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572 | Feature Request | Closed | 17.08.2014 | 29.08.2014 | Greycliff Villagers | No | robsherwood |
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Task Description
Give higher level villagers in greycliff a tiny % more chance to have better trades.
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573 | Feature Request | Closed | 19.08.2014 | 19.10.2014 | NPC mounts | No | robsherwood |
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Task Description
It would be cool to make it possible for NPCs to ride rideable animals (such as panda, moa, pig, phyg, flying cow, etc.) or even mobs not rideable by players (spiders, sheeps, wolves, etc.). If this gets added, make it so that the mount of an NPC can't be killed until the NPC gets taken off of it. This would only allow NPCs to walk faster (the mounts do not help in combat) or fly (in case of the aether mounts).
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592 | Feature Request | Closed | 28.08.2014 | | Glowing Potions | No | robsherwood |
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Task Description
A way for players to be able to get a preset amount of custom glows on items (or only weapons/tools/armour): a brewable potion (or rare from boss?) that is made without any color. Apply a color to the potion using aerclouds (or wool, maybe RGB wool but this would add too many posibilities) and then put the potion on an item in an anvil. That item will get the custom glow the potion has.
Another option would be to add an 'RGB Potion' to the credit store, and the way to apply it to an item would be the same.
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622 | Feature Request | Closed | 09.09.2014 | 11.09.2014 | Stacking eggs | No | robsherwood |
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Task Description
Spawn eggs can only stack when received in stacks from a boss drop. It would be useful if we can stack them as well because if we take some out of a stack now, we can't stack em anymore, they like stay apart then.
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623 | Feature Request | Closed | 10.09.2014 | | Some uses since the new fishies update | No | robsherwood |
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Task Description
A potion made with jellyfish called Potion of the Storms (or Potion of Lightning), only one tier obtainable via brewing, when you drink it, 30% to strike a mob/player attacking you with lightning, lasts for 2 minutes.
Second thing, fishing bowl or fishing tank item, similar to a display case. First it's empty, you fill it with water with a water bucket and then rightclick it. It will open like a display case, with one slot in it, in which a fish can be put. The fish in the tank looks like a regular dropped item (floats in the water), but cannot be picked up, can only be removed by taking it out of the tank again.
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624 | Feature Request | Closed | 10.09.2014 | 11.09.2014 | Valkyrie bow | No | robsherwood |
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Task Description
Add a special touch for valkyrie bows so that they will cost slightly more: Valkyrie arrows. A valkyrie bow can only fire these arrows. They look very point, with a golden feather, a wooden stick and a white top. Dropped by the valkyrie queen (4 to 16 as drop per queen).
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625 | Feature Request | Closed | 10.09.2014 | 13.09.2014 | New archery ability | No | robsherwood |
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Task Description
A new ability for the archery mcmmo skill: Sharp shot. Chance is higher if your level is higher obviously. Negates any potion effects, eventually whirlies (they cannot be turned away by whirlies, useful against boss skeleton), and armour of the opponent.
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631 | Feature Request | Closed | 13.09.2014 | 13.09.2014 | Names showing | No | robsherwood |
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Task Description
When typing a name in an interface (such as the mentor interface, region (add member/owner) and adding rights to locks), allow either a player's display name OR original name to be typed in to find the player. It will then be like this: Originalname (Displayname). So mine would be: robsherwood (Rob_Kenway). This is pretty much similar to the website when you type a playername in the search bar.
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637 | Feature Request | Closed | 15.09.2014 | | A solo boss adventure... A big challenge! | No | robsherwood |
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Task Description
http://forum.craftland.org/viewtopic.php?f=2&t=4378&p=31082#p31082
Read post 2 and 3.
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650 | Feature Request | Closed | 20.09.2014 | | Wooden walls | No | robsherwood |
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0 |
Task Description
Add the walls for the greycliff log types (Fir wall, Redwood wall, Acacia wall).
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688 | Feature Request | Closed | 07.10.2014 | | PD Armour | No | robsherwood |
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0 |
Task Description
Perfect diamond armour (set) should be buffed. A brief explanation why can be read here: http://forum.craftland.org/viewtopic.php?f=11&t=4456
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695 | Feature Request | Closed | 12.10.2014 | | Panda spawn eggs | No | robsherwood |
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0 |
Task Description
When buying a panda spawn egg from the credit store, or when getting a panda spawn egg from the arena boss, it should have a low chance to be a rainbow panda.
Also, caught rainbow pandas in eggs should have the egg named Spawn Rainbow Panda instead of Spawn Panda.
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1576 | Feature Request | Closed | 26.04.2016 | 28.04.2016 | Guliver mod | No | sighowe |
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1 |
Task Description
The Guliver mod is a mod that has growing and shrinking potions and can be used with little blocks to live in a miniture house. I think it would be a cool idea to be in craftland so i put an idea here.
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612 | Feature Request | Closed | 06.09.2014 | 11.09.2014 | Mobspawner to Flypotion | No | Soulmusician |
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Task Description
Every class of mobspawner extracted into its souls adds the possibility to craft a fly potion. Every spawner produces souls in order to its value like cavespiderspawner 1 soul, zombiespawner 2 souls, golemspawner 64 souls.
Or Mobspawner are ingredients for a magic system.
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621 | Feature Request | Closed | 09.09.2014 | 11.09.2014 | Foodfight! cause of positive reactions in the forum | No | Soulmusician |
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Task Description
Random automated event, when player count reaches over 35 players. In the spawn world all food items become leathal and you can throw them at players. The same amount of hunger they give back in normal, they do damage during foodfight. A cacke counts as 9 hearts. No armor is effective against food in this time. Every player kill with food, drops at the place the player died experience like how long the player plays on craftland. This makes it interesting for everybody and its the chance for apprentice :)
Example player Soulmusician slain wirh a carrot drops about 700 xp orbs. Player craftland killed with a potatoe gives gives 15 xp orbs.
Health can only be recovered by eating ores, gold swords etc. Foodfight remains for about 20 minutes and noone in the spawn world can leave until then.
Other idea is random minigame event by reaching 30 players for example a quake game gets announced automatically and the winner gets for example all weapons repaired he carried entering the game.
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680 | Feature Request | Closed | 04.10.2014 | | plese add premium 6 snow golem disguise | No | Soulmusician |
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Task Description
Prem6 snow golem disguise please
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718 | Feature Request | Closed | 25.10.2014 | 30.10.2014 | Female NPC´s, Beer & Kokain / the Rock n Roll Update | No | Soulmusician |
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0 |
Task Description
We need female NPC´s (with big boobs) which can be gathered like sheep with wheat, but instead of wheat with cocain or beer or something like that. You can breed with the femals by feeding them enough of some resources like cocain, food, and luxury (rings, pendants)all together so you need to have a lot of different resources depending on the female, that way no female will be like the same. The result will be a little clone of yourself which will grow in about a week to adulthood. Your femal NPC will have a breeding cooldown for about two weeks. Female NPC´s spawn naturally very very rare. There could be classes of females like nether, aether and greycliff ones. You have to be attractive to them aswell like you have at least a certain amount of money that they notice you at all. Your clone then will be able to be managed like a worker (golem worker) or soldier or whatever. So to mine in a certain area or farm or defend, attack, etc. That way you can establish a nation (like a town). You claim a town yourself in order to how many players work together or how long your playtime is (rank). Like apprentice 4 chunks VIP 6 chunks, special 8 chunks, etc. All clones except the soldier clones can only operate inside of a town. You can raid or conquer other players town where your npcs then can establish a new town under your flag.
If you do that and put it on youtube is swear you have to rent a 10k player server. Everybody is gonna do that and every mature lets player would review it.
Really think about that.
Your
Soul
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722 | Feature Request | Closed | 26.10.2014 | | Aerocloud Trampolin close to spawn + jumping puzzle | No | Soulmusician |
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Task Description
Find somebody to do that or ask Arbr.
If you want to make a Pangaea portal for spectators in gamemode you are welcome.
Thanks!
Soul
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723 | Feature Request | Closed | 27.10.2014 | 21.06.2015 | specialunit time with 70 hrs | No | Soulmusician |
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Task Description
Hei Nide,
please remember the specialunit time with 70 hrs we talked about.
Yours
Soul
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724 | Feature Request | Closed | 27.10.2014 | | Broadcast 20 minutes Christmas isle Creative world open ... | No | Soulmusician |
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0 |
Task Description
Please add this broadcast to the game and don´t wait. You know that some of the really dedicated players only come partially online. We need to reach a broad part of the community.
Make the broadcast every 20 minutes.
Christmas Creative World assigned between dec 10th and 31st.
Thanks!
Yours
Soul
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726 | Feature Request | Closed | 28.10.2014 | 29.10.2014 | Country flags ingame in U-menu | No | Soulmusician |
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Task Description
Nide you remember the conversation weeks ago, like in teamspeak it would be perfect to see the language of the player ingame. For this in the playerinterface the langugage could be hidden or shown maybe and it would show the flag in the U-menu-playerlist.
That would help a lot. It would be a opportunity for mostly french, spanish and german players.
I at least found the idea on other servers in general discussed.
http://www.minecraftsurvivalgames.com/threads/country-flags-on-forum.9247/
Maybe i can adress this to you marc?
Yours
Soul
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728 | Feature Request | Closed | 29.10.2014 | | minecraft-server.eu votifier add please | No | Soulmusician |
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0 |
Task Description
Hei hei,
please remember adding this voting page its really a bit one and the are in a fusion with another list aswell.
Yours
Soul
Oh and by the way use this creation on the webpage or wiki somehow: http://i.imgur.com/QjRw6J4.jpg made by Handyman at /warp thevault
Thanks
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776 | Feature Request | Closed | 07.11.2014 | 21.06.2015 | Quakecraft wiht animal bikes | No | Soulmusician |
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0 |
Task Description
a quakecraft map where you can select a ride or maybe get randomly assigned to every game
like a panda, moa, badically all mobs
people woul love that
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805 | Feature Request | Closed | 13.11.2014 | 14.11.2014 | bloom lighting | No | Soulmusician |
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0 |
Task Description
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2277994-bloom-lighting-add-better-lighting-into-minecraft
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811 | Feature Request | Closed | 16.11.2014 | | Dark Valkyries from lvl 1-11 (spawn in groups in the mi ... | No | Soulmusician |
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0 |
Task Description
Look at it and think about it please, thanks and if make ehm really hard. If you want additional designs for classes or levels let me know. Like lvl 1 got different skin like lvl 2.
http://i.imgur.com/rgrzrJs.jpg
http://i.imgur.com/DB6Duvk.jpg
http://i.imgur.com/5M52Bgv.jpg
Texture for the valkyries = https://www.dropbox.com/s/dsyeqq675tkuu5d/valkyrie.png?dl=0
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825 | Feature Request | Closed | 23.11.2014 | 21.06.2015 | Tree Dungeon pretty awesome! | No | Soulmusician |
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0 |
Task Description
http://www.img2.9minecraft.net/Mods/Ore-Spawn-Mod-3.jpg
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833 | Feature Request | Closed | 29.11.2014 | 08.12.2014 | just a newsflash about a 1.8 new blocktype it looks lik ... | No | Soulmusician |
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0 |
Task Description
https://www.youtube.com/user/abrightmoore
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834 | Feature Request | Closed | 30.11.2014 | | minecraftforum.net serverlist? | No | Soulmusician |
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0 |
Task Description
http://servers.minecraftforum.net/servers
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840 | Feature Request | Closed | 10.12.2014 | 17.12.2014 | Nide you recieved the OK from Silentine from the Grimoi ... | No | Soulmusician |
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Task Description
Hei Nide,
you can use the whole Grimoire of Gaia 2 Mod with all its mobs for your Modpack. Silentine agreed and was surprised of a server ever existed without forge. Just give him credit on your wiki and then you are good to go. You can take all models and animations directly into craftland.
Happy craftland with 100 new mobs ;)
There is his answer and my response to it.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284614-grimoire-of-gaia-2-1-8-2c-mobs-monsters-monster?page=133
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845 | Feature Request | Closed | 13.12.2014 | | LotsOMobs please look into it for a minute | No | Soulmusician |
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0 |
Task Description
Hei Coders,
it´s on github, open source, and the hammerhead, rabbit, monkeys and way more in there looks interesting.
http://www.planetminecraft.com/mod/lotsomobs/
https://github.com/TheLarsinator/LotsOMobs-1.7.10
The Hammerhead would be nice for oceans.
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859 | Feature Request | Closed | 27.12.2014 | 21.06.2015 | Information about Emotes open Source Mod cause of Smart ... | No | Soulmusician |
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0 |
Task Description
Smartmoving is cool but Emotes is cooler?
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2214387-emotes-dance-wave-facepalm-gangnam-style
Source Code https://github.com/Vazkii/Emotes
Youtube Vid https://www.youtube.com/watch?v=qkWZ5Fh6BOg
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860 | Feature Request | Closed | 27.12.2014 | 21.06.2015 | Newsflash OpenSource RougeLikeUndergroundDungeons | No | Soulmusician |
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0 |
Task Description
Just as info.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290238-roguelike-dungeons-v1-3-5
GitHub https://github.com/Greymerk/minecraft-roguelike
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868 | Feature Request | Closed | 06.01.2015 | 21.06.2015 | Help to get your players stay | No | Soulmusician |
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0 |
Task Description
1. Make a new spawn 2. Let the players spawn in on a single tiny island with two portals 3. Portal left = Survival, Portal right = Creative 4. Let the players spawn in the spawnworld with full creative inventory but without build rights, that they can check what the server actually offers. 5. By passing the creative portal add a normal generated world for creative or upload the Pangaea freshly again for those, you may delete my old one for it. 6. By passing the survival portal you find yourself on another island with all the portals of the survival game, like Greycliff, World, Mining, Aether, End, Nether and maybe call another world town where you add plots? 7. The minigame worlds could have another own portal at the spawnisland at start wich would make it 3 portals at the start with like Survival, Creative, Minigames.
I just wanted to share this. You can of course give a shit about it.
Yours
Soul
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910 | Feature Request | Closed | 16.03.2015 | 31.03.2015 | Invisible presure plate | No | Soulmusician |
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0 |
Task Description
Reminder for the invis preasure plate to support the spike traps in dungeons.
Invisible tripwire?
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911 | Feature Request | New | 16.03.2015 | 18.04.2016 | Rainbowtorch | No | Soulmusician |
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0 |
Task Description
Like the interdiction torch from projectE. https://www.youtube.com/watch?v=pfXQpHgwYx4
Please check the craftland forum suggestions for rainbowtorch, I provided all you need and you cannot deny it´s very very cool. It would be supereasy to implement cause of projectE is opensource on github.
[img]http://i.imgur.com/jFFam74.png[/img]
[img]http://i.imgur.com/O4yKkhV.png[/img]
[img]http://i.imgur.com/NuhbE9j.png[/img]
[img]http://i.imgur.com/H1o8X5o.png[/img]
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914 | Feature Request | Closed | 17.03.2015 | 21.06.2015 | Rename VIP rank to Adventurer please | No | Soulmusician |
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0 |
Task Description
Dear Nide,
consider please the following, to get a better structure.
Apprentice Adventurer Insider Referee SpecialUnit Noble Taskforce Legend Myth
Gives you a bit more range and better names for the titles / ranks.
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930 | Feature Request | Closed | 30.03.2015 | | All players are aerbunnies during eastern | No | Soulmusician |
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0 |
Task Description
All players are aerbunnies during eastern, if possible rainbow aerbunnies.
Thanks.
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982 | Feature Request | New | 17.05.2015 | 18.06.2015 | Golden Furnace = fueled by redstone | No | Soulmusician |
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1 |
Task Description
Hei Nide,
just the reminder for the goldfurnace to burn the redstone as equivalent to coal. The textures for sphax and vanilla are in the VIP + only channel on TS.
Thanks
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986 | Feature Request | Closed | 19.05.2015 | | Purchasable MCMMO Skills & Questing | No | Soulmusician |
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0 |
Task Description
Dear Nide a short reminder for some important stuff we talked about.
Remeber please the MCMMO-Trainer-NPCs for skilllevel above 1300, where you wanted to have an option for players to level MCMMO skills for over 1300 if they purchase the next 20 skilloptions for about 70k and level those up to 1320 until they can purchase the next 20 slots for their skill for about 140k to level until 1340 then, the next 20 slots for about 280k, the next slots for 540k, etc..
Although please remember the questing next to goldrush and monsterhunt, where random quests pop up for about every item thinkable and reward players with XP & Coins for the quests. An example we talked was the fishing-quest and the apple-juice or hayball-quest. Basically quests for everything to give different professions like farmer, miner, alchemist, fighter, explorer etc. a purpose. To figure out the questconditions and rewards dont hesitate to ask please.
I think this is a important reminder, dont feel forced or pushed please it´s really just an reminder and I know you dont forget your bug-reports and feature requests.
Thanks for all you did in the past, it was quite a lot and it enriched the game so much. The only thing is we should look out for vanilla stuff and recruit maybe some out of new sources.
To all other coders althoug a big thanks and good work!
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987 | Feature Request | New | 19.05.2015 | | Replace the witches model in the next update with the G... | No | Soulmusician |
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0 |
Task Description
Replace the witches model in the next update with the GOG2 Witch please
Have the selkie and siren spawn in water please.
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1352 | Feature Request | New | 17.11.2015 | 25.11.2015 | Mountable Slimes | No | Soulmusician |
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0 |
Task Description
Pleae have Slimes or swets in different blue colors like the jump clouds mountable. Whenever you mounted a slime and jump into any direction with it, it will jump as high as the clouds would shoot you up.
Lets say have a blue, royal and orange slime or swet? Or even better make it that normal slimes can be tiered up by feeding them very valuable things.
Another slime could be the chilli slime which would burn other creatures to death if they hit you.
Another slime could be the heavy slime which could be used to jump mobs to death like you would do in Mario.
Another possibility could be a slime that produces blocks, when you feed him parts.
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2053 | Feature Request | New | 27.01.2019 | 28.01.2019 | Hidden doors (inspirational) | No | Soulmusician |
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0 |
Task Description
http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-2.jpg http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-1.jpg
Basically doors in any blockcolor.
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2060 | Feature Request | New | 10.02.2019 | | Durability Notifier (like the bukkit plugin) | No | Soulmusician |
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1 |
Task Description
https://minecraft.curseforge.com/projects/durability-notifier
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1123 | Feature Request | Closed | 28.06.2015 | 01.07.2015 | Gold chests | No | terminator473 |
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0 |
Task Description
I seem to always have lots of gold, gold has virtually no use. Gold chests would be a good thing to add.
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1149 | Feature Request | Closed | 06.07.2015 | 11.07.2015 | Hoppers and chest minecarts | No | terminator473 |
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0 |
Task Description
I noticed that if a minecart with a chest in is going fast over a hopper, it wont pick up items that are inside the chest minecart, I think it would be nice, to allow hoppers to pick up items from a minecraft no matter what speed the minecart is going.
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1158 | Feature Request | New | 12.07.2015 | | Rainbow panda breeding | No | terminator473 |
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0 |
Task Description
It’d be cool if you made it so you breed rainbow pandas with Strawberries, but make it so you get a panda every maybe 25% of the time
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1165 | Feature Request | Closed | 15.07.2015 | 04.09.2015 | Diamond chest tombstone | No | terminator473 |
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0 |
Task Description
I think there should be a Diamond Chest tombstone as when Premiums die with big inventory, some of their items drop if they have a full inventory as the inventory has more capacity than the death chest.
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1202 | Feature Request | New | 03.08.2015 | | Highest score of crates opened | No | terminator473 |
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0 |
Task Description
I think I’d be cool if there were a highest score for crates opened because it encourages people to open crates and not make money from them. and it’d be cool to see who’s most addicted :P
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1280 | Feature Request | Closed | 19.09.2015 | 20.09.2015 | RBG wool code | No | terminator473 |
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0 |
Task Description
I'd love to see if you can add the RBG colour code to the wool name so if I do a project that involves RBG wool and I take a break from the project, I have no idea what the code is... This would help me out, and maybe some others too
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1313 | Feature Request | Closed | 10.10.2015 | 10.10.2015 | Mobs destroying item frames | No | terminator473 |
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0 |
Task Description
I'm not sure if this is a bug so i'm just going to name it as a feature request, but lately I have noticed skeletons have been shooting my items frames and I haven't realised and the stuff inside has been disappearing or being picked up by players, I find this quite annoying if its possible could you make it so skeletons don't break item frames?
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1330 | Feature Request | New | 30.10.2015 | 03.11.2015 | Filters and hats | No | terminator473 |
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0 |
Task Description
Is it possible for you to make it so any HATS with effects go through the item filter of that hat but without an effect
so you can add a filter of lets say... Mushroom Cow hat without an effect, and if you put a Mushroom Cow with Smelly through the sorting system it’ll get pushed right to the end, but its impossible to have every single Mushroom Cow effected hat on the filter list as its not long enough to fill. it’ll make my sorting systems a lot better working if this is added.
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1334 | Feature Request | Closed | 04.11.2015 | 14.12.2015 | Hoppers | No | terminator473 |
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0 |
Task Description
Can you allow a search menu, so lets say you don't have an item for this filter, maybe a perfect diamond filter, instead of having to buy one or ask someone to lend you one, you can have a drop down menu and a search bar that you can search for that specific item you want as a filter. I'd find this very useful as I don't have every single item in the game, but I might need a rare drop from a mob aka for the Halloween event I might not have had all the hats and I needed to create a filter for one.
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1350 | Feature Request | New | 15.11.2015 | | Little blocks and Quarter blocks | No | terminator473 |
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0 |
Task Description
Can you change the textures so they are different, because I have 2 in an item frame, one for little blocks and one for quarter blocks, but I have no idea which chest is for which without putting signs, this is pretty annoying and I’d love to see a new texture.
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1592 | Feature Request | Closed | 21.05.2016 | | Spectral Pickaxe | No | terminator473 |
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5 |
Task Description
I’m not sure if you’re planning to release the spectral pickaxe for the aether but I believe the new crafting system is the best way to release it, I thought if you make it like 100 Flux to change a spectral pickaxe FULLY repaired NO Enchants allowed into a Shadow Aether Spectral Pickaxe, I don’t know what it could be called but you guys are creative and I think you could think of a really cool name for it, But its just a suggestion.
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1620 | Feature Request | Closed | 29.05.2016 | | Afk people picking stuff up | No | terminator473 |
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0 |
Task Description
Can you make it so if you’re afk pickup is disabled and when you’re unafk it enables it again? I don’t mean /pickup, but a system that stops afk people picking up items that people might accidently drop, and xp too, if i’m grinding at a grinder and someone is afk there I don’t want them talking all the xp
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1713 | Feature Request | New | 08.09.2016 | | Mining world waypoints | No | terminator473 |
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0 |
Task Description
Can you make it so when you reset the mining worlds all waypoints are removed, ty.
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1613 | Feature Request | New | 25.05.2016 | 12.06.2016 | Moas | No | thecreeperking01 |
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0 |
Task Description
Moa spikes on head when riding get in the way alot!! pls fix mom
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1403 | Feature Request | Closed | 04.01.2016 | 04.01.2016 | A way to fix different Server Advertisement Problem? | No | TheLegendJet |
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0 |
Task Description
I just wanted to share my suggestion to temporarily or permanently have the Bukkit and/or IRC in a different Chat Tab, so we don't have to see the Server Advertisements. http://prntscr.com/9ly4h2 Some Helpers were there to take care of the Situation http://prntscr.com/9ly3oi ,but... they're not always there to help. http://prntscr.com/9ly3h0
Please consider a change for the Chat, it's frustrating to read these Advertisements all the time.
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1631 | Feature Request | New | 01.06.2016 | 21.06.2016 | Skyberries Balancing Suggestion | No | TheLegendJet |
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1 |
Task Description
I think the Skyberries are op as of now, since you can eat them 24/7 and just grind xp, making it too easy. How about it gives you more in the Hunger Bar, more saturation and you can only eat them while hungry? Maybe buff the xp you get a little since you actually have to run and sprint around to lose hunger in order to eat the Berries.
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1674 | Feature Request | | 07.07.2016 | | Global cooldown for /advertise | No | TheLegendJet |
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0 |
Task Description
I think we all know the Spam for Shops has always been a Problem and annoying everyone who advertises. Not just for the People who advertise, but also the People who want to read what shop has been posted, but if it’s 4 at a Time, because they wanna “Rek” the Guy who posted before, is not pleasent for anyone. I’d suggest to add a 15 to 30 Seconds Global Cooldown for everyone, so the Advertisements stay apart we have less spam and everyone has time to read everything.
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972 | Feature Request | Closed | 13.05.2015 | | Obtainable Dead Bush | No | TheOddTruth |
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0 |
Task Description
I'm working on a little blocks project and would like Dead Bushes to be made obtainable with the use of shears as per the legitimate method. As far as I know Dead Bushes are currently unobtainable on the server.
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988 | Feature Request | New | 20.05.2015 | | Allow Herbalism "Green Terra" Ability to work with Seed... | No | TheOddTruth |
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0 |
Task Description
Since some of the seed mutator seeds are so difficult to obtain (resource heavy), and the return on the mutator seeds are 1:1 when planting, I feel there should at least be some benefit with the use of herbalism skills on these types of crops. Especially considering the usage of these crops have the same effect as easy to obtain vanilla foods. What I suggest is the ability (chance) to obtain more seeds with the use of the “Green Terra” herbalism skill. Alternatively, perhaps adjust the crops to where they will have more than 1x seed drop to increase the 1:1 seed return by default. Either way, more types of food is a nice idea, i’d just like to see these crops be a little bit easier to obtain.
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989 | Feature Request | New | 20.05.2015 | | Reset the Monsterhunt Highscores | No | TheOddTruth |
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0 |
Task Description
With the recent nerf on bows, I think that high scores such as the Monsterhunt high score should be reset.
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991 | Feature Request | Closed | 21.05.2015 | 29.05.2015 | Allow Disenchanter Fuel to be Loaded via Hoppers | No | TheOddTruth |
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0 |
Task Description
I'd like to be able to keep disenchanter fuels loaded via hopper/chest storage.
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1041 | Feature Request | Closed | 08.06.2015 | 10.06.2015 | GUI Notepad | No | TheOddTruth |
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0 |
Task Description
I think this would be a great feature to add to the already awesome GUI without having to use a third-party notepad or messy paper notes that I personally tend to lose. Benefits of this would include allowing players to create to-do lists, save mining world coordinates, as well as other important information. Tabs for separate documents/sections would be a nice addition as well.
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1607 | Feature Request | New | 24.05.2016 | | New Bow | No | THErangeGEEK |
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0 |
Task Description
Elysian spirit bow that comes with infinity that shoots beam and has a faster draw rate then pheonix bow but a slight nerf on the damage
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2104 | Feature Request | New | 12.04.2020 | | Sort candy by rarity/amount added | No | Tjolleeeh |
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0 |
Task Description
Being able to sort candy by rarity/amount added in the “Hungry Bag o’ Treats”
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235 | Feature Request | Closed | 25.06.2013 | 29.07.2014 | Corner Chairs | No | traq_Chance Cat |
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0 |
Task Description
Chairs should be able to connect on corners, like stairs do. http://chancecraft.weebly.com/uploads/1/0/9/2/1092274/1123779_orig.png
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681 | Feature Request | Closed | 04.10.2014 | | Banner Shield | No | traq_Chance Cat |
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0 |
Task Description
Banners should be able to use as decoration shields. Put in the shield slot, and it shows up covering a portion of your players chest, held by the un-used arm
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682 | Feature Request | Closed | 04.10.2014 | | Efficiency X buff | No | traq_Chance Cat |
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0 |
Task Description
Efficiency X breaks too slow. It is not worth it, and people use Efficiency V instead, as it is cheaper and just about as good. The old Efficiency X was too OP, but the nerf made it complete garbage.
Needs buff.
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518 | Feature Request | Closed | 02.07.2014 | 10.09.2014 | Coal blocks | No | Trottero |
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0 |
Task Description
Coal blocks, the time is now :)
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465 | Feature Request | Closed | 11.02.2014 | | Penguin Breeding! | No | Vended |
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0 |
Task Description
You should make it so penguins can breed so then I can make a penguin farm. Also you should add a leash to drag your penguin on.
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466 | Feature Request | Closed | 11.02.2014 | | Scrambled Moa Eggs | No | Vended |
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0 |
Task Description
You should make it so you can freeze a moa egg to make a “fresh egg” then cook it in a furnace to make a hard boiled egg then it can be scrambled by right clicking it on the ground.
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1878 | Feature Request | Closed | 04.09.2017 | 12.11.2018 | Can we have a button that opens all voting websites all ... | No | VetaPhoenix79 |
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0 |
Task Description
I was wondering if there is a possible way to add a button that opens all the voting windows so I can be lazy and not switch between windows so many times. Pretty please? :D
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1883 | Feature Request | Closed | 08.09.2017 | 09.09.2017 | Select Region? | No | VetaPhoenix79 |
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0 |
Task Description
When I look at the region name sometimes it’s in German and really hard to spell or it’s several words or weird combinations of characters. What I’m trying to say is... I can’t spell them very well sometimes and I bet I’m not the only one that gets a little annoyed with it. I was just thinking it would be really nice if when you pull up the region you’re in, you can easily just hit a button (if you’re staff), that allows you to select the region fast.
Is that a possibility?
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455 | Feature Request | Closed | 19.01.2014 | | RGB Carpets, Chairs | No | wizard1222 |
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0 |
Task Description
Players should be able to buy RGB carpets or chairs from the shop
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464 | Feature Request | Closed | 10.02.2014 | 15.08.2014 | Archery Skill | No | wizard1222 |
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0 |
Task Description
Can archery skill be re-added? I think a lot of people would look forward to it.
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520 | Feature Request | Closed | 09.07.2014 | 16.07.2014 | New block | No | wizard1222 |
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0 |
Task Description
There could be a block where you can jump up into it and get pushed above like a blue aercloud, but when you walk on it from the top it is like a solid block. This could be used for adventure maps as Pangaea or other things in general.
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585 | Feature Request | Closed | 26.08.2014 | 06.09.2014 | Chairs | No | wizard1222 |
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0 |
Task Description
Sitting in chairs should change your Field of View. You should look like you are actually half a block shorter, and your name plate should also lower by half a block. You can not tell when you are sitting in a chair unless you go into f5. Sitting in chairs would be very different this way from your own perspective.
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574 | Feature Request | Closed | 19.08.2014 | 07.09.2014 | Valkyrie Sword | No | woot000 |
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0 |
Task Description
There should be a Valkyrie Sword. Valkyrie Lances are too weak. We need a sword for the axe, pickaxe, and shovel of the same name.
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583 | Feature Request | Closed | 24.08.2014 | 13.09.2014 | 1.7.2+ (The Update That Changed The World) | No | woot000 |
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0 |
Task Description
There should be 1.7.2 (and probably 1.7.3-1.7.10) features since this server is 'labeled' as 1.7.2.
Examples of 1.7.2 features: Coal Blocks, names of items popping up when highlighted, etc
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595 | Feature Request | Closed | 31.08.2014 | 06.09.2014 | Bringing Swamplands back (Premium 3+ only) | No | woot000 |
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0 |
Task Description
Swamplands should be brought back to craftland! Apparently, since VepaS abused the spawners found there (1. He doesn't play anymore)(2. How do you abuse spawners?) it got removed. To make the world more exclusive, it should be premium 3+ access only (because unobtainable spawners are extremely rare).
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600 | Feature Request | Closed | 31.08.2014 | 11.09.2014 | Minecarts on quarterblock rails | No | woot000 |
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0 |
Task Description
Not much to explain, just look at the summary.
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602 | Feature Request | Closed | 31.08.2014 | 06.09.2014 | Spinning items when thrown | No | woot000 |
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0 |
Task Description
Since hard hats spin when thrown in the air, all other items should be like that (blocks rotate on different sides when thrown
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605 | Feature Request | Closed | 31.08.2014 | 06.09.2014 | Floating Rails | No | woot000 |
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0 |
Task Description
Rails should be able to be placed in the air without a block under it
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615 | Feature Request | Closed | 07.09.2014 | 11.09.2014 | Valkyrie Armor should be able to attack people from far ... | No | woot000 |
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0 |
Task Description
Read the summary. Also it is not ingame. tested it on an aechor plant. Couldn't hit it from far, but can break the block under it
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616 | Feature Request | Closed | 07.09.2014 | 21.06.2015 | Enchants on Hammers of Notch and Cloud Staffs | No | woot000 |
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0 |
Task Description
Both should have efficiency for faster shooting, sharpness (for Hammer of Notch) for hand combat (not shooting, but swinging), and Power for projectile damage increase.
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619 | Feature Request | New | 08.09.2014 | 04.07.2015 | Make Dart/Poison/Enchanted Shooters enchantable and be ... | No | woot000 |
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4 |
Task Description
Summary sums it up.
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627 | Feature Request | Closed | 11.09.2014 | 31.03.2015 | Berry Bushes and Orange Trees | No | woot000 |
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0 |
Task Description
Those blocks should add Herbalism XP when farmed
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632 | Feature Request | New | 13.09.2014 | 08.08.2015 | Spectating during Survival Games | No | woot000 |
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0 |
Task Description
People should be able to spectate during survival games.
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634 | Feature Request | Closed | 14.09.2014 | | Witches and Aechor Plants should be added to mobhunt | No | woot000 |
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0 |
Task Description
Witches and Aechor Plants do not give +1/+2 on monster hunt. They should.
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636 | Feature Request | Closed | 14.09.2014 | | "Infectious" Enchantment Idea | No | woot000 |
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0 |
Task Description
There should be an enchantment called "Infectious". Its max is 2. Its OP max is 7. It'd give the player it hit a 14.5% chance of Poison 2 (7 would be 100%). It'd be gotten from the Iron Golem boss.
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685 | Feature Request | Closed | 05.10.2014 | | Skyroot chests and doors | No | woot000 |
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0 |
Task Description
There should be skyroot chests and doors crafted with skyroot planks
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691 | Feature Request | Closed | 10.10.2014 | 10.10.2014 | Armor/Weapons from Mobs | No | woot000 |
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0 |
Task Description
A feature that is missed in Craftland is mobs rarely dropping their (enchanted) armor and weapons.
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692 | Feature Request | Closed | 11.10.2014 | | Aerbunnies riding on you | No | woot000 |
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0 |
Task Description
Aerbunnies should be able to ride you.
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705 | Feature Request | Closed | 19.10.2014 | | Arrows bouncing | No | woot000 |
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0 |
Task Description
Arrows should bounce on aerclouds.
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706 | Feature Request | Closed | 19.10.2014 | 21.06.2015 | Missing Features | No | woot000 |
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0 |
Task Description
You've been missing some features of Minecraft which include some old generation features that are around 1.2 (Desert Dungeons and Wells)
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708 | Feature Request | Closed | 19.10.2014 | 20.10.2014 | Stackable Doors | No | woot000 |
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0 |
Task Description
There should be stackable doors from 1.8
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709 | Feature Request | Closed | 19.10.2014 | | Some Healing Stone Ideas | No | woot000 |
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0 |
Task Description
The healing stone should have its new updated effects, by giving regeneration for 1:30 and 2 hearts of absorption. The OP healing stone that is in the creative menu should be crafted by putting 8 diamonds around a healing stone in a crafting table. It should give Regeneration 2 for 5:00, Resistance 2 for 3:30, and 5 hears of absorption.
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712 | Feature Request | Closed | 21.10.2014 | 21.10.2014 | Minecraft "Secret Options" | No | woot000 |
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0 |
Task Description
There should be the ingame shaders that are (for some reason) called "Secret Options".
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713 | Feature Request | Closed | 21.10.2014 | | Depth Strider 1-3 (and 4-8) | No | woot000 |
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0 |
Task Description
There should be depth strider in game. The 4+ books would make you go fast in the water.
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714 | Feature Request | Closed | 21.10.2014 | 07.11.2014 | 1.8 Blocks | No | woot000 |
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0 |
Task Description
Most of the 1.8 blocks should be added/obtainable. Prismarine Blocks, Dark Prismarine Blocks, Prismarine Brick Blocks, Sea Lanterns, Granite, Andesite, Diorite, Polished Versions of Granite, Andesite, and Diorite, Wet Sponges (when sponges soak up water), Red Sand, Red Sandstone, and Coarse Dirt
I know it is a lot of blocks, and not all of them HAVE to be added, but this is just a request.
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716 | Feature Request | Closed | 25.10.2014 | | [VANILLA SERVER] Mobs Spawning in Skyblock | No | woot000 |
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0 |
Task Description
Not much more to be said, mobs should spawn in the skyblock part. Also probably increase the difficulty. Its near 1-1.25 Local Difficulty. It should be above 2.
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725 | Feature Request | Closed | 27.10.2014 | 28.10.2014 | Remove lines under the names | No | woot000 |
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0 |
Task Description
Its annoying to the eyes
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727 | Feature Request | Closed | 29.10.2014 | | Aether Night | No | woot000 |
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0 |
Task Description
Aether Night looks really good. There should be aether night!
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739 | Feature Request | Closed | 31.10.2014 | 21.06.2015 | Change Auto-Stack Dropping items | No | woot000 |
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0 |
Task Description
When you drop 2 items near each other, they will stack near each other. The distance for this is 2 blocks. It should be 3/4ths a block or 1 block
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745 | Feature Request | Closed | 01.11.2014 | | Remove Slow Chunk Loading | No | woot000 |
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0 |
Task Description
Nick says it causes less lag, I believe it causes more lag. While it happens: beacons do not work, warp pads do not work, and you cannot go into those unloaded chunks. It also doesn't help cause less lag, as the first time I saw it, I thought it was actual lag.
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746 | Feature Request | Closed | 01.11.2014 | 02.11.2014 | /glow | No | woot000 |
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0 |
Task Description
The /glow command should create light around you. (It doesn't look right when I am glowing when I am in nighttime
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759 | Feature Request | Closed | 05.11.2014 | | Fruit Tree Planks, Doors, and Fences | No | woot000 |
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0 |
Task Description
There should be planks of fruit tree logs. You can use them to make different type of doors and fences dependant on their color. The doors would have the style of the fruit.
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760 | Feature Request | Closed | 05.11.2014 | | New Tree Recipies | No | woot000 |
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0 |
Task Description
Apple Tree + Golden Oak Tree = Golden Apple Tree (95% ingot gold apple, 5% OP golden apple) Apple Tree + Blue Aether Tree = White Apple Tree
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761 | Feature Request | Closed | 05.11.2014 | 23.05.2015 | Fruit Tree Herbalism | No | woot000 |
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0 |
Task Description
Fruit Tree Leaves when sheared should give exp if it drops a fruit
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772 | Feature Request | Closed | 07.11.2014 | | Player Flags | No | woot000 |
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0 |
Task Description
The 'U' GUI should have the flags of the players to show on 'online'
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775 | Feature Request | Closed | 07.11.2014 | | Slow Chunk Loading should be removed | No | woot000 |
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0 |
Task Description
It makes beacons broken, warp pads broken, and gravel/sand floating when digged while the chunks load
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847 | Feature Request | Closed | 15.12.2014 | 22.12.2014 | Colored torches | No | woot000 |
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0 |
Task Description
Torch + Dye = Colored Torch Colored torches make different light colors
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882 | Feature Request | Closed | 02.02.2015 | 21.06.2015 | Jumping while climbing | No | woot000 |
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0 |
Task Description
You should be able to jump while climbing to get on the top quicker http://i.imgur.com/L8vcoTw.jpg http://i.imgur.com/jU60YUx.jpg
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980 | Feature Request | New | 17.05.2015 | 16.06.2015 | Suggest ResourcePacks | No | woot000 |
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0 |
Task Description
There should be the feature for servers suggesting resource packs, so Pangaea would suggest a resource pack so it doesn’t look bland.
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1003 | Feature Request | Closed | 28.05.2015 | 29.05.2015 | Gold and Diamond Furnaces | No | woot000 |
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0 |
Task Description
Soulmusician's Idea (with textures): http://forum.craftland.org/viewtopic.php?f=2&t=5210
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1012 | Feature Request | New | 30.05.2015 | 16.06.2015 | Perfect Diamond Pickaxes, Shovels, and Hoes | No | woot000 |
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0 |
Task Description
All of those should be a craftable item with perfect diamonds. Maybe not the last one though, because who needs a perfect diamond hoe? (Maybe for some dumb achievement)
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1028 | Feature Request | New | 05.06.2015 | | 1.8 Rabbits, their drops, and Aerbunnies on your head | No | woot000 |
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0 |
Task Description
Add the 1.8 Rabbits, their drops, and what can be crafted out of them.
Also add the Aether Feature of putting Aerbunnies on your head and floating downwards.
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1035 | Feature Request | Closed | 08.06.2015 | 10.06.2015 | Combat Cooldown | No | woot000 |
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0 |
Task Description
Remove Combat Cooldown from the Mining world because it has no pvp anymore. Put it in all PvP regions, please.
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1044 | Feature Request | Closed | 10.06.2015 | 11.06.2015 | Update SmartMoving to the current version | No | woot000 |
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0 |
Task Description
The SmartMoving mod has been updated many, MANY times since CL has gotten it. I'm not sure if it has even been updated. Maybe it might fix some bugs with Depth Strider and such?
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1049 | Feature Request | Closed | 11.06.2015 | 11.06.2015 | Change Frozen Quicksoil's Speed | No | woot000 |
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0 |
Task Description
The Frozen Quicksoil's Speed should be changed so its that of the original quicksoil (extremely fast)(frozen implies its more slippery, but its the same exact speed as normal Quicksoil)
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1063 | Feature Request | New | 14.06.2015 | | Make OP Thorns Books more useful | No | woot000 |
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0 |
Task Description
The higher level the Thorns books are, the more damage it does to your armor, but deals the same damage to mobs. It should deal more damage to mobs as it gets to higher levels of Thorns.
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1064 | Feature Request | New | 14.06.2015 | | Apply the Archery Skill to Dart Shooters and Enchanted ... | No | woot000 |
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0 |
Task Description
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1090 | Feature Request | Closed | 18.06.2015 | | Repairable Rings/Amulets | No | woot000 |
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0 |
Task Description
Onyx Rings/Amulets (And all others) should be repairable with the material it was made with.
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1127 | Feature Request | New | 30.06.2015 | | New Water Sounds | No | woot000 |
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0 |
Task Description
Add the new water sounds when swimming/splashing in it
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1132 | Feature Request | New | 03.07.2015 | | The New Mobs need MonsterHunt scores | No | woot000 |
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0 |
Task Description
Ender Eyes should get 20 points for a kill (Level 1) and Flesh Liches should get 40 points for a kill (Level 1).
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1133 | Feature Request | Closed | 03.07.2015 | 06.07.2015 | 1.8 Movement | No | woot000 |
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0 |
Task Description
In 1.8 Movement, moving was changed a little. Double-tapping "W" and the Sprint Button shouldn't provide 2 different sprints. Also, when sprinting while using the Sprint Button and going backwards after a jump should remove the jump once you stop going foward, not when you stop moving. Crouching was changed so its instant when you crouch down and that you can crouch and jump at the same time.
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1140 | Feature Request | Closed | 04.07.2015 | 06.07.2015 | Vanilla Minecraft Features that are missing | No | woot000 |
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0 |
Task Description
Some of the missing features are Leads, regional difficulty (when pressing F3, there should be a line of text that reads Local Difficulty: X.XX), and pressing left shift to get off a mountable mob.
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1142 | Feature Request | Closed | 04.07.2015 | 06.07.2015 | Master Jukeboxes | No | woot000 |
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0 |
Task Description
Master Jukeboxes should be like normal Jukeboxes, but crafted with a Perfect Diamond instead. It would play music in an entire region (any block, it'd play music in the region with the same constant volume).
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1178 | Feature Request | Closed | 22.07.2015 | 24.07.2015 | Fire Charges/Firework Stars/Fireworks | No | woot000 |
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0 |
Task Description
Fire Charges and Firework Stars and Fireworks from Minecraft 1.2.1 should be added into Craftland.
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1205 | Feature Request | New | 06.08.2015 | | Add farther render distances | No | woot000 |
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0 |
Task Description
Farther render distances meaning 10 chunks, 12 chunks, and maybe 14+ chunks
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1208 | Feature Request | Closed | 07.08.2015 | 07.08.2015 | Gem Blocks | No | woot000 |
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0 |
Task Description
Blocks for the new Gems that can power beacons. Onyx Block, Ruby Block, Sapphire Block, Zircon Block, Citrine Block, and Tourmaline Block.
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1222 | Feature Request | New | 14.08.2015 | | Shaders | No | woot000 |
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0 |
Task Description
Shaders have been gone for a while now, whats wrong with it? Will it be re-added back eventually?
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1223 | Feature Request | Closed | 14.08.2015 | 24.08.2019 | /who localization (or whatever the term is) | No | woot000 |
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0 |
Task Description
Since the server can detect what country the player is in, it should change the "Last login/logout" and related from stuff like 14.8.2015 to 8/14/2015 depending on which country you’re in (mm/dd/yy is usually American)
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1323 | Feature Request | New | 18.10.2015 | 02.11.2015 | Chunk Load Distance Option | No | woot000 |
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0 |
Task Description
This should be increasable to 10, 12, or 14 max.
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1621 | Feature Request | New | 29.05.2016 | | Shadow Tree Saplings | No | woot000 |
|
1 |
Task Description
The new shadow trees in the ShadowAether world should drop their own saplings instead of the original Aether saplings.
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1625 | Feature Request | New | 31.05.2016 | 03.06.2016 | Increase "Chunk load distance" capacity | No | woot000 |
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0 |
Task Description
The “Chunk load distance” option should have options higher than 6 or 8 in the CraftLand menu. (10, 12, 14, etc.)
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1522 | Feature Request | Closed | 25.03.2016 | | Item-Container Lifter to move full containers ingame | No | YellowBird |
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0 |
Task Description
Please consider a item, possibly with uses that enables you to move full containers like chests, shopchests, disenchanters, etc. to another location without the hassle of breaking them down and setting it up again.
[size=200]It is f-ing annoying![/size]
Make it a magic item or a technical i dont care. Use pistons, droppers, gems, whatsoever to make the item. I just want to be able to move full chests.
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1523 | Feature Request | Closed | 25.03.2016 | | Mushrooms | No | YellowBird |
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0 |
Task Description
Hei Michel,
anbei ein neuer Pilz für das Projekt. Möglich als ein Bestandteil der Flugpotion, weil du ja erwähnt hattest, dass im Projekt auch fliegen denkbar sein könnte.
Eine Potion hat den Vorteil du kannst sie zeitlich begrenzen.
Als Zutaten könnte der Pilz hier dienen.
Ich würde aber auch noch folgende Dinge in solch einer Potion sehen: Golden Feather Ghost Chilli Powder Wither Soul Golden Acheor Petal Pufferfish Enchanted Berries oder als Alternative nehmen wir den Orange bush und hängen da neue Früchte ran die man dafür einsetzen könnte.
Grüße
P.
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1525 | Feature Request | Closed | 27.03.2016 | 06.04.2016 | Ticker for the helpers to promote Voting | No | YellowBird |
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0 |
Task Description
Please add a playerticker that pokes the helpers lets say above 30 players to start initiatives like events, games, etc. in order to promote voting in a special way.
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1555 | Feature Request | New | 10.04.2016 | 11.04.2016 | Mobbattles & Playerbattles | No | YellowBird |
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0 |
Task Description
What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.
Example:
Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.
Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.
I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.
Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.
Anyways have a good time.
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1556 | Feature Request | New | 10.04.2016 | 18.04.2016 | Auroa Borealis | No | YellowBird |
|
1 |
Task Description
I found this today and it is 1.7.10 and includes the aurora for minecraft in the cold taiga and ice plain biomes.
http://mods.curse.com/mc-mods/minecraft/238891-dynamic-surroundings
Well cool isn´t it?
:)
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1557 | Feature Request | New | 10.04.2016 | | Updated Sphax Textures | No | YellowBird |
|
0 |
Task Description
I updated the textures for the craftland blocks and some items for sphax.
Would nice if it could be added next update.
https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0
Thanks!
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1558 | Feature Request | New | 10.04.2016 | | Bats & glass slabs | No | YellowBird |
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Task Description
https://www.dropbox.com/s/ulbczg9szwfs76m/Fledermauwsvarianten.zip?dl=0
Nice textures for the use with bats.
I just remembered the request for glass slabs.
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1561 | Feature Request | New | 12.04.2016 | | Additional carpets on the loom from the chisel mod | No | YellowBird |
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Task Description
Please consider having the carpets from the chisel modification (github = https://github.com/TheCricket/Chisel-2) to be crafted on the new loom.
Those are really fancy and help a lot at building + there are sphax textures available for it.
Yours
YB
http://minecraft.curseforge.com/projects/chisel-3
PS: Siehs dir bitte an, die machen interessante Sachen mit Leuchteffekten auf den Blocks.
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1567 | Feature Request | New | 20.04.2016 | | Spawners can be disenchanted in the disenchanter | No | YellowBird |
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Task Description
To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.
Thanks.
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1569 | Feature Request | Closed | 23.04.2016 | 28.04.2016 | Alternate Textures Phoenix Sword & Obsidian Sword (swor ... | No | YellowBird |
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Task Description
Check it out, maybe you want it.
Obsidian: http://i.imgur.com/wYCZOhO.png http://i.imgur.com/rBDAdP3.png http://i.imgur.com/Ve537se.png http://i.imgur.com/da9xWE1.png http://i.imgur.com/Y4gTjun.png http://i.imgur.com/lq6uc9t.png
The obsidian sword could work like the cloud staff and allow to spawn two endereyes next to the head of the player, which shoot enderpearls on mobs and that way teleport them. It could although just be a dark projectile, doing damage. Another thought would be that the obsidian sword can be charged by sacrificing peaceful mobs. For each sacrificed mob the damage of the sword would increase by l0. It basically can be done with every peacfull mob but only once (it could even have a certain order of which entity to sacrifice next). If you then would attack by right klicking the sword would release the full damage for once, the second time it would decrease by 10, third by 10, etc. and would finally get depleted. The sword could then be 4 times filled up again. That way it could become a very powerful weapon. Of course the chance of breaking the sword should grow the more often a player uses the sword.
Example calculation for sacrifice option: base damage 10 sacrificed chicken 20 sacrificed sheep 30 sacrificed cow 40 sacrificed penguin 50 sacrificed panda 60 sacrificed aerbunny 70 sacrificed sheepuff 80 sacrificed pig 90 sacrificed phyg 100 sacrificed moa 110 sacrificed flying cow 120 sacrificed pigman 130 sacrificed enderman 140 sacrificed endereye 150 sacrificed wolf 160 sacrificed ozelot 170 sacrificed squid 180 sacrificed mushroom cow 190 sacrificed villager 200 sacrificed bat 210 sacrificed iron golem 220 sacrificed gold golem 230 sacrificed diamond golem 240 sacrificed snow golem 250 sacrificed bird 260
Like the example above tells every hit the damage would decrease by 10, a player could deal 3500 points damage until the sword would definitly break if it did not break before. This would make it a ultimate boss weapon in the arena. I would of course increase the chance of breaking the sword the more often it had been used, so most likely players will deal approxiamtley between 1500 - 2500 damage until the swords breaks, cause of the factor of breaking the sword would increase to that point to a very high possibility. So it would be way smarter for the player after he dealt about lets say 1500 damage to put away the sword and fill it the second time up by sacrificing the mobs he needs to get the sword to full power again. This could happen for four times (five sword textures).
Phoenix: http://i.imgur.com/iudLEx5.png http://i.imgur.com/CWLa5EF.png http://i.imgur.com/WkrJF4a.png http://i.imgur.com/11H2S9I.png http://i.imgur.com/Ks35qUV.png
For the phoenix sword i although thought about the feature of using it like the cloud staff and therefore getting two tiny yellow birds next to the players head. This would basically work like the premium feature of not loosing inventory by death and would be the chance for the nonpremium players to get that feature too. Lets say the sword can summon at all 4 (five sword colors) birds then the nonpremium player could have keep inventory on for four times.
Another thing could be that killing zombies with the sword would bring them back as normal villagers. Killing pigman would bring back pigs. Killig skeletons would bring them back as villagers. Killing ghasts would bring them back as sheep. It could basically be that every hostile mob can be turned into a peacefull mob. That would be fun and have a nice note. Of course the blade is although interesting for grinders then, cause of you get basically two entities for the price of one spawned. But according to the blades low durability it would not be a major impact.
A Phoenix Axe could turn logs directly into charcoal.
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1570 | Feature Request | New | 24.04.2016 | | Easter eggs flipped on top would be incredible beehives... | No | YellowBird |
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Task Description
I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model. Have those generate in Deepvale would be nice.
Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.
Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.
In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?
A no idea, but i like the bees.
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1571 | Feature Request | New | 24.04.2016 | 01.05.2016 | Spawn Parkour with all blocks and items in display case... | No | YellowBird |
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Task Description
Ok here is the idea an i think it can be done in many ways.
Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way. For explanation the blocks can carry signs, which say what it is and what it is useful for.
That is a s-load of fun and very informative and self explanatory.
It is easy to build and would add to spawn. If someone wants to have it in a own world then go ahead but to get players there a reward would be good.
Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.
I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.
Of course you can although set up warps to the most important plattforms in case of the features explained there.
Well i am interested what you think about that.
Yours
Soul
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1572 | Feature Request | Closed | 25.04.2016 | | Bouncing Armor or Enchant | No | YellowBird |
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Task Description
A new armor that has entities (20%) bouncing of when they hit you, basically like a slime block or knockback.
Could altough be a new enchant.
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1573 | Feature Request | New | 26.04.2016 | 29.04.2016 | Emerald Sword (+10-20% XP - durability 777) | No | YellowBird |
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Task Description
Maybe you want it. Textures are there for vanilla and sphax: http://i.imgur.com/unpNqeW.png http://i.imgur.com/2KzhW2R.png
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1579 | Feature Request | New | 29.04.2016 | 29.04.2016 | Hunger enchant or effect | No | YellowBird |
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Task Description
Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.
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1580 | Feature Request | New | 29.04.2016 | | Website TS show only active players and channels they a... | No | YellowBird |
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Task Description
Reminder Nidefawl
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1582 | Feature Request | New | 30.04.2016 | | Tameable and rideable spider mounts during daytime fall... | No | YellowBird |
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Task Description
Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?
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1585 | Feature Request | New | 01.05.2016 | | Insanity Effect (Shaders that make a increasing tunnelv... | No | YellowBird |
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Task Description
Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.
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1586 | Feature Request | New | 01.05.2016 | | Summoning chest plus upgrade (emerald / sapphire / citr... | No | YellowBird |
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Task Description
For the use in grinders.
It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.
- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder
- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts
the potions speed could increase the spawner rate for the time of their effect
the strenght potion could spawn highlevel mobs
the potion harming could spawn mobs close to death with 1-2 hitpoints
the potion essence of undeath will set back the spawners spawncounter
the potion of regeneration would add one additionl mobspawn for each spawner
- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots
- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots
- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots
This idea would make it possible to decrease the size of grinders and have easier grinder setups
The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.
Those chests would basically be a spawnersystem.
The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.
If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.
With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.
This would be a awesome way of building summoning structures that are basically.
A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.
This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.
Could be intense to have it.
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1694 | Feature Request | New | 24.07.2016 | | Infusement Table Additions with minor items | No | YellowBird |
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Task Description
What if you could use the infusement table sort of like a exchange table (somehow like in Equivalent Exchange).
Basically a converter that enables you to convert things into other things.
- Each base gem into another base gem. Like diamonds into rubys, sapphire, zircon, onyx. Can vary in quantity needed to get the exchange. - Each minor gem into another minor gem, like lapis into redstone, ambrosium, zanite, quartz. - Each metal into another metal, like iron into gold or gravitite. - Each glowstone into other ones depending on rarity. - so on
Regards
Soul
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1697 | Feature Request | New | 31.07.2016 | | Spectral Planes or Spectral Realm (Dimension with no mi... | No | YellowBird |
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Task Description
- A spectral plane is a dimension of ghosts. It´s just a world generated either as floating islands or normal overworld but instead of having material blocks all blocks are slightly see through like in the world edit mode where you can see the projection of blocks
- In this world you can fly naturally because of you become a ghost.
- To build in this world you need to bring blocks from other dimensions. Those blocks can be placed on the normal ground of the spectral world (even though the ground is note mineable. The new place blockeds will become over time spectral versions of the same block and will then no longer be mineable.
- A potion (splash) or device could be introduced to make spectral blocks into normal ones (instant with a potion or over time with a device in a certain radius).
- Any mob of craftland can just be part of this world in a spectral slighty transparent form and as you may have already figured you will be in need of special equipment to be deal with the mobs (spectral sword, spectra bow, spectral hammer, etc)
If possible give that world a red sky.
Thank you.
PS: The more you have died before in the normal world the more you get haunted in the spectral world. Ghosts and souls can travel through everything (new pathfinding)
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