|
1312 | Feature Request | New | 09.10.2015 | | Villagers (minecraft .18) | No | cca22 |
|
1 |
Task Description
I wish the villagers on craftland works like in minecraft 1.8 so they farm aswell.
|
|
1316 | Feature Request | New | 12.10.2015 | 20.10.2015 | Tough Rocks | No | camyoshi |
|
0 |
Task Description
What is tough rock? It is like stone, but is darker and a lot harder. It is found in the mining world, in any biome except aether or nether. It is pretty common, and is three times as hard as normal stone. Also, there is tough netherrack and tough holystone. They work the same way, just tough holystone is 5 times harder than normal holystone and is found in the aether biome. Tough netherrack is 6 times harder than normal netherrack and is in the nether biome. I also made textures for the three blocks:
Tough Rock: http://i.imgur.com/gAxMyJD.png Tough Netherrack: http://i.imgur.com/YFBDTvx.png Tough Holystone: http://i.imgur.com/94DRKTP.png
|
|
1323 | Feature Request | New | 18.10.2015 | 02.11.2015 | Chunk Load Distance Option | No | woot000 |
|
0 |
Task Description
This should be increasable to 10, 12, or 14 max.
|
|
1324 | Feature Request | New | 18.10.2015 | 08.11.2015 | heads | No | BoLo_ |
|
0 |
Task Description
All kinds of rare heads available at the craftland shop only for real money (no credits) and for 10 bucks each. Why? Because I’ve never participated in a staff even and I don’t know how often and what they are.
Thank you for reading,
BoLo_
|
|
1329 | Feature Request | New | 28.10.2015 | 03.11.2015 | Password warppads? | No | Randoro |
|
0 |
Task Description
Please make it so owners of a warppad doesn’t have to write the password for a passworded warppad. By either:
1. Region owners can use passworded warppads inside of the region without writing the password. 2. Warppads can be set to private/passworded using LWC locks. 3. Edit the gui when pressing F on warppad to have a private setting, as well as a tag that holds owner/placer of warppad.
Any of these would solve problem but I would like the 1st alternative best. It wouldn’t require much effort for players nor be exploitable since if you’re owner of a region you most likely should have access there in the first place.
|
|
1330 | Feature Request | New | 30.10.2015 | 03.11.2015 | Filters and hats | No | terminator473 |
|
0 |
Task Description
Is it possible for you to make it so any HATS with effects go through the item filter of that hat but without an effect
so you can add a filter of lets say... Mushroom Cow hat without an effect, and if you put a Mushroom Cow with Smelly through the sorting system it’ll get pushed right to the end, but its impossible to have every single Mushroom Cow effected hat on the filter list as its not long enough to fill. it’ll make my sorting systems a lot better working if this is added.
|
|
1343 | Feature Request | New | 12.11.2015 | | Wood growing | No | build_to_the_top |
|
0 |
Task Description
hey, may it be possible to add that you can place all different wood sorts 2*2? the same way you need to grow dark oak wood.
|
|
1348 | Feature Request | New | 14.11.2015 | | Quakecraft | No | build_to_the_top |
|
0 |
Task Description
hey,
the times moderator gave out tickets for player that won a round of quake a lot of players played. I really enjoyed being able to play a round with 20+ people and at these time we really had game after game :P
So i would like to see a system that if lets say if "X players" end a game of quake the winner will get a ticket or another price. If you like the idea im happy to think further about how to it could look.
|
|
1350 | Feature Request | New | 15.11.2015 | | Little blocks and Quarter blocks | No | terminator473 |
|
0 |
Task Description
Can you change the textures so they are different, because I have 2 in an item frame, one for little blocks and one for quarter blocks, but I have no idea which chest is for which without putting signs, this is pretty annoying and I’d love to see a new texture.
|
|
1352 | Feature Request | New | 17.11.2015 | 25.11.2015 | Mountable Slimes | No | Soulmusician |
|
0 |
Task Description
Pleae have Slimes or swets in different blue colors like the jump clouds mountable. Whenever you mounted a slime and jump into any direction with it, it will jump as high as the clouds would shoot you up.
Lets say have a blue, royal and orange slime or swet? Or even better make it that normal slimes can be tiered up by feeding them very valuable things.
Another slime could be the chilli slime which would burn other creatures to death if they hit you.
Another slime could be the heavy slime which could be used to jump mobs to death like you would do in Mario.
Another possibility could be a slime that produces blocks, when you feed him parts.
|
|
1356 | Feature Request | New | 24.11.2015 | 24.11.2015 | Player Head | No | camyoshi |
|
0 |
Task Description
A player head is a head that has a choice of skin. You can get this head in the voteshop for 50 credits (could be different). This head could also be in replacement of the Steve head, because it has a default skin of Steve. To change the skin, you could maybe place it and click "F", or maybe right click it in mid-air while holding it. Then, a GUI opens. The GUI is similar to the empty painting’s GUI, but instead, it takes skin files. The default files could be yourself, Steve, and Alex. The use of this is not large, but it still might be cool for things like armor stands.
|
|
1375 | Feature Request | New | 11.12.2015 | | Fishing OP books | No | A_Land_Whale |
|
1 |
Task Description
It used to be possible to fish op books, but after asking around and fishing for a couple hours myself with lure and luck of the sea 8, I believe it is no longer possible or is insanely rare.
|
|
1393 | Feature Request | New | 30.12.2015 | 06.01.2016 | PVP-ARENAS | No | cca22 |
|
0 |
Task Description
I wish a new flag for pvp arenas where u lose the items on death. In the flag should be: - Premium lose items on death same as default - /spawn block
This flag is just for fairness! Maybe some more things should be added to this flag. I hope this flag get added I think it will help a lot with some pvp-arenas.
|
|
1397 | Feature Request | New | 31.12.2015 | | Mao incubator | No | BoLo_ |
|
0 |
Task Description
When the incubator is in a wall like so "http://imgur.com/hkjaYTs" then the moa could spawn on the side instead of suffocating himself in the wall.
|
|
1401 | Feature Request | New | 02.01.2016 | | Taming | No | BoLo_ |
|
0 |
Task Description
I would like to see taming coming back sometimes in the future as this was my favorite mmo skill because i like playing around with wolfes and such. And why not? It’s not bad nor glitchy.
|
|
1405 | Feature Request | New | 06.01.2016 | 06.01.2016 | 1 suggestion for ranks | No | jaylee8111 |
|
0 |
Task Description
Faster Warp pad cooldown, Useful for players who are rich and wants a home filled with warp pads going everywhere
|
|
1407 | Feature Request | New | 06.01.2016 | | Jeb_ Wool | No | cca22 |
|
0 |
Task Description
I rlly want to have wool this works like the sheeps named jeb_ this will allow everyone to build awsome things
|
|
1414 | Feature Request | New | 14.01.2016 | | New rule | No | Joyman533 |
|
0 |
Task Description
Please make a new forum rule about not posting links to adf.ly or other advertising sites... In my opinion, people shouldn’t be making money off of the forum, that’s just plain wrong.
|
|
1418 | Feature Request | New | 23.01.2016 | | Villager Trade | No | build_to_the_top |
|
0 |
Task Description
It would be nice if some trades would be removed so there are less trades for villagers. Honestly i am premium 6 and trading is really hard if not annoying as your inventory is full instantly. You need to kick or take things back into your inventory all the time. I know Iron and gold trades or seed trades are there for beginners. but having everything its just too much.
|
|
1419 | Feature Request | New | 24.01.2016 | | Make it possible to make chocolate(bars) | No | darkwayers |
|
0 |
Task Description
|
|
1434 | Feature Request | New | 14.02.2016 | 19.02.2016 | Spawner Egg | No | camyoshi |
|
0 |
Task Description
This would be an item dropped by arenas bosses, slightly more common than a reusable spawn egg. What does it do? Like a normal egg, it can be thrown. When it is thrown, it must hit a level 10+ mob (This would make it less op than it being able to hit any mob). If it hits a normal mob (level 1-9), the egg will loose durability. If the egg hits the ground, nothing happens. This egg can be hit incorrectly 10 times, then it will pop. If the egg does hit a level 10+ mob, there is a 2.5% chance for the egg to convert to the spawner of that mob (it will be taken down to level 1). The other 97.5% would be that the egg will not loose durabillity and will be put back on the ground. This would make it possible to get ender eye spawners, witch spawners, and flesh lich spawners. There may be a few negatives, like making it possible to get a villager spawner. I also added a texture. This item may be a little bit too op :P
|
|
1439 | Feature Request | New | 15.02.2016 | 19.02.2016 | Pick Block Key | No | Jovaniph |
|
0 |
Task Description
The Pick Block Key does not work.
The intent of that control is to pick the block that is in your hotbar that you currently don’t have selected to be selected when targeting a block that is the same type.
|
|
1443 | Feature Request | New | 18.02.2016 | | Make it able to make larger portals (larger nether port... | No | darkwayers |
|
0 |
Task Description
Just for decorational usage,
|
|
1538 | Feature Request | New | 31.03.2016 | 20.09.2018 | adding a way to get pink- tangerine- jade- or fuchsia-a... | No | paul0608 |
|
1 |
Task Description
- crafting - infusing - buying (credits ; votepoints ; coins) - looting (dungeons or zephyre’s) the 4 types of aerclouds which push players or mobs
since you can only rarely get the clouds in arena you cant realy farm them and i would like to have a lot of them for grinders and maybe other stuff
|
|
1540 | Feature Request | New | 31.03.2016 | | Paintings | No | Randoro |
|
0 |
Task Description
Right now players cant place empty paintings, and to make a painting into a non-empty one they need to click it in the air, not on a block. It’s misleading to new players, common question from new players.
Make it so placing empty painting gives default texture OR just blank texture and automatically opens up the painting GUI.
|
|
1542 | Feature Request | New | 02.04.2016 | | NPC - Trading | No | paul0608 |
|
0 |
Task Description
i would suggest to let players make trading chests were they can sell items for irtems ore do the same thing on a villager, you could also use npc’s
|
|
1555 | Feature Request | New | 10.04.2016 | 11.04.2016 | Mobbattles & Playerbattles | No | YellowBird |
|
0 |
Task Description
What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.
Example:
Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.
Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.
I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.
Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.
Anyways have a good time.
|
|
1556 | Feature Request | New | 10.04.2016 | 18.04.2016 | Auroa Borealis | No | YellowBird |
|
1 |
Task Description
I found this today and it is 1.7.10 and includes the aurora for minecraft in the cold taiga and ice plain biomes.
http://mods.curse.com/mc-mods/minecraft/238891-dynamic-surroundings
Well cool isn´t it?
:)
|
|
1557 | Feature Request | New | 10.04.2016 | | Updated Sphax Textures | No | YellowBird |
|
0 |
Task Description
I updated the textures for the craftland blocks and some items for sphax.
Would nice if it could be added next update.
https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0
Thanks!
|
|
1558 | Feature Request | New | 10.04.2016 | | Bats & glass slabs | No | YellowBird |
|
0 |
Task Description
https://www.dropbox.com/s/ulbczg9szwfs76m/Fledermauwsvarianten.zip?dl=0
Nice textures for the use with bats.
I just remembered the request for glass slabs.
|
|
1561 | Feature Request | New | 12.04.2016 | | Additional carpets on the loom from the chisel mod | No | YellowBird |
|
0 |
Task Description
Please consider having the carpets from the chisel modification (github = https://github.com/TheCricket/Chisel-2) to be crafted on the new loom.
Those are really fancy and help a lot at building + there are sphax textures available for it.
Yours
YB
http://minecraft.curseforge.com/projects/chisel-3
PS: Siehs dir bitte an, die machen interessante Sachen mit Leuchteffekten auf den Blocks.
|
|
1562 | Feature Request | New | 16.04.2016 | 17.04.2016 | shows craftland staff ranks on bukkit | No | CodySewell |
|
0 |
Task Description
so when we tell a player to join the modded server and send them a download link i’m sure a lot of players think we are sending viruses they have no way that ik of that shows we are staff or not id like on the bukkit to have like a [helper] [mod] [admin] next to the names of staff so people on bukkit know who is trustworthy
|
|
1567 | Feature Request | New | 20.04.2016 | | Spawners can be disenchanted in the disenchanter | No | YellowBird |
|
0 |
Task Description
To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.
Thanks.
|
|
1570 | Feature Request | New | 24.04.2016 | | Easter eggs flipped on top would be incredible beehives... | No | YellowBird |
|
0 |
Task Description
I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model. Have those generate in Deepvale would be nice.
Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.
Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.
In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?
A no idea, but i like the bees.
|
|
1571 | Feature Request | New | 24.04.2016 | 01.05.2016 | Spawn Parkour with all blocks and items in display case... | No | YellowBird |
|
0 |
Task Description
Ok here is the idea an i think it can be done in many ways.
Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way. For explanation the blocks can carry signs, which say what it is and what it is useful for.
That is a s-load of fun and very informative and self explanatory.
It is easy to build and would add to spawn. If someone wants to have it in a own world then go ahead but to get players there a reward would be good.
Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.
I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.
Of course you can although set up warps to the most important plattforms in case of the features explained there.
Well i am interested what you think about that.
Yours
Soul
|
|
1573 | Feature Request | New | 26.04.2016 | 29.04.2016 | Emerald Sword (+10-20% XP - durability 777) | No | YellowBird |
|
4 |
Task Description
Maybe you want it. Textures are there for vanilla and sphax: http://i.imgur.com/unpNqeW.png http://i.imgur.com/2KzhW2R.png
|
|
1578 | Feature Request | New | 28.04.2016 | | Adding a "playlist" to the jukeboxes. | No | Cbaby1011 |
|
1 |
Task Description
I was waiting for Nide to talk to him about this but I am just going to make a feature request so I don’t forget about it.
It would be awesome if a feature was added where you can select multiple songs to play. On the side of each song title there could be a checkbox of some sort and you can choose the songs you want to play and it would go in order from the first song in the list to the last. On top of this there should be a way to change the placement of a song. If a song is the most recent you added but you want it to be the first one that plays you can move it to the very top. Now I have no idea if this is possible, but I just wanted to throw out this idea because it would be a great feature and lots of players would enjoy it.
|
|
1579 | Feature Request | New | 29.04.2016 | 29.04.2016 | Hunger enchant or effect | No | YellowBird |
|
0 |
Task Description
Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.
|
|
1580 | Feature Request | New | 29.04.2016 | | Website TS show only active players and channels they a... | No | YellowBird |
|
0 |
Task Description
Reminder Nidefawl
|
|
1582 | Feature Request | New | 30.04.2016 | | Tameable and rideable spider mounts during daytime fall... | No | YellowBird |
|
0 |
Task Description
Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?
|
|
1585 | Feature Request | New | 01.05.2016 | | Insanity Effect (Shaders that make a increasing tunnelv... | No | YellowBird |
|
0 |
Task Description
Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.
|
|
1586 | Feature Request | New | 01.05.2016 | | Summoning chest plus upgrade (emerald / sapphire / citr... | No | YellowBird |
|
0 |
Task Description
For the use in grinders.
It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.
- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder
- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts
the potions speed could increase the spawner rate for the time of their effect
the strenght potion could spawn highlevel mobs
the potion harming could spawn mobs close to death with 1-2 hitpoints
the potion essence of undeath will set back the spawners spawncounter
the potion of regeneration would add one additionl mobspawn for each spawner
- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots
- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots
- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots
This idea would make it possible to decrease the size of grinders and have easier grinder setups
The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.
Those chests would basically be a spawnersystem.
The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.
If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.
With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.
This would be a awesome way of building summoning structures that are basically.
A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.
This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.
Could be intense to have it.
|
|
1588 | Feature Request | New | 04.05.2016 | | Hopper ducts | No | paul0608 |
|
0 |
Task Description
there should be a slot in the hoppers like the filter, where you can tell it to look like a block which you put in , this qould allow you to hide hopperducts which would be great.
|
|
1589 | Feature Request | New | 08.05.2016 | | Raid concept ideas etc. | No | Randoro |
|
0 |
Task Description
1. A /sayworld command that works like /say but in current world only, usable from player and commandblocks.
2. Mob flag “walk to location” (or possibly just increase aggro range), to prevent mobs from standing in outer parts of a room without players going there to aggro them.
3. If enchantments work up to level 20, you said that was the cap, would be nice to add them to extended creative inventory. (important for classes like tanks to soak damage)
4. Someway to make items indestructible, but not per world or per player, some items you want the player to break after a while.
5. Worldedit through worldowner support for commandblocks, multi-commands in commandblock using semicolons;
|
|
1605 | Feature Request | New | 23.05.2016 | | Spectral Axes are Weaker than Perf Dia Axes (Needs buff... | No | Jay |
|
0 |
Task Description
A sharpness 5 and smite 5 Spectral Axe does less Damage than a Perfect Diamond Smite 9 and Sharpness 9 Axe, is it meant to be like this so players who don’t have these high enchants can do spectral axes instead. If spectral axes are supposed to deal more damage i’d suggest Increasing it’s base damage up a notch Since you got that enchantment level cap to prevent OP Spectral Pickaxes being abused.
|
|
1606 | Feature Request | New | 23.05.2016 | | A extra command for '/Gameworld effect' | No | Jay |
|
0 |
Task Description
/gameworld effect -p all add <id> [ticks] [Multi]. This will give everybody in my world the effect from the potion.
|
|
1607 | Feature Request | New | 24.05.2016 | | New Bow | No | THErangeGEEK |
|
0 |
Task Description
Elysian spirit bow that comes with infinity that shoots beam and has a faster draw rate then pheonix bow but a slight nerf on the damage
|
|
1613 | Feature Request | New | 25.05.2016 | 12.06.2016 | Moas | No | thecreeperking01 |
|
0 |
Task Description
Moa spikes on head when riding get in the way alot!! pls fix mom
|
|
1617 | Feature Request | New | 28.05.2016 | | Swet Cape | No | Bubik2 |
|
0 |
Task Description
The Swet cape isnt to get get at the voteshop pls fix
|
|
1621 | Feature Request | New | 29.05.2016 | | Shadow Tree Saplings | No | woot000 |
|
1 |
Task Description
The new shadow trees in the ShadowAether world should drop their own saplings instead of the original Aether saplings.
|
|
1622 | Feature Request | New | 29.05.2016 | | Aether Orb Block | No | camyoshi |
|
0 |
Task Description
The new ore, aether orb, needs a new feature. I was thinking a decorative block. It would be made with either 4 aether orbs in an infusement altar, or 4/9 aether orbs in a crafting table. I made a texture for the block also.
|
|
1625 | Feature Request | New | 31.05.2016 | 03.06.2016 | Increase "Chunk load distance" capacity | No | woot000 |
|
0 |
Task Description
The “Chunk load distance” option should have options higher than 6 or 8 in the CraftLand menu. (10, 12, 14, etc.)
|
|
1631 | Feature Request | New | 01.06.2016 | 21.06.2016 | Skyberries Balancing Suggestion | No | TheLegendJet |
|
1 |
Task Description
I think the Skyberries are op as of now, since you can eat them 24/7 and just grind xp, making it too easy. How about it gives you more in the Hunger Bar, more saturation and you can only eat them while hungry? Maybe buff the xp you get a little since you actually have to run and sprint around to lose hunger in order to eat the Berries.
|
|
1640 | Feature Request | New | 07.06.2016 | | Add a flag for items that players can use that prevents... | No | devinhamster |
|
0 |
Task Description
I would suggest that if you hit a certain key on an item, it prevents the item from being thrown out of the inventory with the drop key, or dragging it out of the inventory. It would prevent people from throwing items out of the Shadow Aether,throwing things into lava, spikes, and cactus as well. I and many other people have thrown lots of stuff away needlessly, and I believe this is the best fix for this issue.
|
|
1641 | Feature Request | New | 07.06.2016 | 09.06.2016 | Add region flag- Players cant kill passive mobs | No | devinhamster |
|
0 |
Task Description
I believe you should have a region flag to prevent players from killing passive mobs with a sword, so you can let rainbow pandas or other rare mobs free roam at a warp without worrying about them getting killed by a player.
|
|
1647 | Feature Request | New | 11.06.2016 | | Cosmetic QuakeCraft Guns! | No | DarkLoogiah |
|
0 |
Task Description
hello! I was on TeamSpeak when I came up with a cool idea for QuakeCraft! what if you added certain cosmetic features for QuakeCraft... Such as hammers of light and tempest or even hammer of shadows!. Maybe you can get a certain number of kills or wins for eachone? hope you think about it :3! -Gir
|
|
1652 | Feature Request | New | 13.06.2016 | | New infusement fuel | No | camyoshi |
|
0 |
Task Description
I thought of a new infusement fuel. It is another kind of star like the white point star, just stronger. The Red Giant Star. In order to make it, you need to first craft some lava stars. They are made with 8 lava buckets surrounding a nether star. You will need 4. Then, you use those to craft the fuel. The fuel requires 4 lava stars and a dragon soul, or maybe possibly a wither soul. You will then get 4 red giant stars. The fuel lasts for either 2500 or 3000 ticks. Textures also included.
|
|
1653 | Feature Request | New | 13.06.2016 | 07.09.2016 | Payment warps | No | Randoro |
|
0 |
Task Description
Add the ability to create a pay-to-use warp.
Could be that players can make 2 of these similar to how public warps work, with higher ranks being able to make more. Before warping to a payment warp the GUI would pop up and say something similar to “Do you wish to pay 100 Coins to warp to warpname?” Yes/No.
Make it so warpowner can set the cost, capped at something like 5k idk. Could also use this to get money out of economy take a % of cost that disappears, costs 100 coins, warpowner gets 80 coins I think this could be very useful for challenges/mazes as well as shops with nice prices to try make people shop a lot in one go.
|
|
1660 | Feature Request | New | 18.06.2016 | | Add Monsterhunt points for Enderdragon | No | darkwayers |
|
0 |
Task Description
While monster hunt is active and you kill one there are no points given for that,
|
|
1681 | Feature Request | New | 11.07.2016 | | New hat effects | No | Midgetman_17 |
|
0 |
Task Description
Have new effects such as: -Pokeballs -lightning
|
|
1682 | Feature Request | New | 12.07.2016 | | new filter options for hopper ducts | No | CodySewell |
|
2 |
Task Description
sorting systems would be easier if i could set a a filter like; Blocks: all place able items like stone cobble stone brick etc. Food: any edible items like pork chicken etc. Mob Drops: bones arrows spider eyes blaze rods etc. weapons/armour: any wearable items or anything designed to be a weapon like swords and chestplate rings leggings etc.
|
|
1694 | Feature Request | New | 24.07.2016 | | Infusement Table Additions with minor items | No | YellowBird |
|
0 |
Task Description
What if you could use the infusement table sort of like a exchange table (somehow like in Equivalent Exchange).
Basically a converter that enables you to convert things into other things.
- Each base gem into another base gem. Like diamonds into rubys, sapphire, zircon, onyx. Can vary in quantity needed to get the exchange. - Each minor gem into another minor gem, like lapis into redstone, ambrosium, zanite, quartz. - Each metal into another metal, like iron into gold or gravitite. - Each glowstone into other ones depending on rarity. - so on
Regards
Soul
|
|
1697 | Feature Request | New | 31.07.2016 | | Spectral Planes or Spectral Realm (Dimension with no mi... | No | YellowBird |
|
0 |
Task Description
- A spectral plane is a dimension of ghosts. It´s just a world generated either as floating islands or normal overworld but instead of having material blocks all blocks are slightly see through like in the world edit mode where you can see the projection of blocks
- In this world you can fly naturally because of you become a ghost.
- To build in this world you need to bring blocks from other dimensions. Those blocks can be placed on the normal ground of the spectral world (even though the ground is note mineable. The new place blockeds will become over time spectral versions of the same block and will then no longer be mineable.
- A potion (splash) or device could be introduced to make spectral blocks into normal ones (instant with a potion or over time with a device in a certain radius).
- Any mob of craftland can just be part of this world in a spectral slighty transparent form and as you may have already figured you will be in need of special equipment to be deal with the mobs (spectral sword, spectra bow, spectral hammer, etc)
If possible give that world a red sky.
Thank you.
PS: The more you have died before in the normal world the more you get haunted in the spectral world. Ghosts and souls can travel through everything (new pathfinding)
|
|
1703 | Feature Request | New | 14.08.2016 | 17.08.2016 | setting an npc's skin | No | CodySewell |
|
0 |
Task Description
so when editing a npc one of the options is skins and it wants a value for the skin it would be nice if i was able to use a players full name for setting a skin
|
|
1705 | Feature Request | New | 18.08.2016 | 02.10.2016 | add a version of the rules in german | No | CodySewell |
|
0 |
Task Description
so its obvious the server gets alot of german speaking players and its clear some of them dont know english so adding a version of the rules on the forums and /rules for german speaking people would be a good idea you cant ask someone to follow rules they cant read therefore shouldnt be allowed to punish them for it either
|
|
1713 | Feature Request | New | 08.09.2016 | | Mining world waypoints | No | terminator473 |
|
0 |
Task Description
Can you make it so when you reset the mining worlds all waypoints are removed, ty.
|
|
1728 | Feature Request | New | 22.09.2016 | | Disenchant Zircon Blocks | No | ESP_ScOpEzZ |
|
0 |
Task Description
Pretty self explanatory, Just allow zircon blocks to be disenchantable, make it give the same amount of Exp of 9 zircon.
|
|
1730 | Feature Request | New | 24.09.2016 | | allow ice rings to be auto-equiped when auto-equip armo... | No | CodySewell |
|
0 |
Task Description
so id like you to be able to auto equip ice rings when auto equip armor is enabled because technically they are armor
|
|
1735 | Feature Request | New | 27.09.2016 | | Make bones usefull for farming again. | No | darkwayers |
|
2 |
Task Description
Make it usefull to have bones/bonemeal for insta growth of plants. for wheat etc, it’s making sense it shouldn’t insta grow chillies etc but other stuff shouldn’t be bugged by the new update..
|
|
1737 | Feature Request | New | 28.09.2016 | | Add craftbook [doors] | No | darkwayers |
|
2 |
Task Description
http://wiki.sk89q.com/wiki/CraftBook/Doors
|
|
1739 | Feature Request | New | 03.10.2016 | | add an achievement for killing the ender dragon a thous... | No | CodySewell |
|
0 |
Task Description
the ender dragon on craftland takes awhile to kill so id like to request a achievement for killing it a thousand times like most other bosses and be worth 1 million
|
|
1743 | Feature Request | New | 06.10.2016 | | A machine that grinds things up. | No | Cbaby1011 |
|
1 |
Task Description
I had an idea for a machine that would grind things like flowers, bones, blaze rods, glow stone and really anything that gives you a powdered version of itself. It would be fueled by a Mortar and Pestle and would allow an easy way to massively get some items. This would be an advantage for someone like myself who tends to use A LOT of dye. If hoppers can be connected to this machine it would make it even better.
|
|
1746 | Feature Request | New | 09.10.2016 | | Adding more flowers to bonemealing | No | Cbaby1011 |
|
0 |
Task Description
Most of the flowers grow with bonemeal, except hydrangeas, cala lillies, buttercups and the purple flowers you get from the savanna. Would it be possible to add them?
|
|
1747 | Feature Request | New | 12.10.2016 | | Hammer of Notch/Hammers | No | Bubik2 |
|
0 |
Task Description
It would be cool if hammer of notches or the other hammer can get entchantments (maybe sharpness,power,or a new like damage shoot)
|
|
1750 | Feature Request | New | 23.10.2016 | | Be able to shoot arrows through players in arena | No | darkwayers |
|
1 |
Task Description
When people are using archery which is rare in the arena, please be able to shoot the boss through players cause the close combat players can get hits way easier and don’t have to pay attention of how to hit, the drawback time and the chance that the arrow can just deflect from the mob/boss.
|
|
1753 | Feature Request | New | 29.10.2016 | | Quest Log | No | Arbr |
|
0 |
Task Description
When doing the quests on Grimlock, maybe for future quests or events have some sort of Quest log where we can re-read what the last npc had said or past npc’s we talked to.
|
|
1761 | Feature Request | New | 13.11.2016 | 06.01.2017 | Adding a filter for every item. | No | Cbaby1011 |
|
0 |
Task Description
Making an option on the filter that allows it to take every item, making it so it would allow there to be more output chests. This would be useful for someone like me who has a lot of items and my hopper duct system gets filled.
|
|
1773 | Feature Request | New | 06.01.2017 | | Custom mob spawnersCreative | No | paul0608 |
|
1 |
Task Description
It would be a cool feature to be able to add dropps to monsters from custom mobspawners
it could for example dropp the items from the chest ontop or next to the spawner or maybe have slots in the spawner
|
|
1777 | Feature Request | New | 27.01.2017 | | Additions for parkour. | No | Cbaby1011 |
|
0 |
Task Description
If we could get pressure plates similar to the ones that Hypixel uses for parkour, it would add a great addition to the server. There would be a start, end and multiple checkpoints where there can be a high score for each of the parkour places that players can try to beat. This would not only add a new feature to the game, it would give lots of players something new to do and the staff can easily just make a new parkour area.
|
|
1778 | Feature Request | New | 27.01.2017 | | New/Full MCMMO | No | darkwayers |
|
2 |
Task Description
The server has a outdated and a very unbalanced version of mcmmo also currently it’s missing certain skills that have been added long ago to mcmmo http://mcmmo.wikia.com/wiki/McMMO_Wiki There used to be taming on the server aswell but got removed, I rather have a full reset of all skills and start with a new fully working new version of mcmmo than using the unbalanced, nerfed version of craftland..
|
|
1785 | Feature Request | New | 26.02.2017 | | My Feature Requests | No | paul0608 |
|
2 |
Task Description
Woodcutting: Ability causes lag and could be done better (like doing the whole tree and planting the sapling again)
Axes: is the same skill like swords, could maybe use a different ability (ig. Strong knockback hits)
Swords: Bleeding skill is useless and can be realy annoying at PVP
Chisel and bits: (only works with forge but you might be able to make it work without
Builders Wand: saves alot of time when building flat things (if its a lag issue you could reduce the placeable amount and maybe increese it with your rank)
New item: Trashcan or Voidpipe (alternitive to Dropper+lava which whould lag less and also easyer to do)
Weapons and armor: Balance PVP/PVE (Bow = DMG+ ; Armor=DEF- You shouldnt be able to be immortal but beginnes shouldn’t have a to hard time ; BOSS=ADD True damage)
Daily Quest / Reward System: would get you to do different stuff (ex. Mine 100 diamondore , Win one goldrush, Win one match of survivalgames, place 1000 Blocks...)
Villagers: To get emeralds you have to trade with a bigger variety of items that a premium 6 Player can carry maybe just focus on Harvest and Fish (personally i would prefer only Harvest)
Spawner Counts: eating one skyberry then clicking on the spawner twice and repeating is realy annoying to do, you should be able to use 1 skyberry to reset 500 or 1000 spawns of th e spawner directly
Servershop: It looks realy outdated and could use some additions/changes (ex. why would you sell stuff for 0)
Warppads: Rather that making passwords you should be able to just add the people you want to be able to use it
Skins: Add another row of slots where you can put in your hats rather that using the Reg.stone and goldenfether or hat slot.(so you would also keep your hats in gamesworlds)
Chests: would be nice if you could mark multiple chest with some command like /fasthoppertoggle and edit them all at once (all given permissions and hopperoption)
Autocrafter/Compacter: would craft chosen items for you if they have the material for you
Item Favourite: In the game “Terraia” you can favorite items so you dont accedently sell/ quickstack or drop them I would really like that feature on Craftland too and i don’t think it is as hard to make because the Mjölnir has also such a behavior. You could use a command like /favorite slot XY or as it is in “Terraia” Alt-leftclick them (not sure if that matches with an existing shortcut
Hopper ducts: there should be a slot in the hoppers like the filter, where you can tell it to look like a block which you put in , this would allow you to hide Hopperducts.
Custom mob Spawners: It would be cool to be able to add drops to monsters from custom Mobspawners it could for example drop the items from the chest on top of or next to the spawner or have slots in the spawner
“Search”-function for you warps
|
|
1787 | Feature Request | New | 04.03.2017 | | Item Favourite | No | paul0608 |
|
1 |
Task Description
In the game Terraia you can favorite items so you dont accedently sell/quickstack or dropp them I would realy like that feature in craftland too and i dont think it is as hard to make because the Mjölnir has also such a behavior. You could use a command like /favorite slot XY or as it is in Terraia Alt-Leftclick them (not sure if that matches with an excisting shortcut
|
|
1802 | Feature Request | New | 07.05.2017 | | Inv See | No | Bubik2 |
|
0 |
Task Description
It would be nice if you can toggle that players can look in you inventory or not Just a little idea
|
|
1814 | Feature Request | New | 26.06.2017 | 01.07.2017 | Ravens to be Tamable | No | Arbr |
|
0 |
Task Description
Ravens despawn pretty quickly and that could be reason little to no people see them. So maybe make them not despawn so fast.
But also maybe make them tamable with a specific seed like corn seeds or something. Maybe have them able to follow you around too if they are tamed. :D Just an idea.
|
|
1816 | Feature Request | New | 28.06.2017 | | More hat slots in the skins GUI | No | Cbaby1011 |
|
0 |
Task Description
It would be wonderful if you open up the skins GUI and you have more than one hat slot. It could be similar to how the hats work in the armor slots, but except you can put them in the skin slots.
|
|
1823 | Feature Request | New | 01.07.2017 | | Boosted hopper / hopperducts extended filters | No | darkwayers |
|
0 |
Task Description
With large sorting systems like my own, I have gotten into an issue. It would be very useful to have more filter slots to filter stuff through, atm it’s 36, but something higher would probably better for a large sorting system.
|
|
1833 | Feature Request | New | 08.07.2017 | | Single Woodenchest -> Iron chest -> Diamond chest | No | Randoro |
|
1 |
Task Description
Upgrading a chest by clicking it with another chest in hand. To save time moving everything or risking things despawning by breaking. It would be nice to be able to change chest type, at least in one direction into bigger ones, as a storage becomes more filled. Could be that you lose the old chest as a small punishment for the laziness of using the click method.
|
|
1836 | Feature Request | New | 10.07.2017 | | Toggle Mob Spawners in regions | No | ESP_ScOpEzZ |
|
0 |
Task Description
So when you own a region you can toggle natural spawned mobs, and i think its a nice thing if you could toggle this for mob spawners aswell so that if you need to fix something in a grinder you can toggle the spawners off fix it and enable it again, as apose to allowing levers on mob spawners because this is easier and isnt game breaking.
|
|
1842 | Feature Request | New | 15.07.2017 | | Interacting with decoration blocks | No | fin344 |
|
1 |
Task Description
It were be pretty nice if u could interact whit some decoration by rightclicking with hand like:The lights going on and of,the brass trap is making smoke particels,the iron cast kettle is making smoke particels and deco sets like toilet + cistern are making sounds.
Also if this comes a region flag “Decoration Interacting” or something like that were be nice.
|
|
1844 | Feature Request | New | 19.07.2017 | | Display Dummy Resetting Issues | No | Arbr |
|
0 |
Task Description
I am trying to reset my display dummy to its original look as if its brand new. I have picked it up though before when it was in a weird position and everytime i try to fix to original look it goes to the look i placed it down as. Any chance to maybe make it so if you shift middle click the chest it resets all parts back to an original state completely.
|
|
1845 | Feature Request | New | 19.07.2017 | | Elysian Key Crafting | No | ESP_ScOpEzZ |
|
0 |
Task Description
Please allow it to be that you can craft a stack at a time (Stack as in 8)
|
|
1851 | Feature Request | New | 27.07.2017 | | Be able to change the flag about what level of mobs the... | No | darkwayers |
|
1 |
Task Description
At the moment if you want to get leveled mobs you need to make a box around an area and region that and hope no-one gets through, which is the opposite a region should do. atm if I want a grinder with redstone etc I need to make about 20 different small regions to protect the grinder instead of having a region that is just letting leveled mobs spawn
|
|
1852 | Feature Request | New | 29.07.2017 | | "Wallpaper" resource pack. | No | Cbaby1011 |
|
0 |
Task Description
I found this video that adds “wallpaper” using a resource pack. You just put an item frame down and then put a banner in it to make wallpaper. It would be amazing if you implemented the resource pack into the server, preferably adding it to the default resource pack on the server.
https://www.youtube.com/watch?v=5FkFgHdAL_A
|
|
1857 | Feature Request | New | 08.08.2017 | | Nether Wart Herbalism Levels | No | DoomRider76 |
|
0 |
Task Description
This isn’t the biggest request and it doesn’t affect too much so i’ll keep this short. Nether warts, unlike other crops, do not give herbalism. It would make sense to give xp, since nether wart is quite similar to crops. Plus it’s the only farm i’ve built and I want herbalism levels. Thanks :)
|
|
1866 | Feature Request | New | 11.08.2017 | | Player Owned Portal Support Again | No | Arbr |
|
1 |
Task Description
I remember asking about this before and i believe I was told its possible but would be nice to have players be able to make their own portals to the worlds again like Obsidian portals for nether and glowstone for aether. OFC we have 2 new worlds (Shadow Skylands and Deepvale) and those could maybe be like Beam stone for Shadow Skylands and Mudbricks for Deepvale. Portals could have specific colors also to define what portal they are like Portal:5, Portal:8 etc..etc...
These portal concepts when we last talked would just be portals that dont create another portal on the other side but they will teleport the player to a random location within that world.
Last request with this is making it so its like vanilla where 4×5 is min and 24×24 is max. [Would be good for players when making portals for their town]
|
|
1867 | Feature Request | New | 11.08.2017 | | Gameworld Radio Support | No | Arbr |
|
1 |
Task Description
Ability to have gameworlds have music played through out the world. This would be the priority radio going on in the world and would disable Jukeboxes. Could be in the Game Settings for like Quake. But doing this would allow everyone to hear the same music as if it was them listening to /musicplayer
Maybe have a new perm in allowing to change music in the world.
so like “/perm Arbr add GlobalMusicEdit”
|
|
1870 | Feature Request | New | 11.08.2017 | | Bank Account Balance Signs | No | Arbr |
|
0 |
Task Description
I am not sure if there is an issue with this type of thing being available but would be cool to see us able to make signs that update with our bank accounts so its easier to view the money in them without having to type a command.
A idea on setting one up could be maybe typing this command and punching a sign.
/account link <accountname> [Password]
Once sign is punched would maybe say Bank accounts name (if that wouldnt cause any issues) and the balance in the account.
This maybe could be a Premium Benefit.
|
|
1871 | Feature Request | New | 11.08.2017 | 01.11.2017 | Country Flags Shown in Chat | No | Arbr |
|
0 |
Task Description
Personally think it would be pretty neat to have the option to have flags displayed in chat next to the players name. Maybe even with Time-stamps too but just general though country flags next to player names in chat.
Maybe option could say like “Chat Nation Flags [ ]”.
|
|
1873 | Feature Request | New | 13.08.2017 | | Adding slots on dummies to hold swords and wings. | No | Cbaby1011 |
|
0 |
Task Description
Dummies currently cannot hold wings and swords, making it irritating when you create an outfit that includes them.
|
|
1875 | Feature Request | New | 19.08.2017 | | All Planks being used to make Wood Objects | No | Arbr |
|
1 |
Task Description
Some biomes are hard for players to play in because the tree’s do not allow them to get sticks or specific things they need to survive. I would like to suggest making it so this fixed.
Meaning all Planks [including fruit planks] could make the following (if they dont already)
-Chests -Loom - Piston - Sign - Bookshelf -Jukebox - Note Block - Wood Tools [Unless its Skyroot] - Bowls - Bed - Boats - Trap Door - Oak Door [If they do not have their own Door Design] - Crafting Table - Tripwire - Stick [Also making it so Magic Sticks can be used in replacement for Normal Sticks]
|
|
1880 | Feature Request | New | 05.09.2017 | | A person who's not added to the region as member/owner ... | No | darkwayers |
|
5 |
Task Description
in the region where they are in, it’s quite annoying if you allowed someone to tp and the person is going to kill your animals.. trade with villagers and so forth
|
|
1893 | Feature Request | New | 26.09.2017 | | An additional region attribute to disable potion throwi... | No | Beandon |
|
0 |
Task Description
An additional toggle to disable/enable potion throwing would be helpful to prevent any poison throwing in areas where projectiles are enabled but pvp is disabled.
Would it be possible to maybe allow positive effects and disable negative effects within a pvp-free region too? Could be easier than creating another attribute.
|
|
1894 | Feature Request | New | 27.09.2017 | | Hat/Skin Icons on front of Diamond Chests | No | Beandon |
|
1 |
Task Description
Simply put, I would like to be able to see the top hat icon on front of a diamond chest with hats in the first slot and whichever skin icon is used if that is in the first slot too :3
|
|
1897 | Feature Request | New | 29.09.2017 | | Axe skins | No | Beandon |
|
1 |
Task Description
Since Axes could be used as weapons, I was thinking that maybe make it possible that they could either have their own skin slot, or also be effected by the weapon skin slot.
|
|
1907 | Feature Request | New | 06.10.2017 | | Stackable Dungeon Weapons | No | Beandon |
|
0 |
Task Description
Like regular tools and weapons, they can stack up to 8 as long as they are exactly the same. I think this would be useful for loot from Bronze, Silver and Gold dungeons. Mainly for people who want to do a day of farming those dungeons and it will save going back to “camp” to store all of them and go back again.
|
|
1914 | Feature Request | New | 08.10.2017 | 09.10.2017 | Allowing Helmet Skins to be worn in the extra slots lik... | No | Cbaby1011 |
|
1 |
Task Description
With the recent addition of being able to wear armor skins in your armor slots, it would be great if you could wear multiple helmet skins like you can with hats.
|
|
1916 | Feature Request | New | 09.10.2017 | | Valk heads in valk dungeon | No | 2hairman2 |
|
0 |
Task Description
Valk heads (hat) for loot in valk dungeon pls.
|
|
1918 | Feature Request | New | 10.10.2017 | | Disabling helmet showing only | No | devinhamster |
|
0 |
Task Description
Most hats look terrible when wearing a helmet, so you have to not wear a helmet or put hide armor on. I request a hide helmet feature.
|
|
1924 | Feature Request | New | 17.10.2017 | 12.08.2018 | Extra Wing Slot | No | Beandon |
|
0 |
Task Description
Wondering if it would be possible to create a secondary wing slot? Due to there being wings and tails now; some people would like to wear both. Maybe add an additional NBT tag for the “Tail” wings so that only one of each can be worn and not two of the same type.
|
|
1926 | Feature Request | New | 20.10.2017 | | A new Cookpot recipe - "Upgraded Aether Orb" | No | Beandon |
|
2 |
Task Description
I was think that another magical recipe could be added; It would consist of the Aether Orb for certain and the result would be a brew that could give you *almost* any item in the game (excluding stuff like wands, bedrock, trap blocks, dungeon doors, invis blocks, unobtainables etc.) once you ate it. It would need to be a semi-expensive recipe (similar to the sucking and pushing potions) but it would be much more fun than just being limited to gems, think of it as an upgraded Aether Orb. The chances of getting something of value would be small due to the amount of items that exist but the chance is still there.
Just an idea that I think would be pretty cool to see :)
|
|
1927 | Feature Request | New | 20.10.2017 | | Homing Bow | No | Beandon |
|
0 |
Task Description
Potential loot for a future dungeon; a homing bow.
The bow would not be able to be enchanted with Flame, Infinity or Punch to keep it balanced (Basically, only enchantable with power and unbreaking through the anvil) and its base damage would be slightly less than the average bow (not to the extent of rendering it useless). The arrows fired by this bow, as long as its charged long enough, will lock on to a nearby entity within 20-30 blocks of the arrow in flight and will prioritise higher risk enemies (Such as bosses or higher level mobs). The arrow would dissapear once it has hit the ground to prevent a potential bug that could arrise and for balance purposes. The durability of this bow would be the same as any other and repaired with Zircon/Onyx. The colour of this bow could be black or blue (hence the repair materials either being zircon or onyx, giving more use to these materials). The rarity of this bow could be epic (bright purple) and a slightly less chance to obtain in a loot chest than a Valkyrie Sword (about 0.5% instead of 1%)
I thought of this idea since the future could hold more mobile bosses, we need more bows and it helps people who have bad aim but wish to use a ranged weapon :3
|
|
1945 | Feature Request | New | 15.11.2017 | | Blazes don't drop rods when killed through water | No | Crovan |
|
1 |
Task Description
In case Blazes die through water they won’t drop blaze rods. For all people looking for an automatic furnace, this turns out to be.. bullshit. Me and Tweety would appreciate to have at least the normal drop chance or lower for blaze rods if killed through water.
|
|
1947 | Feature Request | New | 18.11.2017 | | New slots for armor stands | No | fin344 |
|
0 |
Task Description
What about 3 new slots for armor stands: Cape slot for capes :o A slot where you can put any item that hes holding A slot for shields
|
|
1960 | Feature Request | New | 10.01.2018 | | Item announcements for Silver, Gold and Pirate dungeons... | No | Beandon |
|
0 |
Task Description
The “just won” thing is nice to see from time to time and I believe it would be nice to see people “win” a rare item from a different dungeon other than Elysians. For example; the Silver Dungeon could announce for winning a Valkyrie Sword/Valkyrie Wings. The Gold Dungeon for the Braixen Tail/Inferno Pickaxe or a Clarinet. The Pirate Dungeon.. Revenant Dagger/Ender Bag or any of the shields. Bronze Dungeon... theresnothingreallytherethatsworthalot:(
If the amount of spam that comes from this becomes too much, if it doesn’t exist already; have an option to send these messages to a different tab.
It would make the newer players see what kind of things you could get from these dungeons and make them want to try those dungeons instead of being intimidated by the difficulty of the Elysian Dungeon for newbies. Additionally, it will allow a newer player to see the value of that item since it was worthy of being announced that they had obtained it (also this is probably just me, but i get a little thrill when an item I win is announced because its like “oh wow i got something good :D”).
|
|
1974 | Feature Request | New | 25.02.2018 | | Gold Dungeon Loot | No | Bubik2 |
|
0 |
Task Description
Ik there was already a dungeon loot update but i think since u can get so many life shards in the elysian dungeon its useless to keep them in gold dungeons maybe add a food shard only for the gold dungeon so its worth doing them and so you can have 2 bars of hunger instead of one
|
|
1992 | Feature Request | New | 06.06.2018 | | ItemEntity sucker and destroyer type block | No | Beandon |
|
0 |
Task Description
The idea of this block is to suck up unneccessary item entities within a radius and destroy them from the game entirely. This type of block would be useful to place within grinders that produce an excess amount of items that nobody really wants (flesh, bones, bows etc...).
The reason why I suggest this be a thing is because it can significantly reduce the entity count within an area, reducing the amount of lag on the server and nearby users using low-end machines.
In order to counteract users abusing this block to potentially destroy other players’ items I suggest;
Limiting the types of items that can be set to be picked up and destroyed to Rotten Flesh, Sticks, Glowstone, Glowstone Dust, Blue Aercloud, Bones, Arrows, String, Spider Eyes, Gunpowder and Non-Enchanted Bows/Wood-Gold tools|armor (I’d also like to recommend to allow users to toggle which of these specific items are picked up or ignored by the block).
If this is an issue: To prevent potential lag being caused from the block itself, make it so it only checks for item entities every 30 seconds/1 minute or so.
I was going to suggest a hopper that sucked nearby items in, but this can be abused in more ways than this block can with the limitations put in place.
|
|
2018 | Feature Request | New | 17.08.2018 | | observer | No | Jufhuto |
|
0 |
Task Description
can you please add observer to the server? its from a later version of vanilla minecraft
|
|
2024 | Feature Request | New | 07.09.2018 | | Rewards for Contributing to the Wiki | No | BlueShadows22 |
|
1 |
Task Description
Title says it all, our wiki is an outdated wasteland and as someone who used to contribute to it daily a few years ago I am slightly saddened by the fact. Why not just give out some crappy rewards for making contributions? “Abuseable” you say, but the few players we have are quite loyal and I think could easily be trusted not to abuse the system. Plus, all wikis have things set in place to deal with garbage. Deleting misinformation would count as contribution too.
|
|
2053 | Feature Request | New | 27.01.2019 | 28.01.2019 | Hidden doors (inspirational) | No | Soulmusician |
|
0 |
Task Description
http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-2.jpg http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-1.jpg
Basically doors in any blockcolor.
|
|
2060 | Feature Request | New | 10.02.2019 | | Durability Notifier (like the bukkit plugin) | No | Soulmusician |
|
1 |
Task Description
https://minecraft.curseforge.com/projects/durability-notifier
|
|
2067 | Feature Request | New | 05.04.2019 | | Making Coldfire switchable | No | M_E_Lagius |
|
0 |
Task Description
An option to switch cold fire on and off like normal fire on netherrack with a lever would be highly appreciated Atm using cookingbook recipes with cold fire uses up 1 cold fire bc you need to place it after inserting the ingredients or else it ruins the cooking Would suggest dark holystone or magma block or maybe a new block droppable from a shadow skylands mob
(sorry if that feature already exists, information about such plugins are sadly not that easily accesible and asking didnt brought me anywhere)
|
|
2104 | Feature Request | New | 12.04.2020 | | Sort candy by rarity/amount added | No | Tjolleeeh |
|
0 |
Task Description
Being able to sort candy by rarity/amount added in the “Hungry Bag o’ Treats”
|
|
2123 | Feature Request | New | 27.08.2020 | 26.03.2021 | Couple of slightly faulty customblocks | No | M_E_Lagius |
|
0 |
Task Description
Known ones are Moonglobe, off centred, Penguin Doll, eyes 1 block too low, “arbrs white chair” is turned by 90°, there are a couple more, maybe just quickly check all custom blocks, then “hire”(enslave) a aw creator to fix them, override the existing files
|
|
2137 | Feature Request | New | 21.07.2021 | | Portal Traveling Effect is always Purple, even in non-P... | No | Beandon |
|
0 |
Task Description
Not really a bug, just a feature that hasn’t been considered yet.
|
|
2140 | Feature Request | New | 21.07.2021 | | Gameworld Permission GUI | No | Beandon |
|
0 |
Task Description
A graphical interface for Gameworld Permissions will make it easier to manage these things in those specific worlds, this is mostly here as a reminder.
|
|
2141 | Feature Request | New | 21.07.2021 | | A Region Flag that disallows interaction and combat wit... | No | Beandon |
|
0 |
Task Description
This would be a very useful flag when it comes to decorating events with passive entities without having to place spawners everywhere. This would also be very nice for those who wish to place their special passive entities in places other than cages.
Might be wise to keep this as a moderator flag only in order to prevent potential abuse.
|
|
2142 | Feature Request | New | 21.07.2021 | | Additional 2 equipment slots for Miscellaneous items. | No | Beandon |
|
1 |
Task Description
With the gradual increase of Miscellaneous equip-able items, it may be wise to consider additional slots, and redesigning the inventory interface slightly to suit these new slots. Or perhaps a different inventory tab altogether.
|
|
2144 | Feature Request | New | 21.07.2021 | | Finish the conversion over to UUID data storage | No | Beandon |
|
0 |
Task Description
As far as I’m aware, there’s not too much left to do in regard to this topic. The big issue that stands out currently is the Wikipedia depending on Player Names for User pages, but this may need to be something that just has to stick.
Finishing this will allow users to change their name via Mojang’s traditional method and get that new name on Craftland without requiring an Administrator or Name Change Tag.
|
|
2150 | Feature Request | New | 08.08.2021 | | Golden amber drops from golden oak trees are whacky | No | M_E_Lagius |
|
0 |
Task Description
Seems way to little + unaffected by fortune on axe and treefeller multi drops
|
|
2155 | Feature Request | New | 12.01.2022 | | acrobatics abusableMcMMO | No | M_E_Lagius |
|
0 |
Task Description
acrobatic mcmmo should not increase in case of immediate death
|
|
2156 | Feature Request | New | 12.01.2022 | | dart shooters exist? | No | M_E_Lagius |
|
0 |
Task Description
enable bow enchants or at least bow mcmmo for darts, rework overdue
|
|
2163 | Feature Request | New | 13.01.2023 | | possible quest system | No | M_E_Lagius |
|
0 |
Task Description
There is already a limited version of a quest system. However i think it would be beneficial to further expand on the currently existing features, by adding markers on mini and world map.
It would also be a huge advancment if multiple quests could be done at the same time, the overlay for pinned achievements would suit that aswell. With those 2 thing implemented, nothing would stand in the way of turning cl into a decent quest based rpg.
|