Craftland

ID Task Type Status Opened Last Edited Summary Private Opened by Progress   desc
1088 Feature Request New 17.06.2015 Show Players own Dmg in a Green Color No jaylee8111
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It is so hard to wonder sometimes the dmg you are doing when there is 10 other players attacking the boss since everyones damage including your is the same shade of Red and healing is Yellow, I think The player Own dmg show show up Green to stand out :)

1103 Feature Request New 21.06.2015 Add Number of students from mentoring finished to /high... No jaylee8111
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I think this would be a cool high score for players to work towards.

1125 Feature Request New 29.06.2015 12.07.2015 Hoppers facing upwards No build_to_the_top
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hey, i know that you guys are thinking about pipes or something in that direction. This may be an idea if you dont wanna implement pipes.

My suggestion is that you can place hoppers as you are used to.

click shift + look at a block => will create a hopper looking into the block

What if you could place hoppers looking upward to transport items up? Is that even possible?

hoenstly this would be awesome, as with the new sorting feature for hoppers you can make awesome sorting system however there is one down side. If you want to sort a too big amount of one item (cobble f.e) the hoppers wont put the cobble fast enough in the chest and as soon as the hopper slots are full no cobble is sorted. So you need to reinput it in the beginning. having hoppers that transport items upwards you could make an infinite circuit. this would be just one possible usage there are for sure tons.

1127 Feature Request New 30.06.2015 New Water Sounds No woot000
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Add the new water sounds when swimming/splashing in it

1132 Feature Request New 03.07.2015 The New Mobs need MonsterHunt scores No woot000
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Ender Eyes should get 20 points for a kill (Level 1) and Flesh Liches should get 40 points for a kill (Level 1).

1137 Feature Request New 04.07.2015 /highscore for Arena Bosses Killed and first place No jaylee8111
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1138 Feature Request New 04.07.2015 Make shields of rep reflect Skeleton Boss lighting No jaylee8111
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Its supposed to block boss projectiles right? Well i think it would be cool for the shield of rep to protect against skeleton boss lighting so you don’t get blind or damaged.

1158 Feature Request New 12.07.2015 Rainbow panda breeding No terminator473
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It’d be cool if you made it so you breed rainbow pandas with Strawberries, but make it so you get a panda every maybe 25% of the time

1170 Feature Request New 19.07.2015 Chiseled and Basalt Stone Brick having slabs and stairs No Cbaby1011
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It would be awesome if chiseled stone bricks and basalt stone brick slabs had stairs and slabs.

1182 Feature Request New 22.07.2015 22.07.2015 Boss spawning Idea, A way to give less geared players a... No jaylee8111
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0 1 Task Description

http://forum.craftland.org/viewtopic.php?f=11&t=5428

Copy paste link and check it out :)

1197 Feature Request New 01.08.2015 Advanced hoppers No darkwayers
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It would be be usefull to have different kind of hoppers like being able to connect 1 hopper to multiple directions or quicker pick up of items and sending them quicker through the system.

Not a request to change the existing hoppers but new kinds of hoppers.

1202 Feature Request New 03.08.2015 Highest score of crates opened No terminator473
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I think I’d be cool if there were a highest score for crates opened because it encourages people to open crates and not make money from them. and it’d be cool to see who’s most addicted :P

1205 Feature Request New 06.08.2015 Add farther render distances No woot000
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Farther render distances meaning 10 chunks, 12 chunks, and maybe 14+ chunks

1209 Feature Request New 07.08.2015 End game Plate Body suggestion No jaylee8111
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http://forum.craftland.org/viewtopic.php?f=11&t=5479 Copy & Paste.

1212 Feature Request New 08.08.2015 Minecart Message Emitters No Joyman533
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I requested this a while back but I can’t find the old ticket, so here is the feature: Minecart Message Emitters. It’s a nice feature that would help in certain ways. http://wiki.sk89q.com/wiki/CraftBook/Minecart_Message_emitter

1222 Feature Request New 14.08.2015 Shaders No woot000
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Shaders have been gone for a while now, whats wrong with it? Will it be re-added back eventually?

1232 Feature Request New 18.08.2015 Strawberry Bush No camyoshi
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You might already know what it does. It is the same as any other bush, it just grows strawberries. It is twice as slow however.

1242 Feature Request New 25.08.2015 16.01.2016 Kick to spawn No darkwayers
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If someone enters your region which you don’t want him or her to be in, that a owner of the region is able to kick the player to spawn if it’s been longer than 30 seconds in the region if unwanted.

Now you can only wait for staff the handle it, which most people just ignore :/

1249 Feature Request New 30.08.2015 chat filter No CodySewell
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I was thinking it would be possible to add a chat filter that looks though the chat and filters out swears with and temp mutes the person for a certain amount of time.

1265 Feature Request New 10.09.2015 Aechor plants No darkwayers
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using looting on them doesn’t drop more aechor petals I would like it if there was a extra drop amount for the normal purple petals, I don’t mind keeping the golden ones rarer.

1276 Feature Request New 15.09.2015 Ender dragon behaviour No darkwayers
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I would like it if the dragon would actually attack atleast once every 15 seconds, cause the way it’s now you wait 99% of the time till the damn thing finally comes by you hit it, and you wait again..

1284 Feature Request New 20.09.2015 Placing signs on littleblocks/quarterblocks No Randoro
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Please make it so shiftclicking a littleblock/quarterblock with a sign places a normal sign on the side of the littleblock/quarterblock. Same thing with torches and other blocks that sit on side of other blocks. When building walls with little/quarter blocks it would be really useful to be able to have signs, torches and item frames on these walls.

1291 Feature Request New 26.09.2015 Add more glow colors No nidefawl
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Please

1303 Feature Request New 03.10.2015 Nature staff and moas No darkwayers
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I personally have quiet a lot of moas, although if I want to move them I am having issues with to let them all follow at once, a group above 20 moas stand around you push the others away, if you’re to slow while running to select them to follow or not, unfollowing them is a similar issue, I would like it if there would be an option with the nature staff to upgrade or whatever to follow and unfollow large quantities.

1308 Feature Request New 07.10.2015 Craftland Stats Page: Countries No Arbr
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Ability to see how many players joined craftland from X Country.

1316 Feature Request New 12.10.2015 20.10.2015 Tough Rocks No camyoshi
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What is tough rock? It is like stone, but is darker and a lot harder. It is found in the mining world, in any biome except aether or nether. It is pretty common, and is three times as hard as normal stone. Also, there is tough netherrack and tough holystone. They work the same way, just tough holystone is 5 times harder than normal holystone and is found in the aether biome. Tough netherrack is 6 times harder than normal netherrack and is in the nether biome. I also made textures for the three blocks:

Tough Rock: http://i.imgur.com/gAxMyJD.png Tough Netherrack: http://i.imgur.com/YFBDTvx.png Tough Holystone: http://i.imgur.com/94DRKTP.png

1323 Feature Request New 18.10.2015 02.11.2015 Chunk Load Distance Option No woot000
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0 2 Task Description

This should be increasable to 10, 12, or 14 max.

1324 Feature Request New 18.10.2015 08.11.2015 heads No BoLo_
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All kinds of rare heads available at the craftland shop only for real money (no credits) and for 10 bucks each. Why? Because I’ve never participated in a staff even and I don’t know how often and what they are.

Thank you for reading,

 BoLo_
1329 Feature Request New 28.10.2015 03.11.2015 Password warppads? No Randoro
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0 1 Task Description

Please make it so owners of a warppad doesn’t have to write the password for a passworded warppad.
By either:

1. Region owners can use passworded warppads inside of the region without writing the password.
2. Warppads can be set to private/passworded using LWC locks.
3. Edit the gui when pressing F on warppad to have a private setting, as well as a tag that holds owner/placer of warppad.

Any of these would solve problem but I would like the 1st alternative best. It wouldn’t require much effort for players nor be exploitable since if you’re owner of a region you most likely should have access there in the first place.

1330 Feature Request New 30.10.2015 03.11.2015 Filters and hats No terminator473
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Is it possible for you to make it so any HATS with effects go through the item filter of that hat but without an effect

so you can add a filter of lets say... Mushroom Cow hat without an effect, and if you put a Mushroom Cow with Smelly through the sorting system it’ll get pushed right to the end, but its impossible to have every single Mushroom Cow effected hat on the filter list as its not long enough to fill. it’ll make my sorting systems a lot better working if this is added.

1343 Feature Request New 12.11.2015 Wood growing No build_to_the_top
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hey,
may it be possible to add that you can place all different wood sorts 2*2? the same way you need to grow dark oak wood.

1348 Feature Request New 14.11.2015 Quakecraft No build_to_the_top
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hey,

the times moderator gave out tickets for player that won a round of quake a lot of players played. I really enjoyed being able to play a round with 20+ people and at these time we really had game after game :P

So i would like to see a system that if lets say
if "X players" end a game of quake the winner will get a ticket or another price.
If you like the idea im happy to think further about how to it could look.

1350 Feature Request New 15.11.2015 Little blocks and Quarter blocks No terminator473
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Can you change the textures so they are different, because I have 2 in an item frame, one for little blocks and one for quarter blocks, but I have no idea which chest is for which without putting signs, this is pretty annoying and I’d love to see a new texture.

1352 Feature Request New 17.11.2015 25.11.2015 Mountable Slimes No Soulmusician
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Pleae have Slimes or swets in different blue colors like the jump clouds mountable. Whenever you mounted a slime and jump into any direction with it, it will jump as high as the clouds would shoot you up.

Lets say have a blue, royal and orange slime or swet? Or even better make it that normal slimes can be tiered up by feeding them very valuable things.

Another slime could be the chilli slime which would burn other creatures to death if they hit you.

Another slime could be the heavy slime which could be used to jump mobs to death like you would do in Mario.

Another possibility could be a slime that produces blocks, when you feed him parts.

1356 Feature Request New 24.11.2015 24.11.2015 Player Head No camyoshi
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A player head is a head that has a choice of skin. You can get this head in the voteshop for 50 credits (could be different). This head could also be in replacement of the Steve head, because it has a default skin of Steve. To change the skin, you could maybe place it and click "F", or maybe right click it in mid-air while holding it. Then, a GUI opens. The GUI is similar to the empty painting’s GUI, but instead, it takes skin files. The default files could be yourself, Steve, and Alex. The use of this is not large, but it still might be cool for things like armor stands.

1381 Feature Request 20.12.2015 Furnace/Redstone Comparator No Randoro
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Right now if the fuel slot contains an Item it emits a redstone signal with the redstone comparator. Is this intended?

The most common setup I would say is that you want to know if the furnace is busy or not, while always just trying to push as much fuel into the furnace. Thus it would be much better if the redstone signal was on ONLY the upper slot, the input.

1393 Feature Request New 30.12.2015 06.01.2016 PVP-ARENAS No cca22
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I wish a new flag for pvp arenas where u lose the items on death.
In the flag should be:
- Premium lose items on death same as default
- /spawn block

This flag is just for fairness!
Maybe some more things should be added to this flag.
I hope this flag get added I think it will help a lot with some pvp-arenas.

1397 Feature Request New 31.12.2015 Mao incubator No BoLo_
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When the incubator is in a wall like so "http://imgur.com/hkjaYTs" then the moa could spawn on the side instead of suffocating himself in the wall.

1401 Feature Request New 02.01.2016 Taming No BoLo_
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I would like to see taming coming back sometimes in the future as this was my favorite mmo skill because i like playing around with wolfes and such. And why not? It’s not bad nor glitchy.

1405 Feature Request New 06.01.2016 06.01.2016 1 suggestion for ranks No jaylee8111
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Faster Warp pad cooldown, Useful for players who are rich and wants a home filled with warp pads going everywhere

1407 Feature Request New 06.01.2016 Jeb_ Wool No cca22
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I rlly want to have wool this works like the sheeps named jeb_ this will allow everyone to build awsome things

1414 Feature Request New 14.01.2016 New rule No Joyman533
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Please make a new forum rule about not posting links to adf.ly or other advertising sites... In my opinion, people shouldn’t be making money off of the forum, that’s just plain wrong.

1418 Feature Request New 23.01.2016 Villager Trade No build_to_the_top
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It would be nice if some trades would be removed so there are less trades for villagers. Honestly i am premium 6 and trading is really hard if not annoying as your inventory is full instantly. You need to kick or take things back into your inventory all the time. I know Iron and gold trades or seed trades are there for beginners. but having everything its just too much.

1419 Feature Request New 24.01.2016 Make it possible to make chocolate(bars) No darkwayers
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1434 Feature Request New 14.02.2016 19.02.2016 Spawner Egg No camyoshi
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This would be an item dropped by arenas bosses, slightly more common than a reusable spawn egg. What does it do? Like a normal egg, it can be thrown. When it is thrown, it must hit a level 10+ mob (This would make it less op than it being able to hit any mob). If it hits a normal mob (level 1-9), the egg will loose durability. If the egg hits the ground, nothing happens. This egg can be hit incorrectly 10 times, then it will pop. If the egg does hit a level 10+ mob, there is a 2.5% chance for the egg to convert to the spawner of that mob (it will be taken down to level 1). The other 97.5% would be that the egg will not loose durabillity and will be put back on the ground. This would make it possible to get ender eye spawners, witch spawners, and flesh lich spawners. There may be a few negatives, like making it possible to get a villager spawner. I also added a texture. This item may be a little bit too op :P

1439 Feature Request New 15.02.2016 19.02.2016 Pick Block Key No Jovaniph
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0 1 Task Description

The Pick Block Key does not work.

The intent of that control is to pick the block that is in your hotbar that you currently don’t have selected to be selected when targeting a block that is the same type.

1443 Feature Request New 18.02.2016 Make it able to make larger portals (larger nether port... No darkwayers
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Just for decorational usage,

1540 Feature Request New 31.03.2016 Paintings No Randoro
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Right now players cant place empty paintings, and to make a painting into a non-empty one they need to click it in the air, not on a block. It’s misleading to new players, common question from new players.

Make it so placing empty painting gives default texture OR just blank texture and automatically opens up the painting GUI.

1542 Feature Request New 02.04.2016 NPC - Trading No paul0608
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i would suggest to let players make trading chests were they can sell items for irtems ore do the same thing on a villager, you could also use npc’s

1555 Feature Request New 10.04.2016 11.04.2016 Mobbattles & Playerbattles No YellowBird
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What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.

Example:

Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.

Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.

I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.

Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.

Anyways have a good time.

1557 Feature Request New 10.04.2016 Updated Sphax Textures No YellowBird
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I updated the textures for the craftland blocks and some items for sphax.

Would nice if it could be added next update.

https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0

Thanks!

1558 Feature Request New 10.04.2016 Bats & glass slabs No YellowBird
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https://www.dropbox.com/s/ulbczg9szwfs76m/Fledermauwsvarianten.zip?dl=0

Nice textures for the use with bats.

I just remembered the request for glass slabs.

1561 Feature Request New 12.04.2016 Additional carpets on the loom from the chisel mod No YellowBird
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Please consider having the carpets from the chisel modification (github = https://github.com/TheCricket/Chisel-2) to be crafted on the new loom.

Those are really fancy and help a lot at building + there are sphax textures available for it.

Yours

YB

http://minecraft.curseforge.com/projects/chisel-3

PS: Siehs dir bitte an, die machen interessante Sachen mit Leuchteffekten auf den Blocks.

1562 Feature Request New 16.04.2016 17.04.2016 shows craftland staff ranks on bukkit No CodySewell
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so when we tell a player to join the modded server and send them a download link i’m sure a lot of players think we are sending viruses they have no way that ik of that shows we are staff or not id like on the bukkit to have like a [helper] [mod] [admin] next to the names of staff so people on bukkit know who is trustworthy

1567 Feature Request New 20.04.2016 Spawners can be disenchanted in the disenchanter No YellowBird
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To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.

Thanks.

1570 Feature Request New 24.04.2016 Easter eggs flipped on top would be incredible beehives... No YellowBird
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I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model.
Have those generate in Deepvale would be nice.

Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.

Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.

In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?

A no idea, but i like the bees.

1571 Feature Request New 24.04.2016 01.05.2016 Spawn Parkour with all blocks and items in display case... No YellowBird
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Ok here is the idea an i think it can be done in many ways.

Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way.
For explanation the blocks can carry signs, which say what it is and what it is useful for.

That is a s-load of fun and very informative and self explanatory.

It is easy to build and would add to spawn.
If someone wants to have it in a own world then go ahead but to get players there a reward would be good.

Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.

I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.

Of course you can although set up warps to the most important plattforms in case of the features explained there.

Well i am interested what you think about that.

Yours

Soul

1579 Feature Request New 29.04.2016 29.04.2016 Hunger enchant or effect No YellowBird
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0 1 Task Description

Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.

1580 Feature Request New 29.04.2016 Website TS show only active players and channels they a... No YellowBird
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0 0 Task Description

Reminder Nidefawl

1582 Feature Request New 30.04.2016 Tameable and rideable spider mounts during daytime fall... No YellowBird
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Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?

1585 Feature Request New 01.05.2016 Insanity Effect (Shaders that make a increasing tunnelv... No YellowBird
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Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.

1586 Feature Request New 01.05.2016 Summoning chest plus upgrade (emerald / sapphire / citr... No YellowBird
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0 0 Task Description

For the use in grinders.

It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.

- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder

- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts

  1. the potions speed could increase the spawner rate for the time of their effect
  2. the strenght potion could spawn highlevel mobs
  3. the potion harming could spawn mobs close to death with 1-2 hitpoints
  4. the potion essence of undeath will set back the spawners spawncounter
  5. the potion of regeneration would add one additionl mobspawn for each spawner

- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots

- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots

- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots

This idea would make it possible to decrease the size of grinders and have easier grinder setups

The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.

Those chests would basically be a spawnersystem.

The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.

If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.

With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.

This would be a awesome way of building summoning structures that are basically.

A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.

This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.

Could be intense to have it.

   
1588 Feature Request New 04.05.2016 Hopper ducts No paul0608
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there should be a slot in the hoppers like the filter, where you can tell it to look like a block which you put in , this qould allow you to hide hopperducts which would be great.

1589 Feature Request New 08.05.2016 Raid concept ideas etc. No Randoro
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1. A /sayworld command that works like /say but in current world only, usable from player and commandblocks.

2. Mob flag “walk to location” (or possibly just increase aggro range), to prevent mobs from standing in outer parts of a room without players going there to aggro them.

3. If enchantments work up to level 20, you said that was the cap, would be nice to add them to extended creative inventory. (important for classes like tanks to soak damage)

4. Someway to make items indestructible, but not per world or per player, some items you want the player to break after a while.

5. Worldedit through worldowner support for commandblocks, multi-commands in commandblock using semicolons;

1605 Feature Request New 23.05.2016 Spectral Axes are Weaker than Perf Dia Axes (Needs buff... No Jay
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A sharpness 5 and smite 5 Spectral Axe does less Damage than a Perfect Diamond Smite 9 and Sharpness 9 Axe, is it meant to be like this so players who don’t have these high enchants can do spectral axes instead. If spectral axes are supposed to deal more damage i’d suggest Increasing it’s base damage up a notch Since you got that enchantment level cap to prevent OP Spectral Pickaxes being abused.

1606 Feature Request New 23.05.2016 A extra command for '/Gameworld effect' No Jay
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/gameworld effect -p all add <id> [ticks] [Multi]. This will give everybody in my world the effect from the potion.

1607 Feature Request New 24.05.2016 New Bow No THErangeGEEK
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Elysian spirit bow that comes with infinity that shoots beam and has a faster draw rate then pheonix bow but a slight nerf on the damage

1613 Feature Request New 25.05.2016 12.06.2016 Moas No thecreeperking01
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0 1 Task Description

Moa spikes on head when riding get in the way alot!! pls fix mom

1617 Feature Request New 28.05.2016 Swet Cape No Bubik2
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0 0 Task Description

The Swet cape isnt to get get at the voteshop pls fix

1622 Feature Request New 29.05.2016 Aether Orb Block No camyoshi
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The new ore, aether orb, needs a new feature. I was thinking a decorative block. It would be made with either 4 aether orbs in an infusement altar, or 4/9 aether orbs in a crafting table. I made a texture for the block also.

1625 Feature Request New 31.05.2016 03.06.2016 Increase "Chunk load distance" capacity No woot000
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0 1 Task Description

The “Chunk load distance” option should have options higher than 6 or 8 in the CraftLand menu. (10, 12, 14, etc.)

1640 Feature Request New 07.06.2016 Add a flag for items that players can use that prevents... No devinhamster
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0 0 Task Description

I would suggest that if you hit a certain key on an item, it prevents the item from being thrown out of the inventory with the drop key, or dragging it out of the inventory. It would prevent people from throwing items out of the Shadow Aether,throwing things into lava, spikes, and cactus as well. I and many other people have thrown lots of stuff away needlessly, and I believe this is the best fix for this issue.

1641 Feature Request New 07.06.2016 09.06.2016 Add region flag- Players cant kill passive mobs No devinhamster
0%
0 1 Task Description

I believe you should have a region flag to prevent players from killing passive mobs with a sword, so you can let rainbow pandas or other rare mobs free roam at a warp without worrying about them getting killed by a player.

1647 Feature Request New 11.06.2016 Cosmetic QuakeCraft Guns! No DarkLoogiah
0%
0 0 Task Description

hello! I was on TeamSpeak when I came up with a cool idea for QuakeCraft! what if you added certain cosmetic features for QuakeCraft...
Such as hammers of light and tempest or even hammer of shadows!. Maybe you can get a certain number of kills or wins for eachone? hope you think about it :3! -Gir

1652 Feature Request New 13.06.2016 New infusement fuel No camyoshi
0%
0 0 Task Description

I thought of a new infusement fuel. It is another kind of star like the white point star, just stronger. The Red Giant Star. In order to make it, you need to first craft some lava stars. They are made with 8 lava buckets surrounding a nether star. You will need 4. Then, you use those to craft the fuel. The fuel requires 4 lava stars and a dragon soul, or maybe possibly a wither soul. You will then get 4 red giant stars. The fuel lasts for either 2500 or 3000 ticks. Textures also included.

1653 Feature Request New 13.06.2016 07.09.2016 Payment warps No Randoro
0%
0 3 Task Description

Add the ability to create a pay-to-use warp.

Could be that players can make 2 of these similar to how public warps work, with higher ranks being able to make more.
Before warping to a payment warp the GUI would pop up and say something similar to “Do you wish to pay 100 Coins to warp to warpname?” Yes/No.

Make it so warpowner can set the cost, capped at something like 5k idk. Could also use this to get money out of economy take a % of cost that disappears, costs 100 coins, warpowner gets 80 coins
I think this could be very useful for challenges/mazes as well as shops with nice prices to try make people shop a lot in one go.

1660 Feature Request New 18.06.2016 Add Monsterhunt points for Enderdragon No darkwayers
0%
0 0 Task Description

While monster hunt is active and you kill one there are no points given for that,

1674 Feature Request 07.07.2016 Global cooldown for /advertise No TheLegendJet
0%
0 0 Task Description

I think we all know the Spam for Shops has always been a Problem and annoying everyone who advertises.
Not just for the People who advertise, but also the People who want to read what shop has been posted, but if it’s 4 at a Time, because they wanna “Rek” the Guy who posted before, is not pleasent for anyone.
I’d suggest to add a 15 to 30 Seconds Global Cooldown for everyone, so the Advertisements stay apart we have less spam and everyone has time to read everything.

1681 Feature Request New 11.07.2016 New hat effects No Midgetman_17
0%
0 0 Task Description

Have new effects such as:
-Pokeballs
-lightning

1694 Feature Request New 24.07.2016 Infusement Table Additions with minor items No YellowBird
0%
0 0 Task Description

What if you could use the infusement table sort of like a exchange table (somehow like in Equivalent Exchange).

Basically a converter that enables you to convert things into other things.

- Each base gem into another base gem. Like diamonds into rubys, sapphire, zircon, onyx. Can vary in quantity needed to get the exchange.
- Each minor gem into another minor gem, like lapis into redstone, ambrosium, zanite, quartz.
- Each metal into another metal, like iron into gold or gravitite.
- Each glowstone into other ones depending on rarity.
- so on

Regards

Soul

1697 Feature Request New 31.07.2016 Spectral Planes or Spectral Realm (Dimension with no mi... No YellowBird
0%
0 0 Task Description

- A spectral plane is a dimension of ghosts. It´s just a world generated either as floating islands or normal overworld but instead of having material blocks all blocks are slightly see through like in the world edit mode where you can see the projection of blocks

- In this world you can fly naturally because of you become a ghost.

- To build in this world you need to bring blocks from other dimensions. Those blocks can be placed on the normal ground of the spectral world (even though the ground is note mineable. The new place blockeds will become over time spectral versions of the same block and will then no longer be mineable.

- A potion (splash) or device could be introduced to make spectral blocks into normal ones (instant with a potion or over time with a device in a certain radius).

- Any mob of craftland can just be part of this world in a spectral slighty transparent form and as you may have already figured you will be in need of special equipment to be deal with the mobs (spectral sword, spectra bow, spectral hammer, etc)

If possible give that world a red sky.

Thank you.

PS: The more you have died before in the normal world the more you get haunted in the spectral world. Ghosts and souls can travel through everything (new pathfinding)

1699 Feature Request 05.08.2016 More Hanging Lanterns No Cbaby1011
0%
0 0 Task Description

It would be awesome if more hanging lanterns were added to give some of the useless ores and blocks a use. Of course some of items do have uses but I think they would look really nice.

Items That Would Look Nice as a Lantern

-Quartz
-Diamond
-Emerald
-Iron
-Gold
-Zanite
-Gravitite
-Prismarine
-Shadow Oak Log
-Dark Shadow Oak Log
-Lapis
-Marble

1703 Feature Request New 14.08.2016 17.08.2016 setting an npc's skin No CodySewell
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0 2 Task Description

so when editing a npc one of the options is skins and it wants a value for the skin it would be nice if i was able to use a players full name for setting a skin

1705 Feature Request New 18.08.2016 02.10.2016 add a version of the rules in german No CodySewell
0%
0 1 Task Description

so its obvious the server gets alot of german speaking players and its clear some of them dont know english so adding a version of the rules on the forums and /rules for german speaking people would be a good idea you cant ask someone to follow rules they cant read therefore shouldnt be allowed to punish them for it either

1713 Feature Request New 08.09.2016 Mining world waypoints No terminator473
0%
0 0 Task Description

Can you make it so when you reset the mining worlds all waypoints are removed, ty.

1728 Feature Request New 22.09.2016 Disenchant Zircon Blocks No ESP_ScOpEzZ
0%
0 0 Task Description

Pretty self explanatory, Just allow zircon blocks to be disenchantable, make it give the same amount of Exp of 9 zircon.

1730 Feature Request New 24.09.2016 allow ice rings to be auto-equiped when auto-equip armo... No CodySewell
0%
0 0 Task Description

so id like you to be able to auto equip ice rings when auto equip armor is enabled because technically they are armor

1739 Feature Request New 03.10.2016 add an achievement for killing the ender dragon a thous... No CodySewell
0%
0 0 Task Description

the ender dragon on craftland takes awhile to kill so id like to request a achievement for killing it a thousand times like most other bosses and be worth 1 million

1746 Feature Request New 09.10.2016 Adding more flowers to bonemealing No Cbaby1011
0%
0 0 Task Description

Most of the flowers grow with bonemeal, except hydrangeas, cala lillies, buttercups and the purple flowers you get from the savanna. Would it be possible to add them?

1747 Feature Request New 12.10.2016 Hammer of Notch/Hammers No Bubik2
0%
0 0 Task Description

It would be cool if hammer of notches or the other hammer can get entchantments
(maybe sharpness,power,or a new like damage shoot)

1753 Feature Request New 29.10.2016 Quest Log No Arbr
0%
0 0 Task Description

When doing the quests on Grimlock, maybe for future quests or events have some sort of Quest log where we can re-read what the last npc had said or past npc’s we talked to.

1761 Feature Request New 13.11.2016 06.01.2017 Adding a filter for every item. No Cbaby1011
0%
0 1 Task Description

Making an option on the filter that allows it to take every item, making it so it would allow there to be more output chests. This would be useful for someone like me who has a lot of items and my hopper duct system gets filled.

1777 Feature Request New 27.01.2017 Additions for parkour. No Cbaby1011
0%
0 0 Task Description

If we could get pressure plates similar to the ones that Hypixel uses for parkour, it would add a great addition to the server. There would be a start, end and multiple checkpoints where there can be a high score for each of the parkour places that players can try to beat. This would not only add a new feature to the game, it would give lots of players something new to do and the staff can easily just make a new parkour area.

1780 Feature Request Not Implemented 05.02.2017 Add german translations where possible No nidefawl
0%
0 0 Task Description

For blocks/items/guides(books)

1802 Feature Request New 07.05.2017 Inv See No Bubik2
0%
0 0 Task Description

It would be nice if you can toggle that players can look in you inventory or not
Just a little idea

1810 Feature Request Not Implemented 21.06.2017 Add female skin to Display Dummys. Also add slots for s... No nidefawl
0%
0 0 Task Description

Add female skin to Display Dummys. Also add slots for skins

1814 Feature Request New 26.06.2017 01.07.2017 Ravens to be Tamable No Arbr
0%
0 1 Task Description

Ravens despawn pretty quickly and that could be reason little to no people see them. So maybe make them not despawn so fast.

But also maybe make them tamable with a specific seed like corn seeds or something. Maybe have them able to follow you around too if they are tamed. :D Just an idea.

1816 Feature Request New 28.06.2017 More hat slots in the skins GUI No Cbaby1011
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0 0 Task Description

It would be wonderful if you open up the skins GUI and you have more than one hat slot. It could be similar to how the hats work in the armor slots, but except you can put them in the skin slots.

1823 Feature Request New 01.07.2017 Boosted hopper / hopperducts extended filters No darkwayers
0%
0 0 Task Description

With large sorting systems like my own, I have gotten into an issue. It would be very useful to have more filter slots to filter stuff through, atm it’s 36, but something higher would probably better for a large sorting system.

1836 Feature Request New 10.07.2017 Toggle Mob Spawners in regions No ESP_ScOpEzZ
0%
0 0 Task Description

So when you own a region you can toggle natural spawned mobs, and i think its a nice thing if you could toggle this for mob spawners aswell so that if you need to fix something in a grinder you can toggle the spawners off fix it and enable it again, as apose to allowing levers on mob spawners because this is easier and isnt game breaking.

1844 Feature Request New 19.07.2017 Display Dummy Resetting Issues No Arbr
0%
0 0 Task Description

I am trying to reset my display dummy to its original look as if its brand new. I have picked it up though before when it was in a weird position and everytime i try to fix to original look it goes to the look i placed it down as. Any chance to maybe make it so if you shift middle click the chest it resets all parts back to an original state completely.

1845 Feature Request New 19.07.2017 Elysian Key Crafting No ESP_ScOpEzZ
0%
0 0 Task Description

Please allow it to be that you can craft a stack at a time (Stack as in 8)

1852 Feature Request New 29.07.2017 "Wallpaper" resource pack. No Cbaby1011
0%
0 0 Task Description

I found this video that adds “wallpaper” using a resource pack. You just put an item frame down and then put a banner in it to make wallpaper. It would be amazing if you implemented the resource pack into the server, preferably adding it to the default resource pack on the server.

https://www.youtube.com/watch?v=5FkFgHdAL_A

1857 Feature Request New 08.08.2017 Nether Wart Herbalism Levels No DoomRider76
0%
0 0 Task Description

This isn’t the biggest request and it doesn’t affect too much so i’ll keep this short. Nether warts, unlike other crops, do not give herbalism. It would make sense to give xp, since nether wart is quite similar to crops. Plus it’s the only farm i’ve built and I want herbalism levels. Thanks :)

1870 Feature Request New 11.08.2017 Bank Account Balance Signs No Arbr
0%
0 0 Task Description

I am not sure if there is an issue with this type of thing being available but would be cool to see us able to make signs that update with our bank accounts so its easier to view the money in them without having to type a command.

A idea on setting one up could be maybe typing this command and punching a sign.

/account link <accountname> [Password]

Once sign is punched would maybe say Bank accounts name (if that wouldnt cause any issues) and the balance in the account.

This maybe could be a Premium Benefit.

1871 Feature Request New 11.08.2017 01.11.2017 Country Flags Shown in Chat No Arbr
0%
0 1 Task Description

Personally think it would be pretty neat to have the option to have flags displayed in chat next to the players name. Maybe even with Time-stamps too but just general though country flags next to player names in chat.

Maybe option could say like “Chat Nation Flags [ ]”.

1873 Feature Request New 13.08.2017 Adding slots on dummies to hold swords and wings. No Cbaby1011
0%
0 0 Task Description

Dummies currently cannot hold wings and swords, making it irritating when you create an outfit that includes them.

1893 Feature Request New 26.09.2017 An additional region attribute to disable potion throwi... No Beandon
0%
0 0 Task Description

An additional toggle to disable/enable potion throwing would be helpful to prevent any poison throwing in areas where projectiles are enabled but pvp is disabled.

Would it be possible to maybe allow positive effects and disable negative effects within a pvp-free region too? Could be easier than creating another attribute.

1907 Feature Request New 06.10.2017 Stackable Dungeon Weapons No Beandon
0%
0 0 Task Description

Like regular tools and weapons, they can stack up to 8 as long as they are exactly the same. I think this would be useful for loot from Bronze, Silver and Gold dungeons. Mainly for people who want to do a day of farming those dungeons and it will save going back to “camp” to store all of them and go back again.

1916 Feature Request New 09.10.2017 Valk heads in valk dungeon No 2hairman2
0%
0 0 Task Description

Valk heads (hat) for loot in valk dungeon pls.

1918 Feature Request New 10.10.2017 Disabling helmet showing only No devinhamster
0%
0 0 Task Description

Most hats look terrible when wearing a helmet, so you have to not wear a helmet or put hide armor on. I request a hide helmet feature.

1924 Feature Request New 17.10.2017 12.08.2018 Extra Wing Slot No Beandon
0%
0 1 Task Description

Wondering if it would be possible to create a secondary wing slot? Due to there being wings and tails now; some people would like to wear both. Maybe add an additional NBT tag for the “Tail” wings so that only one of each can be worn and not two of the same type.

1927 Feature Request New 20.10.2017 Homing Bow No Beandon
0%
0 0 Task Description

Potential loot for a future dungeon; a homing bow.

The bow would not be able to be enchanted with Flame, Infinity or Punch to keep it balanced (Basically, only enchantable with power and unbreaking through the anvil) and its base damage would be slightly less than the average bow (not to the extent of rendering it useless). The arrows fired by this bow, as long as its charged long enough, will lock on to a nearby entity within 20-30 blocks of the arrow in flight and will prioritise higher risk enemies (Such as bosses or higher level mobs). The arrow would dissapear once it has hit the ground to prevent a potential bug that could arrise and for balance purposes. The durability of this bow would be the same as any other and repaired with Zircon/Onyx. The colour of this bow could be black or blue (hence the repair materials either being zircon or onyx, giving more use to these materials). The rarity of this bow could be epic (bright purple) and a slightly less chance to obtain in a loot chest than a Valkyrie Sword (about 0.5% instead of 1%)

I thought of this idea since the future could hold more mobile bosses, we need more bows and it helps people who have bad aim but wish to use a ranged weapon :3

1930 Feature Request 24.10.2017 Loot All button for Loot Chests No Beandon
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0 0 Task Description

A [Loot All] button for Loot Chests would be convinient. Some players don’t know how to shift click and in general having a [Loot All] button would be quicker for people who are looting dungeons.

1947 Feature Request New 18.11.2017 New slots for armor stands No fin344
0%
0 0 Task Description

What about 3 new slots for armor stands:
Cape slot for capes :o
A slot where you can put any item that hes holding
A slot for shields

1960 Feature Request New 10.01.2018 Item announcements for Silver, Gold and Pirate dungeons... No Beandon
0%
0 0 Task Description

The “just won” thing is nice to see from time to time and I believe it would be nice to see people “win” a rare item from a different dungeon other than Elysians. For example; the Silver Dungeon could announce for winning a Valkyrie Sword/Valkyrie Wings. The Gold Dungeon for the Braixen Tail/Inferno Pickaxe or a Clarinet. The Pirate Dungeon.. Revenant Dagger/Ender Bag or any of the shields. Bronze Dungeon... theresnothingreallytherethatsworthalot:(

If the amount of spam that comes from this becomes too much, if it doesn’t exist already; have an option to send these messages to a different tab.

It would make the newer players see what kind of things you could get from these dungeons and make them want to try those dungeons instead of being intimidated by the difficulty of the Elysian Dungeon for newbies. Additionally, it will allow a newer player to see the value of that item since it was worthy of being announced that they had obtained it (also this is probably just me, but i get a little thrill when an item I win is announced because its like “oh wow i got something good :D”).

1974 Feature Request New 25.02.2018 Gold Dungeon Loot No Bubik2
0%
0 0 Task Description

Ik there was already a dungeon loot update
but i think since u can get so many life shards in the elysian dungeon its useless to keep them in gold dungeons
maybe add a food shard only for the gold dungeon so its worth doing them and so you can have 2 bars of hunger instead of one

1992 Feature Request New 06.06.2018 ItemEntity sucker and destroyer type block No Beandon
0%
0 0 Task Description

The idea of this block is to suck up unneccessary item entities within a radius and destroy them from the game entirely.
This type of block would be useful to place within grinders that produce an excess amount of items that nobody really wants (flesh, bones, bows etc...).

The reason why I suggest this be a thing is because it can significantly reduce the entity count within an area, reducing the amount of lag on the server and nearby users using low-end machines.

In order to counteract users abusing this block to potentially destroy other players’ items I suggest;

  • Don’t pickup items that were dropped by players (if this can be checked).
  • Limiting the types of items that can be set to be picked up and destroyed to Rotten Flesh, Sticks, Glowstone, Glowstone Dust, Blue Aercloud, Bones, Arrows, String, Spider Eyes, Gunpowder and Non-Enchanted Bows/Wood-Gold tools|armor (I’d also like to recommend to allow users to toggle which of these specific items are picked up or ignored by the block).
  • Limiting the radius to 3 blocks.

If this is an issue: To prevent potential lag being caused from the block itself, make it so it only checks for item entities every 30 seconds/1 minute or so.


I was going to suggest a hopper that sucked nearby items in, but this can be abused in more ways than this block can with the limitations put in place.

2018 Feature Request New 17.08.2018 observer No Jufhuto
0%
0 0 Task Description

can you please add observer to the server?
its from a later version of vanilla minecraft

2053 Feature Request New 27.01.2019 28.01.2019 Hidden doors (inspirational) No Soulmusician
0%
0 1 Task Description

http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-2.jpg http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-1.jpg

Basically doors in any blockcolor.

2067 Feature Request New 05.04.2019 Making Coldfire switchable No M_E_Lagius
0%
0 0 Task Description

An option to switch cold fire on and off like normal fire on netherrack with a lever would be highly appreciated
Atm using cookingbook recipes with cold fire uses up 1 cold fire bc you need to place it after inserting the ingredients or else it ruins the cooking
Would suggest dark holystone or magma block or maybe a new block droppable from a shadow skylands mob

(sorry if that feature already exists, information about such plugins are sadly not that easily accesible and asking didnt brought me anywhere)

2104 Feature Request New 12.04.2020 Sort candy by rarity/amount added No Tjolleeeh
0%
0 0 Task Description

Being able to sort candy by rarity/amount added in the “Hungry Bag o’ Treats”

2117 Feature Request Not Implemented 16.05.2020 27.08.2020 Quicksoil Glass Pane No Beandon
0%
0 2 Task Description

no task description

2123 Feature Request New 27.08.2020 26.03.2021 Couple of slightly faulty customblocks No M_E_Lagius
0%
0 1 Task Description

Known ones are Moonglobe, off centred, Penguin Doll, eyes 1 block too low, “arbrs white chair” is turned by 90°, there are a couple more, maybe just quickly check all custom blocks, then “hire”(enslave) a aw creator to fix them, override the existing files

2137 Feature Request New 21.07.2021 Portal Traveling Effect is always Purple, even in non-P... No Beandon
0%
0 0 Task Description

Not really a bug, just a feature that hasn’t been considered yet.

2140 Feature Request New 21.07.2021 Gameworld Permission GUI No Beandon
0%
0 0 Task Description

A graphical interface for Gameworld Permissions will make it easier to manage these things in those specific worlds, this is mostly here as a reminder.

2141 Feature Request New 21.07.2021 A Region Flag that disallows interaction and combat wit... No Beandon
0%
0 0 Task Description

This would be a very useful flag when it comes to decorating events with passive entities without having to place spawners everywhere.
This would also be very nice for those who wish to place their special passive entities in places other than cages.

Might be wise to keep this as a moderator flag only in order to prevent potential abuse.

2144 Feature Request New 21.07.2021 Finish the conversion over to UUID data storage No Beandon
0%
0 0 Task Description

As far as I’m aware, there’s not too much left to do in regard to this topic. The big issue that stands out currently is the Wikipedia depending on Player Names for User pages, but this may need to be something that just has to stick.

Finishing this will allow users to change their name via Mojang’s traditional method and get that new name on Craftland without requiring an Administrator or Name Change Tag.

2150 Feature Request New 08.08.2021 Golden amber drops from golden oak trees are whacky No M_E_Lagius
0%
0 0 Task Description

Seems way to little + unaffected by fortune on axe and treefeller multi drops

2155 Feature Request New 12.01.2022 acrobatics abusableMcMMO No M_E_Lagius
0%
0 0 Task Description

acrobatic mcmmo should not increase in case of immediate death

2156 Feature Request New 12.01.2022 dart shooters exist? No M_E_Lagius
0%
0 0 Task Description

enable bow enchants or at least bow mcmmo for darts, rework overdue

2163 Feature Request New 13.01.2023 possible quest system No M_E_Lagius
0%
0 0 Task Description

There is already a limited version of a quest system.
However i think it would be beneficial to further expand on the currently existing features, by adding markers on mini and world map.

It would also be a huge advancment if multiple quests could be done at the same time, the overlay for pinned achievements would suit that aswell.
With those 2 thing implemented, nothing would stand in the way of turning cl into a decent quest based rpg.

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