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1675 | Bug Report | New | 08.07.2016 | | Hopper text filter breaks when using spaces | No | Poksi |
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0 |
Task Description
Hopper text filter breaks when using spaces in filter text.
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1677 | Bug Report | New | 10.07.2016 | | Agility Cape + Grab | No | Porkkana1337 |
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0 |
Task Description
If you hold the grab key while wearing an agility cape you will still attempt to crawl up a 1 block high block instead of instantly going up
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1284 | Feature Request | New | 20.09.2015 | | Placing signs on littleblocks/quarterblocks | No | Randoro |
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0 |
Task Description
Please make it so shiftclicking a littleblock/quarterblock with a sign places a normal sign on the side of the littleblock/quarterblock. Same thing with torches and other blocks that sit on side of other blocks. When building walls with little/quarter blocks it would be really useful to be able to have signs, torches and item frames on these walls.
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1329 | Feature Request | New | 28.10.2015 | 03.11.2015 | Password warppads? | No | Randoro |
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0 |
Task Description
Please make it so owners of a warppad doesn’t have to write the password for a passworded warppad. By either:
1. Region owners can use passworded warppads inside of the region without writing the password. 2. Warppads can be set to private/passworded using LWC locks. 3. Edit the gui when pressing F on warppad to have a private setting, as well as a tag that holds owner/placer of warppad.
Any of these would solve problem but I would like the 1st alternative best. It wouldn’t require much effort for players nor be exploitable since if you’re owner of a region you most likely should have access there in the first place.
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1381 | Feature Request | | 20.12.2015 | | Furnace/Redstone Comparator | No | Randoro |
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0 |
Task Description
Right now if the fuel slot contains an Item it emits a redstone signal with the redstone comparator. Is this intended?
The most common setup I would say is that you want to know if the furnace is busy or not, while always just trying to push as much fuel into the furnace. Thus it would be much better if the redstone signal was on ONLY the upper slot, the input.
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1540 | Feature Request | New | 31.03.2016 | | Paintings | No | Randoro |
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0 |
Task Description
Right now players cant place empty paintings, and to make a painting into a non-empty one they need to click it in the air, not on a block. It’s misleading to new players, common question from new players.
Make it so placing empty painting gives default texture OR just blank texture and automatically opens up the painting GUI.
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1589 | Feature Request | New | 08.05.2016 | | Raid concept ideas etc. | No | Randoro |
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0 |
Task Description
1. A /sayworld command that works like /say but in current world only, usable from player and commandblocks.
2. Mob flag “walk to location” (or possibly just increase aggro range), to prevent mobs from standing in outer parts of a room without players going there to aggro them.
3. If enchantments work up to level 20, you said that was the cap, would be nice to add them to extended creative inventory. (important for classes like tanks to soak damage)
4. Someway to make items indestructible, but not per world or per player, some items you want the player to break after a while.
5. Worldedit through worldowner support for commandblocks, multi-commands in commandblock using semicolons;
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1653 | Feature Request | New | 13.06.2016 | 07.09.2016 | Payment warps | No | Randoro |
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0 |
Task Description
Add the ability to create a pay-to-use warp.
Could be that players can make 2 of these similar to how public warps work, with higher ranks being able to make more. Before warping to a payment warp the GUI would pop up and say something similar to “Do you wish to pay 100 Coins to warp to warpname?” Yes/No.
Make it so warpowner can set the cost, capped at something like 5k idk. Could also use this to get money out of economy take a % of cost that disappears, costs 100 coins, warpowner gets 80 coins I think this could be very useful for challenges/mazes as well as shops with nice prices to try make people shop a lot in one go.
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1714 | Bug Report | New | 08.09.2016 | | Shadow Skylands Shaders | No | red2minecraft |
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0 |
Task Description
when I was in the shadow skylands doing a region, I got a strange bug when creating the region, the sky went really bright, the region marker went black, the background of my chat went completely clear and lots of other things ended up going fairly dark. Here is a screenshot:
I did /crashme with these things and it came up with this: https://gyazo.com/e3a8b799fad8eabb234a6fb565a01752
###############################
# Minecraft has crashed ! #
###############################
You crashed by command
— BEGIN ERROR REPORT 7a0f1627 ——– Generated 08/09/16 21:38
Mod version: 7.20 Launcher: Craftland Shaders: internal_bsl Resource Packs: Default;Sphax_PureBDCraft_64x.zip;Sphax_ExtraBiomesXL_64x.zip;Sphax_Aether_64x.zip;Sphax_Craftland_64x.zip;resources;Default (minecraft.jar) OS: Windows 10 (amd64 on x64 OS) version 10.0 Java: 1.8.0_91, Oracle Corporation JVM Memory: 10923MB Texture Memory: Allocated 229.89 MBMB Tesselator buffers: 12705792 Bytes / 7798784 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.5 Custom OpenGL: GeForce GTX 970/PCIe/SSE2 version 4.5.0 NVIDIA 372.70, NVIDIA Corporation Worlds: 5 Chunks: 289/299 C: 213/4624. F: 311, O: 46, E: 4204, V: 377136 E: 18/176. B: 0, I: 158 P: 295. T: All: 176
Unexpected error java.lang.RuntimeException: You crashed by command
at fgdtgfdtgfdtgfbb.do(SourceFile:421)
at gffgbbdtgfbbfgbb.for(SourceFile:27)
at fgdttdgffgfgdtbb.if(SourceFile:252)
at fgfgdtfgdtdtfgfg.keyTyped(SourceFile:137)
at gffgbbfgbbdtdttd.handleKeyboardInput(SourceFile:416)
at gffgbbfgbbdtdttd.handleInput(SourceFile:338)
at net.minecraft.client.Minecraft.do(SourceFile:1766)
at net.minecraft.client.Minecraft.run(SourceFile:1516)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 7dcf13b4 ———-
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911 | Feature Request | New | 16.03.2015 | 18.04.2016 | Rainbowtorch | No | Soulmusician |
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0 |
Task Description
Like the interdiction torch from projectE. https://www.youtube.com/watch?v=pfXQpHgwYx4
Please check the craftland forum suggestions for rainbowtorch, I provided all you need and you cannot deny it´s very very cool. It would be supereasy to implement cause of projectE is opensource on github.
[img]http://i.imgur.com/jFFam74.png[/img]
[img]http://i.imgur.com/O4yKkhV.png[/img]
[img]http://i.imgur.com/NuhbE9j.png[/img]
[img]http://i.imgur.com/H1o8X5o.png[/img]
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987 | Feature Request | New | 19.05.2015 | | Replace the witches model in the next update with the G... | No | Soulmusician |
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0 |
Task Description
Replace the witches model in the next update with the GOG2 Witch please
Have the selkie and siren spawn in water please.
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1352 | Feature Request | New | 17.11.2015 | 25.11.2015 | Mountable Slimes | No | Soulmusician |
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0 |
Task Description
Pleae have Slimes or swets in different blue colors like the jump clouds mountable. Whenever you mounted a slime and jump into any direction with it, it will jump as high as the clouds would shoot you up.
Lets say have a blue, royal and orange slime or swet? Or even better make it that normal slimes can be tiered up by feeding them very valuable things.
Another slime could be the chilli slime which would burn other creatures to death if they hit you.
Another slime could be the heavy slime which could be used to jump mobs to death like you would do in Mario.
Another possibility could be a slime that produces blocks, when you feed him parts.
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2048 | Bug Report | New | 20.01.2019 | 20.01.2019 | please add a flint block, wall, stairs, slabs, bricks e... | No | Soulmusician |
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0 |
Task Description
How about a flint block.
Aswell flint, gund and gunpowder plus iron could be a recipe for grenades.
Special tnt with flint blcocks which gets gravity and falls like sand once it hits the ground it goes boom.
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2053 | Feature Request | New | 27.01.2019 | 28.01.2019 | Hidden doors (inspirational) | No | Soulmusician |
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0 |
Task Description
http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-2.jpg http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-1.jpg
Basically doors in any blockcolor.
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1042 | Bug Report | New | 08.06.2015 | 01.09.2015 | Night vision turning screen black | No | terminator473 |
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0 |
Task Description
I found out that Night vision eventually turns your screen black. I don’t know if this is only with default texture pack, but its annoying :P
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1158 | Feature Request | New | 12.07.2015 | | Rainbow panda breeding | No | terminator473 |
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0 |
Task Description
It’d be cool if you made it so you breed rainbow pandas with Strawberries, but make it so you get a panda every maybe 25% of the time
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1202 | Feature Request | New | 03.08.2015 | | Highest score of crates opened | No | terminator473 |
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0 |
Task Description
I think I’d be cool if there were a highest score for crates opened because it encourages people to open crates and not make money from them. and it’d be cool to see who’s most addicted :P
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1330 | Feature Request | New | 30.10.2015 | 03.11.2015 | Filters and hats | No | terminator473 |
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0 |
Task Description
Is it possible for you to make it so any HATS with effects go through the item filter of that hat but without an effect
so you can add a filter of lets say... Mushroom Cow hat without an effect, and if you put a Mushroom Cow with Smelly through the sorting system it’ll get pushed right to the end, but its impossible to have every single Mushroom Cow effected hat on the filter list as its not long enough to fill. it’ll make my sorting systems a lot better working if this is added.
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1350 | Feature Request | New | 15.11.2015 | | Little blocks and Quarter blocks | No | terminator473 |
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0 |
Task Description
Can you change the textures so they are different, because I have 2 in an item frame, one for little blocks and one for quarter blocks, but I have no idea which chest is for which without putting signs, this is pretty annoying and I’d love to see a new texture.
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1390 | Bug Report | New | 26.12.2015 | 27.12.2015 | Redstone | No | terminator473 |
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0 |
Task Description
I believe this is a bug, but I don’t think it will be fixed but might aswell report it.. I believe that on Vanilla Minecraft powered blocks are still able to be moved, but on craftland they can’t, why?
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1713 | Feature Request | New | 08.09.2016 | | Mining world waypoints | No | terminator473 |
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0 |
Task Description
Can you make it so when you reset the mining worlds all waypoints are removed, ty.
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1608 | Bug Report | New | 24.05.2016 | | Moa Size | No | The_Mushroomcow |
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0 |
Task Description
Moas suffocate in walls if in a 1×1 room when you leave the region and return
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1609 | Bug Report | New | 24.05.2016 | | Moa Eggs | No | The_Mushroomcow |
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0 |
Task Description
Moa eggs added to incubators via hoppers get added in stacks
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1645 | Bug Report | New | 10.06.2016 | 23.06.2016 | Chat window error | No | The_Mushroomcow |
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0 |
Task Description
It’s a bit hard to replicate, but occasionally, when the chat window is sized to be near the end of a text in chat, it makes the message disappear
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1719 | Bug Report | New | 10.09.2016 | | Particle Effects Priority | No | The_Mushroomcow |
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0 |
Task Description
Potion effects appear on Decreased. They... really shouldn’t be. They probably shouldn’t really exist at all.
Ignelum has no particles on Minimal
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1748 | Bug Report | New | 13.10.2016 | | Arrow on Still-Locked Elysian Dungeon Boss | No | The_Mushroomcow |
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0 |
Task Description
Stand in the center of the still-locked room and fire upwards to where the arrow lands on the boss activator and it spams the message
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1613 | Feature Request | New | 25.05.2016 | 12.06.2016 | Moas | No | thecreeperking01 |
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0 |
Task Description
Moa spikes on head when riding get in the way alot!! pls fix mom
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1724 | Bug Report | New | 18.09.2016 | | Night vision pots make screen black | No | thecreeperking01 |
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0 |
Task Description
When i drink night vision pots, my screen goes black. Simply that
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2090 | Bug Report | New | 16.11.2019 | | First Mate will randomly stop trading | No | thecreeperking01 |
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0 |
Task Description
The First Mate will randomly stop trading with you without stealing coins/scamming or being damaged. This tends to happen when you fill up the dollar sign bar that is supposed to unlock rare drops easier, but it just stops trading. Wasted 100ks of money due to this bug ign: Lucipo
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1430 | Bug Report | New | 06.02.2016 | | Boss Snowman Instakill | No | TheLegendJet |
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0 |
Task Description
Today I’ve fought in the Arena, with my usual invincible armor... when suddenly (I was starving to that time, still had 2 hearts tho) The Snowman started his Special Attack and I died, "Jet fell out of the World". I was jumping at that time, my Armor (if that has any importance in this are as followed: Every Armor piece is Valkyrie, no cape, ring, pendant equipped.
Helmet: Unbreaking 8, Respiration 8, Protection 9, Aqua Affinity Chestplate and Leggings Protection 8, Unbreaking 8 Boots: Unbreaking 8, Feather Falling 9, Protection 9, Depth Strider Gloves: Unbreaking 8
I have no idea why this happened, but I hope it was the one and only time it happened. Don’t think it’s easy to reproduce since that just came out of the Blue and I am not sure what else could’ve caused it.
If you figure out what caused it, please fix it.
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1674 | Feature Request | | 07.07.2016 | | Global cooldown for /advertise | No | TheLegendJet |
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0 |
Task Description
I think we all know the Spam for Shops has always been a Problem and annoying everyone who advertises. Not just for the People who advertise, but also the People who want to read what shop has been posted, but if it’s 4 at a Time, because they wanna “Rek” the Guy who posted before, is not pleasent for anyone. I’d suggest to add a 15 to 30 Seconds Global Cooldown for everyone, so the Advertisements stay apart we have less spam and everyone has time to read everything.
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988 | Feature Request | New | 20.05.2015 | | Allow Herbalism "Green Terra" Ability to work with Seed... | No | TheOddTruth |
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0 |
Task Description
Since some of the seed mutator seeds are so difficult to obtain (resource heavy), and the return on the mutator seeds are 1:1 when planting, I feel there should at least be some benefit with the use of herbalism skills on these types of crops. Especially considering the usage of these crops have the same effect as easy to obtain vanilla foods. What I suggest is the ability (chance) to obtain more seeds with the use of the “Green Terra” herbalism skill. Alternatively, perhaps adjust the crops to where they will have more than 1x seed drop to increase the 1:1 seed return by default. Either way, more types of food is a nice idea, i’d just like to see these crops be a little bit easier to obtain.
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989 | Feature Request | New | 20.05.2015 | | Reset the Monsterhunt Highscores | No | TheOddTruth |
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0 |
Task Description
With the recent nerf on bows, I think that high scores such as the Monsterhunt high score should be reset.
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1607 | Feature Request | New | 24.05.2016 | | New Bow | No | THErangeGEEK |
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0 |
Task Description
Elysian spirit bow that comes with infinity that shoots beam and has a faster draw rate then pheonix bow but a slight nerf on the damage
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2104 | Feature Request | New | 12.04.2020 | | Sort candy by rarity/amount added | No | Tjolleeeh |
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0 |
Task Description
Being able to sort candy by rarity/amount added in the “Hungry Bag o’ Treats”
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2146 | Bug Report | New | 25.07.2021 | | Relog crash | No | Tjolleeeh |
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0 |
Task Description
When using /relog as a macro it crashes the game
Crash log:
###############################
# Minecraft has crashed ! #
###############################
null
— BEGIN ERROR REPORT c2d8fefd ——– Generated 7/25/21 11:07 AM
Mod version: 9.64 Launcher: Craftland Shaders: Disable Resource Packs: Default;Faithful-64x-1.8.zip;Sphax_Aether_64x.zip;Sphax_Craftland_64x.zip;Sphax_ExtraBiomesXL_64x.zip;resources;Default (minecraft.jar) OS: Windows 10 (amd64 on x64 OS) version 10.0 Java: 1.8.0_281, Oracle Corporation JVM Memory: 3641MB Texture Memory: Allocated 236.51 MBMB Tesselator buffers: 6684672 Bytes / 3538944 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.5 Custom OpenGL: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 version 4.6.0 NVIDIA 471.41, NVIDIA Corporation
Unexpected error java.lang.NullPointerException
at net.minecraft.client.Minecraft.do(SourceFile:24828)
at net.minecraft.client.Minecraft.run(SourceFile:1552)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 78f9d6f5 ———-
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2147 | Bug Report | New | 25.07.2021 | | World map filter | No | Tjolleeeh |
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0 |
Task Description
When trying to change the filters on the world map, clicking NPCs is the only one that does anything, if you wanna toggle the other stuff it doesn’t work.
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2148 | Bug Report | New | 25.07.2021 | 30.07.2021 | FOV setting | No | Tjolleeeh |
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0 |
Task Description
The FOV setting “Dynamic Field of View from Movement” does not save upon exit. You have to toggle it everytime you log in, it defaults to Static.
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1328 | Bug Report | New | 28.10.2015 | | Item frame generates no redstone signal | No | twinklehood |
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0 |
Task Description
Should do after 1.8
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978 | Bug Report | New | 16.05.2015 | | No Serrated Strikes with Vampire Blade | No | UltimaOverkill |
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0 |
Task Description
The name says it all.
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1762 | Bug Report | New | 16.11.2016 | | Patterns on slabs disappear when using quarter blocks n... | No | VetaPhoenix79 |
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0 |
Task Description
We might very rarely see this issue, but I figured I would let everyone know that it exists. When I placed some regular stone slabs, then quarter blocks with slabs behind it, the pattern disappears from the quarter-slab that shows right above the regular slab. I tested it with a wooden slab, as well.
When I removed the regular block, the pattern reappeared. I can redo what I’m doing with quarter blocks that look like normal slabs, but unfortunately that means I need a lot more sand.
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1879 | Bug Report | New | 04.09.2017 | | Some mobs don't add to monster hunt scores | No | VetaPhoenix79 |
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0 |
Task Description
I’m not sure if this was intentional, but I’ve been noticing that Zephyrs don’t add to your score. Just now, I also noticed that Mummies in Deep Vale do not add to your monster hunt scores.
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632 | Feature Request | New | 13.09.2014 | 08.08.2015 | Spectating during Survival Games | No | woot000 |
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0 |
Task Description
People should be able to spectate during survival games.
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980 | Feature Request | New | 17.05.2015 | 16.06.2015 | Suggest ResourcePacks | No | woot000 |
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0 |
Task Description
There should be the feature for servers suggesting resource packs, so Pangaea would suggest a resource pack so it doesn’t look bland.
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1012 | Feature Request | New | 30.05.2015 | 16.06.2015 | Perfect Diamond Pickaxes, Shovels, and Hoes | No | woot000 |
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0 |
Task Description
All of those should be a craftable item with perfect diamonds. Maybe not the last one though, because who needs a perfect diamond hoe? (Maybe for some dumb achievement)
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1028 | Feature Request | New | 05.06.2015 | | 1.8 Rabbits, their drops, and Aerbunnies on your head | No | woot000 |
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0 |
Task Description
Add the 1.8 Rabbits, their drops, and what can be crafted out of them.
Also add the Aether Feature of putting Aerbunnies on your head and floating downwards.
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1046 | Bug Report | Not Implemented | 10.06.2015 | 11.06.2015 | Valkyrie's Spastic Floating Movements | No | woot000 |
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0 |
Task Description
The Valkyries floating movements (including the Valk Queen) seem a bit spastic; it looks like they keep getting rubberbanded half a block every quarter of a second.
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1063 | Feature Request | New | 14.06.2015 | | Make OP Thorns Books more useful | No | woot000 |
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0 |
Task Description
The higher level the Thorns books are, the more damage it does to your armor, but deals the same damage to mobs. It should deal more damage to mobs as it gets to higher levels of Thorns.
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1064 | Feature Request | New | 14.06.2015 | | Apply the Archery Skill to Dart Shooters and Enchanted ... | No | woot000 |
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0 |
Task Description
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1081 | Bug Report | New | 17.06.2015 | | Aether animals and Wheat | No | woot000 |
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0 |
Task Description
Aether Animals don’t follow Wheat
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1127 | Feature Request | New | 30.06.2015 | | New Water Sounds | No | woot000 |
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0 |
Task Description
Add the new water sounds when swimming/splashing in it
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1132 | Feature Request | New | 03.07.2015 | | The New Mobs need MonsterHunt scores | No | woot000 |
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0 |
Task Description
Ender Eyes should get 20 points for a kill (Level 1) and Flesh Liches should get 40 points for a kill (Level 1).
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1167 | Bug Report | New | 16.07.2015 | | BUKKIT: Bugged Doors | No | woot000 |
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0 |
Task Description
Doors on the bukkit server on the CL Client are bugged (Joyman and Darkness have seen this on the CL client, I haven’t on the MC client) http://prntscr.com/7th9ne
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1193 | Bug Report | New | 28.07.2015 | | Shop Chest's 'Warp Detector' is not good/working | No | woot000 |
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0 |
Task Description
A shop chest is only a few blocks away from a public warp and it cannot detect it. http://i.imgur.com/s79qdbY.jpg http://i.imgur.com/q87sZPS.jpg
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1205 | Feature Request | New | 06.08.2015 | | Add farther render distances | No | woot000 |
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0 |
Task Description
Farther render distances meaning 10 chunks, 12 chunks, and maybe 14+ chunks
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1214 | Bug Report | New | 09.08.2015 | | BUKKIT: Can't see IRC Messages | No | woot000 |
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0 |
Task Description
Bukkit users can’t see IRC messages (minecraft launcher)
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1222 | Feature Request | New | 14.08.2015 | | Shaders | No | woot000 |
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0 |
Task Description
Shaders have been gone for a while now, whats wrong with it? Will it be re-added back eventually?
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1323 | Feature Request | New | 18.10.2015 | 02.11.2015 | Chunk Load Distance Option | No | woot000 |
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0 |
Task Description
This should be increasable to 10, 12, or 14 max.
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1619 | Bug Report | New | 29.05.2016 | 29.05.2016 | Dark Shadow Planks can't make Wooden Aether Picks. | No | woot000 |
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0 |
Task Description
As the title describes, Dark Shadow Planks can’t make Wooden Aether pickaxes. They also make normal Surface-world sticks.
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1625 | Feature Request | New | 31.05.2016 | 03.06.2016 | Increase "Chunk load distance" capacity | No | woot000 |
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0 |
Task Description
The “Chunk load distance” option should have options higher than 6 or 8 in the CraftLand menu. (10, 12, 14, etc.)
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2133 | Bug Report | New | 26.03.2021 | | Breaking brewing stand | No | xLiselle |
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0 |
Task Description
When breaking a brewing stand it takes on a plant texture
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2134 | Bug Report | New | 19.04.2021 | | Trap door placing on quarter blocks | No | xLiselle |
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0 |
Task Description
I can place trap doors on quarter blocks, appears as a quarter of it. Does not return the trap door upon breaking.
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1986 | Bug Report | New | 02.05.2018 | | Chest skins page on the Wiki is bugged/unfinished | No | YatoOfCalamity |
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0 |
Task Description
If you are to visit the chest skins page of the wiki (https://wiki.craftland.org/wiki/Chest_Skin) , You will see that after “Burger king” all of the skins are nameless and have the exact same icon. I also noticed that the item image at the top right is also that of the skirt skin and has the skirt skin name. Not sure if this is just unfinished or it’s a bug but just notifying you of it.
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1555 | Feature Request | New | 10.04.2016 | 11.04.2016 | Mobbattles & Playerbattles | No | YellowBird |
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0 |
Task Description
What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.
Example:
Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.
Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.
I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.
Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.
Anyways have a good time.
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1557 | Feature Request | New | 10.04.2016 | | Updated Sphax Textures | No | YellowBird |
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0 |
Task Description
I updated the textures for the craftland blocks and some items for sphax.
Would nice if it could be added next update.
https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0
Thanks!
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1558 | Feature Request | New | 10.04.2016 | | Bats & glass slabs | No | YellowBird |
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0 |
Task Description
https://www.dropbox.com/s/ulbczg9szwfs76m/Fledermauwsvarianten.zip?dl=0
Nice textures for the use with bats.
I just remembered the request for glass slabs.
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1561 | Feature Request | New | 12.04.2016 | | Additional carpets on the loom from the chisel mod | No | YellowBird |
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Task Description
Please consider having the carpets from the chisel modification (github = https://github.com/TheCricket/Chisel-2) to be crafted on the new loom.
Those are really fancy and help a lot at building + there are sphax textures available for it.
Yours
YB
http://minecraft.curseforge.com/projects/chisel-3
PS: Siehs dir bitte an, die machen interessante Sachen mit Leuchteffekten auf den Blocks.
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1567 | Feature Request | New | 20.04.2016 | | Spawners can be disenchanted in the disenchanter | No | YellowBird |
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Task Description
To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.
Thanks.
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1570 | Feature Request | New | 24.04.2016 | | Easter eggs flipped on top would be incredible beehives... | No | YellowBird |
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Task Description
I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model. Have those generate in Deepvale would be nice.
Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.
Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.
In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?
A no idea, but i like the bees.
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1571 | Feature Request | New | 24.04.2016 | 01.05.2016 | Spawn Parkour with all blocks and items in display case... | No | YellowBird |
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Task Description
Ok here is the idea an i think it can be done in many ways.
Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way. For explanation the blocks can carry signs, which say what it is and what it is useful for.
That is a s-load of fun and very informative and self explanatory.
It is easy to build and would add to spawn. If someone wants to have it in a own world then go ahead but to get players there a reward would be good.
Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.
I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.
Of course you can although set up warps to the most important plattforms in case of the features explained there.
Well i am interested what you think about that.
Yours
Soul
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1579 | Feature Request | New | 29.04.2016 | 29.04.2016 | Hunger enchant or effect | No | YellowBird |
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Task Description
Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.
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1580 | Feature Request | New | 29.04.2016 | | Website TS show only active players and channels they a... | No | YellowBird |
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0 |
Task Description
Reminder Nidefawl
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1582 | Feature Request | New | 30.04.2016 | | Tameable and rideable spider mounts during daytime fall... | No | YellowBird |
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0 |
Task Description
Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?
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1585 | Feature Request | New | 01.05.2016 | | Insanity Effect (Shaders that make a increasing tunnelv... | No | YellowBird |
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0 |
Task Description
Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.
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1586 | Feature Request | New | 01.05.2016 | | Summoning chest plus upgrade (emerald / sapphire / citr... | No | YellowBird |
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Task Description
For the use in grinders.
It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.
- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder
- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts
the potions speed could increase the spawner rate for the time of their effect
the strenght potion could spawn highlevel mobs
the potion harming could spawn mobs close to death with 1-2 hitpoints
the potion essence of undeath will set back the spawners spawncounter
the potion of regeneration would add one additionl mobspawn for each spawner
- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots
- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots
- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots
This idea would make it possible to decrease the size of grinders and have easier grinder setups
The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.
Those chests would basically be a spawnersystem.
The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.
If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.
With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.
This would be a awesome way of building summoning structures that are basically.
A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.
This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.
Could be intense to have it.
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1694 | Feature Request | New | 24.07.2016 | | Infusement Table Additions with minor items | No | YellowBird |
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Task Description
What if you could use the infusement table sort of like a exchange table (somehow like in Equivalent Exchange).
Basically a converter that enables you to convert things into other things.
- Each base gem into another base gem. Like diamonds into rubys, sapphire, zircon, onyx. Can vary in quantity needed to get the exchange. - Each minor gem into another minor gem, like lapis into redstone, ambrosium, zanite, quartz. - Each metal into another metal, like iron into gold or gravitite. - Each glowstone into other ones depending on rarity. - so on
Regards
Soul
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1697 | Feature Request | New | 31.07.2016 | | Spectral Planes or Spectral Realm (Dimension with no mi... | No | YellowBird |
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0 |
Task Description
- A spectral plane is a dimension of ghosts. It´s just a world generated either as floating islands or normal overworld but instead of having material blocks all blocks are slightly see through like in the world edit mode where you can see the projection of blocks
- In this world you can fly naturally because of you become a ghost.
- To build in this world you need to bring blocks from other dimensions. Those blocks can be placed on the normal ground of the spectral world (even though the ground is note mineable. The new place blockeds will become over time spectral versions of the same block and will then no longer be mineable.
- A potion (splash) or device could be introduced to make spectral blocks into normal ones (instant with a potion or over time with a device in a certain radius).
- Any mob of craftland can just be part of this world in a spectral slighty transparent form and as you may have already figured you will be in need of special equipment to be deal with the mobs (spectral sword, spectra bow, spectral hammer, etc)
If possible give that world a red sky.
Thank you.
PS: The more you have died before in the normal world the more you get haunted in the spectral world. Ghosts and souls can travel through everything (new pathfinding)
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1375 | Feature Request | New | 11.12.2015 | | Fishing OP books | No | A_Land_Whale |
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1 |
Task Description
It used to be possible to fish op books, but after asking around and fishing for a couple hours myself with lure and luck of the sea 8, I believe it is no longer possible or is insanely rare.
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1866 | Feature Request | New | 11.08.2017 | | Player Owned Portal Support Again | No | Arbr |
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1 |
Task Description
I remember asking about this before and i believe I was told its possible but would be nice to have players be able to make their own portals to the worlds again like Obsidian portals for nether and glowstone for aether. OFC we have 2 new worlds (Shadow Skylands and Deepvale) and those could maybe be like Beam stone for Shadow Skylands and Mudbricks for Deepvale. Portals could have specific colors also to define what portal they are like Portal:5, Portal:8 etc..etc...
These portal concepts when we last talked would just be portals that dont create another portal on the other side but they will teleport the player to a random location within that world.
Last request with this is making it so its like vanilla where 4×5 is min and 24×24 is max. [Would be good for players when making portals for their town]
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1867 | Feature Request | New | 11.08.2017 | | Gameworld Radio Support | No | Arbr |
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1 |
Task Description
Ability to have gameworlds have music played through out the world. This would be the priority radio going on in the world and would disable Jukeboxes. Could be in the Game Settings for like Quake. But doing this would allow everyone to hear the same music as if it was them listening to /musicplayer
Maybe have a new perm in allowing to change music in the world.
so like “/perm Arbr add GlobalMusicEdit”
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1875 | Feature Request | New | 19.08.2017 | | All Planks being used to make Wood Objects | No | Arbr |
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1 |
Task Description
Some biomes are hard for players to play in because the tree’s do not allow them to get sticks or specific things they need to survive. I would like to suggest making it so this fixed.
Meaning all Planks [including fruit planks] could make the following (if they dont already)
-Chests -Loom - Piston - Sign - Bookshelf -Jukebox - Note Block - Wood Tools [Unless its Skyroot] - Bowls - Bed - Boats - Trap Door - Oak Door [If they do not have their own Door Design] - Crafting Table - Tripwire - Stick [Also making it so Magic Sticks can be used in replacement for Normal Sticks]
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1894 | Feature Request | New | 27.09.2017 | | Hat/Skin Icons on front of Diamond Chests | No | Beandon |
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1 |
Task Description
Simply put, I would like to be able to see the top hat icon on front of a diamond chest with hats in the first slot and whichever skin icon is used if that is in the first slot too :3
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1897 | Feature Request | New | 29.09.2017 | | Axe skins | No | Beandon |
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1 |
Task Description
Since Axes could be used as weapons, I was thinking that maybe make it possible that they could either have their own skin slot, or also be effected by the weapon skin slot.
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2107 | Feature Request | Not Implemented | 12.04.2020 | 27.08.2020 | A way to see the range of beacons | No | Beandon |
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1 |
Task Description
Yes. Requested many times.
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2119 | Feature Request | Not Implemented | 16.05.2020 | 27.08.2020 | Unique Sign that displays a player's stat | No | Beandon |
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1 |
Task Description
Can be used to flex off a stat that the player has
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2120 | Bug Report | Not Implemented | 19.05.2020 | 27.08.2020 | Fortune works on Skyroot Trees | No | Beandon |
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1 |
Task Description
Been a thing for a while, forgot to fix it.
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2142 | Feature Request | New | 21.07.2021 | | Additional 2 equipment slots for Miscellaneous items. | No | Beandon |
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1 |
Task Description
With the gradual increase of Miscellaneous equip-able items, it may be wise to consider additional slots, and redesigning the inventory interface slightly to suit these new slots. Or perhaps a different inventory tab altogether.
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2024 | Feature Request | New | 07.09.2018 | | Rewards for Contributing to the Wiki | No | BlueShadows22 |
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1 |
Task Description
Title says it all, our wiki is an outdated wasteland and as someone who used to contribute to it daily a few years ago I am slightly saddened by the fact. Why not just give out some crappy rewards for making contributions? “Abuseable” you say, but the few players we have are quite loyal and I think could easily be trusted not to abuse the system. Plus, all wikis have things set in place to deal with garbage. Deleting misinformation would count as contribution too.
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1973 | Bug Report | New | 20.02.2018 | | First Mate | No | Bubik2 |
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1 |
Task Description
So after the First Mate got updated you cant trade with him anymore he shows always 0 Coins and no Item thats after i catched him with a reuseable spawn egg also the spawn egg dont changes to spawn first mate you inv gets bugged you cant break blocks until you relog
Im not sure if its at all first mates because i got some old ones stored but dont want to risk it that i get bugged again
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1550 | Bug Report | New | 06.04.2016 | 26.06.2016 | Hopper Duct / Item Drop | No | build_to_the_top |
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1 |
Task Description
Hey,
Items that are floating over hopper ducts as shown by attached picture cannot be picked up. OR this is not a bug and just my laggy internet.
Edit 1: The items are floating around. not staying stable at one point. Looks really weird.
Edit 2: If you break the hopper ducts you will get the items floating before so it seems to be something with the ducts and not my internet.
Update: 26.06.2016
For me this still happens. I got good internet at the moment so I am pretty sure its not me causing this.
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1667 | Bug Report | New | 01.07.2016 | | Aqua Affinity and Efficiency X | No | build_to_the_top |
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1 |
Task Description
hey,
yesterday i wanted to mine some prismarine and I noticed that aqua affinity is not working for Eff X.
How come? I was under water with an eff X pick and I was mining really slow.
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1578 | Feature Request | New | 28.04.2016 | | Adding a "playlist" to the jukeboxes. | No | Cbaby1011 |
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1 |
Task Description
I was waiting for Nide to talk to him about this but I am just going to make a feature request so I don’t forget about it.
It would be awesome if a feature was added where you can select multiple songs to play. On the side of each song title there could be a checkbox of some sort and you can choose the songs you want to play and it would go in order from the first song in the list to the last. On top of this there should be a way to change the placement of a song. If a song is the most recent you added but you want it to be the first one that plays you can move it to the very top. Now I have no idea if this is possible, but I just wanted to throw out this idea because it would be a great feature and lots of players would enjoy it.
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1615 | Bug Report | New | 25.05.2016 | | Mobs not spawning while under a glass roof. | No | Cbaby1011 |
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1 |
Task Description
I’m not sure if this is a bug, but it doesn’t make sense on why it would be happening. I placed a glass roof over my natural shadow aether mob grinder and they aren’t spawning. The area isn’t region ed so there is not reason why the mobs shouldn’t spawn while under some glass.
If you want to test it out just go to /warp Shadow Aether Mob Grinder and toggle the bridges on the roof.
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1743 | Feature Request | New | 06.10.2016 | | A machine that grinds things up. | No | Cbaby1011 |
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1 |
Task Description
I had an idea for a machine that would grind things like flowers, bones, blaze rods, glow stone and really anything that gives you a powdered version of itself. It would be fueled by a Mortar and Pestle and would allow an easy way to massively get some items. This would be an advantage for someone like myself who tends to use A LOT of dye. If hoppers can be connected to this machine it would make it even better.
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1914 | Feature Request | New | 08.10.2017 | 09.10.2017 | Allowing Helmet Skins to be worn in the extra slots lik... | No | Cbaby1011 |
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1 |
Task Description
With the recent addition of being able to wear armor skins in your armor slots, it would be great if you could wear multiple helmet skins like you can with hats.
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1312 | Feature Request | New | 09.10.2015 | | Villagers (minecraft .18) | No | cca22 |
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1 |
Task Description
I wish the villagers on craftland works like in minecraft 1.8 so they farm aswell.
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1945 | Feature Request | New | 15.11.2017 | | Blazes don't drop rods when killed through water | No | Crovan |
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1 |
Task Description
In case Blazes die through water they won’t drop blaze rods. For all people looking for an automatic furnace, this turns out to be.. bullshit. Me and Tweety would appreciate to have at least the normal drop chance or lower for blaze rods if killed through water.
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1741 | Bug Report | New | 04.10.2016 | | Missing exp | No | darkwayers |
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1 |
Task Description
Whenever I log in I am missing exp, I got a empty bar for flux for level 3 and a fully empty bar from normal experience..
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1750 | Feature Request | New | 23.10.2016 | | Be able to shoot arrows through players in arena | No | darkwayers |
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1 |
Task Description
When people are using archery which is rare in the arena, please be able to shoot the boss through players cause the close combat players can get hits way easier and don’t have to pay attention of how to hit, the drawback time and the chance that the arrow can just deflect from the mob/boss.
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1767 | Approved Task | New | 03.12.2016 | | Hopperducts must have more filter slots atm it's just 3... | No | darkwayers |
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1 |
Task Description
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1772 | Bug Report | New | 30.12.2016 | | Breedable animals shouldn't interact with eachother if ... | No | darkwayers |
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1 |
Task Description
they will walk into a wall and not breed, it’s fairly annoying, sometimes it’s upto 50% loss of breeds cause they will just headbang into a wall and not breed at all
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1851 | Feature Request | New | 27.07.2017 | | Be able to change the flag about what level of mobs the... | No | darkwayers |
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1 |
Task Description
At the moment if you want to get leveled mobs you need to make a box around an area and region that and hope no-one gets through, which is the opposite a region should do. atm if I want a grinder with redstone etc I need to make about 20 different small regions to protect the grinder instead of having a region that is just letting leveled mobs spawn
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2020 | Bug Report | New | 23.08.2018 | 21.10.2018 | Achievement task thingie, the last one wont get away, a... | No | darkwayers |
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1 |
Task Description
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1842 | Feature Request | New | 15.07.2017 | | Interacting with decoration blocks | No | fin344 |
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1 |
Task Description
It were be pretty nice if u could interact whit some decoration by rightclicking with hand like:The lights going on and of,the brass trap is making smoke particels,the iron cast kettle is making smoke particels and deco sets like toilet + cistern are making sounds.
Also if this comes a region flag “Decoration Interacting” or something like that were be nice.
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1657 | Bug Report | New | 16.06.2016 | | Autofilling hotbar | No | Frostring_ |
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1 |
Task Description
There are blocks that don’t autofill, i’ve tested this with dark holystone bricks but im sure there are more blocks it doesnt work with, may do some more testing later.
Also there are some visual bugs/glitches with autofilling (when it does work). like the stack thats supposed to autofill goes invisible when you open your inventory or is locked on your cursor automatically. I dont know if that can be fixed but it would sure be nice, I lost my eff X Unb X pick that way because i had a random stack of cobblestone on my cursor when i openend my inventory which caused me toss my pick into the void in the shadow aether.
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1774 | Bug Report | New | 22.01.2017 | | Clipping through armchairs. | No | noah1359 |
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1 |
Task Description
video
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1538 | Feature Request | New | 31.03.2016 | 20.09.2018 | adding a way to get pink- tangerine- jade- or fuchsia-a... | No | paul0608 |
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1 |
Task Description
- crafting - infusing - buying (credits ; votepoints ; coins) - looting (dungeons or zephyre’s) the 4 types of aerclouds which push players or mobs
since you can only rarely get the clouds in arena you cant realy farm them and i would like to have a lot of them for grinders and maybe other stuff
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1773 | Feature Request | New | 06.01.2017 | | Custom mob spawnersCreative | No | paul0608 |
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1 |
Task Description
It would be a cool feature to be able to add dropps to monsters from custom mobspawners
it could for example dropp the items from the chest ontop or next to the spawner or maybe have slots in the spawner
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1787 | Feature Request | New | 04.03.2017 | | Item Favourite | No | paul0608 |
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1 |
Task Description
In the game Terraia you can favorite items so you dont accedently sell/quickstack or dropp them I would realy like that feature in craftland too and i dont think it is as hard to make because the Mjölnir has also such a behavior. You could use a command like /favorite slot XY or as it is in Terraia Alt-Leftclick them (not sure if that matches with an excisting shortcut
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1996 | Bug Report | New | 02.07.2018 | | Pine saplings do not grow if there is ANY snow nearby | No | Peurankello |
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1 |
Task Description
Was having some difficulties with growing pine trees, when I discovered that pine saplings only grow if there is no snow nearby. I tried creating a 20×20 ring of snow around a sapling to see how much grass they need, still nothing. Even having a single snow carpet near the sapling will result in the sapling not growing. (OpenCreative - +19, -1324, 77)
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1038 | Feature Request | New | 08.06.2015 | | Macro keybinds | No | Randoro |
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1 |
Task Description
You can’t have shift+key/ctrl+key binds in the macros, in other words holding shift or ctrl while clicking another key to issue a macro, would be very useful. (i’m running out of buttons to macro)
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1833 | Feature Request | New | 08.07.2017 | | Single Woodenchest -> Iron chest -> Diamond chest | No | Randoro |
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1 |
Task Description
Upgrading a chest by clicking it with another chest in hand. To save time moving everything or risking things despawning by breaking. It would be nice to be able to change chest type, at least in one direction into bigger ones, as a storage becomes more filled. Could be that you lose the old chest as a small punishment for the laziness of using the click method.
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982 | Feature Request | New | 17.05.2015 | 18.06.2015 | Golden Furnace = fueled by redstone | No | Soulmusician |
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1 |
Task Description
Hei Nide,
just the reminder for the goldfurnace to burn the redstone as equivalent to coal. The textures for sphax and vanilla are in the VIP + only channel on TS.
Thanks
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2060 | Feature Request | New | 10.02.2019 | | Durability Notifier (like the bukkit plugin) | No | Soulmusician |
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1 |
Task Description
https://minecraft.curseforge.com/projects/durability-notifier
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1820 | Bug Report | New | 01.07.2017 | 27.10.2017 | Cooker eats bottles | No | The_Mushroomcow |
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1 |
Task Description
When putting water in a bucket, it consumes the bottle
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1631 | Feature Request | New | 01.06.2016 | 21.06.2016 | Skyberries Balancing Suggestion | No | TheLegendJet |
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1 |
Task Description
I think the Skyberries are op as of now, since you can eat them 24/7 and just grind xp, making it too easy. How about it gives you more in the Hunger Bar, more saturation and you can only eat them while hungry? Maybe buff the xp you get a little since you actually have to run and sprint around to lose hunger in order to eat the Berries.
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1621 | Feature Request | New | 29.05.2016 | | Shadow Tree Saplings | No | woot000 |
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1 |
Task Description
The new shadow trees in the ShadowAether world should drop their own saplings instead of the original Aether saplings.
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1634 | Bug Report | New | 04.06.2016 | 21.06.2016 | Thorn Vines and Shadow Vines are unclimbable | No | woot000 |
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1 |
Task Description
Thorn Vines and Shadow Vines in the Shadow Aether are unclimbable using the grab button.
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2159 | Bug Report | New | 01.05.2022 | 01.05.2022 | Jukebox cannot properly gauge length of .ogg files | No | Xan |
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1 |
Task Description
I found that there are a number of issues where the Jukebox and music Player either prematurely terminate/loop a song, or allow it to play past its maximum length. I discovered these when using my website to host static .ogg file links for use in a base.
Some files that cause this problematic behavior are: - the_empires_finest.ogg (Actual length is 2:22, jukebox reads 2:07 yet oddly terminates the song at 1:50) - eti_ambition.ogg (Actual length is 2:32, jukebox reads as 2:18 and the gray background bar will actually go beyond the bounds of the screen when rendering. This one terminates at 2:32 as it is expected to.) - aki_composure.ogg (Actual length is 2:44, jukebox reads as 2:35, and this one terminates at 2:02) - eternal_bond.ogg (Actual length is 00:58, jukebox reads 0:34 and but play until the end, the gray bar rendering beyond the bounds of the screen here too)
I have not yet tested: - Other file formats - Other static sources (though this is unlikely to change anything) - Other means of generating the ogg files (ffmpeg is the best out there, and all other media players seem to be fine with the files)
These ogg files were generated with ffmpeg.
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1847 | Bug Report | New | 21.07.2017 | | Invisiable Item icon | No | xXLadyMagmaXx |
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1 |
Task Description
When the new Deepvale item, Toilet is in your inventory, it is invisible and we are only able to see the name of the item by hovering over the slot that it is in. It says “toilet” But does not show anything else.
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1556 | Feature Request | New | 10.04.2016 | 18.04.2016 | Auroa Borealis | No | YellowBird |
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1 |
Task Description
I found this today and it is 1.7.10 and includes the aurora for minecraft in the cold taiga and ice plain biomes.
http://mods.curse.com/mc-mods/minecraft/238891-dynamic-surroundings
Well cool isn´t it?
:)
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1926 | Feature Request | New | 20.10.2017 | | A new Cookpot recipe - "Upgraded Aether Orb" | No | Beandon |
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2 |
Task Description
I was think that another magical recipe could be added; It would consist of the Aether Orb for certain and the result would be a brew that could give you *almost* any item in the game (excluding stuff like wands, bedrock, trap blocks, dungeon doors, invis blocks, unobtainables etc.) once you ate it. It would need to be a semi-expensive recipe (similar to the sucking and pushing potions) but it would be much more fun than just being limited to gems, think of it as an upgraded Aether Orb. The chances of getting something of value would be small due to the amount of items that exist but the chance is still there.
Just an idea that I think would be pretty cool to see :)
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1665 | Bug Report | New | 26.06.2016 | | Copy and Paste Feature for Shop Chest | No | build_to_the_top |
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Task Description
It would be awesome if you could copy paste the account name and permissions of shop chests.
Coyping/Pasting both (Account Name and Permissions Name) at once would be optimal.
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1682 | Feature Request | New | 12.07.2016 | | new filter options for hopper ducts | No | CodySewell |
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Task Description
sorting systems would be easier if i could set a a filter like; Blocks: all place able items like stone cobble stone brick etc. Food: any edible items like pork chicken etc. Mob Drops: bones arrows spider eyes blaze rods etc. weapons/armour: any wearable items or anything designed to be a weapon like swords and chestplate rings leggings etc.
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1735 | Feature Request | New | 27.09.2016 | | Make bones usefull for farming again. | No | darkwayers |
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Task Description
Make it usefull to have bones/bonemeal for insta growth of plants. for wheat etc, it’s making sense it shouldn’t insta grow chillies etc but other stuff shouldn’t be bugged by the new update..
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1737 | Feature Request | New | 28.09.2016 | | Add craftbook [doors] | No | darkwayers |
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Task Description
http://wiki.sk89q.com/wiki/CraftBook/Doors
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1778 | Feature Request | New | 27.01.2017 | | New/Full MCMMO | No | darkwayers |
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Task Description
The server has a outdated and a very unbalanced version of mcmmo also currently it’s missing certain skills that have been added long ago to mcmmo http://mcmmo.wikia.com/wiki/McMMO_Wiki There used to be taming on the server aswell but got removed, I rather have a full reset of all skills and start with a new fully working new version of mcmmo than using the unbalanced, nerfed version of craftland..
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1928 | Approved Task | New | 21.10.2017 | 20.09.2018 | Add Boosted droppers | No | darkwayers |
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Task Description
It’s odd to have only boosted hoppers, while if you use droppers to get rid of the waste material by burning it, for example, it generates less lagg than ignoring the entities that aren’t being picked up.
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1785 | Feature Request | New | 26.02.2017 | | My Feature Requests | No | paul0608 |
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Task Description
Woodcutting: Ability causes lag and could be done better (like doing the whole tree and planting the sapling again)
Axes: is the same skill like swords, could maybe use a different ability (ig. Strong knockback hits)
Swords: Bleeding skill is useless and can be realy annoying at PVP
Chisel and bits: (only works with forge but you might be able to make it work without
Builders Wand: saves alot of time when building flat things (if its a lag issue you could reduce the placeable amount and maybe increese it with your rank)
New item: Trashcan or Voidpipe (alternitive to Dropper+lava which whould lag less and also easyer to do)
Weapons and armor: Balance PVP/PVE (Bow = DMG+ ; Armor=DEF- You shouldnt be able to be immortal but beginnes shouldn’t have a to hard time ; BOSS=ADD True damage)
Daily Quest / Reward System: would get you to do different stuff (ex. Mine 100 diamondore , Win one goldrush, Win one match of survivalgames, place 1000 Blocks...)
Villagers: To get emeralds you have to trade with a bigger variety of items that a premium 6 Player can carry maybe just focus on Harvest and Fish (personally i would prefer only Harvest)
Spawner Counts: eating one skyberry then clicking on the spawner twice and repeating is realy annoying to do, you should be able to use 1 skyberry to reset 500 or 1000 spawns of th e spawner directly
Servershop: It looks realy outdated and could use some additions/changes (ex. why would you sell stuff for 0)
Warppads: Rather that making passwords you should be able to just add the people you want to be able to use it
Skins: Add another row of slots where you can put in your hats rather that using the Reg.stone and goldenfether or hat slot.(so you would also keep your hats in gamesworlds)
Chests: would be nice if you could mark multiple chest with some command like /fasthoppertoggle and edit them all at once (all given permissions and hopperoption)
Autocrafter/Compacter: would craft chosen items for you if they have the material for you
Item Favourite: In the game “Terraia” you can favorite items so you dont accedently sell/ quickstack or drop them I would really like that feature on Craftland too and i don’t think it is as hard to make because the Mjölnir has also such a behavior. You could use a command like /favorite slot XY or as it is in “Terraia” Alt-leftclick them (not sure if that matches with an existing shortcut
Hopper ducts: there should be a slot in the hoppers like the filter, where you can tell it to look like a block which you put in , this would allow you to hide Hopperducts.
Custom mob Spawners: It would be cool to be able to add drops to monsters from custom Mobspawners it could for example drop the items from the chest on top of or next to the spawner or have slots in the spawner
“Search”-function for you warps
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619 | Feature Request | New | 08.09.2014 | 04.07.2015 | Make Dart/Poison/Enchanted Shooters enchantable and be ... | No | woot000 |
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Task Description
Summary sums it up.
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1573 | Feature Request | New | 26.04.2016 | 29.04.2016 | Emerald Sword (+10-20% XP - durability 777) | No | YellowBird |
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Task Description
Maybe you want it. Textures are there for vanilla and sphax: http://i.imgur.com/unpNqeW.png http://i.imgur.com/2KzhW2R.png
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1880 | Feature Request | New | 05.09.2017 | | A person who's not added to the region as member/owner ... | No | darkwayers |
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Task Description
in the region where they are in, it’s quite annoying if you allowed someone to tp and the person is going to kill your animals.. trade with villagers and so forth
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