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792 | Feature Request | New | 09.11.2014 | | Wearing 2 unusual hats should give both effects | No | Gzer |
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0 |
Task Description
Wearing 2 unusual hats should give both effects at the same time
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799 | Feature Request | Closed | 12.11.2014 | | Some of my good suggestions i suggested on the forums | No | jaylee8111 |
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0 |
Task Description
1: A way to bring dual wielding without it being too OP http://forum.craftland.org/viewtopic.php?f=11&t=4540
2: Craftland's Weekly Raid http://forum.craftland.org/viewtopic.php?f=11&t=4515
3: The Imbuned Sword http://forum.craftland.org/viewtopic.php?f=11&t=4539
4: Craftland's mascot and animation of fun craftland moments http://forum.craftland.org/viewtopic.php?f=11&t=4533
5: Banner Designs for 1200 Skills http://forum.craftland.org/viewtopic.php?f=11&t=4524
6: Player Spectator mode http://forum.craftland.org/viewtopic.php?f=11&t=4520
7: New way but a challenge to get ores http://forum.craftland.org/viewtopic.php?f=11&t=4480
8: Ender Chest Upgrade http://forum.craftland.org/viewtopic.php?f=11&t=4470
9: Instant Kill Darts http://forum.craftland.org/viewtopic.php?f=11&t=4454
10: Mentor /arena task tweaks http://forum.craftland.org/viewtopic.php?f=11&t=4409
11: Player Help/Job/Mentor System http://forum.craftland.org/viewtopic.php?f=11&t=4397
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804 | Feature Request | Closed | 13.11.2014 | | Red rock and Basalt stones | No | Gzer |
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0 |
Task Description
Make it possbile to cook Red Cobblestone and Basalt Cobble in a furnace to become Red Rock and Basalt Stone and change the recipe of making bricks from cobble to making bricks from stone.
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805 | Feature Request | Closed | 13.11.2014 | 14.11.2014 | bloom lighting | No | Soulmusician |
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0 |
Task Description
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2277994-bloom-lighting-add-better-lighting-into-minecraft
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806 | Feature Request | Closed | 15.11.2014 | 21.06.2015 | Repair suggestion | No | jaylee8111 |
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0 |
Task Description
Everytime you repair a piece of equipment or gear it gets a durability boost but depends on the repair mmo skill that the % of the durability increases and it starts from 300 repairs. Example: Item got 100/100 durability, When its repaired it gets durability 150/100 then when it hits 100/100 the boost is worn off.
300 repair = 1% durability temp boost
400 repair = 2% durability temp boost
500 repair 3% durability temp boost
600 repair = 4% durability temp boost
700 repair = 5% durability temp boost
800 repair = 6% durability temp boost
900 repair = 7% durability temp boost
1000 repir = 8% durability temp boost
1100 repair = 9% durability temp boost
1200 repair = 10% durability temp boost
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808 | Feature Request | Closed | 16.11.2014 | 21.06.2015 | Basalt/Basalt Brick Slabs and Stairs | No | Fightr2021 |
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0 |
Task Description
I know you could just make this with quarter blocks and stuff, but that would take a ton of sand to make all those for most things people build with basalt. I feel like this would be simple to add and would be very useful.
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821 | Feature Request | Closed | 22.11.2014 | | Add Epic adventure type music when players first enters ... | No | jaylee8111 |
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0 |
Task Description
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823 | Feature Request | Closed | 22.11.2014 | | Sideways Fruit Tree Logs | No | camyoshi |
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0 |
Task Description
I noticed you can't place fruit tree logs sideways. It would be cool if you could.
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825 | Feature Request | Closed | 23.11.2014 | 21.06.2015 | Tree Dungeon pretty awesome! | No | Soulmusician |
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0 |
Task Description
http://www.img2.9minecraft.net/Mods/Ore-Spawn-Mod-3.jpg
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826 | Feature Request | Closed | 24.11.2014 | 21.06.2015 | Set region flags so we can have sports on Craftland (Li ... | No | jaylee8111 |
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0 |
Task Description
http://forum.craftland.org/viewtopic.php?f=11&t=4626
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827 | Feature Request | Closed | 24.11.2014 | | Make Sentry boots Repairable in anvil | No | jaylee8111 |
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0 |
Task Description
It would be cool to put good enchants onto a pair on sentry boots so you never get moved or knocked back by the skeleton boss but would rather to repair with either Diamond, Swet orbs, Obisidian.
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828 | Feature Request | Closed | 24.11.2014 | 09.12.2014 | Search for items | No | Fightr2021 |
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0 |
Task Description
A great feature I thought of a while ago was this. I think you could do a command like /findme (itemname/id) and be able to find items in chests. This would be useful to the fact you lose an item and you're looking everywhere for it. This would select a chest (Like a wand) and you could see through walls to find the chest with the item in it. If this can't be added, then I would at least like something like the TMI search feature where it brightens up your desired item when you open a chest.
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833 | Feature Request | Closed | 29.11.2014 | 08.12.2014 | just a newsflash about a 1.8 new blocktype it looks lik ... | No | Soulmusician |
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0 |
Task Description
https://www.youtube.com/user/abrightmoore
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834 | Feature Request | Closed | 30.11.2014 | | minecraftforum.net serverlist? | No | Soulmusician |
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0 |
Task Description
http://servers.minecraftforum.net/servers
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836 | Feature Request | Closed | 01.12.2014 | | Repair Spawners (Explained below) | No | Fightr2021 |
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0 |
Task Description
I think it would be cool if you could just right click a spawner with the potion of undeath and it would repair the spawns on it without you having to destroy the spawner and repair it in an anvil, and it would automatically take the levels or you could make stored experience to do it.
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837 | Feature Request | Closed | 05.12.2014 | 21.06.2015 | Open ChristmasIsle | No | Joyman533 |
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0 |
Task Description
It's December, the snow is falling, and it'll soon be holiday season.
For this, we should reopen the ChristmasIsle world, even if just for viewing and no building.
I think the time is right to let people visit that world again.
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839 | Feature Request | Closed | 09.12.2014 | 18.12.2014 | Rainbow panda spawn egg color and name | No | camyoshi |
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0 |
Task Description
Rainbow panda eggs look like a normal panda egg but still spawn rainbow pandas. They are also named "Spawn Panda" instead of "Spawn Rainbow Panda". I would like it if spawn rainbow panda eggs were colored rainbow (Or possibly animated) instead of black and white. They should totally be renamed also.
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840 | Feature Request | Closed | 10.12.2014 | 17.12.2014 | Nide you recieved the OK from Silentine from the Grimoi ... | No | Soulmusician |
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0 |
Task Description
Hei Nide,
you can use the whole Grimoire of Gaia 2 Mod with all its mobs for your Modpack. Silentine agreed and was surprised of a server ever existed without forge. Just give him credit on your wiki and then you are good to go. You can take all models and animations directly into craftland.
Happy craftland with 100 new mobs ;)
There is his answer and my response to it.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284614-grimoire-of-gaia-2-1-8-2c-mobs-monsters-monster?page=133
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845 | Feature Request | Closed | 13.12.2014 | | LotsOMobs please look into it for a minute | No | Soulmusician |
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0 |
Task Description
Hei Coders,
it´s on github, open source, and the hammerhead, rabbit, monkeys and way more in there looks interesting.
http://www.planetminecraft.com/mod/lotsomobs/
https://github.com/TheLarsinator/LotsOMobs-1.7.10
The Hammerhead would be nice for oceans.
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847 | Feature Request | Closed | 15.12.2014 | 22.12.2014 | Colored torches | No | woot000 |
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0 |
Task Description
Torch + Dye = Colored Torch Colored torches make different light colors
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849 | Feature Request | New | 18.12.2014 | 23.05.2015 | RGB Carpets | No | camyoshi |
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0 |
Task Description
The RGB carpet is a block that looks like RGB wool, but it is a carpet. You can either buy it from the shop for one credit (Purchase gives you 32 RGB carpets), or you could craft it with 3 RGB wool of the same color. This would be cool for any color of carpet. It would be very decorative.
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851 | Feature Request | Closed | 22.12.2014 | | Magical System | No | PITsteeler88 |
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0 |
Task Description
Since returning to craftland, I have noticed how barren the server feels. I say, to attract new players, we need a new world.
Before we go cramming some mods into a world, we need to pick a theme. This falls into Technological or Magical.
After we pick this, we need to slowly develop parts for this world, with ore own custom everything
Soon after, we open the new world, and reveal endless possibilities that will forever change the server
I know this would be hard and take time, but the sooner we start the better.
If you are remotely interested, contact me in game so I may go more in depth on this subject
~Dagr
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852 | Feature Request | Closed | 22.12.2014 | | Let normal animals spawn in aether. | No | Fightr2021 |
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0 |
Task Description
I would like to be able to place normal grass down in the aether and have normal pigs, sheeps, and cows spawn.
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856 | Feature Request | Closed | 25.12.2014 | 04.09.2015 | If you type someone's IGN in the NPC skin field it beco ... | No | Joyman533 |
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0 |
Task Description
If you type someone's IGN in the NPC skin field it becomes that player's skin
Feature Request by herohamp
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858 | Feature Request | New | 27.12.2014 | | Hat effects | No | Fightr2021 |
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0 |
Task Description
I would like it so even if a hat can’t fit with another hat and it has an effect, for the effect to still be performed. For example, the glasses don’t fit with the pikachu mask, but the effect from the glasses can be active still.
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859 | Feature Request | Closed | 27.12.2014 | 21.06.2015 | Information about Emotes open Source Mod cause of Smart ... | No | Soulmusician |
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0 |
Task Description
Smartmoving is cool but Emotes is cooler?
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2214387-emotes-dance-wave-facepalm-gangnam-style
Source Code https://github.com/Vazkii/Emotes
Youtube Vid https://www.youtube.com/watch?v=qkWZ5Fh6BOg
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860 | Feature Request | Closed | 27.12.2014 | 21.06.2015 | Newsflash OpenSource RougeLikeUndergroundDungeons | No | Soulmusician |
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0 |
Task Description
Just as info.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290238-roguelike-dungeons-v1-3-5
GitHub https://github.com/Greymerk/minecraft-roguelike
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867 | Feature Request | Closed | 06.01.2015 | | Please Make Projile Protection stop sharp shots | No | jaylee8111 |
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0 |
Task Description
I think that If Projectile Protection got updated so that the higher Projectile protection you have on the gear the higher chance of blocking a Sharp shot would make Projile protection more Demanding and useful for PVP or New bosses that hit through armor with projectiles.
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868 | Feature Request | Closed | 06.01.2015 | 21.06.2015 | Help to get your players stay | No | Soulmusician |
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0 |
Task Description
1. Make a new spawn 2. Let the players spawn in on a single tiny island with two portals 3. Portal left = Survival, Portal right = Creative 4. Let the players spawn in the spawnworld with full creative inventory but without build rights, that they can check what the server actually offers. 5. By passing the creative portal add a normal generated world for creative or upload the Pangaea freshly again for those, you may delete my old one for it. 6. By passing the survival portal you find yourself on another island with all the portals of the survival game, like Greycliff, World, Mining, Aether, End, Nether and maybe call another world town where you add plots? 7. The minigame worlds could have another own portal at the spawnisland at start wich would make it 3 portals at the start with like Survival, Creative, Minigames.
I just wanted to share this. You can of course give a shit about it.
Yours
Soul
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876 | Feature Request | Closed | 24.01.2015 | | RGB Stained Clay | No | camyoshi |
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0 |
Task Description
RGB stained clay is basically just RGB wool, but it looks like stained clay. This can be purchased from the websites shop for 3 credits (One purchase gives 32 RGB stained clay). RGB stained clay would be great for building.
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879 | Feature Request | Closed | 28.01.2015 | | Mobs Dropping Heads by Charged Creepers Explosions | No | camyoshi |
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0 |
Task Description
I would like it if creepers, cows, sheep, spiders, wolves, pandas, and chickens could drop their head when exploded by a charged creeper. If you want, you can make charged creepers also drop vanilla Minecraft heads and skulls when they explode a mob. If you want, you could add more heads like cave spider, pig, villager, witch, zombie pigman skull, and maybe even aether mobs!
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882 | Feature Request | Closed | 02.02.2015 | 21.06.2015 | Jumping while climbing | No | woot000 |
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0 |
Task Description
You should be able to jump while climbing to get on the top quicker http://i.imgur.com/L8vcoTw.jpg http://i.imgur.com/jU60YUx.jpg
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895 | Feature Request | Closed | 20.02.2015 | | Please Add Iron Man Mode! | No | jaylee8111 |
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0 |
Task Description
Its like a single player Mode but in a Multiplayer server.
- Cannot user Shop chests to buy items from players.
- Can't Pick up items from other players.
- Must get everything yourself.
- Brings fun into getting everything legit instead of buying the item or geting it easily from other players.
- Makes the player feel accomplished.
- Cant attack mobs of other player-Owned spawners.
- You can switch between gamemodes and when you are iron man you will have a grey Name-Tag.
- No one should be allowed to build with a iron man, when a region is made that player should be the only owner/member added.
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905 | Feature Request | Closed | 14.03.2015 | | New ores/Spectral Suggestion! | No | jaylee8111 |
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0 |
Task Description
http://forum.craftland.org/viewtopic.php?f=11&t=4977 This is a suggestion for the new ores
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910 | Feature Request | Closed | 16.03.2015 | 31.03.2015 | Invisible presure plate | No | Soulmusician |
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0 |
Task Description
Reminder for the invis preasure plate to support the spike traps in dungeons.
Invisible tripwire?
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911 | Feature Request | New | 16.03.2015 | 18.04.2016 | Rainbowtorch | No | Soulmusician |
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0 |
Task Description
Like the interdiction torch from projectE. https://www.youtube.com/watch?v=pfXQpHgwYx4
Please check the craftland forum suggestions for rainbowtorch, I provided all you need and you cannot deny it´s very very cool. It would be supereasy to implement cause of projectE is opensource on github.
[img]http://i.imgur.com/jFFam74.png[/img]
[img]http://i.imgur.com/O4yKkhV.png[/img]
[img]http://i.imgur.com/NuhbE9j.png[/img]
[img]http://i.imgur.com/H1o8X5o.png[/img]
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914 | Feature Request | Closed | 17.03.2015 | 21.06.2015 | Rename VIP rank to Adventurer please | No | Soulmusician |
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0 |
Task Description
Dear Nide,
consider please the following, to get a better structure.
Apprentice Adventurer Insider Referee SpecialUnit Noble Taskforce Legend Myth
Gives you a bit more range and better names for the titles / ranks.
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918 | Feature Request | Closed | 22.03.2015 | 26.03.2015 | Add Use for Silk Touch II to VI | No | Joyman533 |
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0 |
Task Description
Silk Touch II: 50% chance to give two ores Silk Touch III: 80% chance to give two ores Silk Touch IV: 100% chance to give two ores; 10% chance to give three ores Silk Touch V: 100% chance to give two ores; 30% chance to give three ores Silk Touch VI: 100% chance to give two ores; 50% chance to give three ores
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920 | Feature Request | Closed | 23.03.2015 | 26.03.2015 | Make valkyrie armor lose its armor the lower durability ... | No | jaylee8111 |
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0 |
Task Description
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927 | Feature Request | Closed | 29.03.2015 | | A few more highscores. | No | Joyman533 |
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0 |
Task Description
So, we've had an update of the highscores page. Could we get Ender Dragon and Wither kills on there as well? It would be interesting.
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928 | Feature Request | Closed | 29.03.2015 | 30.03.2015 | Space between mobspawner | No | Eplepet |
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0 |
Task Description
The least range of two mobspawners next to each other is 11 i think. If you could change this to 8-9 it would be perfect because spawners can only spawn mobs in a 9*9 area.
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930 | Feature Request | Closed | 30.03.2015 | | All players are aerbunnies during eastern | No | Soulmusician |
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0 |
Task Description
All players are aerbunnies during eastern, if possible rainbow aerbunnies.
Thanks.
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931 | Feature Request | Closed | 31.03.2015 | 31.03.2015 | Paintings don't fall off when a block is placed in thei ... | No | Joyman533 |
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0 |
Task Description
Could you please make it so that when you place a block where a painting is, the painting won't fall off? Sometimes we need to make paintings that are smaller than 2x2 and this is done by leaving the unneeded areas transparent. However, if we put a block on one of the transparent areas, the painting falls off. Making it so that paintings don't fall off in this situation would make signage and other stuff immensely easier.
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933 | Feature Request | Closed | 31.03.2015 | | Arena boss | No | jaylee8111 |
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0 |
Task Description
Add Iron Golem Minions to the Golem boss, Speed bursts to the Ocelot Boss?
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937 | Feature Request | Closed | 03.04.2015 | | F3 Menu | No | Eplepet |
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0 |
Task Description
when you press F3 you could add the direction you are facing
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942 | Feature Request | Closed | 06.04.2015 | 06.04.2015 | Colored glass | No | Eplepet |
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0 |
Task Description
colored glass dont color beacon beams like this: http://i.imgur.com/gqSLcbA.png
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943 | Feature Request | Closed | 07.04.2015 | 13.05.2015 | Freezers | No | jaylee8111 |
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0 |
Task Description
Make Freezers able to right click items in the slot for freezing would make things alot easier than dragging an item in
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948 | Feature Request | New | 12.04.2015 | 17.04.2015 | Place Paintings at Right angles | No | Joyman533 |
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0 |
Task Description
So for example if we have a corner of a room. It would be nice to be able to put paintings at right angles to each other. We can already put two paintings in a 1 block wide space opposite to each other, so it would make sense to be able to put them at right angles as well.
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949 | Feature Request | Closed | 14.04.2015 | | Make New Mobs only generate in mining world | No | camyoshi |
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0 |
Task Description
The ender eye is easy, but the flesh lich is too hard. In my opinion, they should both only spawn in the mining world, because I was killed by an army of 4 flesh liches while building, and new players getting killed by them might quit.
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958 | Feature Request | Closed | 26.04.2015 | 29.04.2015 | Special Commands for Joyman533's World. | No | jaylee8111 |
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0 |
Task Description
I think we should have commands like:
- World Edit (Talked to nidefawl about this one). - The ability to Take/Place things in player inventories. - Kick (Sends a player to main spawn good for taking people out of a game) - Ban (Sends the player to the Main spawn but they cannot enter the world again) - View Inventories - Mute (Mute player in joymans world good for joyman)
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966 | Feature Request | Closed | 01.05.2015 | | Witches | No | cca22 |
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0 |
Task Description
Hey guys Witches lvl 11 restore same amout of health like lvl 1 maybe you can change it. So that lvl 11 witches restore more health than lvl 1.
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968 | Feature Request | Closed | 02.05.2015 | 13.05.2015 | Sorting system | No | cca22 |
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0 |
Task Description
I know right now i create much tickets :D but i have a dream of a sorting system so no one have to search everything in the chests i have 3 sorting systems in my head one with computer and hard-wears will cost really much or one with piplines of chest to chest with a controll pipeline will fill it in the chest below or maybe a plugin sorter i saw once on a server. Hope you guys can add it it would be osume really i think everybody will be happy about it. Maybe do a vote wich guy want a sorting system wich one dosen't.
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970 | Feature Request | New | 10.05.2015 | | RGB sheeps | No | cca22 |
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0 |
Task Description
I think every body wants RGB sheeps or maybe wool like sheeps have if named jeb_
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973 | Feature Request | Closed | 14.05.2015 | 14.05.2015 | Make both Addict and PremIV colors selectable. | No | Joyman533 |
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0 |
Task Description
As shown in this image http://i.imgur.com/op2Uhlk.png Premium 4 and Addict are two different forum colors. Why not let people select both? If I could change my color, I would prefer the Prem IV over the Addict.
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977 | Feature Request | Closed | 14.05.2015 | | Reusable Spawn Egg rename | No | cca22 |
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0 |
Task Description
I wish you can rename Mobs while they in a Reusable-Spawn-Egg becuase name tags are really expensive and emptyspawn eggs cost a lot aswell if u have to rename a lot. I hope u guys can add this feature.
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980 | Feature Request | New | 17.05.2015 | 16.06.2015 | Suggest ResourcePacks | No | woot000 |
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0 |
Task Description
There should be the feature for servers suggesting resource packs, so Pangaea would suggest a resource pack so it doesn’t look bland.
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982 | Feature Request | New | 17.05.2015 | 18.06.2015 | Golden Furnace = fueled by redstone | No | Soulmusician |
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1 |
Task Description
Hei Nide,
just the reminder for the goldfurnace to burn the redstone as equivalent to coal. The textures for sphax and vanilla are in the VIP + only channel on TS.
Thanks
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986 | Feature Request | Closed | 19.05.2015 | | Purchasable MCMMO Skills & Questing | No | Soulmusician |
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0 |
Task Description
Dear Nide a short reminder for some important stuff we talked about.
Remeber please the MCMMO-Trainer-NPCs for skilllevel above 1300, where you wanted to have an option for players to level MCMMO skills for over 1300 if they purchase the next 20 skilloptions for about 70k and level those up to 1320 until they can purchase the next 20 slots for their skill for about 140k to level until 1340 then, the next 20 slots for about 280k, the next slots for 540k, etc..
Although please remember the questing next to goldrush and monsterhunt, where random quests pop up for about every item thinkable and reward players with XP & Coins for the quests. An example we talked was the fishing-quest and the apple-juice or hayball-quest. Basically quests for everything to give different professions like farmer, miner, alchemist, fighter, explorer etc. a purpose. To figure out the questconditions and rewards dont hesitate to ask please.
I think this is a important reminder, dont feel forced or pushed please it´s really just an reminder and I know you dont forget your bug-reports and feature requests.
Thanks for all you did in the past, it was quite a lot and it enriched the game so much. The only thing is we should look out for vanilla stuff and recruit maybe some out of new sources.
To all other coders althoug a big thanks and good work!
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987 | Feature Request | New | 19.05.2015 | | Replace the witches model in the next update with the G... | No | Soulmusician |
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0 |
Task Description
Replace the witches model in the next update with the GOG2 Witch please
Have the selkie and siren spawn in water please.
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988 | Feature Request | New | 20.05.2015 | | Allow Herbalism "Green Terra" Ability to work with Seed... | No | TheOddTruth |
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0 |
Task Description
Since some of the seed mutator seeds are so difficult to obtain (resource heavy), and the return on the mutator seeds are 1:1 when planting, I feel there should at least be some benefit with the use of herbalism skills on these types of crops. Especially considering the usage of these crops have the same effect as easy to obtain vanilla foods. What I suggest is the ability (chance) to obtain more seeds with the use of the “Green Terra” herbalism skill. Alternatively, perhaps adjust the crops to where they will have more than 1x seed drop to increase the 1:1 seed return by default. Either way, more types of food is a nice idea, i’d just like to see these crops be a little bit easier to obtain.
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989 | Feature Request | New | 20.05.2015 | | Reset the Monsterhunt Highscores | No | TheOddTruth |
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0 |
Task Description
With the recent nerf on bows, I think that high scores such as the Monsterhunt high score should be reset.
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991 | Feature Request | Closed | 21.05.2015 | 29.05.2015 | Allow Disenchanter Fuel to be Loaded via Hoppers | No | TheOddTruth |
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0 |
Task Description
I'd like to be able to keep disenchanter fuels loaded via hopper/chest storage.
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998 | Feature Request | New | 24.05.2015 | | Thorns | No | jaylee8111 |
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0 |
Task Description
High tier thorns goes over 100% chance of reflecting 1-4 dmg, I don’t get the point of there being a high level thorn enchantment if there is no difference from a thorn 6, I watched a video about a guy modding thorns and the higher thorns got it increased the dmg that was sent back to the attacker, Please make it so the higher thorn enchantment the quicker it breaks your gear (high unbreaking effects how fast thorns break) but sends back higher amounts of damage.
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1003 | Feature Request | Closed | 28.05.2015 | 29.05.2015 | Gold and Diamond Furnaces | No | woot000 |
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0 |
Task Description
Soulmusician's Idea (with textures): http://forum.craftland.org/viewtopic.php?f=2&t=5210
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1004 | Feature Request | Closed | 28.05.2015 | | Freezer gui including recipes | No | camyoshi |
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0 |
Task Description
Like the enchanter, the freezer should have a recipe gui on the side of it.
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1006 | Feature Request | Closed | 28.05.2015 | | Excavation mcmmo working on more blocks McMMO | No | camyoshi |
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0 |
Task Description
What if excavation skill would work on more stuff like ash? I have a list of blocks below that I would like to work with excavation mcmmo (meaning that when the block is mined it gives excavation xp and possible loots):
Snow, Soul Sand, Quicksoil, Ash, Quicksand, and possibly more.
Maybe even rarely, you could find hats or maybe some other rare things like if you were fishing.
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1007 | Feature Request | Closed | 28.05.2015 | 27.10.2017 | Marble Stone | No | camyoshi |
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0 |
Task Description
This would be the opposite of basalt stone. Marble stone. It generates in the grounds of the mining world. The texture looks like this: http://i.imgur.com/0B4g9NE.png and the brick texture looks like this: http://i.imgur.com/ZhuybKf.png . It looks kind of like stone, so it would be pretty cool to be added. The only problem is that it looks a little bit like quartz. Maybe even when you combine marble and basalt together, it will make a new rock called slate looking like this: http://i.imgur.com/cC5GiDt.png . The bricks look like this: http://i.imgur.com/XVEsi72.png . Marble can also be crafted with bone meal and stone. Maybe even basalt stone and slate can generate in the ground. This will be a really cool feature in my opinion.
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1008 | Feature Request | New | 28.05.2015 | | Sedimentary/Metamorphic Rocks and more | No | camyoshi |
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0 |
Task Description
What if sedimentary or metamorphic rocks got added? They would look kind of like igneous rock but don’t drop lava. The sedimentary rock looks like this: http://i.imgur.com/slZUCvE.png and the metamorphic rock looks like this: http://i.imgur.com/JcmX7Cf.png . There could also be magma rock which drops lava and even when touched, you catch on fire! Maybe the magma rock could drop magma, a new hot fluid. Magma rock looks like this: http://i.imgur.com/kgnRr3I.png . Magma looks like this while still: http://i.imgur.com/ZiKBp7Z.png and this while moving: http://i.imgur.com/x15jOMm.png . Plus, magma also hurts you a lot more than lava (4 hearts every half second without armor) and cannot be picked up with a bucket, but can be absorbed by a lava sponge.
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1009 | Feature Request | Closed | 29.05.2015 | | Make it so that npc's cannot be caught by empty spawn e ... | No | camyoshi |
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0 |
Task Description
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1012 | Feature Request | New | 30.05.2015 | 16.06.2015 | Perfect Diamond Pickaxes, Shovels, and Hoes | No | woot000 |
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0 |
Task Description
All of those should be a craftable item with perfect diamonds. Maybe not the last one though, because who needs a perfect diamond hoe? (Maybe for some dumb achievement)
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1016 | Feature Request | New | 31.05.2015 | 16.06.2015 | More end spawns on islands | No | jaylee8111 |
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0 |
Task Description
Right now there isnt really that many endermen spawns, there should be as many as vinalla then players could make a ender man XP grinder a little ways from an island within the border with the island all lit up cauing the endermen to spawn into the grinder
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1017 | Feature Request | New | 31.05.2015 | | Unlimited chests for creative | No | jaylee8111 |
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0 |
Task Description
Please add Unlimited chests where you can add a certain amount of items into a chest and it will fill whatever its connected to with hoppers and won’t run out, if you want you can set as many it will give at a time.
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1028 | Feature Request | New | 05.06.2015 | | 1.8 Rabbits, their drops, and Aerbunnies on your head | No | woot000 |
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0 |
Task Description
Add the 1.8 Rabbits, their drops, and what can be crafted out of them.
Also add the Aether Feature of putting Aerbunnies on your head and floating downwards.
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1035 | Feature Request | Closed | 08.06.2015 | 10.06.2015 | Combat Cooldown | No | woot000 |
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0 |
Task Description
Remove Combat Cooldown from the Mining world because it has no pvp anymore. Put it in all PvP regions, please.
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1041 | Feature Request | Closed | 08.06.2015 | 10.06.2015 | GUI Notepad | No | TheOddTruth |
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0 |
Task Description
I think this would be a great feature to add to the already awesome GUI without having to use a third-party notepad or messy paper notes that I personally tend to lose. Benefits of this would include allowing players to create to-do lists, save mining world coordinates, as well as other important information. Tabs for separate documents/sections would be a nice addition as well.
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1044 | Feature Request | Closed | 10.06.2015 | 11.06.2015 | Update SmartMoving to the current version | No | woot000 |
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0 |
Task Description
The SmartMoving mod has been updated many, MANY times since CL has gotten it. I'm not sure if it has even been updated. Maybe it might fix some bugs with Depth Strider and such?
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1049 | Feature Request | Closed | 11.06.2015 | 11.06.2015 | Change Frozen Quicksoil's Speed | No | woot000 |
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0 |
Task Description
The Frozen Quicksoil's Speed should be changed so its that of the original quicksoil (extremely fast)(frozen implies its more slippery, but its the same exact speed as normal Quicksoil)
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1051 | Feature Request | New | 12.06.2015 | | Buff the perf dia Sword | No | jaylee8111 |
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0 |
Task Description
On the CL Wiki it states that “its the best sword in the game” That is giving false information. If it is the Best weapon in the game it should get a buff that does a little more Damage than a Valkyrie sword so you got a Valk sword for medium range and a Perf Diamond sword for close up range that way players can put more DMG in. Also having a perf dia sword stronger will get players who wants more dmg to spend cash on repairs.
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1052 | Feature Request | New | 12.06.2015 | | Huge Sword Request | No | jaylee8111 |
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0 |
Task Description
Bring in Huge swords Iron, Diamond, Valkyrie, Spectral, Perf Diamond. These Huge swords will be like Two handers which Needs both of your hands to swing one. These swords will have a short cooldown of a few seconds before you can swing each time but do triple the damage of a Normal sword. There can be two Handed Swords and Axes that goes good with both Axes and Sword MCMMO skill. I think these would be cool for both arena boss fights trying to get the most DMG and PvP where a player should watch out and try to block the enemys 2 Handed Sword/Axe on the right time too reduce Durability and Health lost.
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1053 | Feature Request | New | 12.06.2015 | | Set the Number of items on Dispencers/droppers to Give | No | jaylee8111 |
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0 |
Task Description
Would be handy to set a Number of items a dropper/dispencer to toss out so that if you got a system to give you items really quick so you don’t want to waste much time on missing your boss fight you could set your food dispencer to 25 to give a stack of 25 Meat at a time.
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1056 | Feature Request | New | 13.06.2015 | | Code the rest of the Emblems in Mentoring Please. | No | jaylee8111 |
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Task Description
A few of us wants more of them Emblems Coded into craftland please, lucario is mentoring people right now and wants to get a high Emblem and I would like my 110+ Student Emblem that would be cool to have by my name :) And im sure others would get motivated by having something cool by their username instead of just Numbers.
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1057 | Feature Request | Closed | 13.06.2015 | 14.06.2015 | Get Rid of the Auto Kick please. | No | jaylee8111 |
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0 |
Task Description
Since craftland has gotten bigger and can probabally hold more slots I think every player should be able to stay online afk without getting kicked, If they stay offline the AFK Mode should kick in so it stops their gameplay. I feel that other servers keeping players online become more successful because of that.
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1058 | Feature Request | Closed | 13.06.2015 | | Sharpness on Gloves to help out with MCMMO Unarm DMG. | No | jaylee8111 |
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0 |
Task Description
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1063 | Feature Request | New | 14.06.2015 | | Make OP Thorns Books more useful | No | woot000 |
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0 |
Task Description
The higher level the Thorns books are, the more damage it does to your armor, but deals the same damage to mobs. It should deal more damage to mobs as it gets to higher levels of Thorns.
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1064 | Feature Request | New | 14.06.2015 | | Apply the Archery Skill to Dart Shooters and Enchanted ... | No | woot000 |
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0 |
Task Description
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1070 | Feature Request | Closed | 15.06.2015 | | Re-add higher level Silk Touch and Infinity | No | Joyman533 |
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0 |
Task Description
They were fun vanity items and there was really no harm in having them. Why not let people be fancy and have a higher level Silk Touch or Infinity on their things?
And they don't confuse players either. If one were to ask in global chat what the higher level Silk Touches and Infinities do, they would get many responses that it's the same as level 1.
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1084 | Feature Request | Closed | 17.06.2015 | 21.06.2015 | Dispencers can't plant trees | No | jaylee8111 |
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0 |
Task Description
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1088 | Feature Request | New | 17.06.2015 | | Show Players own Dmg in a Green Color | No | jaylee8111 |
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0 |
Task Description
It is so hard to wonder sometimes the dmg you are doing when there is 10 other players attacking the boss since everyones damage including your is the same shade of Red and healing is Yellow, I think The player Own dmg show show up Green to stand out :)
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1090 | Feature Request | Closed | 18.06.2015 | | Repairable Rings/Amulets | No | woot000 |
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0 |
Task Description
Onyx Rings/Amulets (And all others) should be repairable with the material it was made with.
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1096 | Feature Request | Closed | 20.06.2015 | 27.06.2015 | Make Diamond blocks work in Disenchanters Please | No | jaylee8111 |
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0 |
Task Description
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1103 | Feature Request | New | 21.06.2015 | | Add Number of students from mentoring finished to /high... | No | jaylee8111 |
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0 |
Task Description
I think this would be a cool high score for players to work towards.
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1110 | Feature Request | Closed | 22.06.2015 | 02.09.2015 | Since Lava won't burn valuables, Update cactus to not e ... | No | jaylee8111 |
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0 |
Task Description
Cactus is DANGER to any item, you could drop a sharpness 9 weapon by accident and never get it back, Since lava won't burn high Valuables i'd recommend to fix cactus aswell. It would not be fair if a player never knew the difference and dropped their first diamond onto a cactus in the desert and lose it.
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1112 | Feature Request | Closed | 23.06.2015 | | Make armor better suggestion | No | jaylee8111 |
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0 |
Task Description
Right now Armor is boring and this will update it to be better cause at the arena it feels like a boring grind to deal the most DMG without having to die or worry about losing any health, Same thing with pvp unless someone sharp shots you with a bow. If this gets implemented any monster and player should able to damage you which makes the game more fun!
Based protection off of armor will give a % chance of completely blocking an attack. Make it cap at 80% at maxed Armor. Currently there is a total of 45 Armor in the game.
Protection Enchantment off of the amount of protection will increase the Resistances of how much less damage you take if a monster/player hit through your armor, currently there is protection 9 in the game and 10 pieces of gear you can enchant protection 9 on, 10×9 = 90 so at 90 protection it should cap 65% resistance
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1115 | Feature Request | Closed | 23.06.2015 | | Please make Pipes | No | jaylee8111 |
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0 |
Task Description
Hoppers don’t do the job of connecting two things together across ways, if you had pipes you could connect both chests across from eachother
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1120 | Feature Request | Closed | 27.06.2015 | 27.06.2015 | Hitting the Ender dragons head | No | jaylee8111 |
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0 |
Task Description
I think the ender dragon should either:
1. Stop moving for 5 seconds Stunned if hit directly in the head.
Or
2. Whenever hit in the head keep attacking the player but if missed once it flies away.
This way you need to have a bit more skill when fighting a Dragon or it can take awhile to kill it.
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1122 | Feature Request | Closed | 28.06.2015 | 06.07.2015 | Make Milk Buckets Stack | No | jaylee8111 |
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0 |
Task Description
A stack of 16 milk buckets would be cool, The ocelot boss weakens players and it would be nice to get that weakness debuff off of you. Also I think there should be a special kind of Potion that only removes Debuffs and not buffs so you can keep your strenght and at the same time you get rid of the weakness/slowness and other effects
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1123 | Feature Request | Closed | 28.06.2015 | 01.07.2015 | Gold chests | No | terminator473 |
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0 |
Task Description
I seem to always have lots of gold, gold has virtually no use. Gold chests would be a good thing to add.
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1125 | Feature Request | New | 29.06.2015 | 12.07.2015 | Hoppers facing upwards | No | build_to_the_top |
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0 |
Task Description
hey, i know that you guys are thinking about pipes or something in that direction. This may be an idea if you dont wanna implement pipes.
My suggestion is that you can place hoppers as you are used to.
click shift + look at a block => will create a hopper looking into the block
What if you could place hoppers looking upward to transport items up? Is that even possible?
hoenstly this would be awesome, as with the new sorting feature for hoppers you can make awesome sorting system however there is one down side. If you want to sort a too big amount of one item (cobble f.e) the hoppers wont put the cobble fast enough in the chest and as soon as the hopper slots are full no cobble is sorted. So you need to reinput it in the beginning. having hoppers that transport items upwards you could make an infinite circuit. this would be just one possible usage there are for sure tons.
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1126 | Feature Request | Closed | 30.06.2015 | | Boss Medals NEEDS a Desc Badly! New players think their ... | No | jaylee8111 |
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0 |
Task Description
Desc: "Boss Medals can be used at /arena, They can be used to purchase such as Rare Hats and Valkyrie and many other secrets, make sure to check the Boss Medal Trader often for the Best deals."
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1127 | Feature Request | New | 30.06.2015 | | New Water Sounds | No | woot000 |
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0 |
Task Description
Add the new water sounds when swimming/splashing in it
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1132 | Feature Request | New | 03.07.2015 | | The New Mobs need MonsterHunt scores | No | woot000 |
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0 |
Task Description
Ender Eyes should get 20 points for a kill (Level 1) and Flesh Liches should get 40 points for a kill (Level 1).
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1133 | Feature Request | Closed | 03.07.2015 | 06.07.2015 | 1.8 Movement | No | woot000 |
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0 |
Task Description
In 1.8 Movement, moving was changed a little. Double-tapping "W" and the Sprint Button shouldn't provide 2 different sprints. Also, when sprinting while using the Sprint Button and going backwards after a jump should remove the jump once you stop going foward, not when you stop moving. Crouching was changed so its instant when you crouch down and that you can crouch and jump at the same time.
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1134 | Feature Request | Closed | 03.07.2015 | 06.07.2015 | Shooting Monsters head gives bouns Archery Exp | No | jaylee8111 |
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0 |
Task Description
I think this would be a nice touch :)
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1137 | Feature Request | New | 04.07.2015 | | /highscore for Arena Bosses Killed and first place | No | jaylee8111 |
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0 |
Task Description
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1138 | Feature Request | New | 04.07.2015 | | Make shields of rep reflect Skeleton Boss lighting | No | jaylee8111 |
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0 |
Task Description
Its supposed to block boss projectiles right? Well i think it would be cool for the shield of rep to protect against skeleton boss lighting so you don’t get blind or damaged.
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1139 | Feature Request | Closed | 04.07.2015 | 02.09.2015 | Make Arena Spawner only collect Materials, Not weapons/ ... | No | jaylee8111 |
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0 |
Task Description
People are losing their stuff for accidentally dropping their valuables at /arena, I don't think that is right the spawner should only able to collect materials and not armor/weapons.
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1140 | Feature Request | Closed | 04.07.2015 | 06.07.2015 | Vanilla Minecraft Features that are missing | No | woot000 |
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0 |
Task Description
Some of the missing features are Leads, regional difficulty (when pressing F3, there should be a line of text that reads Local Difficulty: X.XX), and pressing left shift to get off a mountable mob.
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1142 | Feature Request | Closed | 04.07.2015 | 06.07.2015 | Master Jukeboxes | No | woot000 |
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0 |
Task Description
Master Jukeboxes should be like normal Jukeboxes, but crafted with a Perfect Diamond instead. It would play music in an entire region (any block, it'd play music in the region with the same constant volume).
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1146 | Feature Request | Closed | 05.07.2015 | 06.07.2015 | Armor damage flag | No | Joyman533 |
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0 |
Task Description
This flag would make armor nullified in a region; it has no protecting effect and it does not take damage when the player takes damage.
It would be useful for making minigames in which people need to take damage but you don't want to deal with their armor breaking because of it.
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1149 | Feature Request | Closed | 06.07.2015 | 11.07.2015 | Hoppers and chest minecarts | No | terminator473 |
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0 |
Task Description
I noticed that if a minecart with a chest in is going fast over a hopper, it wont pick up items that are inside the chest minecart, I think it would be nice, to allow hoppers to pick up items from a minecraft no matter what speed the minecart is going.
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1158 | Feature Request | New | 12.07.2015 | | Rainbow panda breeding | No | terminator473 |
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0 |
Task Description
It’d be cool if you made it so you breed rainbow pandas with Strawberries, but make it so you get a panda every maybe 25% of the time
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1160 | Feature Request | Closed | 13.07.2015 | 14.07.2015 | Making every flower/sapling be able to be put in a flow ... | No | Cbaby1011 |
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0 |
Task Description
I noticed flowers, and saplings that do not come from vanilla are not able to be put in a flower pot. Making it so every flower and sapling can go into a flower pot would be great. Another great plant that should be able to be put in a pot is tiny cactus, root and autumn shrubs. Anyway thanks for reading this! :)
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1165 | Feature Request | Closed | 15.07.2015 | 04.09.2015 | Diamond chest tombstone | No | terminator473 |
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0 |
Task Description
I think there should be a Diamond Chest tombstone as when Premiums die with big inventory, some of their items drop if they have a full inventory as the inventory has more capacity than the death chest.
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1170 | Feature Request | New | 19.07.2015 | | Chiseled and Basalt Stone Brick having slabs and stairs | No | Cbaby1011 |
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0 |
Task Description
It would be awesome if chiseled stone bricks and basalt stone brick slabs had stairs and slabs.
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1172 | Feature Request | Closed | 20.07.2015 | | Large Party | No | darkwayers |
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0 |
Task Description
Since I invite quite a lot of people in my party the party reached it’s limit, I would like it if the limit would be extended so the party can last the whole day.
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1178 | Feature Request | Closed | 22.07.2015 | 24.07.2015 | Fire Charges/Firework Stars/Fireworks | No | woot000 |
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0 |
Task Description
Fire Charges and Firework Stars and Fireworks from Minecraft 1.2.1 should be added into Craftland.
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1180 | Feature Request | Closed | 22.07.2015 | | Inventory | No | paul0608 |
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1 |
Task Description
how it could look like http://prntscr.com/7v8dhh (2 slots for hats) (1-3 slots for the other stuff u can qu there)
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1181 | Feature Request | Closed | 22.07.2015 | 22.07.2015 | Make Chests item stacks Hold a Unlimited Number | No | jaylee8111 |
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0 |
Task Description
I think it would be so Awesome! If it was coded so that in Chests Stack able items could be in like a Stack of how many items you want stacked (Example: 1 Million stack of Holy stone, or a 1 Billion stack of holy stone in a chest) When you take a stack out of a Chest it would just take stacks of 64 out at a time in your inventory.
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1182 | Feature Request | New | 22.07.2015 | 22.07.2015 | Boss spawning Idea, A way to give less geared players a... | No | jaylee8111 |
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0 |
Task Description
http://forum.craftland.org/viewtopic.php?f=11&t=5428
Copy paste link and check it out :)
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1197 | Feature Request | New | 01.08.2015 | | Advanced hoppers | No | darkwayers |
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0 |
Task Description
It would be be usefull to have different kind of hoppers like being able to connect 1 hopper to multiple directions or quicker pick up of items and sending them quicker through the system.
Not a request to change the existing hoppers but new kinds of hoppers.
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1202 | Feature Request | New | 03.08.2015 | | Highest score of crates opened | No | terminator473 |
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0 |
Task Description
I think I’d be cool if there were a highest score for crates opened because it encourages people to open crates and not make money from them. and it’d be cool to see who’s most addicted :P
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1205 | Feature Request | New | 06.08.2015 | | Add farther render distances | No | woot000 |
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0 |
Task Description
Farther render distances meaning 10 chunks, 12 chunks, and maybe 14+ chunks
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1208 | Feature Request | Closed | 07.08.2015 | 07.08.2015 | Gem Blocks | No | woot000 |
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0 |
Task Description
Blocks for the new Gems that can power beacons. Onyx Block, Ruby Block, Sapphire Block, Zircon Block, Citrine Block, and Tourmaline Block.
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1209 | Feature Request | New | 07.08.2015 | | End game Plate Body suggestion | No | jaylee8111 |
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0 |
Task Description
http://forum.craftland.org/viewtopic.php?f=11&t=5479 Copy & Paste.
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1212 | Feature Request | New | 08.08.2015 | | Minecart Message Emitters | No | Joyman533 |
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0 |
Task Description
I requested this a while back but I can’t find the old ticket, so here is the feature: Minecart Message Emitters. It’s a nice feature that would help in certain ways. http://wiki.sk89q.com/wiki/CraftBook/Minecart_Message_emitter
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1220 | Feature Request | Closed | 13.08.2015 | | Ambrosium Block in Seed Mutator | No | build_to_the_top |
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0 |
Task Description
hey, as the title suggest it would be cool if you could use ambrosium block in the seed mutator.
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1221 | Feature Request | Closed | 14.08.2015 | 02.09.2015 | Make villagers turn into witches when lightning strikes ... | No | camyoshi |
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0 |
Task Description
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1222 | Feature Request | New | 14.08.2015 | | Shaders | No | woot000 |
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0 |
Task Description
Shaders have been gone for a while now, whats wrong with it? Will it be re-added back eventually?
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1223 | Feature Request | Closed | 14.08.2015 | 24.08.2019 | /who localization (or whatever the term is) | No | woot000 |
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0 |
Task Description
Since the server can detect what country the player is in, it should change the "Last login/logout" and related from stuff like 14.8.2015 to 8/14/2015 depending on which country you’re in (mm/dd/yy is usually American)
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1226 | Feature Request | Closed | 15.08.2015 | 01.09.2015 | Boosted furnace | No | darkwayers |
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0 |
Task Description
Little request to make the furnaces quicker with a coal block under them would give it a boost, same as enchanter freezer and incubator
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1232 | Feature Request | New | 18.08.2015 | | Strawberry Bush | No | camyoshi |
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0 |
Task Description
You might already know what it does. It is the same as any other bush, it just grows strawberries. It is twice as slow however.
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1239 | Feature Request | Closed | 22.08.2015 | | Armor-show flag | No | Joyman533 |
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0 |
Task Description
If this region flag is enabled, armor is shown by all players, even if they selected to hide armor.
It would make cheating in unofficial minigames much harder.
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1242 | Feature Request | New | 25.08.2015 | 16.01.2016 | Kick to spawn | No | darkwayers |
|
0 |
Task Description
If someone enters your region which you don’t want him or her to be in, that a owner of the region is able to kick the player to spawn if it’s been longer than 30 seconds in the region if unwanted.
Now you can only wait for staff the handle it, which most people just ignore :/
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1252 | Feature Request | Closed | 31.08.2015 | | Crafting Recipe: Piston | No | Jovaniph |
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0 |
Task Description
Dark Oak Plank cannot be used to craft pistons. Is it possible to add it as part of an alternative crafting recipe to craft pistons like every other planks?
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1265 | Feature Request | New | 10.09.2015 | | Aechor plants | No | darkwayers |
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0 |
Task Description
using looting on them doesn’t drop more aechor petals I would like it if there was a extra drop amount for the normal purple petals, I don’t mind keeping the golden ones rarer.
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1275 | Feature Request | Closed | 15.09.2015 | 15.09.2015 | NPC Trade Editing | No | Joyman533 |
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0 |
Task Description
I think that if you are in Creative mode you should be able to set NPC trades. This would not affect survival gameplay at all, but would make custom maps in Creative worlds more versatile with trades, and would add another level of depth to their gameplay.
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1276 | Feature Request | New | 15.09.2015 | | Ender dragon behaviour | No | darkwayers |
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0 |
Task Description
I would like it if the dragon would actually attack atleast once every 15 seconds, cause the way it’s now you wait 99% of the time till the damn thing finally comes by you hit it, and you wait again..
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1280 | Feature Request | Closed | 19.09.2015 | 20.09.2015 | RBG wool code | No | terminator473 |
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0 |
Task Description
I'd love to see if you can add the RBG colour code to the wool name so if I do a project that involves RBG wool and I take a break from the project, I have no idea what the code is... This would help me out, and maybe some others too
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1284 | Feature Request | New | 20.09.2015 | | Placing signs on littleblocks/quarterblocks | No | Randoro |
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0 |
Task Description
Please make it so shiftclicking a littleblock/quarterblock with a sign places a normal sign on the side of the littleblock/quarterblock. Same thing with torches and other blocks that sit on side of other blocks. When building walls with little/quarter blocks it would be really useful to be able to have signs, torches and item frames on these walls.
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1285 | Feature Request | Closed | 21.09.2015 | 07.10.2015 | Update Mob AI | No | Jovaniph |
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0 |
Task Description
In Vanilla Minecraft. The Monsters there seems to have a better pathing system as well as slightly more challenging to kill.
- Skeletons won't allow you to get close to them - Killing a zombie will attract zombies in the area - Creepers will find a path to get close to you
These are literally what has been vanilla for about a year now. I'm surprised its not added in Craftland.
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1289 | Feature Request | Closed | 24.09.2015 | 12.10.2015 | Reduced warp pad cooldown flag | No | Joyman533 |
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0 |
Task Description
It would be good for quizzes and such to have a region flag to reduce the warp pad cooldown to what it currently is for Helpers. (It would be only settable by Helpers+, and would be helpful for creative and things in general.)
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1291 | Feature Request | New | 26.09.2015 | | Add more glow colors | No | nidefawl |
|
0 |
Task Description
Please
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1294 | Feature Request | Closed | 29.09.2015 | | Putting GIFs on Paintings | No | Joyman533 |
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0 |
Task Description
It would be good for paintings, since you can't use videos, but you could animate it with GIFs.
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1303 | Feature Request | New | 03.10.2015 | | Nature staff and moas | No | darkwayers |
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0 |
Task Description
I personally have quiet a lot of moas, although if I want to move them I am having issues with to let them all follow at once, a group above 20 moas stand around you push the others away, if you’re to slow while running to select them to follow or not, unfollowing them is a similar issue, I would like it if there would be an option with the nature staff to upgrade or whatever to follow and unfollow large quantities.
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|
1308 | Feature Request | New | 07.10.2015 | | Craftland Stats Page: Countries | No | Arbr |
|
0 |
Task Description
Ability to see how many players joined craftland from X Country.
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|
1311 | Feature Request | Closed | 09.10.2015 | 02.11.2015 | Beacon for mobs | No | cca22 |
|
0 |
Task Description
I wish a beacon which works for mobs or a button in the beacon there u can enable the working of it on mobs.
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1312 | Feature Request | New | 09.10.2015 | | Villagers (minecraft .18) | No | cca22 |
|
1 |
Task Description
I wish the villagers on craftland works like in minecraft 1.8 so they farm aswell.
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|
1313 | Feature Request | Closed | 10.10.2015 | 10.10.2015 | Mobs destroying item frames | No | terminator473 |
|
0 |
Task Description
I'm not sure if this is a bug so i'm just going to name it as a feature request, but lately I have noticed skeletons have been shooting my items frames and I haven't realised and the stuff inside has been disappearing or being picked up by players, I find this quite annoying if its possible could you make it so skeletons don't break item frames?
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|
1316 | Feature Request | New | 12.10.2015 | 20.10.2015 | Tough Rocks | No | camyoshi |
|
0 |
Task Description
What is tough rock? It is like stone, but is darker and a lot harder. It is found in the mining world, in any biome except aether or nether. It is pretty common, and is three times as hard as normal stone. Also, there is tough netherrack and tough holystone. They work the same way, just tough holystone is 5 times harder than normal holystone and is found in the aether biome. Tough netherrack is 6 times harder than normal netherrack and is in the nether biome. I also made textures for the three blocks:
Tough Rock: http://i.imgur.com/gAxMyJD.png Tough Netherrack: http://i.imgur.com/YFBDTvx.png Tough Holystone: http://i.imgur.com/94DRKTP.png
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1323 | Feature Request | New | 18.10.2015 | 02.11.2015 | Chunk Load Distance Option | No | woot000 |
|
0 |
Task Description
This should be increasable to 10, 12, or 14 max.
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|
1329 | Feature Request | New | 28.10.2015 | 03.11.2015 | Password warppads? | No | Randoro |
|
0 |
Task Description
Please make it so owners of a warppad doesn’t have to write the password for a passworded warppad. By either:
1. Region owners can use passworded warppads inside of the region without writing the password. 2. Warppads can be set to private/passworded using LWC locks. 3. Edit the gui when pressing F on warppad to have a private setting, as well as a tag that holds owner/placer of warppad.
Any of these would solve problem but I would like the 1st alternative best. It wouldn’t require much effort for players nor be exploitable since if you’re owner of a region you most likely should have access there in the first place.
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|
1330 | Feature Request | New | 30.10.2015 | 03.11.2015 | Filters and hats | No | terminator473 |
|
0 |
Task Description
Is it possible for you to make it so any HATS with effects go through the item filter of that hat but without an effect
so you can add a filter of lets say... Mushroom Cow hat without an effect, and if you put a Mushroom Cow with Smelly through the sorting system it’ll get pushed right to the end, but its impossible to have every single Mushroom Cow effected hat on the filter list as its not long enough to fill. it’ll make my sorting systems a lot better working if this is added.
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1334 | Feature Request | Closed | 04.11.2015 | 14.12.2015 | Hoppers | No | terminator473 |
|
0 |
Task Description
Can you allow a search menu, so lets say you don't have an item for this filter, maybe a perfect diamond filter, instead of having to buy one or ask someone to lend you one, you can have a drop down menu and a search bar that you can search for that specific item you want as a filter. I'd find this very useful as I don't have every single item in the game, but I might need a rare drop from a mob aka for the Halloween event I might not have had all the hats and I needed to create a filter for one.
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|
1338 | Feature Request | Closed | 08.11.2015 | 09.11.2015 | Wood | No | build_to_the_top |
|
0 |
Task Description
hey,
can it be made so you can place the new wood sorts (like plump and lemon etc) the same way as you do the normal wood. for instance holding shift+placing to place it so you see the front of the wood. i would be nice to be able to build with this wood because it looks awesome. you get what I mean?
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1348 | Feature Request | New | 14.11.2015 | | Quakecraft | No | build_to_the_top |
|
0 |
Task Description
hey,
the times moderator gave out tickets for player that won a round of quake a lot of players played. I really enjoyed being able to play a round with 20+ people and at these time we really had game after game :P
So i would like to see a system that if lets say if "X players" end a game of quake the winner will get a ticket or another price. If you like the idea im happy to think further about how to it could look.
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|
1350 | Feature Request | New | 15.11.2015 | | Little blocks and Quarter blocks | No | terminator473 |
|
0 |
Task Description
Can you change the textures so they are different, because I have 2 in an item frame, one for little blocks and one for quarter blocks, but I have no idea which chest is for which without putting signs, this is pretty annoying and I’d love to see a new texture.
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|
1352 | Feature Request | New | 17.11.2015 | 25.11.2015 | Mountable Slimes | No | Soulmusician |
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0 |
Task Description
Pleae have Slimes or swets in different blue colors like the jump clouds mountable. Whenever you mounted a slime and jump into any direction with it, it will jump as high as the clouds would shoot you up.
Lets say have a blue, royal and orange slime or swet? Or even better make it that normal slimes can be tiered up by feeding them very valuable things.
Another slime could be the chilli slime which would burn other creatures to death if they hit you.
Another slime could be the heavy slime which could be used to jump mobs to death like you would do in Mario.
Another possibility could be a slime that produces blocks, when you feed him parts.
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1354 | Feature Request | Closed | 17.11.2015 | | region teleports | No | darkwayers |
|
0 |
Task Description
Make it able so an owner of a region is able to teleport to whoever is in your region, tpblock or not.
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|
1355 | Feature Request | Closed | 22.11.2015 | 25.11.2015 | Add /unwarn | No | Joyman533 |
|
0 |
Task Description
...Because, as Jay proved today, some helpers don't look in chat and warn without checking if someone already warned for that offense.
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1356 | Feature Request | New | 24.11.2015 | 24.11.2015 | Player Head | No | camyoshi |
|
0 |
Task Description
A player head is a head that has a choice of skin. You can get this head in the voteshop for 50 credits (could be different). This head could also be in replacement of the Steve head, because it has a default skin of Steve. To change the skin, you could maybe place it and click "F", or maybe right click it in mid-air while holding it. Then, a GUI opens. The GUI is similar to the empty painting’s GUI, but instead, it takes skin files. The default files could be yourself, Steve, and Alex. The use of this is not large, but it still might be cool for things like armor stands.
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|
1363 | Feature Request | Closed | 28.11.2015 | 05.09.2016 | Weather in regions (Anti snow region flag) | No | darkwayers |
|
0 |
Task Description
I am having an issue with the weather in my region in greycliff mostly the snow is covering my buildings and terraforming, which is a nuisance because I don’t want to having to keep it clean with a shovel all the time, could it be added so a region can get a private weather toggledownfall or a free of charge large roof at max block hight with invis blocks, last one should have the same effect as toggling downfall.
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|
1364 | Feature Request | Closed | 29.11.2015 | 04.11.2019 | My two new suggestions I think Would make armor for sur ... | No | jaylee8111 |
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0 |
Task Description
Most players get bored because at a point when you got valkyrie armor with a few protections its too hard to die or lose health at all.
True Damage Suggestion: http://forum.craftland.org/viewtopic.php?f=11&t=5820
Armor and Weapon Decrease Suggestion: http://forum.craftland.org/viewtopic.php?f=11&t=5819
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1366 | Feature Request | Closed | 01.12.2015 | | /nohalloween | No | darkwayers |
|
0 |
Task Description
I liked it being able to switch around between night time and day time and since it’s just client sided I would like it that it would be implemented again, With a different command that maybe suits it better.
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1371 | Feature Request | Closed | 06.12.2015 | 07.12.2015 | 4000 hours | No | Joyman533 |
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0 |
Task Description
There should be an achievement called 4K that gives 4000 coins, which is gotten by achieving 4000 hours of playtime.
In addition, there could be a rank called 4K with more warps, protections, and the white name color.
Even if you don't implement the rank, in my opinion the achievement should still exist because every X000 (where X is 1,2,3) hours so far has had one.
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1375 | Feature Request | New | 11.12.2015 | | Fishing OP books | No | A_Land_Whale |
|
1 |
Task Description
It used to be possible to fish op books, but after asking around and fishing for a couple hours myself with lure and luck of the sea 8, I believe it is no longer possible or is insanely rare.
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1381 | Feature Request | | 20.12.2015 | | Furnace/Redstone Comparator | No | Randoro |
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0 |
Task Description
Right now if the fuel slot contains an Item it emits a redstone signal with the redstone comparator. Is this intended?
The most common setup I would say is that you want to know if the furnace is busy or not, while always just trying to push as much fuel into the furnace. Thus it would be much better if the redstone signal was on ONLY the upper slot, the input.
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1383 | Feature Request | Closed | 21.12.2015 | | Hats in credit store | No | Joyman533 |
|
0 |
Task Description
Please add some cool holiday hats like the Festive Afro to the credits store. It would be a nice, refreshing addition.
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|
1388 | Feature Request | Closed | 25.12.2015 | | Please fix the warn message for language | No | Cbaby1011 |
|
0 |
Task Description
For the language can you please make it so it says "Please do not swear excessively in global chat."
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1391 | Feature Request | Closed | 27.12.2015 | 19.08.2016 | Igneous rock | No | darkwayers |
|
0 |
Task Description
Since it was added few months back I haven’t seen it used by anyone in any build ever, I would prefer it would be far more easy to get and easier to obtain.
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|
1393 | Feature Request | New | 30.12.2015 | 06.01.2016 | PVP-ARENAS | No | cca22 |
|
0 |
Task Description
I wish a new flag for pvp arenas where u lose the items on death. In the flag should be: - Premium lose items on death same as default - /spawn block
This flag is just for fairness! Maybe some more things should be added to this flag. I hope this flag get added I think it will help a lot with some pvp-arenas.
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1394 | Feature Request | Closed | 30.12.2015 | | Changing Gold Rush | No | Joyman533 |
|
0 |
Task Description
Not my suggestion, but it’s a good one and it would definitely solve the problem of gold rush being a game of who has the strongest pickaxe and who spent the most time premining.
http://forum.craftland.org/viewtopic.php?f=11&t=5907
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1397 | Feature Request | New | 31.12.2015 | | Mao incubator | No | BoLo_ |
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0 |
Task Description
When the incubator is in a wall like so "http://imgur.com/hkjaYTs" then the moa could spawn on the side instead of suffocating himself in the wall.
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1400 | Feature Request | Closed | 02.01.2016 | 02.01.2016 | Death chests | No | Joyman533 |
|
0 |
Task Description
For Premium 4 (and above) please make Tombstones be diamond chests so that a few items don't not fit in the chest.
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1401 | Feature Request | New | 02.01.2016 | | Taming | No | BoLo_ |
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0 |
Task Description
I would like to see taming coming back sometimes in the future as this was my favorite mmo skill because i like playing around with wolfes and such. And why not? It’s not bad nor glitchy.
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1403 | Feature Request | Closed | 04.01.2016 | 04.01.2016 | A way to fix different Server Advertisement Problem? | No | TheLegendJet |
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0 |
Task Description
I just wanted to share my suggestion to temporarily or permanently have the Bukkit and/or IRC in a different Chat Tab, so we don't have to see the Server Advertisements. http://prntscr.com/9ly4h2 Some Helpers were there to take care of the Situation http://prntscr.com/9ly3oi ,but... they're not always there to help. http://prntscr.com/9ly3h0
Please consider a change for the Chat, it's frustrating to read these Advertisements all the time.
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1405 | Feature Request | New | 06.01.2016 | 06.01.2016 | 1 suggestion for ranks | No | jaylee8111 |
|
0 |
Task Description
Faster Warp pad cooldown, Useful for players who are rich and wants a home filled with warp pads going everywhere
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1406 | Feature Request | Closed | 06.01.2016 | 06.01.2016 | Be able to get rid of the global chat tab | No | darkwayers |
|
0 |
Task Description
Pretty much the title.
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1407 | Feature Request | New | 06.01.2016 | | Jeb_ Wool | No | cca22 |
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0 |
Task Description
I rlly want to have wool this works like the sheeps named jeb_ this will allow everyone to build awsome things
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1408 | Feature Request | Closed | 07.01.2016 | 12.11.2018 | Vertical bridges | No | darkwayers |
|
1 |
Task Description
Make it possible to make brigdes have more options of laying them instead of only horizontal
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1410 | Feature Request | Closed | 09.01.2016 | 06.03.2016 | ads | No | BoLo_ |
|
0 |
Task Description
Paying for ads has never been a thing on craftland, even tho its real in normal life. You have to pay to advertise. The pricing will depend of the lenght of the ad. To prevent people from advertising without the /advertise command, block the color coding in chat, its useless by the way.
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1414 | Feature Request | New | 14.01.2016 | | New rule | No | Joyman533 |
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0 |
Task Description
Please make a new forum rule about not posting links to adf.ly or other advertising sites... In my opinion, people shouldn’t be making money off of the forum, that’s just plain wrong.
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1418 | Feature Request | New | 23.01.2016 | | Villager Trade | No | build_to_the_top |
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0 |
Task Description
It would be nice if some trades would be removed so there are less trades for villagers. Honestly i am premium 6 and trading is really hard if not annoying as your inventory is full instantly. You need to kick or take things back into your inventory all the time. I know Iron and gold trades or seed trades are there for beginners. but having everything its just too much.
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1419 | Feature Request | New | 24.01.2016 | | Make it possible to make chocolate(bars) | No | darkwayers |
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0 |
Task Description
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1422 | Feature Request | Closed | 28.01.2016 | | Make (lava) sponges unable to despawn | No | darkwayers |
|
0 |
Task Description
nor burn since it’s an object only obtainable from achievements it’s rather hard to get them and it’s rather annoying to lose them.
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1423 | Feature Request | Closed | 28.01.2016 | | Warning Menu for Admin Menu | No | Arbr |
|
0 |
Task Description
Make the Admin menu’s sections for the warnings allow to be sorted. Either by name, reason, warning, id, ect.
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1434 | Feature Request | New | 14.02.2016 | 19.02.2016 | Spawner Egg | No | camyoshi |
|
0 |
Task Description
This would be an item dropped by arenas bosses, slightly more common than a reusable spawn egg. What does it do? Like a normal egg, it can be thrown. When it is thrown, it must hit a level 10+ mob (This would make it less op than it being able to hit any mob). If it hits a normal mob (level 1-9), the egg will loose durability. If the egg hits the ground, nothing happens. This egg can be hit incorrectly 10 times, then it will pop. If the egg does hit a level 10+ mob, there is a 2.5% chance for the egg to convert to the spawner of that mob (it will be taken down to level 1). The other 97.5% would be that the egg will not loose durabillity and will be put back on the ground. This would make it possible to get ender eye spawners, witch spawners, and flesh lich spawners. There may be a few negatives, like making it possible to get a villager spawner. I also added a texture. This item may be a little bit too op :P
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1439 | Feature Request | New | 15.02.2016 | 19.02.2016 | Pick Block Key | No | Jovaniph |
|
0 |
Task Description
The Pick Block Key does not work.
The intent of that control is to pick the block that is in your hotbar that you currently don’t have selected to be selected when targeting a block that is the same type.
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1443 | Feature Request | New | 18.02.2016 | | Make it able to make larger portals (larger nether port... | No | darkwayers |
|
0 |
Task Description
Just for decorational usage,
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1456 | Feature Request | Closed | 01.03.2016 | 07.06.2016 | New region flag for animals | No | CodySewell |
|
0 |
Task Description
So I’m sure the staff are getting sick of people killing other people’s animals so why not add a region flag to make it so only members can damage animals in your region not regular mobs just animals.
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1507 | Feature Request | Closed | 12.03.2016 | 06.06.2016 | seed mutator | No | CodySewell |
|
0 |
Task Description
id like seed mutator to be able to have the ability to have hoppers connect to it allowing you to have items go into the hopper
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|
1512 | Feature Request | Closed | 13.03.2016 | | Warn List Additions | No | Cbaby1011 |
|
0 |
Task Description
Here is a list of warn messages I would like to see:
Instead of just having to type the numbers of the warn, it would be a lot easier if we could also type a short version of what they are doing. Ex. lang, caps, color.
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1516 | Feature Request | Closed | 17.03.2016 | | Quakecraft 1 doesn't have a picture | No | camyoshi |
|
0 |
Task Description
In the games tab, the only game that doesn’t have a picture is quakecraft 1 (Rainbow Road)
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1519 | Feature Request | Closed | 22.03.2016 | 13.10.2017 | Infusement book bug | No | camyoshi |
|
0 |
Task Description
If the infusement book is in the infusement altar, you cannot unlock recipes. However, when taken out, it seems to work fine.
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|
1522 | Feature Request | Closed | 25.03.2016 | | Item-Container Lifter to move full containers ingame | No | YellowBird |
|
0 |
Task Description
Please consider a item, possibly with uses that enables you to move full containers like chests, shopchests, disenchanters, etc. to another location without the hassle of breaking them down and setting it up again.
[size=200]It is f-ing annoying![/size]
Make it a magic item or a technical i dont care. Use pistons, droppers, gems, whatsoever to make the item. I just want to be able to move full chests.
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1523 | Feature Request | Closed | 25.03.2016 | | Mushrooms | No | YellowBird |
|
0 |
Task Description
Hei Michel,
anbei ein neuer Pilz für das Projekt. Möglich als ein Bestandteil der Flugpotion, weil du ja erwähnt hattest, dass im Projekt auch fliegen denkbar sein könnte.
Eine Potion hat den Vorteil du kannst sie zeitlich begrenzen.
Als Zutaten könnte der Pilz hier dienen.
Ich würde aber auch noch folgende Dinge in solch einer Potion sehen: Golden Feather Ghost Chilli Powder Wither Soul Golden Acheor Petal Pufferfish Enchanted Berries oder als Alternative nehmen wir den Orange bush und hängen da neue Früchte ran die man dafür einsetzen könnte.
Grüße
P.
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1525 | Feature Request | Closed | 27.03.2016 | 06.04.2016 | Ticker for the helpers to promote Voting | No | YellowBird |
|
0 |
Task Description
Please add a playerticker that pokes the helpers lets say above 30 players to start initiatives like events, games, etc. in order to promote voting in a special way.
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|
1526 | Feature Request | Closed | 28.03.2016 | | Breeding chances of rainbow pandas | No | darkwayers |
|
0 |
Task Description
I would like to see the breeding rates of the rainbow pandas to be changed back like it was before it got changed a few months back, having rainbow pandas delivers joy to people who has them and it would be nicer if it were easier to get them.
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|
1529 | Feature Request | Closed | 29.03.2016 | | Herbalism XP From Harvesting the Mutated Crops. McMMO | No | Cbaby1011 |
|
2 |
Task Description
If you could make it so you get XP that goes towards herbalism whenever you harvest the mutated crops.
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|
1540 | Feature Request | New | 31.03.2016 | | Paintings | No | Randoro |
|
0 |
Task Description
Right now players cant place empty paintings, and to make a painting into a non-empty one they need to click it in the air, not on a block. It’s misleading to new players, common question from new players.
Make it so placing empty painting gives default texture OR just blank texture and automatically opens up the painting GUI.
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1551 | Feature Request | Closed | 07.04.2016 | 19.08.2016 | Altar Energy Use | No | build_to_the_top |
|
0 |
Task Description
Hey,
can the info be added in the GUI of the altar of how much energy each recipe needs. Would be nice to know.
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|
1552 | Feature Request | Closed | 08.04.2016 | 12.09.2020 | Warp colors~ Sorting suggestion. | No | Mizsi |
|
4 |
Task Description
Warp list sorting suggestion:
1. I’d really like to see feature to be capable of removing your access to an invited warp that other players have invited you to in order to prevent other people from inviting you to warps that you would never actually use to anything and allows you to sort out your warps.
2. Color sorting. If color was to be implemented to the warp list system it would allow you to be capable of sorting out your warps in categories depending on the color.
Example: You have a warp to a farm and you would like to find it easily among your warps you would give it the color green.
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|
1555 | Feature Request | New | 10.04.2016 | 11.04.2016 | Mobbattles & Playerbattles | No | YellowBird |
|
0 |
Task Description
What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.
Example:
Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.
Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.
I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.
Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.
Anyways have a good time.
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1556 | Feature Request | New | 10.04.2016 | 18.04.2016 | Auroa Borealis | No | YellowBird |
|
1 |
Task Description
I found this today and it is 1.7.10 and includes the aurora for minecraft in the cold taiga and ice plain biomes.
http://mods.curse.com/mc-mods/minecraft/238891-dynamic-surroundings
Well cool isn´t it?
:)
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|
1557 | Feature Request | New | 10.04.2016 | | Updated Sphax Textures | No | YellowBird |
|
0 |
Task Description
I updated the textures for the craftland blocks and some items for sphax.
Would nice if it could be added next update.
https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0
Thanks!
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|
1558 | Feature Request | New | 10.04.2016 | | Bats & glass slabs | No | YellowBird |
|
0 |
Task Description
https://www.dropbox.com/s/ulbczg9szwfs76m/Fledermauwsvarianten.zip?dl=0
Nice textures for the use with bats.
I just remembered the request for glass slabs.
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|
1561 | Feature Request | New | 12.04.2016 | | Additional carpets on the loom from the chisel mod | No | YellowBird |
|
0 |
Task Description
Please consider having the carpets from the chisel modification (github = https://github.com/TheCricket/Chisel-2) to be crafted on the new loom.
Those are really fancy and help a lot at building + there are sphax textures available for it.
Yours
YB
http://minecraft.curseforge.com/projects/chisel-3
PS: Siehs dir bitte an, die machen interessante Sachen mit Leuchteffekten auf den Blocks.
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|
1562 | Feature Request | New | 16.04.2016 | 17.04.2016 | shows craftland staff ranks on bukkit | No | CodySewell |
|
0 |
Task Description
so when we tell a player to join the modded server and send them a download link i’m sure a lot of players think we are sending viruses they have no way that ik of that shows we are staff or not id like on the bukkit to have like a [helper] [mod] [admin] next to the names of staff so people on bukkit know who is trustworthy
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|
1567 | Feature Request | New | 20.04.2016 | | Spawners can be disenchanted in the disenchanter | No | YellowBird |
|
0 |
Task Description
To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.
Thanks.
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|
1568 | Feature Request | Closed | 22.04.2016 | | Pressing "H" to turn on the hopper tag. | No | Cbaby1011 |
|
1 |
Task Description
Would it be possible to make it so whenever you press “H” while looking at a chest it turns on the hopper tag? It will take away so much time when setting up a sorting system.
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|
1569 | Feature Request | Closed | 23.04.2016 | 28.04.2016 | Alternate Textures Phoenix Sword & Obsidian Sword (swor ... | No | YellowBird |
|
0 |
Task Description
Check it out, maybe you want it.
Obsidian: http://i.imgur.com/wYCZOhO.png http://i.imgur.com/rBDAdP3.png http://i.imgur.com/Ve537se.png http://i.imgur.com/da9xWE1.png http://i.imgur.com/Y4gTjun.png http://i.imgur.com/lq6uc9t.png
The obsidian sword could work like the cloud staff and allow to spawn two endereyes next to the head of the player, which shoot enderpearls on mobs and that way teleport them. It could although just be a dark projectile, doing damage. Another thought would be that the obsidian sword can be charged by sacrificing peaceful mobs. For each sacrificed mob the damage of the sword would increase by l0. It basically can be done with every peacfull mob but only once (it could even have a certain order of which entity to sacrifice next). If you then would attack by right klicking the sword would release the full damage for once, the second time it would decrease by 10, third by 10, etc. and would finally get depleted. The sword could then be 4 times filled up again. That way it could become a very powerful weapon. Of course the chance of breaking the sword should grow the more often a player uses the sword.
Example calculation for sacrifice option: base damage 10 sacrificed chicken 20 sacrificed sheep 30 sacrificed cow 40 sacrificed penguin 50 sacrificed panda 60 sacrificed aerbunny 70 sacrificed sheepuff 80 sacrificed pig 90 sacrificed phyg 100 sacrificed moa 110 sacrificed flying cow 120 sacrificed pigman 130 sacrificed enderman 140 sacrificed endereye 150 sacrificed wolf 160 sacrificed ozelot 170 sacrificed squid 180 sacrificed mushroom cow 190 sacrificed villager 200 sacrificed bat 210 sacrificed iron golem 220 sacrificed gold golem 230 sacrificed diamond golem 240 sacrificed snow golem 250 sacrificed bird 260
Like the example above tells every hit the damage would decrease by 10, a player could deal 3500 points damage until the sword would definitly break if it did not break before. This would make it a ultimate boss weapon in the arena. I would of course increase the chance of breaking the sword the more often it had been used, so most likely players will deal approxiamtley between 1500 - 2500 damage until the swords breaks, cause of the factor of breaking the sword would increase to that point to a very high possibility. So it would be way smarter for the player after he dealt about lets say 1500 damage to put away the sword and fill it the second time up by sacrificing the mobs he needs to get the sword to full power again. This could happen for four times (five sword textures).
Phoenix: http://i.imgur.com/iudLEx5.png http://i.imgur.com/CWLa5EF.png http://i.imgur.com/WkrJF4a.png http://i.imgur.com/11H2S9I.png http://i.imgur.com/Ks35qUV.png
For the phoenix sword i although thought about the feature of using it like the cloud staff and therefore getting two tiny yellow birds next to the players head. This would basically work like the premium feature of not loosing inventory by death and would be the chance for the nonpremium players to get that feature too. Lets say the sword can summon at all 4 (five sword colors) birds then the nonpremium player could have keep inventory on for four times.
Another thing could be that killing zombies with the sword would bring them back as normal villagers. Killing pigman would bring back pigs. Killig skeletons would bring them back as villagers. Killing ghasts would bring them back as sheep. It could basically be that every hostile mob can be turned into a peacefull mob. That would be fun and have a nice note. Of course the blade is although interesting for grinders then, cause of you get basically two entities for the price of one spawned. But according to the blades low durability it would not be a major impact.
A Phoenix Axe could turn logs directly into charcoal.
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1570 | Feature Request | New | 24.04.2016 | | Easter eggs flipped on top would be incredible beehives... | No | YellowBird |
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0 |
Task Description
I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model. Have those generate in Deepvale would be nice.
Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.
Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.
In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?
A no idea, but i like the bees.
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1571 | Feature Request | New | 24.04.2016 | 01.05.2016 | Spawn Parkour with all blocks and items in display case... | No | YellowBird |
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Task Description
Ok here is the idea an i think it can be done in many ways.
Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way. For explanation the blocks can carry signs, which say what it is and what it is useful for.
That is a s-load of fun and very informative and self explanatory.
It is easy to build and would add to spawn. If someone wants to have it in a own world then go ahead but to get players there a reward would be good.
Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.
I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.
Of course you can although set up warps to the most important plattforms in case of the features explained there.
Well i am interested what you think about that.
Yours
Soul
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1572 | Feature Request | Closed | 25.04.2016 | | Bouncing Armor or Enchant | No | YellowBird |
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Task Description
A new armor that has entities (20%) bouncing of when they hit you, basically like a slime block or knockback.
Could altough be a new enchant.
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1573 | Feature Request | New | 26.04.2016 | 29.04.2016 | Emerald Sword (+10-20% XP - durability 777) | No | YellowBird |
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4 |
Task Description
Maybe you want it. Textures are there for vanilla and sphax: http://i.imgur.com/unpNqeW.png http://i.imgur.com/2KzhW2R.png
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1576 | Feature Request | Closed | 26.04.2016 | 28.04.2016 | Guliver mod | No | sighowe |
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1 |
Task Description
The Guliver mod is a mod that has growing and shrinking potions and can be used with little blocks to live in a miniture house. I think it would be a cool idea to be in craftland so i put an idea here.
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1577 | Feature Request | Closed | 27.04.2016 | | Request to make it so butlers no longer spawn with perf ... | No | Cbaby1011 |
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2 |
Task Description
Almost every time I do the Vampire boss, at least 1 high level wave of butlers with perfect diamond armor. It takes about 10 minutes to kill that 1 wave of butlers so it makes the vampire boss extremely long. Another issue with them having such OP armor/tools is that my armor had almost full durability when I joined another player in the arena. This player was almost on the 6th wave of butlers and I had to repair my armor after a wave that had perfect diamond and after another wave with OP armor goes by my armor is almost broken again. Can you please fix this, it is too time consuming and in the end it is not worth doing it at all. If you fix the butlers spawning with OP armor it would solve all of these issues and prevent players from losing their armor with high level enchants to a boss that isn’t worth it in the end.
P.S.
It took me almost 30 minutes to kill a boss that was half way done.
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1578 | Feature Request | New | 28.04.2016 | | Adding a "playlist" to the jukeboxes. | No | Cbaby1011 |
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1 |
Task Description
I was waiting for Nide to talk to him about this but I am just going to make a feature request so I don’t forget about it.
It would be awesome if a feature was added where you can select multiple songs to play. On the side of each song title there could be a checkbox of some sort and you can choose the songs you want to play and it would go in order from the first song in the list to the last. On top of this there should be a way to change the placement of a song. If a song is the most recent you added but you want it to be the first one that plays you can move it to the very top. Now I have no idea if this is possible, but I just wanted to throw out this idea because it would be a great feature and lots of players would enjoy it.
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1579 | Feature Request | New | 29.04.2016 | 29.04.2016 | Hunger enchant or effect | No | YellowBird |
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0 |
Task Description
Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.
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1580 | Feature Request | New | 29.04.2016 | | Website TS show only active players and channels they a... | No | YellowBird |
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0 |
Task Description
Reminder Nidefawl
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1582 | Feature Request | New | 30.04.2016 | | Tameable and rideable spider mounts during daytime fall... | No | YellowBird |
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0 |
Task Description
Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?
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1585 | Feature Request | New | 01.05.2016 | | Insanity Effect (Shaders that make a increasing tunnelv... | No | YellowBird |
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0 |
Task Description
Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.
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1586 | Feature Request | New | 01.05.2016 | | Summoning chest plus upgrade (emerald / sapphire / citr... | No | YellowBird |
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0 |
Task Description
For the use in grinders.
It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.
- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder
- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts
the potions speed could increase the spawner rate for the time of their effect
the strenght potion could spawn highlevel mobs
the potion harming could spawn mobs close to death with 1-2 hitpoints
the potion essence of undeath will set back the spawners spawncounter
the potion of regeneration would add one additionl mobspawn for each spawner
- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots
- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots
- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots
This idea would make it possible to decrease the size of grinders and have easier grinder setups
The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.
Those chests would basically be a spawnersystem.
The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.
If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.
With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.
This would be a awesome way of building summoning structures that are basically.
A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.
This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.
Could be intense to have it.
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1588 | Feature Request | New | 04.05.2016 | | Hopper ducts | No | paul0608 |
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0 |
Task Description
there should be a slot in the hoppers like the filter, where you can tell it to look like a block which you put in , this qould allow you to hide hopperducts which would be great.
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1589 | Feature Request | New | 08.05.2016 | | Raid concept ideas etc. | No | Randoro |
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0 |
Task Description
1. A /sayworld command that works like /say but in current world only, usable from player and commandblocks.
2. Mob flag “walk to location” (or possibly just increase aggro range), to prevent mobs from standing in outer parts of a room without players going there to aggro them.
3. If enchantments work up to level 20, you said that was the cap, would be nice to add them to extended creative inventory. (important for classes like tanks to soak damage)
4. Someway to make items indestructible, but not per world or per player, some items you want the player to break after a while.
5. Worldedit through worldowner support for commandblocks, multi-commands in commandblock using semicolons;
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1592 | Feature Request | Closed | 21.05.2016 | | Spectral Pickaxe | No | terminator473 |
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5 |
Task Description
I’m not sure if you’re planning to release the spectral pickaxe for the aether but I believe the new crafting system is the best way to release it, I thought if you make it like 100 Flux to change a spectral pickaxe FULLY repaired NO Enchants allowed into a Shadow Aether Spectral Pickaxe, I don’t know what it could be called but you guys are creative and I think you could think of a really cool name for it, But its just a suggestion.
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1605 | Feature Request | New | 23.05.2016 | | Spectral Axes are Weaker than Perf Dia Axes (Needs buff... | No | Jay |
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0 |
Task Description
A sharpness 5 and smite 5 Spectral Axe does less Damage than a Perfect Diamond Smite 9 and Sharpness 9 Axe, is it meant to be like this so players who don’t have these high enchants can do spectral axes instead. If spectral axes are supposed to deal more damage i’d suggest Increasing it’s base damage up a notch Since you got that enchantment level cap to prevent OP Spectral Pickaxes being abused.
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1606 | Feature Request | New | 23.05.2016 | | A extra command for '/Gameworld effect' | No | Jay |
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0 |
Task Description
/gameworld effect -p all add <id> [ticks] [Multi]. This will give everybody in my world the effect from the potion.
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1607 | Feature Request | New | 24.05.2016 | | New Bow | No | THErangeGEEK |
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0 |
Task Description
Elysian spirit bow that comes with infinity that shoots beam and has a faster draw rate then pheonix bow but a slight nerf on the damage
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1613 | Feature Request | New | 25.05.2016 | 12.06.2016 | Moas | No | thecreeperking01 |
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0 |
Task Description
Moa spikes on head when riding get in the way alot!! pls fix mom
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1616 | Feature Request | Closed | 26.05.2016 | | Heres a Picture for nidefawl as he needed some screensh ... | No | Jay |
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0 |
Task Description
http://imgur.com/ZVpXApL
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1618 | Feature Request | Closed | 28.05.2016 | 27.07.2016 | Blizz rod and blizz powder | No | camyoshi |
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0 |
Task Description
The blizz rod and blizz powder I think need to be in-game. The blizz rod is a drop from the blizz mob. It would be in place of the blaze rods. Then, it can be crafted into blizz powder which is then used in brewing (It doesn’t have to be). The potion is made with 1-3 awkward potions and one blizz powder. What does the potion do? Anything you hit will be frozen for 1 second (slowness 20, or whatever the snowman boss gives), but only lasts 15 seconds and can be increased to 25 seconds also. It can also be decreased to 7.5 seconds (or 8), but also does 2 seconds of freezing instead one 1. I came up with a use for the blizz powder, because if there was no use, it wouldn’t make any sense to be in-game. Maybe it could also be used to make a new kind of magma cream (that is made with a swet orb and blizz powder) that is then brewed into a freeze potion? The point of that would be to make a splash potion to freeze mobs.
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1620 | Feature Request | Closed | 29.05.2016 | | Afk people picking stuff up | No | terminator473 |
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0 |
Task Description
Can you make it so if you’re afk pickup is disabled and when you’re unafk it enables it again? I don’t mean /pickup, but a system that stops afk people picking up items that people might accidently drop, and xp too, if i’m grinding at a grinder and someone is afk there I don’t want them talking all the xp
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1622 | Feature Request | New | 29.05.2016 | | Aether Orb Block | No | camyoshi |
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0 |
Task Description
The new ore, aether orb, needs a new feature. I was thinking a decorative block. It would be made with either 4 aether orbs in an infusement altar, or 4/9 aether orbs in a crafting table. I made a texture for the block also.
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1625 | Feature Request | New | 31.05.2016 | 03.06.2016 | Increase "Chunk load distance" capacity | No | woot000 |
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0 |
Task Description
The “Chunk load distance” option should have options higher than 6 or 8 in the CraftLand menu. (10, 12, 14, etc.)
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1631 | Feature Request | New | 01.06.2016 | 21.06.2016 | Skyberries Balancing Suggestion | No | TheLegendJet |
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1 |
Task Description
I think the Skyberries are op as of now, since you can eat them 24/7 and just grind xp, making it too easy. How about it gives you more in the Hunger Bar, more saturation and you can only eat them while hungry? Maybe buff the xp you get a little since you actually have to run and sprint around to lose hunger in order to eat the Berries.
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1640 | Feature Request | New | 07.06.2016 | | Add a flag for items that players can use that prevents... | No | devinhamster |
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0 |
Task Description
I would suggest that if you hit a certain key on an item, it prevents the item from being thrown out of the inventory with the drop key, or dragging it out of the inventory. It would prevent people from throwing items out of the Shadow Aether,throwing things into lava, spikes, and cactus as well. I and many other people have thrown lots of stuff away needlessly, and I believe this is the best fix for this issue.
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1641 | Feature Request | New | 07.06.2016 | 09.06.2016 | Add region flag- Players cant kill passive mobs | No | devinhamster |
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0 |
Task Description
I believe you should have a region flag to prevent players from killing passive mobs with a sword, so you can let rainbow pandas or other rare mobs free roam at a warp without worrying about them getting killed by a player.
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1647 | Feature Request | New | 11.06.2016 | | Cosmetic QuakeCraft Guns! | No | DarkLoogiah |
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0 |
Task Description
hello! I was on TeamSpeak when I came up with a cool idea for QuakeCraft! what if you added certain cosmetic features for QuakeCraft... Such as hammers of light and tempest or even hammer of shadows!. Maybe you can get a certain number of kills or wins for eachone? hope you think about it :3! -Gir
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1651 | Feature Request | Closed | 12.06.2016 | | Be able to turn of the shield of repulsion glow. | No | darkwayers |
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0 |
Task Description
It’s rather annoying to look at if you don’t want the glow around the person.
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1652 | Feature Request | New | 13.06.2016 | | New infusement fuel | No | camyoshi |
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0 |
Task Description
I thought of a new infusement fuel. It is another kind of star like the white point star, just stronger. The Red Giant Star. In order to make it, you need to first craft some lava stars. They are made with 8 lava buckets surrounding a nether star. You will need 4. Then, you use those to craft the fuel. The fuel requires 4 lava stars and a dragon soul, or maybe possibly a wither soul. You will then get 4 red giant stars. The fuel lasts for either 2500 or 3000 ticks. Textures also included.
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1653 | Feature Request | New | 13.06.2016 | 07.09.2016 | Payment warps | No | Randoro |
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0 |
Task Description
Add the ability to create a pay-to-use warp.
Could be that players can make 2 of these similar to how public warps work, with higher ranks being able to make more. Before warping to a payment warp the GUI would pop up and say something similar to “Do you wish to pay 100 Coins to warp to warpname?” Yes/No.
Make it so warpowner can set the cost, capped at something like 5k idk. Could also use this to get money out of economy take a % of cost that disappears, costs 100 coins, warpowner gets 80 coins I think this could be very useful for challenges/mazes as well as shops with nice prices to try make people shop a lot in one go.
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1655 | Feature Request | Closed | 13.06.2016 | 29.03.2020 | Fix for Goldrush | No | Cbaby1011 |
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1 |
Task Description
Instead of you earning money and perfect diamonds there could be a complete change to goldrush. You would still earn money for winning 1st, 2nd and 3rd place but instead of getting a perfect diamond you would get something similar to the aether orb. 1st place could receive about 5-10 orbs, 2nd could get around 3-5 and 3rd could get 1-3. These orbs would still drop gems but would have a slightly higher chance of getting a perfect diamond. A couple of new items could also have a chance to be dropped, these would include a ring that turns you into a gold golem or a block of gold ore and the gold ore and gold rush hats can drop from these. It would also be nice if a random player who participated in goldrush earns 1 orb. I don’t know what to call these “orbs” yet but if you have any ideas just let me know.
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1658 | Feature Request | Closed | 16.06.2016 | 30.07.2016 | Slime (spawners) | No | Frostring_ |
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1 |
Task Description
The slime spawners were nerfed way too much in my opinion, especially since they’ve become twice or three times as expensive as they were before in the voteshop. On top of that they are worse than regular spawners right now like zombie/skeletons. they give less xp, less monsterhunt points, and less kills overall.
I do agree they were a bit too “overpowered” before due to them giving 10 monsterhunt points for each small slime that came from the bigger ones but i feel like the nerf was a bit too much.
thats just my 2 cents.
ty for reading
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1660 | Feature Request | New | 18.06.2016 | | Add Monsterhunt points for Enderdragon | No | darkwayers |
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0 |
Task Description
While monster hunt is active and you kill one there are no points given for that,
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1663 | Feature Request | Closed | 21.06.2016 | 26.06.2019 | spawner spawn resets | No | paul0608 |
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2 |
Task Description
would be nice to be able to use skyberrys to reset spawners since they also give xp and you would be faster than eating 1 > resetting 2 spawnrs and repeat
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1674 | Feature Request | | 07.07.2016 | | Global cooldown for /advertise | No | TheLegendJet |
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0 |
Task Description
I think we all know the Spam for Shops has always been a Problem and annoying everyone who advertises. Not just for the People who advertise, but also the People who want to read what shop has been posted, but if it’s 4 at a Time, because they wanna “Rek” the Guy who posted before, is not pleasent for anyone. I’d suggest to add a 15 to 30 Seconds Global Cooldown for everyone, so the Advertisements stay apart we have less spam and everyone has time to read everything.
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1681 | Feature Request | New | 11.07.2016 | | New hat effects | No | Midgetman_17 |
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0 |
Task Description
Have new effects such as: -Pokeballs -lightning
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1682 | Feature Request | New | 12.07.2016 | | new filter options for hopper ducts | No | CodySewell |
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2 |
Task Description
sorting systems would be easier if i could set a a filter like; Blocks: all place able items like stone cobble stone brick etc. Food: any edible items like pork chicken etc. Mob Drops: bones arrows spider eyes blaze rods etc. weapons/armour: any wearable items or anything designed to be a weapon like swords and chestplate rings leggings etc.
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1690 | Feature Request | Closed | 22.07.2016 | | Mctop for people ignoring u | No | EstonianBro |
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0 |
Task Description
So basically I want normal players to see all the people that ignored them.
The person with the most ignores on their name gets perma muted. Thank u xx
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1691 | Feature Request | Closed | 22.07.2016 | | Text to speech | No | EstonianBro |
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0 |
Task Description
Moosh suggested a text to speech mode for donations. thx xx
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