that might help you.
1. The problem is not simultaneously present for me and Berry. (using same internet connection). sometimes i have it sometime she has it or we both have it.
2. Sometimes chests,players and mobs are invisible. Sometimes just one of them.
3. The degree of invisibility is not always the same. sometimes i can see part of mobs sometimes nothing at all except the shadow of it. (no really pattern what degree of invisibility comes when)
4. Quitting game and restarting helps. Re-logging not.
5. I thought it occurred sometimes after i tp to other players.
that is all so far.
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1094 | Bug Report | New | 19.06.2015 | 01.07.2015 | Villager Trading Bug | No | Arbr |
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Task Description
http://i.gyazo.com/db329c8e10151f55d12b0c86cd6ca06c.png
Seems some fish when trading a villager dont work. ID Values show to be the same and everything seems good for the trade to happen but it does not happen. It apparently is not only Angler fish that does this too btw.
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1042 | Bug Report | New | 08.06.2015 | 01.09.2015 | Night vision turning screen black | No | terminator473 |
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Task Description
I found out that Night vision eventually turns your screen black. I don’t know if this is only with default texture pack, but its annoying :P
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