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1345 | Bug Report | New | 12.11.2015 | | Xp for roots | No | build_to_the_top |
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Task Description
hey, if you harvest an autumn shrub, or any other plant you can get roots through the herbalism skill you get experience when the plant drops an extra root.
If you harvest a shrub or a root naturally they dont give xp for herbalism.
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2147 | Bug Report | New | 25.07.2021 | | World map filter | No | Tjolleeeh |
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0 |
Task Description
When trying to change the filters on the world map, clicking NPCs is the only one that does anything, if you wanna toggle the other stuff it doesn’t work.
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1803 | Bug Report | New | 10.05.2017 | | World Edit | No | Bubik2 |
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Task Description
I wanted to set blocks and got this error http://prntscr.com/f6bzlu
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1343 | Feature Request | New | 12.11.2015 | | Wood growing | No | build_to_the_top |
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0 |
Task Description
hey, may it be possible to add that you can place all different wood sorts 2*2? the same way you need to grow dark oak wood.
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1506 | Bug Report | New | 12.03.2016 | | wither plus strength potion bug | No | CodySewell |
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Task Description
so according to geostelar1 if you use strength pot and then hit the wither you gain triple or 10 times the dmg and get fast exp on unarmed
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1449 | Bug Report | New | 21.02.2016 | 24.02.2016 | White noise bug. | No | ChanceIsChance |
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Task Description
While having Craftland in focus, I hear a soft white noise. You can only really notice it when not listening to music, etc, but, it gets annoying during quiet moments in Teamspeak and such.
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2115 | Bug Report | Not Implemented | 16.05.2020 | | When wearing a glinted item, held blocks and shields re... | No | Beandon |
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0 |
Task Description
Also that.
Can be seen with a grass block, the top of the grass block becomes grey also.
Can be seen with shields and all blocks held, as they get darker.
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1954 | Bug Report | New | 09.12.2017 | | Weird Slider Glitch | No | Angouleme01 |
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Task Description
Watch from 3:30 if you want to see the glitch I just went through that Slider while it was charging at me without receiving damage, is that normal?
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792 | Feature Request | New | 09.11.2014 | | Wearing 2 unusual hats should give both effects | No | Gzer |
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0 |
Task Description
Wearing 2 unusual hats should give both effects at the same time
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1911 | Bug Report | New | 08.10.2017 | 09.10.2017 | Vote Detection | No | Beandon |
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Task Description
Perfectly fine when detecting my vote, I recieve all the points I should get, but it leaves the vote button flashing. Sites 5 and 6, for me at least, do not go down as voted and the button continues to flash.
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1312 | Feature Request | New | 09.10.2015 | | Villagers (minecraft .18) | No | cca22 |
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1 |
Task Description
I wish the villagers on craftland works like in minecraft 1.8 so they farm aswell.
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2168 | Bug Report | New | 20.10.2024 | | Villager Trading Region Flag Bug(?) | No | TheLegendJet |
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Task Description
Region Setting: Villager Trading
On Default and Everyone (Allow): Outsiders can trade with Villagers (Intended mechanic) On Members (Deny): It deactivates the ability to trade entirely inside the given Region, as the Owner and for all Members
I am guessing that the Region Flag Permissions on “Members(Deny)” is bugged, as it should let Owners and Members still trade.
If you could please look at that and possibly fix would be amazing, thanks in advance!
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1094 | Bug Report | New | 19.06.2015 | 01.07.2015 | Villager Trading Bug | No | Arbr |
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Task Description
http://i.gyazo.com/db329c8e10151f55d12b0c86cd6ca06c.png
Seems some fish when trading a villager dont work. ID Values show to be the same and everything seems good for the trade to happen but it does not happen. It apparently is not only Angler fish that does this too btw.
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2081 | Bug Report | New | 26.09.2019 | | vanishing of levitated blocks | No | M_E_Lagius |
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Task Description
levitating blocks with gravitite tools through half slabs causes them to vanish
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1046 | Bug Report | Not Implemented | 10.06.2015 | 11.06.2015 | Valkyrie's Spastic Floating Movements | No | woot000 |
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Task Description
The Valkyries floating movements (including the Valk Queen) seem a bit spastic; it looks like they keep getting rubberbanded half a block every quarter of a second.
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1916 | Feature Request | New | 09.10.2017 | | Valk heads in valk dungeon | No | 2hairman2 |
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Task Description
Valk heads (hat) for loot in valk dungeon pls.
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2158 | Bug Report | New | 12.01.2022 | | valk armor passive reach | No | M_E_Lagius |
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Task Description
valkyrie passive reach does not apply when attacking mobs, works fine otherwise
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1557 | Feature Request | New | 10.04.2016 | | Updated Sphax Textures | No | YellowBird |
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Task Description
I updated the textures for the craftland blocks and some items for sphax.
Would nice if it could be added next update.
https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0
Thanks!
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1017 | Feature Request | New | 31.05.2015 | | Unlimited chests for creative | No | jaylee8111 |
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Task Description
Please add Unlimited chests where you can add a certain amount of items into a chest and it will fill whatever its connected to with hoppers and won’t run out, if you want you can set as many it will give at a time.
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1696 | Bug Report | New | 26.07.2016 | | unknown crash when loading map | No | camyoshi |
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Task Description
Occasionally when you load the map in-game (not the item), I don’t know why, but it crashes with this message:
“Internal exception: java.io.IOException: dttddtgfgfgfgffg Cannot read packet with id: 70”
This happened when zooming out of the map for the Aether in-game.
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2119 | Feature Request | Not Implemented | 16.05.2020 | 27.08.2020 | Unique Sign that displays a player's stat | No | Beandon |
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1 |
Task Description
Can be used to flex off a stat that the player has
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1840 | Bug Report | New | 14.07.2017 | | unable to sort inventory | No | CodySewell |
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Task Description
when I login i get InvTweaks: XML document structures must start and end within the same entity. and when I press R I get InvTweaks: [ERROR] [2] Failed to sort inventory: -1 if i try and sort a chest i get the same error but [3] instead of [2]
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1386 | Bug Report | New | 23.12.2015 | | Two Bugs | No | jaylee8111 |
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Task Description
1. Cody says Fall damage with a high amount of armor causes the player to not take fall damage.
2. high level skeletons knock you far away but you end up teleporting back to that location you were before, High level skeletons are supposed to knock you far.
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2134 | Bug Report | New | 19.04.2021 | | Trap door placing on quarter blocks | No | xLiselle |
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Task Description
I can place trap doors on quarter blocks, appears as a quarter of it. Does not return the trap door upon breaking.
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1316 | Feature Request | New | 12.10.2015 | 20.10.2015 | Tough Rocks | No | camyoshi |
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Task Description
What is tough rock? It is like stone, but is darker and a lot harder. It is found in the mining world, in any biome except aether or nether. It is pretty common, and is three times as hard as normal stone. Also, there is tough netherrack and tough holystone. They work the same way, just tough holystone is 5 times harder than normal holystone and is found in the aether biome. Tough netherrack is 6 times harder than normal netherrack and is in the nether biome. I also made textures for the three blocks:
Tough Rock: http://i.imgur.com/gAxMyJD.png Tough Netherrack: http://i.imgur.com/YFBDTvx.png Tough Holystone: http://i.imgur.com/94DRKTP.png
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1518 | Bug Report | New | 20.03.2016 | | Tombstone Glitch | No | jetoler |
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Task Description
So earlier I was playing craftland and I died. My tombstone was inside a piston and once i opened it i never got my stuff back.
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1634 | Bug Report | New | 04.06.2016 | 21.06.2016 | Thorn Vines and Shadow Vines are unclimbable | No | woot000 |
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1 |
Task Description
Thorn Vines and Shadow Vines in the Shadow Aether are unclimbable using the grab button.
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1132 | Feature Request | New | 03.07.2015 | | The New Mobs need MonsterHunt scores | No | woot000 |
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Task Description
Ender Eyes should get 20 points for a kill (Level 1) and Flesh Liches should get 40 points for a kill (Level 1).
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1804 | Bug Report | New | 14.05.2017 | | the last block broken with shears doesn't drop | No | camyoshi |
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Task Description
I was collecting vines and the last one didn’t drop when the shears broke
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1582 | Feature Request | New | 30.04.2016 | | Tameable and rideable spider mounts during daytime fall... | No | YellowBird |
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Task Description
Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?
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2128 | Bug Report | New | 24.12.2020 | | Switching to desktop and back causes issues with the me... | No | Jonni |
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0 |
Task Description
When you switch to desktop while being in-game and then back by using Windows key + D the menu glitches out and you can’t get out of it, it keeps coming back, you can fix the issue by going out of the game and back, even just pressing the Windows key and immediately going back by clicking on the client.
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1560 | Bug Report | New | 11.04.2016 | 18.04.2016 | Survial Games Bug | No | Bubik2 |
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Task Description
The Ice Ring in Survival Games don’t work ty for reading
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370 | Bug Report | New | 01.11.2013 | 23.05.2015 | Super-Breaker | No | nickmcski |
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0 |
Task Description
When super-breaker is activated, the blocks you break don’t count towards your block-break stats.
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1994 | Bug Report | New | 06.06.2018 | | Super Breaker on Zircon Ore drops materials + an extra ... | No | Beandon |
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0 |
Task Description
When using Super Breaker on Zircon Ore, it drops the materials + a zircon ore instead of just dropping extra materials.
And no my pickaxe didn’t have silk touch.
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1586 | Feature Request | New | 01.05.2016 | | Summoning chest plus upgrade (emerald / sapphire / citr... | No | YellowBird |
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0 |
Task Description
For the use in grinders.
It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.
- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder
- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts
the potions speed could increase the spawner rate for the time of their effect
the strenght potion could spawn highlevel mobs
the potion harming could spawn mobs close to death with 1-2 hitpoints
the potion essence of undeath will set back the spawners spawncounter
the potion of regeneration would add one additionl mobspawn for each spawner
- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots
- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots
- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots
This idea would make it possible to decrease the size of grinders and have easier grinder setups
The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.
Those chests would basically be a spawnersystem.
The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.
If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.
With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.
This would be a awesome way of building summoning structures that are basically.
A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.
This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.
Could be intense to have it.
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980 | Feature Request | New | 17.05.2015 | 16.06.2015 | Suggest ResourcePacks | No | woot000 |
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0 |
Task Description
There should be the feature for servers suggesting resource packs, so Pangaea would suggest a resource pack so it doesn’t look bland.
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1732 | Bug Report | Not Implemented | 25.09.2016 | | Stained Clay not generating in Mesa in Mining | No | nidefawl |
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0 |
Task Description
Stained Clay not generating in Mesa in Mining Only orange
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1989 | Bug Report | New | 24.05.2018 | | Spider Jockeys from Spider Spawners give Monster Hunt P... | No | Beandon |
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0 |
Task Description
Spider Jockeys have a low chance of spawning from a Spider Spawner. Mobs spawned from spawners should not give points but since the Jockey part is done seperately, the skeleton is still worth Monster Hunt Points.
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1309 | Bug Report | New | 08.10.2015 | | Sphax x64 texture pack contains 128 pixel textures | No | nidefawl |
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0 |
Task Description
Some of the textures in the spax pack are 128 pixels wide, causing upsampling of all other textures.
One example: Sphax_PureBDCraft_64x.zip\assets\minecraft\textures\blocks\quartz_block_top.png
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1697 | Feature Request | New | 31.07.2016 | | Spectral Planes or Spectral Realm (Dimension with no mi... | No | YellowBird |
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0 |
Task Description
- A spectral plane is a dimension of ghosts. It´s just a world generated either as floating islands or normal overworld but instead of having material blocks all blocks are slightly see through like in the world edit mode where you can see the projection of blocks
- In this world you can fly naturally because of you become a ghost.
- To build in this world you need to bring blocks from other dimensions. Those blocks can be placed on the normal ground of the spectral world (even though the ground is note mineable. The new place blockeds will become over time spectral versions of the same block and will then no longer be mineable.
- A potion (splash) or device could be introduced to make spectral blocks into normal ones (instant with a potion or over time with a device in a certain radius).
- Any mob of craftland can just be part of this world in a spectral slighty transparent form and as you may have already figured you will be in need of special equipment to be deal with the mobs (spectral sword, spectra bow, spectral hammer, etc)
If possible give that world a red sky.
Thank you.
PS: The more you have died before in the normal world the more you get haunted in the spectral world. Ghosts and souls can travel through everything (new pathfinding)
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1605 | Feature Request | New | 23.05.2016 | | Spectral Axes are Weaker than Perf Dia Axes (Needs buff... | No | Jay |
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0 |
Task Description
A sharpness 5 and smite 5 Spectral Axe does less Damage than a Perfect Diamond Smite 9 and Sharpness 9 Axe, is it meant to be like this so players who don’t have these high enchants can do spectral axes instead. If spectral axes are supposed to deal more damage i’d suggest Increasing it’s base damage up a notch Since you got that enchantment level cap to prevent OP Spectral Pickaxes being abused.
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632 | Feature Request | New | 13.09.2014 | 08.08.2015 | Spectating during Survival Games | No | woot000 |
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0 |
Task Description
People should be able to spectate during survival games.
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1567 | Feature Request | New | 20.04.2016 | | Spawners can be disenchanted in the disenchanter | No | YellowBird |
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0 |
Task Description
To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.
Thanks.
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1434 | Feature Request | New | 14.02.2016 | 19.02.2016 | Spawner Egg | No | camyoshi |
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0 |
Task Description
This would be an item dropped by arenas bosses, slightly more common than a reusable spawn egg. What does it do? Like a normal egg, it can be thrown. When it is thrown, it must hit a level 10+ mob (This would make it less op than it being able to hit any mob). If it hits a normal mob (level 1-9), the egg will loose durability. If the egg hits the ground, nothing happens. This egg can be hit incorrectly 10 times, then it will pop. If the egg does hit a level 10+ mob, there is a 2.5% chance for the egg to convert to the spawner of that mob (it will be taken down to level 1). The other 97.5% would be that the egg will not loose durabillity and will be put back on the ground. This would make it possible to get ender eye spawners, witch spawners, and flesh lich spawners. There may be a few negatives, like making it possible to get a villager spawner. I also added a texture. This item may be a little bit too op :P
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1571 | Feature Request | New | 24.04.2016 | 01.05.2016 | Spawn Parkour with all blocks and items in display case... | No | YellowBird |
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0 |
Task Description
Ok here is the idea an i think it can be done in many ways.
Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way. For explanation the blocks can carry signs, which say what it is and what it is useful for.
That is a s-load of fun and very informative and self explanatory.
It is easy to build and would add to spawn. If someone wants to have it in a own world then go ahead but to get players there a reward would be good.
Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.
I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.
Of course you can although set up warps to the most important plattforms in case of the features explained there.
Well i am interested what you think about that.
Yours
Soul
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1976 | Bug Report | New | 11.03.2018 | 24.04.2018 | Source of the Sign Bug (the one that Mizsi has) | No | Beandon |
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0 |
Task Description
Seems to be that the source of this bug is NOT a large amount of entities nearby. It’s the nearby activity of blockstate changes. For example; within my grinder I turned off my bridges, the signs no longer had an issue. Turned them back on.. The bug came back.
For those who don’t know the bug; Editing a sign causes the data of the sign to be lost whilst editing every few seconds (which turns out to be the regular intervals that the bridge switches on/off), leaving the player with only a few seconds to try and change the sign information. If the user tries to edit the sign for too long, they crash.
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1378 | Bug Report | New | 13.12.2015 | 27.12.2015 | Sound crashing | No | build_to_the_top |
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0 |
Task Description
hey, i dont know if this is a pc issue of me but sometimes after some time playing all my sounds in game are broken. if a restart the game it works again. a relog does not the fix it.
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1936 | Bug Report | New | 01.11.2017 | 22.11.2018 | Sound | No | paul0608 |
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0 |
Task Description
I’d like an option called “mute sound in background”
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2104 | Feature Request | New | 12.04.2020 | | Sort candy by rarity/amount added | No | Tjolleeeh |
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0 |
Task Description
Being able to sort candy by rarity/amount added in the “Hungry Bag o’ Treats”
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1879 | Bug Report | New | 04.09.2017 | | Some mobs don't add to monster hunt scores | No | VetaPhoenix79 |
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0 |
Task Description
I’m not sure if this was intentional, but I’ve been noticing that Zephyrs don’t add to your score. Just now, I also noticed that Mummies in Deep Vale do not add to your monster hunt scores.
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2136 | Bug Report | New | 14.07.2021 | 14.07.2021 | snow melt | No | oddworld111 |
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0 |
Task Description
snow melt on crafdtland on vanila it dont suppose 2 melt it need to be as a solid block
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1933 | Bug Report | New | 24.10.2017 | | Slimes get always stuck in blue aerclouds | No | darkwayers |
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0 |
Task Description
Some mobs get stuck on the outlines of the block, especially the slimes since they are usually multiblock mobs. players can also get stuck in between 2 or more edges of blue aercloud blocks
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1833 | Feature Request | New | 08.07.2017 | | Single Woodenchest -> Iron chest -> Diamond chest | No | Randoro |
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1 |
Task Description
Upgrading a chest by clicking it with another chest in hand. To save time moving everything or risking things despawning by breaking. It would be nice to be able to change chest type, at least in one direction into bigger ones, as a storage becomes more filled. Could be that you lose the old chest as a small punishment for the laziness of using the click method.
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2166 | Bug Report | New | 20.03.2024 | | signs go poof | No | M_E_Lagius |
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0 |
Task Description
if signs are not broken directly, they go poof quite litearlly
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1950 | Bug Report | New | 19.11.2017 | | Sign gone, bridge stays activated however | No | Crovan |
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0 |
Task Description
It’s pretty easy to set up a bridge and a good way not to waste so much resources but instead signs. However, if you break the block the sign stands on, the bridge won’t dissapear. Like this it’s theoretically possible to “build” huge platforms in nearly no time, using 2 signs and a few resources. Pretty unbalanced? just make sure Hamster won’t find out, he might use it for his platform otherwise :3
*Not that I do not appreciate this bug, but it still is a bug :P
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1562 | Feature Request | New | 16.04.2016 | 17.04.2016 | shows craftland staff ranks on bukkit | No | CodySewell |
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0 |
Task Description
so when we tell a player to join the modded server and send them a download link i’m sure a lot of players think we are sending viruses they have no way that ik of that shows we are staff or not id like on the bukkit to have like a [helper] [mod] [admin] next to the names of staff so people on bukkit know who is trustworthy
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1088 | Feature Request | New | 17.06.2015 | | Show Players own Dmg in a Green Color | No | jaylee8111 |
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0 |
Task Description
It is so hard to wonder sometimes the dmg you are doing when there is 10 other players attacking the boss since everyones damage including your is the same shade of Red and healing is Yellow, I think The player Own dmg show show up Green to stand out :)
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1193 | Bug Report | New | 28.07.2015 | | Shop Chest's 'Warp Detector' is not good/working | No | woot000 |
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0 |
Task Description
A shop chest is only a few blocks away from a public warp and it cannot detect it. http://i.imgur.com/s79qdbY.jpg http://i.imgur.com/q87sZPS.jpg
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2114 | Bug Report | Not Implemented | 16.05.2020 | | Shields render with a tint when the player is wearing a... | No | Beandon |
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0 |
Task Description
That.
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1714 | Bug Report | New | 08.09.2016 | | Shadow Skylands Shaders | No | red2minecraft |
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0 |
Task Description
when I was in the shadow skylands doing a region, I got a strange bug when creating the region, the sky went really bright, the region marker went black, the background of my chat went completely clear and lots of other things ended up going fairly dark. Here is a screenshot:
I did /crashme with these things and it came up with this: https://gyazo.com/e3a8b799fad8eabb234a6fb565a01752
###############################
# Minecraft has crashed ! #
###############################
You crashed by command
— BEGIN ERROR REPORT 7a0f1627 ——– Generated 08/09/16 21:38
Mod version: 7.20 Launcher: Craftland Shaders: internal_bsl Resource Packs: Default;Sphax_PureBDCraft_64x.zip;Sphax_ExtraBiomesXL_64x.zip;Sphax_Aether_64x.zip;Sphax_Craftland_64x.zip;resources;Default (minecraft.jar) OS: Windows 10 (amd64 on x64 OS) version 10.0 Java: 1.8.0_91, Oracle Corporation JVM Memory: 10923MB Texture Memory: Allocated 229.89 MBMB Tesselator buffers: 12705792 Bytes / 7798784 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.5 Custom OpenGL: GeForce GTX 970/PCIe/SSE2 version 4.5.0 NVIDIA 372.70, NVIDIA Corporation Worlds: 5 Chunks: 289/299 C: 213/4624. F: 311, O: 46, E: 4204, V: 377136 E: 18/176. B: 0, I: 158 P: 295. T: All: 176
Unexpected error java.lang.RuntimeException: You crashed by command
at fgdtgfdtgfdtgfbb.do(SourceFile:421)
at gffgbbdtgfbbfgbb.for(SourceFile:27)
at fgdttdgffgfgdtbb.if(SourceFile:252)
at fgfgdtfgdtdtfgfg.keyTyped(SourceFile:137)
at gffgbbfgbbdtdttd.handleKeyboardInput(SourceFile:416)
at gffgbbfgbbdtdttd.handleInput(SourceFile:338)
at net.minecraft.client.Minecraft.do(SourceFile:1766)
at net.minecraft.client.Minecraft.run(SourceFile:1516)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 7dcf13b4 ———-
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1638 | Bug Report | New | 05.06.2016 | | Shadow bunnies despawning when name taged | No | EthanLeviFord |
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0 |
Task Description
My shadow Bunny despawned when he was named taged
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1768 | Bug Report | New | 09.12.2016 | | Shaders Bug in Shadow Aether. | No | Cbaby1011 |
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0 |
Task Description
I turned on shaders while I had a night vision potion on and had to warp to the shadow aether to see something, then I noticed that it was extremely bright and buggy. If it yo
https://gyazo.com/6eaab0f3d940f99e26c9ad84f621a75d https://gyazo.com/370b22813fac06c597e4131fff65798d
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1222 | Feature Request | New | 14.08.2015 | | Shaders | No | woot000 |
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Task Description
Shaders have been gone for a while now, whats wrong with it? Will it be re-added back eventually?
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1703 | Feature Request | New | 14.08.2016 | 17.08.2016 | setting an npc's skin | No | CodySewell |
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Task Description
so when editing a npc one of the options is skins and it wants a value for the skin it would be nice if i was able to use a players full name for setting a skin
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1053 | Feature Request | New | 12.06.2015 | | Set the Number of items on Dispencers/droppers to Give | No | jaylee8111 |
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Task Description
Would be handy to set a Number of items a dropper/dispencer to toss out so that if you got a system to give you items really quick so you don’t want to waste much time on missing your boss fight you could set your food dispencer to 25 to give a stack of 25 Meat at a time.
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1008 | Feature Request | New | 28.05.2015 | | Sedimentary/Metamorphic Rocks and more | No | camyoshi |
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Task Description
What if sedimentary or metamorphic rocks got added? They would look kind of like igneous rock but don’t drop lava. The sedimentary rock looks like this: http://i.imgur.com/slZUCvE.png and the metamorphic rock looks like this: http://i.imgur.com/JcmX7Cf.png . There could also be magma rock which drops lava and even when touched, you catch on fire! Maybe the magma rock could drop magma, a new hot fluid. Magma rock looks like this: http://i.imgur.com/kgnRr3I.png . Magma looks like this while still: http://i.imgur.com/ZiKBp7Z.png and this while moving: http://i.imgur.com/x15jOMm.png . Plus, magma also hurts you a lot more than lava (4 hearts every half second without armor) and cannot be picked up with a bucket, but can be absorbed by a lava sponge.
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1333 | Bug Report | New | 03.11.2015 | | same warp being advertised in less than 15 minutes | No | Joyman533 |
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Task Description
/advertise allows multiple people to advertise the same warp, before the cooldown has expired. In my opinion, the warp should have a cooldown as well, and the warp should only be able to be advertise if its cooldown expired and the cooldown of the player who is trying to advertise expired as well.
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970 | Feature Request | New | 10.05.2015 | | RGB sheeps | No | cca22 |
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Task Description
I think every body wants RGB sheeps or maybe wool like sheeps have if named jeb_
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849 | Feature Request | New | 18.12.2014 | 23.05.2015 | RGB Carpets | No | camyoshi |
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Task Description
The RGB carpet is a block that looks like RGB wool, but it is a carpet. You can either buy it from the shop for one credit (Purchase gives you 32 RGB carpets), or you could craft it with 3 RGB wool of the same color. This would be cool for any color of carpet. It would be very decorative.
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2024 | Feature Request | New | 07.09.2018 | | Rewards for Contributing to the Wiki | No | BlueShadows22 |
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Task Description
Title says it all, our wiki is an outdated wasteland and as someone who used to contribute to it daily a few years ago I am slightly saddened by the fact. Why not just give out some crappy rewards for making contributions? “Abuseable” you say, but the few players we have are quite loyal and I think could easily be trusted not to abuse the system. Plus, all wikis have things set in place to deal with garbage. Deleting misinformation would count as contribution too.
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1704 | Bug Report | New | 16.08.2016 | 21.08.2016 | Respiration | No | camyoshi |
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Task Description
I put respiration 8 on my helmet and it seemed to have the same effect as respiration 3.
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2169 | Feature Request | New | 03.11.2024 | | Resizeable minimap | No | Tjolleeeh |
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Task Description
I forgot if this was suggested previously, but a reziseable minimap would be nice (if possible?). It is currently pretty small on bigger monitors
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987 | Feature Request | New | 19.05.2015 | | Replace the witches model in the next update with the G... | No | Soulmusician |
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Task Description
Replace the witches model in the next update with the GOG2 Witch please
Have the selkie and siren spawn in water please.
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1155 | Bug Report | New | 10.07.2015 | | Repairing hoes gives no EXP in Repairs. | No | jaylee8111 |
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Task Description
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2146 | Bug Report | New | 25.07.2021 | | Relog crash | No | Tjolleeeh |
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Task Description
When using /relog as a macro it crashes the game
Crash log:
###############################
# Minecraft has crashed ! #
###############################
null
— BEGIN ERROR REPORT c2d8fefd ——– Generated 7/25/21 11:07 AM
Mod version: 9.64 Launcher: Craftland Shaders: Disable Resource Packs: Default;Faithful-64x-1.8.zip;Sphax_Aether_64x.zip;Sphax_Craftland_64x.zip;Sphax_ExtraBiomesXL_64x.zip;resources;Default (minecraft.jar) OS: Windows 10 (amd64 on x64 OS) version 10.0 Java: 1.8.0_281, Oracle Corporation JVM Memory: 3641MB Texture Memory: Allocated 236.51 MBMB Tesselator buffers: 6684672 Bytes / 3538944 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.5 Custom OpenGL: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 version 4.6.0 NVIDIA 471.41, NVIDIA Corporation
Unexpected error java.lang.NullPointerException
at net.minecraft.client.Minecraft.do(SourceFile:24828)
at net.minecraft.client.Minecraft.run(SourceFile:1552)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 78f9d6f5 ———-
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1765 | Bug Report | New | 30.11.2016 | | Regions are bugging at my mc | No | Bubik2 |
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Task Description
I was in a region and thought the region was deleted/edited but my mc just dont showed the region anymore pls fix
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1980 | Bug Report | New | 11.04.2018 | | Region Flag - "Send leave notify msg" - Does not work w... | No | Beandon |
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Task Description
When teleporting (into a different world) out of a region with “Send leave notify msg” enabled, the owners of the region do not get notified of this action. However, when walking/jumpto’ing/enderpearling out of the region (basically anything within the same world), the message is sent as intended.
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1482 | Bug Report | New | 08.03.2016 | 08.03.2016 | Redstone can sometimes stop working when the chunk is u... | No | jetoler |
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Task Description
no task description |
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1390 | Bug Report | New | 26.12.2015 | 27.12.2015 | Redstone | No | terminator473 |
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Task Description
I believe this is a bug, but I don’t think it will be fixed but might aswell report it.. I believe that on Vanilla Minecraft powered blocks are still able to be moved, but on craftland they can’t, why?
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1814 | Feature Request | New | 26.06.2017 | 01.07.2017 | Ravens to be Tamable | No | Arbr |
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Task Description
Ravens despawn pretty quickly and that could be reason little to no people see them. So maybe make them not despawn so fast.
But also maybe make them tamable with a specific seed like corn seeds or something. Maybe have them able to follow you around too if they are tamed. :D Just an idea.
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911 | Feature Request | New | 16.03.2015 | 18.04.2016 | Rainbowtorch | No | Soulmusician |
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Task Description
Like the interdiction torch from projectE. https://www.youtube.com/watch?v=pfXQpHgwYx4
Please check the craftland forum suggestions for rainbowtorch, I provided all you need and you cannot deny it´s very very cool. It would be supereasy to implement cause of projectE is opensource on github.
[img]http://i.imgur.com/jFFam74.png[/img]
[img]http://i.imgur.com/O4yKkhV.png[/img]
[img]http://i.imgur.com/NuhbE9j.png[/img]
[img]http://i.imgur.com/H1o8X5o.png[/img]
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1733 | Bug Report | Not Implemented | 26.09.2016 | | Rainbow pandas on sphax not showing rainbow texture | No | nidefawl |
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Task Description
Rainbow pandas on sphax not showing rainbow texture
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1158 | Feature Request | New | 12.07.2015 | | Rainbow panda breeding | No | terminator473 |
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Task Description
It’d be cool if you made it so you breed rainbow pandas with Strawberries, but make it so you get a panda every maybe 25% of the time
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1589 | Feature Request | New | 08.05.2016 | | Raid concept ideas etc. | No | Randoro |
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Task Description
1. A /sayworld command that works like /say but in current world only, usable from player and commandblocks.
2. Mob flag “walk to location” (or possibly just increase aggro range), to prevent mobs from standing in outer parts of a room without players going there to aggro them.
3. If enchantments work up to level 20, you said that was the cap, would be nice to add them to extended creative inventory. (important for classes like tanks to soak damage)
4. Someway to make items indestructible, but not per world or per player, some items you want the player to break after a while.
5. Worldedit through worldowner support for commandblocks, multi-commands in commandblock using semicolons;
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2117 | Feature Request | Not Implemented | 16.05.2020 | 27.08.2020 | Quicksoil Glass Pane | No | Beandon |
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Task Description
no task description |
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1348 | Feature Request | New | 14.11.2015 | | Quakecraft | No | build_to_the_top |
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Task Description
hey,
the times moderator gave out tickets for player that won a round of quake a lot of players played. I really enjoyed being able to play a round with 20+ people and at these time we really had game after game :P
So i would like to see a system that if lets say if "X players" end a game of quake the winner will get a ticket or another price. If you like the idea im happy to think further about how to it could look.
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1018 | Bug Report | New | 31.05.2015 | 16.06.2015 | Quake Bug Game sound Mute. | No | jaylee8111 |
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Task Description
When me and Redeyed_Treefrog killed eachother at the same time 2 times it muted everyones in game sound that was in the Match of Quake 1 we had to reset our clients in order to get it back, please fix.
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1393 | Feature Request | New | 30.12.2015 | 06.01.2016 | PVP-ARENAS | No | cca22 |
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Task Description
I wish a new flag for pvp arenas where u lose the items on death. In the flag should be: - Premium lose items on death same as default - /spawn block
This flag is just for fairness! Maybe some more things should be added to this flag. I hope this flag get added I think it will help a lot with some pvp-arenas.
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1791 | Bug Report | New | 18.03.2017 | | problem with gui's and shaders | No | hamham1111 |
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Task Description
Picking up flux breaks the achevements gui, inventory, etc when you are in the shadow aether and you finish a dungeon. it fixes itself when you change dimension
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2137 | Feature Request | New | 21.07.2021 | | Portal Traveling Effect is always Purple, even in non-P... | No | Beandon |
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Task Description
Not really a bug, just a feature that hasn’t been considered yet.
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2068 | Bug Report | Not Implemented | 10.04.2019 | | Please test craftland on Java 1.6 | No | nidefawl |
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Task Description
Some ppl still have old macs with java 1.6. We either have to block them or get craftland to work on 1.6 again.
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2048 | Bug Report | New | 20.01.2019 | 20.01.2019 | please add a flint block, wall, stairs, slabs, bricks e... | No | Soulmusician |
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Task Description
How about a flint block.
Aswell flint, gund and gunpowder plus iron could be a recipe for grenades.
Special tnt with flint blcocks which gets gravity and falls like sand once it hits the ground it goes boom.
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1866 | Feature Request | New | 11.08.2017 | | Player Owned Portal Support Again | No | Arbr |
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1 |
Task Description
I remember asking about this before and i believe I was told its possible but would be nice to have players be able to make their own portals to the worlds again like Obsidian portals for nether and glowstone for aether. OFC we have 2 new worlds (Shadow Skylands and Deepvale) and those could maybe be like Beam stone for Shadow Skylands and Mudbricks for Deepvale. Portals could have specific colors also to define what portal they are like Portal:5, Portal:8 etc..etc...
These portal concepts when we last talked would just be portals that dont create another portal on the other side but they will teleport the player to a random location within that world.
Last request with this is making it so its like vanilla where 4×5 is min and 24×24 is max. [Would be good for players when making portals for their town]
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1356 | Feature Request | New | 24.11.2015 | 24.11.2015 | Player Head | No | camyoshi |
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Task Description
A player head is a head that has a choice of skin. You can get this head in the voteshop for 50 credits (could be different). This head could also be in replacement of the Steve head, because it has a default skin of Steve. To change the skin, you could maybe place it and click "F", or maybe right click it in mid-air while holding it. Then, a GUI opens. The GUI is similar to the empty painting’s GUI, but instead, it takes skin files. The default files could be yourself, Steve, and Alex. The use of this is not large, but it still might be cool for things like armor stands.
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1284 | Feature Request | New | 20.09.2015 | | Placing signs on littleblocks/quarterblocks | No | Randoro |
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Task Description
Please make it so shiftclicking a littleblock/quarterblock with a sign places a normal sign on the side of the littleblock/quarterblock. Same thing with torches and other blocks that sit on side of other blocks. When building walls with little/quarter blocks it would be really useful to be able to have signs, torches and item frames on these walls.
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948 | Feature Request | New | 12.04.2015 | 17.04.2015 | Place Paintings at Right angles | No | Joyman533 |
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Task Description
So for example if we have a corner of a room. It would be nice to be able to put paintings at right angles to each other. We can already put two paintings in a 1 block wide space opposite to each other, so it would make sense to be able to put them at right angles as well.
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1996 | Bug Report | New | 02.07.2018 | | Pine saplings do not grow if there is ANY snow nearby | No | Peurankello |
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1 |
Task Description
Was having some difficulties with growing pine trees, when I discovered that pine saplings only grow if there is no snow nearby. I tried creating a 20×20 ring of snow around a sapling to see how much grass they need, still nothing. Even having a single snow carpet near the sapling will result in the sapling not growing. (OpenCreative - +19, -1324, 77)
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1439 | Feature Request | New | 15.02.2016 | 19.02.2016 | Pick Block Key | No | Jovaniph |
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Task Description
The Pick Block Key does not work.
The intent of that control is to pick the block that is in your hotbar that you currently don’t have selected to be selected when targeting a block that is the same type.
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1653 | Feature Request | New | 13.06.2016 | 07.09.2016 | Payment warps | No | Randoro |
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Task Description
Add the ability to create a pay-to-use warp.
Could be that players can make 2 of these similar to how public warps work, with higher ranks being able to make more. Before warping to a payment warp the GUI would pop up and say something similar to “Do you wish to pay 100 Coins to warp to warpname?” Yes/No.
Make it so warpowner can set the cost, capped at something like 5k idk. Could also use this to get money out of economy take a % of cost that disappears, costs 100 coins, warpowner gets 80 coins I think this could be very useful for challenges/mazes as well as shops with nice prices to try make people shop a lot in one go.
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1762 | Bug Report | New | 16.11.2016 | | Patterns on slabs disappear when using quarter blocks n... | No | VetaPhoenix79 |
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Task Description
We might very rarely see this issue, but I figured I would let everyone know that it exists. When I placed some regular stone slabs, then quarter blocks with slabs behind it, the pattern disappears from the quarter-slab that shows right above the regular slab. I tested it with a wooden slab, as well.
When I removed the regular block, the pattern reappeared. I can redo what I’m doing with quarter blocks that look like normal slabs, but unfortunately that means I need a lot more sand.
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1329 | Feature Request | New | 28.10.2015 | 03.11.2015 | Password warppads? | No | Randoro |
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Task Description
Please make it so owners of a warppad doesn’t have to write the password for a passworded warppad. By either:
1. Region owners can use passworded warppads inside of the region without writing the password. 2. Warppads can be set to private/passworded using LWC locks. 3. Edit the gui when pressing F on warppad to have a private setting, as well as a tag that holds owner/placer of warppad.
Any of these would solve problem but I would like the 1st alternative best. It wouldn’t require much effort for players nor be exploitable since if you’re owner of a region you most likely should have access there in the first place.
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1719 | Bug Report | New | 10.09.2016 | | Particle Effects Priority | No | The_Mushroomcow |
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Task Description
Potion effects appear on Decreased. They... really shouldn’t be. They probably shouldn’t really exist at all.
Ignelum has no particles on Minimal
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1901 | Bug Report | New | 01.10.2017 | | Occasionally, half/all of your message sent vanishes fo... | No | Beandon |
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0 |
Task Description
When typing a longer message, there seems to be a completely random chance for half of the message, if not, all of the message not to appear for your side but appear for everyone else. This can confuse users, causing them to repeat their message or ask if their message was sent.
(Bare in mind I have only seen this happen on my account and my brothers account)
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2018 | Feature Request | New | 17.08.2018 | | observer | No | Jufhuto |
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Task Description
can you please add observer to the server? its from a later version of vanilla minecraft
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1542 | Feature Request | New | 02.04.2016 | | NPC - Trading | No | paul0608 |
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Task Description
i would suggest to let players make trading chests were they can sell items for irtems ore do the same thing on a villager, you could also use npc’s
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1409 | Bug Report | New | 08.01.2016 | | Not all items in death chest | No | A_Land_Whale |
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Task Description
I recently went afk while starving. I forgot that regen beacons no longer work, and well I starved to death. Some of my items despawned bc they were not in the chest. It wasnt anything too important that I lost but can something be done to fix this?
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1042 | Bug Report | New | 08.06.2015 | 01.09.2015 | Night vision turning screen black | No | terminator473 |
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Task Description
I found out that Night vision eventually turns your screen black. I don’t know if this is only with default texture pack, but its annoying :P
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1724 | Bug Report | New | 18.09.2016 | | Night vision pots make screen black | No | thecreeperking01 |
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Task Description
When i drink night vision pots, my screen goes black. Simply that
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1127 | Feature Request | New | 30.06.2015 | | New Water Sounds | No | woot000 |
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Task Description
Add the new water sounds when swimming/splashing in it
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1947 | Feature Request | New | 18.11.2017 | | New slots for armor stands | No | fin344 |
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Task Description
What about 3 new slots for armor stands: Cape slot for capes :o A slot where you can put any item that hes holding A slot for shields
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1652 | Feature Request | New | 13.06.2016 | | New infusement fuel | No | camyoshi |
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Task Description
I thought of a new infusement fuel. It is another kind of star like the white point star, just stronger. The Red Giant Star. In order to make it, you need to first craft some lava stars. They are made with 8 lava buckets surrounding a nether star. You will need 4. Then, you use those to craft the fuel. The fuel requires 4 lava stars and a dragon soul, or maybe possibly a wither soul. You will then get 4 red giant stars. The fuel lasts for either 2500 or 3000 ticks. Textures also included.
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1681 | Feature Request | New | 11.07.2016 | | New hat effects | No | Midgetman_17 |
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0 |
Task Description
Have new effects such as: -Pokeballs -lightning
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1682 | Feature Request | New | 12.07.2016 | | new filter options for hopper ducts | No | CodySewell |
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Task Description
sorting systems would be easier if i could set a a filter like; Blocks: all place able items like stone cobble stone brick etc. Food: any edible items like pork chicken etc. Mob Drops: bones arrows spider eyes blaze rods etc. weapons/armour: any wearable items or anything designed to be a weapon like swords and chestplate rings leggings etc.
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1607 | Feature Request | New | 24.05.2016 | | New Bow | No | THErangeGEEK |
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Task Description
Elysian spirit bow that comes with infinity that shoots beam and has a faster draw rate then pheonix bow but a slight nerf on the damage
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1668 | Bug Report | New | 01.07.2016 | | Nature staff can't reach more then 2 blocks away even w... | No | darkwayers |
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0 |
Task Description
no task description |
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1352 | Feature Request | New | 17.11.2015 | 25.11.2015 | Mountable Slimes | No | Soulmusician |
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Task Description
Pleae have Slimes or swets in different blue colors like the jump clouds mountable. Whenever you mounted a slime and jump into any direction with it, it will jump as high as the clouds would shoot you up.
Lets say have a blue, royal and orange slime or swet? Or even better make it that normal slimes can be tiered up by feeding them very valuable things.
Another slime could be the chilli slime which would burn other creatures to death if they hit you.
Another slime could be the heavy slime which could be used to jump mobs to death like you would do in Mario.
Another possibility could be a slime that produces blocks, when you feed him parts.
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1699 | Feature Request | | 05.08.2016 | | More Hanging Lanterns | No | Cbaby1011 |
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0 |
Task Description
It would be awesome if more hanging lanterns were added to give some of the useless ores and blocks a use. Of course some of items do have uses but I think they would look really nice.
Items That Would Look Nice as a Lantern
-Quartz -Diamond -Emerald -Iron -Gold -Zanite -Gravitite -Prismarine -Shadow Oak Log -Dark Shadow Oak Log -Lapis -Marble
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1016 | Feature Request | New | 31.05.2015 | 16.06.2015 | More end spawns on islands | No | jaylee8111 |
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0 |
Task Description
Right now there isnt really that many endermen spawns, there should be as many as vinalla then players could make a ender man XP grinder a little ways from an island within the border with the island all lit up cauing the endermen to spawn into the grinder
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1971 | Bug Report | New | 06.02.2018 | | Monster Hunt - LavaSlime doesn't double pts | No | Beandon |
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0 |
Task Description
Killing any sized magma cube in the monster hunt does not give 20pts instead of the usual 10 when it’s boosted.
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1615 | Bug Report | New | 25.05.2016 | | Mobs not spawning while under a glass roof. | No | Cbaby1011 |
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Task Description
I’m not sure if this is a bug, but it doesn’t make sense on why it would be happening. I placed a glass roof over my natural shadow aether mob grinder and they aren’t spawning. The area isn’t region ed so there is not reason why the mobs shouldn’t spawn while under some glass.
If you want to test it out just go to /warp Shadow Aether Mob Grinder and toggle the bridges on the roof.
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1555 | Feature Request | New | 10.04.2016 | 11.04.2016 | Mobbattles & Playerbattles | No | YellowBird |
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0 |
Task Description
What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.
Example:
Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.
Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.
I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.
Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.
Anyways have a good time.
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1604 | Bug Report | New | 23.05.2016 | | Mob Spawn Blocks that need fixing. | No | Jay |
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0 |
Task Description
- ShadowCockatrice - Gives normal aether Cockatrice, Needs both the green and red Aether Cockatrices. - ShadowSheepPuff - Looks like a Normal Aether SheepPuff.
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1613 | Feature Request | New | 25.05.2016 | 12.06.2016 | Moas | No | thecreeperking01 |
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0 |
Task Description
Moa spikes on head when riding get in the way alot!! pls fix mom
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1608 | Bug Report | New | 24.05.2016 | | Moa Size | No | The_Mushroomcow |
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0 |
Task Description
Moas suffocate in walls if in a 1×1 room when you leave the region and return
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1609 | Bug Report | New | 24.05.2016 | | Moa Eggs | No | The_Mushroomcow |
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0 |
Task Description
Moa eggs added to incubators via hoppers get added in stacks
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1358 | Bug Report | New | 26.11.2015 | | Moa | No | build_to_the_top |
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0 |
Task Description
hey, not sure if this is a bug. maybe i cant be changed or its random.
But for me if i right click my moa to sit on it i will it on it but i will look in the opposite direction.
It would be cool if you would be able to instantly fly in the direction you look to when you right click your moa to sit on? get what i mean?
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1741 | Bug Report | New | 04.10.2016 | | Missing exp | No | darkwayers |
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1 |
Task Description
Whenever I log in I am missing exp, I got a empty bar for flux for level 3 and a fully empty bar from normal experience..
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1713 | Feature Request | New | 08.09.2016 | | Mining world waypoints | No | terminator473 |
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0 |
Task Description
Can you make it so when you reset the mining worlds all waypoints are removed, ty.
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1755 | Bug Report | Not Implemented | 01.11.2016 | | Mining fatigure not working on spectral pick | No | nidefawl |
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0 |
Task Description
It has no negative impact when mining with spectral pickaxe. Works fine with diamond.
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1212 | Feature Request | New | 08.08.2015 | | Minecart Message Emitters | No | Joyman533 |
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0 |
Task Description
I requested this a while back but I can’t find the old ticket, so here is the feature: Minecart Message Emitters. It’s a nice feature that would help in certain ways. http://wiki.sk89q.com/wiki/CraftBook/Minecart_Message_emitter
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1539 | Bug Report | New | 31.03.2016 | | Minecart and fences | No | build_to_the_top |
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0 |
Task Description
hey, I thougt minecarts could go under a fence as shown on the picture. It seems a fence counts as a block and not half a block. If so this is not a bug. It just looks like the minecart would fit.
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1446 | Bug Report | New | 20.02.2016 | | Middle Clicking Blocks and Other Issues In Creative. | No | Cbaby1011 |
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Task Description
I noticed while building that when I middle clicked some blocks it would give me the wrong one. So I decided to make a list of blocks that give me the wrong block when you middle click it(I literally placed down every single item that you can middle click):
Middle Clicking Issues
Other Issues
* When placing cobblestone and stonebrick monster eggs they turn into stone monster eggs.
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2098 | Bug Report | New | 08.02.2020 | | map display fails on leaves and slabs | No | M_E_Lagius |
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0 |
Task Description
leaves and half block slabs display incorrectly on mini and bigger map
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1397 | Feature Request | New | 31.12.2015 | | Mao incubator | No | BoLo_ |
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0 |
Task Description
When the incubator is in a wall like so "http://imgur.com/hkjaYTs" then the moa could spawn on the side instead of suffocating himself in the wall.
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1991 | Bug Report | New | 03.06.2018 | | Mandragora's don't give Monster Hunt points | No | Beandon |
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0 |
Task Description
Title says it all.
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2067 | Feature Request | New | 05.04.2019 | | Making Coldfire switchable | No | M_E_Lagius |
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0 |
Task Description
An option to switch cold fire on and off like normal fire on netherrack with a lever would be highly appreciated Atm using cookingbook recipes with cold fire uses up 1 cold fire bc you need to place it after inserting the ingredients or else it ruins the cooking Would suggest dark holystone or magma block or maybe a new block droppable from a shadow skylands mob
(sorry if that feature already exists, information about such plugins are sadly not that easily accesible and asking didnt brought me anywhere)
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1138 | Feature Request | New | 04.07.2015 | | Make shields of rep reflect Skeleton Boss lighting | No | jaylee8111 |
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0 |
Task Description
Its supposed to block boss projectiles right? Well i think it would be cool for the shield of rep to protect against skeleton boss lighting so you don’t get blind or damaged.
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1419 | Feature Request | New | 24.01.2016 | | Make it possible to make chocolate(bars) | No | darkwayers |
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0 |
Task Description
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1443 | Feature Request | New | 18.02.2016 | | Make it able to make larger portals (larger nether port... | No | darkwayers |
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0 |
Task Description
Just for decorational usage,
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5 | Feature Request | New | 08.02.2016 | 11.02.2016 | Make autologin work on the bugtracker | No | fudgemunk |
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0 |
Task Description
Players are too lazy to create accounts. Make it so it automatically logs you in with your craftland player name
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1038 | Feature Request | New | 08.06.2015 | | Macro keybinds | No | Randoro |
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1 |
Task Description
You can’t have shift+key/ctrl+key binds in the macros, in other words holding shift or ctrl while clicking another key to issue a macro, would be very useful. (i’m running out of buttons to macro)
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1930 | Feature Request | | 24.10.2017 | | Loot All button for Loot Chests | No | Beandon |
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Task Description
A [Loot All] button for Loot Chests would be convinient. Some players don’t know how to shift click and in general having a [Loot All] button would be quicker for people who are looting dungeons.
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1429 | Bug Report | New | 05.02.2016 | | little blocks with snow | No | CodySewell |
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0 |
Task Description
when you use snow on little blocks if you break it it gives snow balls back instead of snow blocks
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2089 | Bug Report | New | 11.11.2019 | | Lit elysian dungeon stone does not produce light. | No | KidoftheForest |
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0 |
Task Description
Lit elysian dungeon stone is infact not lit.
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2034 | Bug Report | New | 19.11.2018 | | Lift thru allows glitching thru floor | No | M_E_Lagius |
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0 |
Task Description
Using lift thru while the destination height is covered by 1 block it doesnt show destination obstructed but rather ports you into the bock, without a block underneath it you glitch thru funny
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1721 | Bug Report | Not Implemented | 11.09.2016 | | Languages on technic launcher mssing | No | nidefawl |
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0 |
Task Description
Languages on technic launcher mssing
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1766 | Bug Report | New | 01.12.2016 | | Kicked by using spawn portals | No | chellius |
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0 |
Task Description
Using the spawn portals while using rightclick kicks me at least every 3rd time with the error: “Received invalid block coordinate (1073, 123, 1063)”
As you can see in the screenshot below. http://prnt.sc/de44mc
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2030 | Bug Report | New | 20.09.2018 | | kicked by pressing f onto staff while they change world | No | M_E_Lagius |
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0 |
Task Description
got recently kicked bc I wanted to look into nides inventory while he was warping into another world not sure which tho
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1242 | Feature Request | New | 25.08.2015 | 16.01.2016 | Kick to spawn | No | darkwayers |
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0 |
Task Description
If someone enters your region which you don’t want him or her to be in, that a owner of the region is able to kick the player to spawn if it’s been longer than 30 seconds in the region if unwanted.
Now you can only wait for staff the handle it, which most people just ignore :/
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1268 | Bug Report | New | 11.09.2015 | | Jukebox repeat button | No | Jovaniph |
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0 |
Task Description
Jukebox repeat button doesn’t work. I remember it working before, but now its broken. I would like it if the jukebox doesn’t repeat the same song over and over again.
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2056 | Bug Report | New | 03.02.2019 | | Jukebox Direct Link Buffer | No | Inspector_Dawgy |
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0 |
Task Description
About a year ago I didn’t have this issue, but now that I’ve returned I’ve noticed that the jukebox is a bit finicky. When using any direct link to a song (.mp3) I’ve noticed that (depending on the song it seems) it will play for X amount of seconds and then suddenly go into a state of buffering and loop back to the start before the song really even got started and it’ll do this on repeat. I’ve tried multiple sites to see if they’d yield different results however they didn’t.
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2159 | Bug Report | New | 01.05.2022 | 01.05.2022 | Jukebox cannot properly gauge length of .ogg files | No | Xan |
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1 |
Task Description
I found that there are a number of issues where the Jukebox and music Player either prematurely terminate/loop a song, or allow it to play past its maximum length. I discovered these when using my website to host static .ogg file links for use in a base.
Some files that cause this problematic behavior are: - the_empires_finest.ogg (Actual length is 2:22, jukebox reads 2:07 yet oddly terminates the song at 1:50) - eti_ambition.ogg (Actual length is 2:32, jukebox reads as 2:18 and the gray background bar will actually go beyond the bounds of the screen when rendering. This one terminates at 2:32 as it is expected to.) - aki_composure.ogg (Actual length is 2:44, jukebox reads as 2:35, and this one terminates at 2:02) - eternal_bond.ogg (Actual length is 00:58, jukebox reads 0:34 and but play until the end, the gray bar rendering beyond the bounds of the screen here too)
I have not yet tested: - Other file formats - Other static sources (though this is unlikely to change anything) - Other means of generating the ogg files (ffmpeg is the best out there, and all other media players seem to be fine with the files)
These ogg files were generated with ffmpeg.
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1407 | Feature Request | New | 06.01.2016 | | Jeb_ Wool | No | cca22 |
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0 |
Task Description
I rlly want to have wool this works like the sheeps named jeb_ this will allow everyone to build awsome things
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1992 | Feature Request | New | 06.06.2018 | | ItemEntity sucker and destroyer type block | No | Beandon |
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0 |
Task Description
The idea of this block is to suck up unneccessary item entities within a radius and destroy them from the game entirely. This type of block would be useful to place within grinders that produce an excess amount of items that nobody really wants (flesh, bones, bows etc...).
The reason why I suggest this be a thing is because it can significantly reduce the entity count within an area, reducing the amount of lag on the server and nearby users using low-end machines.
In order to counteract users abusing this block to potentially destroy other players’ items I suggest;
Limiting the types of items that can be set to be picked up and destroyed to Rotten Flesh, Sticks, Glowstone, Glowstone Dust, Blue Aercloud, Bones, Arrows, String, Spider Eyes, Gunpowder and Non-Enchanted Bows/Wood-Gold tools|armor (I’d also like to recommend to allow users to toggle which of these specific items are picked up or ignored by the block).
If this is an issue: To prevent potential lag being caused from the block itself, make it so it only checks for item entities every 30 seconds/1 minute or so.
I was going to suggest a hopper that sucked nearby items in, but this can be abused in more ways than this block can with the limitations put in place.
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1328 | Bug Report | New | 28.10.2015 | | Item frame generates no redstone signal | No | twinklehood |
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0 |
Task Description
Should do after 1.8
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1011 | Bug Report | New | 29.05.2015 | 16.06.2015 | Invisible diamond/iron chests / players / mobs | No | build_to_the_top |
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0 |
Task Description
hey nide. as we discussed one or 2 weeks ago berry and i got an issue that we sometimes see chests (diamond or iron), other player, ourselves or mobs invisible or partly invisible.
I tried to force the mistake but was not that successful. Here are some information that might help you.
1. The problem is not simultaneously present for me and Berry. (using same internet connection). sometimes i have it sometime she has it or we both have it.
2. Sometimes chests,players and mobs are invisible. Sometimes just one of them.
3. The degree of invisibility is not always the same. sometimes i can see part of mobs sometimes nothing at all except the shadow of it. (no really pattern what degree of invisibility comes when)
4. Quitting game and restarting helps. Re-logging not.
5. I thought it occurred sometimes after i tp to other players.
that is all so far.
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1798 | Bug Report | New | 05.04.2017 | | Inventory Tweaks | No | Bubik2 |
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0 |
Task Description
If you use the auto armor from inv tweaks it dont work by sorting
Some Parts cant get use by InvTweaks (Custom Slot,Cape Slot,Glove Slot,Shield Slot)
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1757 | Bug Report | New | 03.11.2016 | | inventory seemed to have messed up | No | darkwayers |
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0 |
Task Description
http://prntscr.com/d2s37n
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1955 | Bug Report | New | 11.12.2017 | | Invalid Carved/Sentry Stone Drop Tooltip | No | Beandon |
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0 |
Task Description
When looking at Carved Stone, it says that it drops Pirate Stone. Same goes with Sentry Stone saying it drops Light Pirate Stone.
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1756 | Bug Report | New | 02.11.2016 | | invalid block coordinate | No | darkwayers |
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0 |
Task Description
http://prntscr.com/d2813y I keep getting kicked out, it seems to happen to me often while sitting in a minecart doing back and forth
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1264 | Bug Report | New | 10.09.2015 | 10.09.2015 | Inv Tweak + Mob spawners | No | Jovaniph |
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0 |
Task Description
Every time you have mob spawners in your inventory, It doesn’t sort it out. Sometimes it does, but its uncommon.
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1802 | Feature Request | New | 07.05.2017 | | Inv See | No | Bubik2 |
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0 |
Task Description
It would be nice if you can toggle that players can look in you inventory or not Just a little idea
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1842 | Feature Request | New | 15.07.2017 | | Interacting with decoration blocks | No | fin344 |
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1 |
Task Description
It were be pretty nice if u could interact whit some decoration by rightclicking with hand like:The lights going on and of,the brass trap is making smoke particels,the iron cast kettle is making smoke particels and deco sets like toilet + cistern are making sounds.
Also if this comes a region flag “Decoration Interacting” or something like that were be nice.
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1585 | Feature Request | New | 01.05.2016 | | Insanity Effect (Shaders that make a increasing tunnelv... | No | YellowBird |
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0 |
Task Description
Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.
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1694 | Feature Request | New | 24.07.2016 | | Infusement Table Additions with minor items | No | YellowBird |
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0 |
Task Description
What if you could use the infusement table sort of like a exchange table (somehow like in Equivalent Exchange).
Basically a converter that enables you to convert things into other things.
- Each base gem into another base gem. Like diamonds into rubys, sapphire, zircon, onyx. Can vary in quantity needed to get the exchange. - Each minor gem into another minor gem, like lapis into redstone, ambrosium, zanite, quartz. - Each metal into another metal, like iron into gold or gravitite. - Each glowstone into other ones depending on rarity. - so on
Regards
Soul
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1625 | Feature Request | New | 31.05.2016 | 03.06.2016 | Increase "Chunk load distance" capacity | No | woot000 |
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0 |
Task Description
The “Chunk load distance” option should have options higher than 6 or 8 in the CraftLand menu. (10, 12, 14, etc.)
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1801 | Bug Report | New | 30.04.2017 | | If you right click the cardboard npc at spawn, sometime... | No | camyoshi |
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0 |
Task Description
I don’t know if this problem is just for me, but here’s the message:
“Internal exception: java.util.zip.ZipException: Corrupt GZIP trailer”
This might be the same for the other npc’s (I don’t think so) and I also noticed that it happens when I right click the npc while walking.
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1579 | Feature Request | New | 29.04.2016 | 29.04.2016 | Hunger enchant or effect | No | YellowBird |
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0 |
Task Description
Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.
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1052 | Feature Request | New | 12.06.2015 | | Huge Sword Request | No | jaylee8111 |
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0 |
Task Description
Bring in Huge swords Iron, Diamond, Valkyrie, Spectral, Perf Diamond. These Huge swords will be like Two handers which Needs both of your hands to swing one. These swords will have a short cooldown of a few seconds before you can swing each time but do triple the damage of a Normal sword. There can be two Handed Swords and Axes that goes good with both Axes and Sword MCMMO skill. I think these would be cool for both arena boss fights trying to get the most DMG and PvP where a player should watch out and try to block the enemys 2 Handed Sword/Axe on the right time too reduce Durability and Health lost.
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1125 | Feature Request | New | 29.06.2015 | 12.07.2015 | Hoppers facing upwards | No | build_to_the_top |
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0 |
Task Description
hey, i know that you guys are thinking about pipes or something in that direction. This may be an idea if you dont wanna implement pipes.
My suggestion is that you can place hoppers as you are used to.
click shift + look at a block => will create a hopper looking into the block
What if you could place hoppers looking upward to transport items up? Is that even possible?
hoenstly this would be awesome, as with the new sorting feature for hoppers you can make awesome sorting system however there is one down side. If you want to sort a too big amount of one item (cobble f.e) the hoppers wont put the cobble fast enough in the chest and as soon as the hopper slots are full no cobble is sorted. So you need to reinput it in the beginning. having hoppers that transport items upwards you could make an infinite circuit. this would be just one possible usage there are for sure tons.
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1767 | Approved Task | New | 03.12.2016 | | Hopperducts must have more filter slots atm it's just 3... | No | darkwayers |
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1 |
Task Description
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1675 | Bug Report | New | 08.07.2016 | | Hopper text filter breaks when using spaces | No | Poksi |
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0 |
Task Description
Hopper text filter breaks when using spaces in filter text.
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1417 | Bug Report | New | 20.01.2016 | 23.01.2016 | hopper placement | No | darkwayers |
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0 |
Task Description
while placing hoppers, I saw if I placed them while holding right click button down it placed several times a hopper below it, that makes no sense please fix this o.O
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2102 | Bug Report | New | 24.03.2020 | 27.08.2020 | Hopper Ducts loss of items | No | Gzer |
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0 |
Task Description
Hello, I havn’t tested it thoroughly, but a chest with water bottle with a boosted hopper below going into brewing stands, makes you loose a lot of the water bottles.
My guess is that its the bottles odd stack size, 8, which does it when it goes into boosted hopper or from there to hopper ducts or even from the hopper ducts and into the brewing stands.
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1588 | Feature Request | New | 04.05.2016 | | Hopper ducts | No | paul0608 |
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0 |
Task Description
there should be a slot in the hoppers like the filter, where you can tell it to look like a block which you put in , this qould allow you to hide hopperducts which would be great.
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2112 | Bug Report | New | 01.05.2020 | | hopper duct splitter | No | darkwayers |
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0 |
Task Description
when a hopper duct splitter is active and 1 of the chests is full with an item that can’t be devived it gets stuck
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1550 | Bug Report | New | 06.04.2016 | 26.06.2016 | Hopper Duct / Item Drop | No | build_to_the_top |
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1 |
Task Description
Hey,
Items that are floating over hopper ducts as shown by attached picture cannot be picked up. OR this is not a bug and just my laggy internet.
Edit 1: The items are floating around. not staying stable at one point. Looks really weird.
Edit 2: If you break the hopper ducts you will get the items floating before so it seems to be something with the ducts and not my internet.
Update: 26.06.2016
For me this still happens. I got good internet at the moment so I am pretty sure its not me causing this.
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2172 | Bug Report | New | 02.02.2025 | | Honey Blocks | No | cca22 |
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0 |
Task Description
When crafting honey Block the Glass Bottle disappear. Not 100% sure if this is intended or not....
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1927 | Feature Request | New | 20.10.2017 | | Homing Bow | No | Beandon |
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0 |
Task Description
Potential loot for a future dungeon; a homing bow.
The bow would not be able to be enchanted with Flame, Infinity or Punch to keep it balanced (Basically, only enchantable with power and unbreaking through the anvil) and its base damage would be slightly less than the average bow (not to the extent of rendering it useless). The arrows fired by this bow, as long as its charged long enough, will lock on to a nearby entity within 20-30 blocks of the arrow in flight and will prioritise higher risk enemies (Such as bosses or higher level mobs). The arrow would dissapear once it has hit the ground to prevent a potential bug that could arrise and for balance purposes. The durability of this bow would be the same as any other and repaired with Zircon/Onyx. The colour of this bow could be black or blue (hence the repair materials either being zircon or onyx, giving more use to these materials). The rarity of this bow could be epic (bright purple) and a slightly less chance to obtain in a loot chest than a Valkyrie Sword (about 0.5% instead of 1%)
I thought of this idea since the future could hold more mobile bosses, we need more bows and it helps people who have bad aim but wish to use a ranged weapon :3
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1202 | Feature Request | New | 03.08.2015 | | Highest score of crates opened | No | terminator473 |
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0 |
Task Description
I think I’d be cool if there were a highest score for crates opened because it encourages people to open crates and not make money from them. and it’d be cool to see who’s most addicted :P
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2053 | Feature Request | New | 27.01.2019 | 28.01.2019 | Hidden doors (inspirational) | No | Soulmusician |
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0 |
Task Description
http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-2.jpg http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-1.jpg
Basically doors in any blockcolor.
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1054 | Bug Report | New | 12.06.2015 | | Hats do Not appear on a diamond chest as 1st slot. | No | jaylee8111 |
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0 |
Task Description
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1894 | Feature Request | New | 27.09.2017 | | Hat/Skin Icons on front of Diamond Chests | No | Beandon |
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1 |
Task Description
Simply put, I would like to be able to see the top hat icon on front of a diamond chest with hats in the first slot and whichever skin icon is used if that is in the first slot too :3
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814 | Feature Request | New | 19.11.2014 | | Hat stands that show unusual effect | No | Gzer |
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0 |
Task Description
Maybe the heads of zombies, skeletons and possibly players when placed down can be used as hatstands which also shows the effect of the hats.
Putting hats on zombie heads n skeletons would be awesome by itself.
Getting the heads of players through a special enchantment on swords. (Tinkerers construct which is a forgecraft mod has this named Beheading)
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858 | Feature Request | New | 27.12.2014 | | Hat effects | No | Fightr2021 |
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0 |
Task Description
I would like it so even if a hat can’t fit with another hat and it has an effect, for the effect to still be performed. For example, the glasses don’t fit with the pikachu mask, but the effect from the glasses can be active still.
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982 | Feature Request | New | 17.05.2015 | 18.06.2015 | Golden Furnace = fueled by redstone | No | Soulmusician |
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1 |
Task Description
Hei Nide,
just the reminder for the goldfurnace to burn the redstone as equivalent to coal. The textures for sphax and vanilla are in the VIP + only channel on TS.
Thanks
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2150 | Feature Request | New | 08.08.2021 | | Golden amber drops from golden oak trees are whacky | No | M_E_Lagius |
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0 |
Task Description
Seems way to little + unaffected by fortune on axe and treefeller multi drops
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1674 | Feature Request | | 07.07.2016 | | Global cooldown for /advertise | No | TheLegendJet |
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0 |
Task Description
I think we all know the Spam for Shops has always been a Problem and annoying everyone who advertises. Not just for the People who advertise, but also the People who want to read what shop has been posted, but if it’s 4 at a Time, because they wanna “Rek” the Guy who posted before, is not pleasent for anyone. I’d suggest to add a 15 to 30 Seconds Global Cooldown for everyone, so the Advertisements stay apart we have less spam and everyone has time to read everything.
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1689 | Bug Report | New | 21.07.2016 | | Glitching into places | No | lazerboy94 |
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0 |
Task Description
It has become more and more common to break into people’s places. It’s happened to me multiple times, the bug here is that all you have to do is dig under the region, log off, and have a friend place blocks where they logged off. Once the log back on they are inside the region. How about making it so that if you log on/off in blocks, it just teleports you straight to spawn? There is also a glitch where if you dive into water with depth strider and then proceed to walk on blocks, you are half inside the block, by being half inside, its easy to break into peoples places.
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1867 | Feature Request | New | 11.08.2017 | | Gameworld Radio Support | No | Arbr |
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1 |
Task Description
Ability to have gameworlds have music played through out the world. This would be the priority radio going on in the world and would disable Jukeboxes. Could be in the Game Settings for like Quake. But doing this would allow everyone to hear the same music as if it was them listening to /musicplayer
Maybe have a new perm in allowing to change music in the world.
so like “/perm Arbr add GlobalMusicEdit”
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2140 | Feature Request | New | 21.07.2021 | | Gameworld Permission GUI | No | Beandon |
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0 |
Task Description
A graphical interface for Gameworld Permissions will make it easier to manage these things in those specific worlds, this is mostly here as a reminder.
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2153 | Bug Report | New | 10.09.2021 | | Game breaks on 4:3 aspect ratio monitors | No | hamham1111 |
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0 |
Task Description
Game refuses to go fullscreen. If you force it with key shortcuts, it just removes the window, cant see it untill f11 again
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1381 | Feature Request | | 20.12.2015 | | Furnace/Redstone Comparator | No | Randoro |
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0 |
Task Description
Right now if the fuel slot contains an Item it emits a redstone signal with the redstone comparator. Is this intended?
The most common setup I would say is that you want to know if the furnace is busy or not, while always just trying to push as much fuel into the furnace. Thus it would be much better if the redstone signal was on ONLY the upper slot, the input.
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1073 | Bug Report | New | 16.06.2015 | | Friends chat | No | Joyman533 |
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0 |
Task Description
Friends chat opens whenever you change worlds.
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2148 | Bug Report | New | 25.07.2021 | 30.07.2021 | FOV setting | No | Tjolleeeh |
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0 |
Task Description
The FOV setting “Dynamic Field of View from Movement” does not save upon exit. You have to toggle it everytime you log in, it defaults to Static.
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2121 | Bug Report | Not Implemented | 10.06.2020 | | FOV Normal/Static setting doesn't save/load | No | Beandon |
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Task Description
FOV Normal/Static Setting doesn’t save on client shut down, or doesn’t read on client boot.
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2120 | Bug Report | Not Implemented | 19.05.2020 | 27.08.2020 | Fortune works on Skyroot Trees | No | Beandon |
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Task Description
Been a thing for a while, forgot to fix it.
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1281 | Bug Report | New | 20.09.2015 | | Format missing for quot;Bannedquot; on the forum | No | nickmcski |
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Task Description
On the forum the "Banned" text that is below banned players username is missing all formatting.
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2160 | Bug Report | New | 07.08.2022 | | Flux Bottles value decreased by dispenser | No | M_E_Lagius |
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Task Description
While using dispenser, the actual flux released by the bottle is greatly diminished in comparison to broken by hand
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2113 | Bug Report | Not Implemented | 16.05.2020 | 27.08.2020 | Fire Spreading flag doesn't do shit | No | Beandon |
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Task Description
Thank you mini
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2144 | Feature Request | New | 21.07.2021 | | Finish the conversion over to UUID data storage | No | Beandon |
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Task Description
As far as I’m aware, there’s not too much left to do in regard to this topic. The big issue that stands out currently is the Wikipedia depending on Player Names for User pages, but this may need to be something that just has to stick.
Finishing this will allow users to change their name via Mojang’s traditional method and get that new name on Craftland without requiring an Administrator or Name Change Tag.
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1330 | Feature Request | New | 30.10.2015 | 03.11.2015 | Filters and hats | No | terminator473 |
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Task Description
Is it possible for you to make it so any HATS with effects go through the item filter of that hat but without an effect
so you can add a filter of lets say... Mushroom Cow hat without an effect, and if you put a Mushroom Cow with Smelly through the sorting system it’ll get pushed right to the end, but its impossible to have every single Mushroom Cow effected hat on the filter list as its not long enough to fill. it’ll make my sorting systems a lot better working if this is added.
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1402 | Bug Report | New | 02.01.2016 | 09.01.2016 | entities falling through blocks when chunk reloads | No | darkwayers |
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Task Description
I found half my life stock the area below the platform..
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1384 | Bug Report | New | 21.12.2015 | | endermen in end | No | darkwayers |
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Task Description
While killing some enderman in the end, they tp away constantly, but if they die the drop and exp tp away aswell, really weird.
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1276 | Feature Request | New | 15.09.2015 | | Ender dragon behaviour | No | darkwayers |
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Task Description
I would like it if the dragon would actually attack atleast once every 15 seconds, cause the way it’s now you wait 99% of the time till the damn thing finally comes by you hit it, and you wait again..
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1209 | Feature Request | New | 07.08.2015 | | End game Plate Body suggestion | No | jaylee8111 |
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Task Description
http://forum.craftland.org/viewtopic.php?f=11&t=5479 Copy & Paste.
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1846 | Bug Report | New | 20.07.2017 | | Enchanter doesn't give XP when shift clicking | No | camyoshi |
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Task Description
This might be the same with furnaces
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1573 | Feature Request | New | 26.04.2016 | 29.04.2016 | Emerald Sword (+10-20% XP - durability 777) | No | YellowBird |
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Task Description
Maybe you want it. Textures are there for vanilla and sphax: http://i.imgur.com/unpNqeW.png http://i.imgur.com/2KzhW2R.png
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1570 | Feature Request | New | 24.04.2016 | | Easter eggs flipped on top would be incredible beehives... | No | YellowBird |
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Task Description
I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model. Have those generate in Deepvale would be nice.
Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.
Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.
In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?
A no idea, but i like the bees.
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1731 | Bug Report | New | 25.09.2016 | | Double zanite recipes | No | darkwayers |
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Task Description
{http://prntscr.com/cm7m1z}}
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1844 | Feature Request | New | 19.07.2017 | | Display Dummy Resetting Issues | No | Arbr |
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Task Description
I am trying to reset my display dummy to its original look as if its brand new. I have picked it up though before when it was in a weird position and everytime i try to fix to original look it goes to the look i placed it down as. Any chance to maybe make it so if you shift middle click the chest it resets all parts back to an original state completely.
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2139 | Bug Report | New | 21.07.2021 | | Display Dummies aren't considered by WorldGuard | No | Beandon |
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Task Description
Players are able to edit Display Dummies in regioned zones, can be quite annoying when trying to set up a specific stance, and then someone comes along and edits it for the lols.
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1728 | Feature Request | New | 22.09.2016 | | Disenchant Zircon Blocks | No | ESP_ScOpEzZ |
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Task Description
Pretty self explanatory, Just allow zircon blocks to be disenchantable, make it give the same amount of Exp of 9 zircon.
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2041 | Bug Report | New | 10.01.2019 | | Deepvale Cherry Tries aren't correctly rendered on the ... | No | Cerbion |
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Task Description
The leaves of cherry Trees in Deepvale will have the wrong colour on the big/full map.
Expected Behaviour
Opening the full map will show bright pink colours for the leaves of any cherry tree.
Actual Behaviour
Opening the full map will only render the floor beneath the leaves and adjust the edges for the height of the leaves (so it looks like something is there, but you can’t tell that it’s cherry tree leaves).
Reproducibility
100% (at least in Deepvale)
Steps to reproduce
1. Log Into the Game (Craftland) 2. Teleport to Deepvale 3. Discover or plant any “Cherry blossom” Tree (Not the actual fruit trees) 4. Open the full map
Can be easily viewed at our base: /warp forestcastle Biome: Cherry Grove
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2167 | Feature Request | New | 20.10.2024 | | Daily quests achievement watch | No | Tjolleeeh |
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Task Description
You used to be able to toggle daily quests to show on screen (just like achievements), I guess it was removed at some point?
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1773 | Feature Request | New | 06.01.2017 | | Custom mob spawnersCreative | No | paul0608 |
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Task Description
It would be a cool feature to be able to add dropps to monsters from custom mobspawners
it could for example dropp the items from the chest ontop or next to the spawner or maybe have slots in the spawner
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2162 | Bug Report | New | 02.01.2023 | | crops grow back rapidly | No | M_E_Lagius |
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Task Description
as said in title, happened to notice on multiple occassions, crops after being harvested, grow back in seconds again, multiple times, stops suddenly, is limited to specific chunks, haven’t tried to reproduce yet
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2143 | Bug Report | New | 21.07.2021 | | Creative Inventory does not include the Extended Invent... | No | Beandon |
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Task Description
This currently makes it inconvenient for players in creative, or administrators in general, when it comes to equipping and unequipping non-vanilla pieces of gear.
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1935 | Bug Report | New | 30.10.2017 | | Crash me when I eat steak going thru warp pad | No | Midgetman_17 |
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Task Description
dont eat while warping will crash bad bad fix pls now thanks dad alaway welcome to lovers, ps i farted thanks again love craftland man. Pig this is cereal pls fix it or if you are nick then i will need you to fix this even more and if marc is reading this must be lucky duck. Love you all have my kids
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1308 | Feature Request | New | 07.10.2015 | | Craftland Stats Page: Countries | No | Arbr |
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Task Description
Ability to see how many players joined craftland from X Country.
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2123 | Feature Request | New | 27.08.2020 | 26.03.2021 | Couple of slightly faulty customblocks | No | M_E_Lagius |
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Task Description
Known ones are Moonglobe, off centred, Penguin Doll, eyes 1 block too low, “arbrs white chair” is turned by 90°, there are a couple more, maybe just quickly check all custom blocks, then “hire”(enslave) a aw creator to fix them, override the existing files
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1871 | Feature Request | New | 11.08.2017 | 01.11.2017 | Country Flags Shown in Chat | No | Arbr |
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Task Description
Personally think it would be pretty neat to have the option to have flags displayed in chat next to the players name. Maybe even with Time-stamps too but just general though country flags next to player names in chat.
Maybe option could say like “Chat Nation Flags [ ]”.
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1647 | Feature Request | New | 11.06.2016 | | Cosmetic QuakeCraft Guns! | No | DarkLoogiah |
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Task Description
hello! I was on TeamSpeak when I came up with a cool idea for QuakeCraft! what if you added certain cosmetic features for QuakeCraft... Such as hammers of light and tempest or even hammer of shadows!. Maybe you can get a certain number of kills or wins for eachone? hope you think about it :3! -Gir
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1665 | Bug Report | New | 26.06.2016 | | Copy and Paste Feature for Shop Chest | No | build_to_the_top |
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Task Description
It would be awesome if you could copy paste the account name and permissions of shop chests.
Coyping/Pasting both (Account Name and Permissions Name) at once would be optimal.
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1822 | Bug Report | New | 01.07.2017 | | cooker gives you a second book when you unlock ???? tab | No | CodySewell |
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Task Description
when you unlock the ???? tab in the book it gives you a second book one has the unlocks the other doesnt
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1820 | Bug Report | New | 01.07.2017 | 27.10.2017 | Cooker eats bottles | No | The_Mushroomcow |
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Task Description
When putting water in a bucket, it consumes the bottle
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1056 | Feature Request | New | 13.06.2015 | | Code the rest of the Emblems in Mentoring Please. | No | jaylee8111 |
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Task Description
A few of us wants more of them Emblems Coded into craftland please, lucario is mentoring people right now and wants to get a high Emblem and I would like my 110+ Student Emblem that would be cool to have by my name :) And im sure others would get motivated by having something cool by their username instead of just Numbers.
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1453 | Bug Report | New | 27.02.2016 | | Cloud staff bug | No | camyoshi |
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Task Description
If 2 players use a cloud staff and one of the players fires at one (or both) of the clouds, the cloud dies.
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1774 | Bug Report | New | 22.01.2017 | | Clipping through armchairs. | No | noah1359 |
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Task Description
video
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1781 | Bug Report | New | 11.02.2017 | 12.02.2017 | client/server desync | No | hamham1111 |
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Task Description
pigzombie grinder, (i dont know if this is what is happening but its my theory)
my grinder invovles blue clouds, with glass above them. they are above the glass, but they refuse to attack even when they are being killed.my guess is they are inside of the glass, serverside, but the client thinks they are above it, making them attackable, but they can’t attack back
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1323 | Feature Request | New | 18.10.2015 | 02.11.2015 | Chunk Load Distance Option | No | woot000 |
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Task Description
This should be increasable to 10, 12, or 14 max.
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1170 | Feature Request | New | 19.07.2015 | | Chiseled and Basalt Stone Brick having slabs and stairs | No | Cbaby1011 |
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Task Description
It would be awesome if chiseled stone bricks and basalt stone brick slabs had stairs and slabs.
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1986 | Bug Report | New | 02.05.2018 | | Chest skins page on the Wiki is bugged/unfinished | No | YatoOfCalamity |
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Task Description
If you are to visit the chest skins page of the wiki (https://wiki.craftland.org/wiki/Chest_Skin) , You will see that after “Burger king” all of the skins are nameless and have the exact same icon. I also noticed that the item image at the top right is also that of the skirt skin and has the skirt skin name. Not sure if this is just unfinished or it’s a bug but just notifying you of it.
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1645 | Bug Report | New | 10.06.2016 | 23.06.2016 | Chat window error | No | The_Mushroomcow |
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Task Description
It’s a bit hard to replicate, but occasionally, when the chat window is sized to be near the end of a text in chat, it makes the message disappear
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1249 | Feature Request | New | 30.08.2015 | | chat filter | No | CodySewell |
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Task Description
I was thinking it would be possible to add a chat filter that looks though the chat and filters out swears with and temp mutes the person for a certain amount of time.
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2110 | Bug Report | New | 30.04.2020 | | Captain HP listed as 10,000 instead of 5,000 | No | BlueShadows22 |
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Task Description
health bar above captain boss’ head is 10,000 (not the boss hp bar at the top) instead of 5,000
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1969 | Bug Report | New | 30.01.2018 | | Cannot sort full chests with a full inventory | No | Beandon |
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Task Description
Pressed the [Sort] button in a chest filled with armor whilst having an inventory filled with armour, it didn’t work. I then removed one item from my inventory and clicked the [Sort] button, it worked.
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1287 | Bug Report | New | 22.09.2015 | 07.10.2015 | Can't get pushed up by a piston while inside a block | No | Joyman533 |
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Task Description
See attached video.
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1159 | Bug Report | New | 13.07.2015 | | Butlers Weapon effects aren't working | No | jaylee8111 |
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Task Description
The Butlers Valkyrie Sword has no reach, Butlers Vampyrism Sword does not heal them, Butlers cursed blades gives no wither debuffs to players
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1214 | Bug Report | New | 09.08.2015 | | BUKKIT: Can't see IRC Messages | No | woot000 |
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Task Description
Bukkit users can’t see IRC messages (minecraft launcher)
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1167 | Bug Report | New | 16.07.2015 | | BUKKIT: Bugged Doors | No | woot000 |
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Task Description
Doors on the bukkit server on the CL Client are bugged (Joyman and Darkness have seen this on the CL client, I haven’t on the MC client) http://prntscr.com/7th9ne
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1051 | Feature Request | New | 12.06.2015 | | Buff the perf dia Sword | No | jaylee8111 |
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Task Description
On the CL Wiki it states that “its the best sword in the game” That is giving false information. If it is the Best weapon in the game it should get a buff that does a little more Damage than a Valkyrie sword so you got a Valk sword for medium range and a Perf Diamond sword for close up range that way players can put more DMG in. Also having a perf dia sword stronger will get players who wants more dmg to spend cash on repairs.
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2044 | Bug Report | Not Implemented | 16.01.2019 | | Bronze Dungeon 14255 loses boss after reset | No | nidefawl |
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Task Description
Reproducable
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2126 | Bug Report | New | 28.10.2020 | | bridges still buggy | No | M_E_Lagius |
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Task Description
dk how much wiggle space there is with that feature, but there is a common problem with bridges, typically with grass, where the grass turns into dirt thru external factors, it becomes a “seperate bridge” since it doesnt correspond with the initial bridge, thus you need to either turn it back into grass or destroy the bridge and place a dirt bridge to activate-deactivate, else the blocks just stay invincible, floating for forever somehow some people managed to do that with other blocks, thats pretty rare tho
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2157 | Bug Report | New | 12.01.2022 | | breeding type of mob quests | No | M_E_Lagius |
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Task Description
The quest of breeding mobs does not count properly, took me about 28 tries to get a count of 5
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1772 | Bug Report | New | 30.12.2016 | | Breedable animals shouldn't interact with eachother if ... | No | darkwayers |
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Task Description
they will walk into a wall and not breed, it’s fairly annoying, sometimes it’s upto 50% loss of breeds cause they will just headbang into a wall and not breed at all
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2133 | Bug Report | New | 26.03.2021 | | Breaking brewing stand | No | xLiselle |
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Task Description
When breaking a brewing stand it takes on a plant texture
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2096 | Bug Report | Not Fixed | 20.12.2019 | 27.08.2020 | Bounce cloud collision is wack | No | Beandon |
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Task Description
When bouncing on clouds, if the player has enough downward momentum their hitbox can SOMETIMES slip through the base of the aercloud, allowing the player to collide with anything underneath. If this happens to be lava, the player will burn.
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1182 | Feature Request | New | 22.07.2015 | 22.07.2015 | Boss spawning Idea, A way to give less geared players a... | No | jaylee8111 |
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Task Description
http://forum.craftland.org/viewtopic.php?f=11&t=5428
Copy paste link and check it out :)
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2072 | Bug Report | New | 14.05.2019 | | boss spawner at arena has a visual glitch | No | M_E_Lagius |
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Task Description
as said in summary, boss spawner in arena still works, fails to show the amount of percentage that it has loaded though
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