|
752 | Bug Report | Closed | 04.11.2014 | 21.06.2015 | Strength and Bows | No | woot000 |
|
0 |
Task Description
Strength I-IV doesn't work with Bows
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753 | Bug Report | Closed | 04.11.2014 | | Super Breaker MCMMO | No | woot000 |
|
0 |
Task Description
-Super Breaker activates on cobblestone when it shouldn't -Super Breaker activates on redstone ore yet doesn't get exp -Super Breaker cannot activate on endstone and cannot get exp when it should
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760 | Feature Request | Closed | 05.11.2014 | | New Tree Recipies | No | woot000 |
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0 |
Task Description
Apple Tree + Golden Oak Tree = Golden Apple Tree (95% ingot gold apple, 5% OP golden apple) Apple Tree + Blue Aether Tree = White Apple Tree
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767 | Bug Report | Closed | 07.11.2014 | | Launcher Bug | No | woot000 |
|
0 |
Task Description
When I click "Prefer IPv4 (IPv6 fix)", it does not re-open my launcher with that option checked.
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|
772 | Feature Request | Closed | 07.11.2014 | | Player Flags | No | woot000 |
|
0 |
Task Description
The 'U' GUI should have the flags of the players to show on 'online'
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773 | Bug Report | Closed | 07.11.2014 | | Warping out of mining world | No | woot000 |
|
0 |
Task Description
When you warp out of the mining world via shop chest checker, it doesn't say you are not allowed
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|
774 | Bug Report | Closed | 07.11.2014 | | Painting Bug | No | woot000 |
|
0 |
Task Description
http://i.imgur.com/BRwr8ZF.jpg
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782 | Bug Report | Closed | 08.11.2014 | | Punch doesn't work | No | woot000 |
|
0 |
Task Description
Its happened again In vanilla, punch can knock you back without rubberbanding you
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871 | Bug Report | Closed | 11.01.2015 | 21.06.2015 | Blackberry Bush drops Blueberries | No | woot000 |
|
0 |
Task Description
Blackberry bushes drop blackberries AND one blueberry.
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882 | Feature Request | Closed | 02.02.2015 | 21.06.2015 | Jumping while climbing | No | woot000 |
|
0 |
Task Description
You should be able to jump while climbing to get on the top quicker http://i.imgur.com/L8vcoTw.jpg http://i.imgur.com/jU60YUx.jpg
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1069 | Bug Report | Closed | 15.06.2015 | 16.06.2015 | Render Distance | No | woot000 |
|
0 |
Task Description
I set my render distance option to Far +224, yet I'm getting results that are closer to Short/Normal.
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595 | Feature Request | Closed | 31.08.2014 | 06.09.2014 | Bringing Swamplands back (Premium 3+ only) | No | woot000 |
|
0 |
Task Description
Swamplands should be brought back to craftland! Apparently, since VepaS abused the spawners found there (1. He doesn't play anymore)(2. How do you abuse spawners?) it got removed. To make the world more exclusive, it should be premium 3+ access only (because unobtainable spawners are extremely rare).
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600 | Feature Request | Closed | 31.08.2014 | 11.09.2014 | Minecarts on quarterblock rails | No | woot000 |
|
0 |
Task Description
Not much to explain, just look at the summary.
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601 | Bug Report | Closed | 31.08.2014 | | Sliding on RGB Wool/Quarter and Little blocks | No | woot000 |
|
0 |
Task Description
When sliding on colored RGB Wool, Quarter Blocks, or Little Blocks, it doesn't show the proper color for the sliding particles (its always white)
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605 | Feature Request | Closed | 31.08.2014 | 06.09.2014 | Floating Rails | No | woot000 |
|
0 |
Task Description
Rails should be able to be placed in the air without a block under it
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615 | Feature Request | Closed | 07.09.2014 | 11.09.2014 | Valkyrie Armor should be able to attack people from far ... | No | woot000 |
|
0 |
Task Description
Read the summary. Also it is not ingame. tested it on an aechor plant. Couldn't hit it from far, but can break the block under it
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616 | Feature Request | Closed | 07.09.2014 | 21.06.2015 | Enchants on Hammers of Notch and Cloud Staffs | No | woot000 |
|
0 |
Task Description
Both should have efficiency for faster shooting, sharpness (for Hammer of Notch) for hand combat (not shooting, but swinging), and Power for projectile damage increase.
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692 | Feature Request | Closed | 11.10.2014 | | Aerbunnies riding on you | No | woot000 |
|
0 |
Task Description
Aerbunnies should be able to ride you.
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|
746 | Feature Request | Closed | 01.11.2014 | 02.11.2014 | /glow | No | woot000 |
|
0 |
Task Description
The /glow command should create light around you. (It doesn't look right when I am glowing when I am in nighttime
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759 | Feature Request | Closed | 05.11.2014 | | Fruit Tree Planks, Doors, and Fences | No | woot000 |
|
0 |
Task Description
There should be planks of fruit tree logs. You can use them to make different type of doors and fences dependant on their color. The doors would have the style of the fruit.
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847 | Feature Request | Closed | 15.12.2014 | 22.12.2014 | Colored torches | No | woot000 |
|
0 |
Task Description
Torch + Dye = Colored Torch Colored torches make different light colors
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1035 | Feature Request | Closed | 08.06.2015 | 10.06.2015 | Combat Cooldown | No | woot000 |
|
0 |
Task Description
Remove Combat Cooldown from the Mining world because it has no pvp anymore. Put it in all PvP regions, please.
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1037 | Bug Report | Closed | 08.06.2015 | 11.06.2015 | 1.8 Crouching | No | woot000 |
|
0 |
Task Description
Change the old crouching to 1.8 crouching (no camera scrolling when crouching, it just instantly goes down)
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1044 | Feature Request | Closed | 10.06.2015 | 11.06.2015 | Update SmartMoving to the current version | No | woot000 |
|
0 |
Task Description
The SmartMoving mod has been updated many, MANY times since CL has gotten it. I'm not sure if it has even been updated. Maybe it might fix some bugs with Depth Strider and such?
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1049 | Feature Request | Closed | 11.06.2015 | 11.06.2015 | Change Frozen Quicksoil's Speed | No | woot000 |
|
0 |
Task Description
The Frozen Quicksoil's Speed should be changed so its that of the original quicksoil (extremely fast)(frozen implies its more slippery, but its the same exact speed as normal Quicksoil)
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1062 | Bug Report | Closed | 14.06.2015 | 14.06.2015 | Depth Strider Levels | No | woot000 |
|
0 |
Task Description
There is only a Depth Strider I even though there should be a Depth Strider II and III. III makes you run in water with no decrease in speed. I makes you run 1/3 faster, and II makes you run 2/3 faster.
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1090 | Feature Request | Closed | 18.06.2015 | | Repairable Rings/Amulets | No | woot000 |
|
0 |
Task Description
Onyx Rings/Amulets (And all others) should be repairable with the material it was made with.
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1092 | Bug Report | Closed | 18.06.2015 | 19.06.2015 | Gem Ores should be Smeltable | No | woot000 |
|
0 |
Task Description
Onyx Ore, Zircon Ore, Sapphire Ore, and Ruby Ore should be able to be smelted in a furnace.
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1106 | Bug Report | Closed | 21.06.2015 | 21.06.2015 | Update Golden Apple Effects | No | woot000 |
|
0 |
Task Description
Regular (not gold block) Golden Apples now give 2 Hearts (4 Hit Points) of Absorption (Yellow Hearts) and Regeneration II for 5 seconds.
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1133 | Feature Request | Closed | 03.07.2015 | 06.07.2015 | 1.8 Movement | No | woot000 |
|
0 |
Task Description
In 1.8 Movement, moving was changed a little. Double-tapping "W" and the Sprint Button shouldn't provide 2 different sprints. Also, when sprinting while using the Sprint Button and going backwards after a jump should remove the jump once you stop going foward, not when you stop moving. Crouching was changed so its instant when you crouch down and that you can crouch and jump at the same time.
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|
1140 | Feature Request | Closed | 04.07.2015 | 06.07.2015 | Vanilla Minecraft Features that are missing | No | woot000 |
|
0 |
Task Description
Some of the missing features are Leads, regional difficulty (when pressing F3, there should be a line of text that reads Local Difficulty: X.XX), and pressing left shift to get off a mountable mob.
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1142 | Feature Request | Closed | 04.07.2015 | 06.07.2015 | Master Jukeboxes | No | woot000 |
|
0 |
Task Description
Master Jukeboxes should be like normal Jukeboxes, but crafted with a Perfect Diamond instead. It would play music in an entire region (any block, it'd play music in the region with the same constant volume).
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|
1145 | Bug Report | Closed | 05.07.2015 | | Updated 'Render Distance' (Ingame) option | No | woot000 |
|
0 |
Task Description
The 1.8 render distance ingame now uses chunks instead of meters.
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|
1200 | Bug Report | Closed | 01.08.2015 | 02.08.2015 | Connected Textures for Stained Glass | No | woot000 |
|
0 |
Task Description
They don't exist
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|
775 | Feature Request | Closed | 07.11.2014 | | Slow Chunk Loading should be removed | No | woot000 |
|
0 |
Task Description
It makes beacons broken, warp pads broken, and gravel/sand floating when digged while the chunks load
|
|
784 | Bug Report | Closed | 08.11.2014 | | Temporary normal inventory | No | woot000 |
|
0 |
Task Description
when leaving a SG game, you have normal inventory until you relog
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|
1003 | Feature Request | Closed | 28.05.2015 | 29.05.2015 | Gold and Diamond Furnaces | No | woot000 |
|
0 |
Task Description
Soulmusician's Idea (with textures): http://forum.craftland.org/viewtopic.php?f=2&t=5210
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|
1027 | Bug Report | Closed | 05.06.2015 | 05.06.2015 | Sorting Inventory | No | woot000 |
|
0 |
Task Description
I cannot sort my inventory using the Middle Mouse Button or "R" on the keyboard, which I have checked are the buttons used to sort the inventory and the Middle Click to sort inventory option is on.
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|
574 | Feature Request | Closed | 19.08.2014 | 07.09.2014 | Valkyrie Sword | No | woot000 |
|
0 |
Task Description
There should be a Valkyrie Sword. Valkyrie Lances are too weak. We need a sword for the axe, pickaxe, and shovel of the same name.
|
|
583 | Feature Request | Closed | 24.08.2014 | 13.09.2014 | 1.7.2+ (The Update That Changed The World) | No | woot000 |
|
0 |
Task Description
There should be 1.7.2 (and probably 1.7.3-1.7.10) features since this server is 'labeled' as 1.7.2.
Examples of 1.7.2 features: Coal Blocks, names of items popping up when highlighted, etc
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|
602 | Feature Request | Closed | 31.08.2014 | 06.09.2014 | Spinning items when thrown | No | woot000 |
|
0 |
Task Description
Since hard hats spin when thrown in the air, all other items should be like that (blocks rotate on different sides when thrown
|
|
634 | Feature Request | Closed | 14.09.2014 | | Witches and Aechor Plants should be added to mobhunt | No | woot000 |
|
0 |
Task Description
Witches and Aechor Plants do not give +1/+2 on monster hunt. They should.
|
|
691 | Feature Request | Closed | 10.10.2014 | 10.10.2014 | Armor/Weapons from Mobs | No | woot000 |
|
0 |
Task Description
A feature that is missed in Craftland is mobs rarely dropping their (enchanted) armor and weapons.
|
|
708 | Feature Request | Closed | 19.10.2014 | 20.10.2014 | Stackable Doors | No | woot000 |
|
0 |
Task Description
There should be stackable doors from 1.8
|
|
710 | Bug Report | Closed | 20.10.2014 | 20.10.2014 | Fire charges | No | woot000 |
|
0 |
Task Description
Fire charges should be added
|
|
714 | Feature Request | Closed | 21.10.2014 | 07.11.2014 | 1.8 Blocks | No | woot000 |
|
0 |
Task Description
Most of the 1.8 blocks should be added/obtainable. Prismarine Blocks, Dark Prismarine Blocks, Prismarine Brick Blocks, Sea Lanterns, Granite, Andesite, Diorite, Polished Versions of Granite, Andesite, and Diorite, Wet Sponges (when sponges soak up water), Red Sand, Red Sandstone, and Coarse Dirt
I know it is a lot of blocks, and not all of them HAVE to be added, but this is just a request.
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|
725 | Feature Request | Closed | 27.10.2014 | 28.10.2014 | Remove lines under the names | No | woot000 |
|
0 |
Task Description
Its annoying to the eyes
|
|
754 | Bug Report | Closed | 04.11.2014 | | Update Mobhunt | No | woot000 |
|
0 |
Task Description
Mobhunt needs Aechor Plants (5 Points), Witches, and Cockatrices to count for points
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|
1178 | Feature Request | Closed | 22.07.2015 | 24.07.2015 | Fire Charges/Firework Stars/Fireworks | No | woot000 |
|
0 |
Task Description
Fire Charges and Firework Stars and Fireworks from Minecraft 1.2.1 should be added into Craftland.
|
|
1208 | Feature Request | Closed | 07.08.2015 | 07.08.2015 | Gem Blocks | No | woot000 |
|
0 |
Task Description
Blocks for the new Gems that can power beacons. Onyx Block, Ruby Block, Sapphire Block, Zircon Block, Citrine Block, and Tourmaline Block.
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|
594 | Bug Report | Closed | 31.08.2014 | 06.09.2014 | Temp F5 when Dying | No | woot000 |
|
0 |
Task Description
When you die, you temporarily go to F5 mode.
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|
648 | Bug Report | Closed | 20.09.2014 | 20.09.2014 | LWC and Hoppers | No | woot000 |
|
0 |
Task Description
When you sort a chest while a hopper puts items in it, the items in the chest unsort themselves instantly and the item the hopper was dispensing goes to your cursor/hand.
|
|
694 | Bug Report | Closed | 12.10.2014 | | Website Maps | No | woot000 |
|
0 |
Task Description
The website maps need to be updated. The old arena in Greycliff isn't there even though it should be.
|
|
712 | Feature Request | Closed | 21.10.2014 | 21.10.2014 | Minecraft "Secret Options" | No | woot000 |
|
0 |
Task Description
There should be the ingame shaders that are (for some reason) called "Secret Options".
|
|
786 | Bug Report | Closed | 08.11.2014 | | Catching entites | No | woot000 |
|
0 |
Task Description
http://i.imgur.com/abyCAy4.jpg
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|
1039 | Bug Report | Closed | 08.06.2015 | 11.06.2015 | Perfect Damage Kill | No | woot000 |
|
0 |
Task Description
When I kill a zombie or skeleton that has full health (20) and I hit it with my sword (20), it doesn't count as a kill. The mob gets knockbacked and disappears. It doesn't count as a kill for monsterhunt and it doesn't count for any achievements. Mob Dismemberment doesn't happen for this.
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|
1043 | Bug Report | Closed | 10.06.2015 | 11.06.2015 | Java.exe | No | woot000 |
|
0 |
Task Description
Craftland uses java.exe, but current Minecraft uses javaw.exe.
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|
1065 | Bug Report | Closed | 14.06.2015 | 14.06.2015 | Silk Touch + MCMMO | No | woot000 |
|
0 |
Task Description
MCMMO doesn't give double/triple drops (super breaker gives triple drops) when mining stone and ore with a Silk Touch Pickaxe.
|
|
1068 | Bug Report | Closed | 15.06.2015 | | Silk Touch + Achievements | No | woot000 |
|
0 |
Task Description
Silk Touch doesn't give +1 Iron Ore mined for the Iron Man III achievement. Not placed Iron Ore, natural Iron Ore.
|
|
1102 | Bug Report | Closed | 20.06.2015 | 21.06.2015 | Warp Pads and Fall Damage | No | woot000 |
|
0 |
Task Description
You don't take any fall damage when you fall on a warp pad.
|
|
1185 | Bug Report | Closed | 24.07.2015 | 24.07.2015 | Screen Map not updating | No | woot000 |
|
0 |
Task Description
The server side Map (the one that covers the screen and shows mobs) doesn't update when going into uncovered chunks
|
|
1189 | Bug Report | Closed | 25.07.2015 | 30.07.2015 | Boss Rewards Auto-Placement | No | woot000 |
|
0 |
Task Description
When shift-clicking items from the boss reward screen into your inventory, the last prize automatically goes into the inventory without a click after the second-to-last item was shift-clicked in.
|
|
587 | Bug Report | Closed | 26.08.2014 | | Archery effects Survival Games (Over Powered Bows in Su ... | No | woot000 |
|
0 |
Task Description
The MCMMO skill "Archery" effects survival games even though no mcmmo skils are supposed to.
|
|
588 | Bug Report | Closed | 27.08.2014 | | Corrupted Hat Item = Hard Hat | No | woot000 |
|
0 |
Task Description
Whenever someone buys a Hard Hat from my shop, the ChestShop chat calls it a "Corrupted Hat Item".
|
|
611 | Bug Report | Closed | 06.09.2014 | | Jukeboxs appears to be Noteblock | No | woot000 |
|
0 |
Task Description
When you put a music disc into a jukebox, the texture changes to a noteblock. It still plays the sound track and when broken, it drops a jukebox
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|
614 | Bug Report | Closed | 07.09.2014 | 23.05.2015 | Jukebox and Music Discs dont work together | No | woot000 |
|
0 |
Task Description
When you put a music disc in a jukebox, it doesn't play the music. When you try to put the music disc back in the jukebox, it will not go in. If you break the jukebox and place it down again and put the music disc in, the same situation will repeat.
|
|
618 | Bug Report | Closed | 07.09.2014 | | Herbalism Icon | No | woot000 |
|
0 |
Task Description
When I gain experience in Herbalism, it shows a lever instead of a flower.
|
|
620 | Bug Report | Closed | 09.09.2014 | | Can't check stats | No | woot000 |
|
0 |
Task Description
I cannot seem to check the stats of people on the GUI.
|
|
627 | Feature Request | Closed | 11.09.2014 | 31.03.2015 | Berry Bushes and Orange Trees | No | woot000 |
|
0 |
Task Description
Those blocks should add Herbalism XP when farmed
|
|
649 | Bug Report | Closed | 20.09.2014 | 23.05.2015 | Silk Touch and Holystone | No | woot000 |
|
0 |
Task Description
When mining holystone that isn't placed with a valk pick with silk touch I, it doesn't count on the Holy Miner VI goal.
|
|
653 | Bug Report | Closed | 20.09.2014 | | Better Grass doesn't work | No | woot000 |
|
0 |
Task Description
When I turn better grass off, the retarded all sided grass is still there.
|
|
668 | Bug Report | Closed | 30.09.2014 | 23.05.2015 | Connected Textures on glass doesn't work | No | woot000 |
|
0 |
Task Description
|
|
669 | Bug Report | Closed | 30.09.2014 | | Anvils make slime sounds | No | woot000 |
|
0 |
Task Description
When placed and broken, they make slime sounds.
|
|
686 | Bug Report | Closed | 05.10.2014 | | Respiration doesn't work | No | woot000 |
|
0 |
Task Description
|
|
690 | Bug Report | Closed | 09.10.2014 | 23.05.2015 | MCMMO cancels Fortune | No | woot000 |
|
0 |
Task Description
When you have MCMMO Mining at 1000+, it overwrites fortune and makes it a permanent 2 drops, without fortune (1-8) changing it at all.
|
|
693 | Bug Report | Closed | 11.10.2014 | 23.05.2015 | Inferno Pickaxes and MCMMO | No | woot000 |
|
0 |
Task Description
When mining ore with an inferno pickaxe, MCMMO makes it so it also drops an ore instead of another ingot.
|
|
707 | Bug Report | Closed | 19.10.2014 | | tile.ironTrapdoor.name | No | woot000 |
|
0 |
Task Description
http://i.imgur.com/gGcXYf5.jpg
|
|
713 | Feature Request | Closed | 21.10.2014 | | Depth Strider 1-3 (and 4-8) | No | woot000 |
|
0 |
Task Description
There should be depth strider in game. The 4+ books would make you go fast in the water.
|
|
721 | Bug Report | Closed | 26.10.2014 | | Villagers and Doors | No | woot000 |
|
0 |
Task Description
Villagers do not recognize Dark Oak Doors as Doors. They don't open or close them.
|
|
734 | Bug Report | Closed | 30.10.2014 | 23.05.2015 | Invisible Halloween Hats | No | woot000 |
|
0 |
Task Description
Frankenstein and UniversePumpkin (and probably another)
|
|
736 | Bug Report | Closed | 30.10.2014 | 16.06.2015 | MCMMO doesn't affect redstone | No | woot000 |
|
0 |
Task Description
MCMMO doesn't do anything to redstone. It doesn't increase mining skill.
|
|
737 | Bug Report | Closed | 30.10.2014 | | Punch doesn't knock you back | No | woot000 |
|
0 |
Task Description
My Valkyrie Bow Punch 7 doesn't knock me back without it rubberbanding me back to my original spot.
|
|
740 | Bug Report | Closed | 31.10.2014 | | Daylight Sensor | No | woot000 |
|
0 |
Task Description
You can right click daylight sensors in regions you are not a member in to change it to an inverted daylight sensor.
|
|
750 | Bug Report | Closed | 03.11.2014 | 07.11.2014 | Fire from Bows | No | woot000 |
|
0 |
Task Description
When a fire bow hits you, you catch on fire. It stays forever until you go into water.
|
|
756 | Bug Report | Closed | 05.11.2014 | | Blackberry Bushes | No | woot000 |
|
0 |
Task Description
Blackberry Bushes dont drop anything when on Grass Blackberry Bushes drop Blue Berrys when on Aether Grass
|
|
758 | Bug Report | Closed | 05.11.2014 | | Fruit Tree Logs | No | woot000 |
|
0 |
Task Description
When destroying a fruit tree log (lemon), you get the lemon fruit tree log. When you place it down, it becomes the apple fruit tree log. When you pick it back up, you get the apple fruit tree log.
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|
761 | Feature Request | Closed | 05.11.2014 | 23.05.2015 | Fruit Tree Herbalism | No | woot000 |
|
0 |
Task Description
Fruit Tree Leaves when sheared should give exp if it drops a fruit
|
|
762 | Bug Report | Closed | 06.11.2014 | 23.05.2015 | TNT not updating w/o logging | No | woot000 |
|
0 |
Task Description
When I blow up tnt in the mining world, I have to relog to see the results
|
|
763 | Bug Report | Closed | 06.11.2014 | | Sapling turns to Grass | No | woot000 |
|
0 |
Task Description
Joyman says: "theres a bug if you right click a new sapling with bonemeal and theres no space to grow, it becomes grass"
|
|
766 | Bug Report | Closed | 07.11.2014 | | Kiwis from Blackberry bushes | No | woot000 |
|
0 |
Task Description
Instead of getting blackberries, I get blueberries and kiwis from blackberry bushes!
|
|
771 | Bug Report | Closed | 07.11.2014 | | MCTop shows taming | No | woot000 |
|
0 |
Task Description
the /mctop command adds the taming skill when it should be gone.
|
|
785 | Bug Report | Closed | 08.11.2014 | 23.05.2015 | Invisible Players in SG | No | woot000 |
|
0 |
Task Description
Nick said it had something to do with teleporting players to unloaded chunks
|
|
1013 | Bug Report | Closed | 30.05.2015 | 11.06.2015 | Auto-Fill | No | woot000 |
|
0 |
Task Description
Auto-fill is a feature in Craftland in which if you run out of a block you're placing in your hotbar but you have some in your inventory, it will place it into your hotbar so you can place more of it. There are many bugs to it. One bug is that after using a Spawn Villager Egg, it then transferred to Spawn Witch Egg. There might be more bugs similar to this, but I haven't found them yet.
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|
1014 | Bug Report | Closed | 30.05.2015 | 16.06.2015 | Ladder Crafting and Aether Chests | No | woot000 |
|
0 |
Task Description
Chests crafted with Aether Wood does not appear to look like Aether Chests, similiar to the ones in Aether II. Another bug is that crafting ladders only gives you 2 ladders instead of 3 ladders, like the normal crafting recipe should.
|
|
1029 | Bug Report | Closed | 05.06.2015 | | Depth Strider Auto-Crawl | No | woot000 |
|
0 |
Task Description
Since Depth Strider can't make you jump in the water because of the Smart Moving mod, when you swim up while having Depth Strider on your boots, you fall back down by crawling instead of standing.
|
|
1045 | Bug Report | Closed | 10.06.2015 | | Inferno Pick Mining Bugs | No | woot000 |
|
0 |
Task Description
When I mine iron ore with an Inferno pick, it doesn't count towards the achievement "Iron Man III". Also, my Inferno Pick has Fortune V and my mining level gives me a 100% double drop chance, yet I still keep getting only 2 ingots per ore instead of a chance for more.
|
|
1048 | Bug Report | Closed | 11.06.2015 | | Aechor Plant Spawner | No | woot000 |
|
0 |
Task Description
Spawned Aechor Plants from an Aechor Plant Spawner do not give points towards the MonsterHunt.
|
|
1061 | Bug Report | Closed | 14.06.2015 | 16.06.2015 | Disenchanters and Ambrosium Blocks | No | woot000 |
|
0 |
Task Description
Ambrosium Blocks don't work as a fuel for the infusement altar.
|
|
1091 | Bug Report | Closed | 18.06.2015 | 19.06.2015 | MCMMO + Onyx | No | woot000 |
|
0 |
Task Description
MCMMO's Double Drops gives one Onyx gem and one Onyx Ore block instad of two Onyx gems.
|
|
1101 | Bug Report | Closed | 20.06.2015 | | Rainbow Strawberry Saturation Bug | No | woot000 |
|
0 |
Task Description
When you eat a Rainbow Strawberry when your hunger is full, it gives you saturation for half a second, then reverts it.
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1152 | Bug Report | Closed | 10.07.2015 | 02.09.2015 | Getting on moas on a 3-block area doesn't work | No | woot000 |
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0 |
Task Description
I can't get on a moa when there are 3 blocks available as height. You can ride in 3 block areas, but you can't get back on to a moa on a 3-block high area.
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1154 | Bug Report | Closed | 10.07.2015 | | Overlapped Text (F3) | No | woot000 |
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0 |
Task Description
When you press F3 and mouse over a block, it tells you the name of it. If you do that on a quarterblock with a block in it, both will overlap. http://i.imgur.com/VKfCMBG.jpg
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1184 | Bug Report | Closed | 24.07.2015 | 02.09.2015 | Dropping Portable Music Players | No | woot000 |
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0 |
Task Description
When you drop a portable music player while it plays music, the music doesn't stop playing. (You're listening to music that you shouldn't hear)
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1190 | Bug Report | Closed | 26.07.2015 | | Tourmaline Amulet Typo | No | woot000 |
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0 |
Task Description
"+10% chance to gain 1 level of saturation when ~/loosing/~ 1 food level" Should be "losing" instead of "loosing".
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1191 | Bug Report | Closed | 26.07.2015 | | Invisible Fire | No | woot000 |
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0 |
Task Description
https://www.youtube.com/watch?v=pi1FBxnaSeY
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1198 | Bug Report | Closed | 01.08.2015 | | Villager Trade Unlock Bug (EXP) | No | woot000 |
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0 |
Task Description
When I try to unlock a villager trade that needs 2 EXP levels to unlock and I have 2 EXP levels exactly, I can't unlock it even though I have enough EXP levels.
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1141 | Bug Report | Closed | 04.07.2015 | 06.07.2015 | Vampire Boss Damage/Weakness Bug | No | woot000 |
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0 |
Task Description
When I hit a vampire boss after it gives Weakness II, the scoreboard adds damage if I never had weakness II (It would add about 30-40 damage when I really only did about 5-10)
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685 | Feature Request | Closed | 05.10.2014 | | Skyroot chests and doors | No | woot000 |
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0 |
Task Description
There should be skyroot chests and doors crafted with skyroot planks
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716 | Feature Request | Closed | 25.10.2014 | | [VANILLA SERVER] Mobs Spawning in Skyblock | No | woot000 |
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0 |
Task Description
Not much more to be said, mobs should spawn in the skyblock part. Also probably increase the difficulty. Its near 1-1.25 Local Difficulty. It should be above 2.
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727 | Feature Request | Closed | 29.10.2014 | | Aether Night | No | woot000 |
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0 |
Task Description
Aether Night looks really good. There should be aether night!
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1086 | Bug Report | Closed | 17.06.2015 | | "Minecraft Beta" achievement | No | woot000 |
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0 |
Task Description
I’ve been catching several Beta Fish with a Fishing Rod that has Luck of the Sea IV, Lure VI, and Unbreaking III and it isn’t counting towards the achievement goal.
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1156 | Bug Report | Closed | 11.07.2015 | | Lava Sponges burn in Lava | No | woot000 |
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0 |
Task Description
That shouldn’t happen. Doesn’t make sense
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1177 | Bug Report | Closed | 21.07.2015 | | Broken Villager... again! | No | woot000 |
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0 |
Task Description
http://i.imgur.com/lg1VGZo.png
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1223 | Feature Request | Closed | 14.08.2015 | 24.08.2019 | /who localization (or whatever the term is) | No | woot000 |
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0 |
Task Description
Since the server can detect what country the player is in, it should change the "Last login/logout" and related from stuff like 14.8.2015 to 8/14/2015 depending on which country you’re in (mm/dd/yy is usually American)
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1353 | Bug Report | Closed | 17.11.2015 | | Spectral Axe Bugs/Aether Tree Bugs | No | woot000 |
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0 |
Task Description
Spectral Axes do not affect Aether Trees Spectral Axes can’t use Tree Feller on Aether Trees Aether Tree leaves don’t despawn when logs are ridden of
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1626 | Bug Report | Closed | 31.05.2016 | | Impossible Location on Shadow Aether | No | woot000 |
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0 |
Task Description
I got teleported to an impossible location while riding a white moa leaving the -x and -z border. I got teleported out of the location once I moved forwards. No other direction teleported me out.
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1646 | Bug Report | Closed | 10.06.2016 | 18.06.2016 | JNI.exe admin crash | No | woot000 |
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1 |
Task Description
Checking the “Run this program as an administrator” on the JNI.exe application in the /.craftland folder make the game unlaunchable.
“Error: Couldn’t start minecraft”
‘Cannot run program “C:\Users\woot000\AppData\Roaming\.craftland\JNI.exe” (in directory “C:\Users\woot000\AppData\Roaming\.craftland\”): CreateProcess error=740, The requested operation requires elevation’
The details list: ‘Exception occured org.craftland.launcher.exception.GameStartException: Couldn’t start minecraft
at org.craftland.launcher.LoginThread.run(LoginThread.java:275)
Caused by: java.io.IOException: Cannot run program “C:\Users\woot000\AppData\Roaming\.craftland\JNI.exe” (in directory “C:\Users\woot000\AppData\Roaming\.craftland”): CreateProcess error=740, The requested operation requires elevation
at java.lang.ProcessBuilder.start(Unknown Source)
at org.craftland.launcher.GameProcess.startProcess(GameProcess.java:181)
at org.craftland.launcher.LoginThread.run(LoginThread.java:273)
Caused by: java.io.IOException: CreateProcess error=740, The requested operation requires elevation
at java.lang.ProcessImpl.create(Native Method)
at java.lang.ProcessImpl.<init>(Unknown Source)
at java.lang.ProcessImpl.start(Unknown Source)
... 3 more'
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1702 | Bug Report | Closed | 08.08.2016 | 08.08.2016 | RGB Wool does not fit into Little Blocks | No | woot000 |
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1 |
Task Description
no task description |
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164 | Bug Report | Closed | 17.05.2013 | | a slight texture issue? | No | X_LittleLeo_X |
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0 |
Task Description
i am using the faithful 32x32 texture pack on craftland and i was just looking in a shop.. but i saw the potions were a bit out of texture whilst i was just looking around.. i don't know if its just me so check it out if you got a chance. Thanks. http://i.imgur.com/KaWlrp8.png
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2159 | Bug Report | New | 01.05.2022 | 01.05.2022 | Jukebox cannot properly gauge length of .ogg files | No | Xan |
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1 |
Task Description
I found that there are a number of issues where the Jukebox and music Player either prematurely terminate/loop a song, or allow it to play past its maximum length. I discovered these when using my website to host static .ogg file links for use in a base.
Some files that cause this problematic behavior are: - the_empires_finest.ogg (Actual length is 2:22, jukebox reads 2:07 yet oddly terminates the song at 1:50) - eti_ambition.ogg (Actual length is 2:32, jukebox reads as 2:18 and the gray background bar will actually go beyond the bounds of the screen when rendering. This one terminates at 2:32 as it is expected to.) - aki_composure.ogg (Actual length is 2:44, jukebox reads as 2:35, and this one terminates at 2:02) - eternal_bond.ogg (Actual length is 00:58, jukebox reads 0:34 and but play until the end, the gray bar rendering beyond the bounds of the screen here too)
I have not yet tested: - Other file formats - Other static sources (though this is unlikely to change anything) - Other means of generating the ogg files (ffmpeg is the best out there, and all other media players seem to be fine with the files)
These ogg files were generated with ffmpeg.
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232 | Bug Report | Closed | 24.06.2013 | 21.06.2015 | Duplication error | No | Xan |
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0 |
Task Description
These are the factors in the error: A full inventory an agility cape an ambrosium torch.
I had thrown the torch out of my inventory, and put on the agility cape at the same time somehow, then, the torch dropped and an agility cape was on my body and in hand.
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2133 | Bug Report | New | 26.03.2021 | | Breaking brewing stand | No | xLiselle |
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0 |
Task Description
When breaking a brewing stand it takes on a plant texture
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2134 | Bug Report | New | 19.04.2021 | | Trap door placing on quarter blocks | No | xLiselle |
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0 |
Task Description
I can place trap doors on quarter blocks, appears as a quarter of it. Does not return the trap door upon breaking.
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2052 | Bug Report | Closed | 26.01.2019 | | Bone blocks w/little blocks | No | xLiselle |
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0 |
Task Description
Putting bone blocks into little block grids then taking them out turns the bone block into a block that can not be made back into bonemeal
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2063 | Bug Report | Closed | 18.02.2019 | | Blast furnaces broken | No | xLiselle |
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0 |
Task Description
Using a blast furnace just spits your items back at you. Beandon had mentioned something with a wrong ID or something like that.
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2108 | Bug Report | Closed | 14.04.2020 | | Diamond Saw crashing | No | xLiselle |
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0 |
Task Description
When cutting wood plates, saw should die when durability is too low. Crashes you instead, everytime.
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2122 | Bug Report | Closed | 13.06.2020 | 14.08.2020 | mooshrooms crashing | No | xLiselle |
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0 |
Task Description
Right clicking mooshrooms causes a crash
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2131 | Bug Report | Closed | 02.03.2021 | | Broken loom recipes | No | xLiselle |
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1 |
Task Description
Green and cyan shutters recipes are both broken, with fruit/plant part.
The pink shutter recipe is missing altogether.
Door top right, by lavender, is also broken. Shows a right until its crafted and then gives you a left instead.
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2132 | Bug Report | Closed | 02.03.2021 | | Bookcases | No | xLiselle |
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0 |
Task Description
https://pastebin.com/3U20sR0g
was making redwood cases, when shift clicking them out of the crafting table I crash each time.
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1274 | Bug Report | Closed | 14.09.2015 | 14.09.2015 | Cant see myself | No | xXair_craftXx |
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0 |
Task Description
I cant see myself after warping in f5 mode, My name doesnt even show up in chat when i login i posted some screenshot at:http://forum.craftland.org/viewtopic.php?f=12&t=5607
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1273 | Bug Report | Closed | 14.09.2015 | 12.10.2015 | Render bugs (on Intel Cards) | No | xXair_craftXx |
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0 |
Task Description
I cant see myself, I warped in f5 mode and now cant see myself, mobs etc. I will post some screenshots on the craftland.org forum under problems (Cant see myself)
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1300 | Bug Report | Closed | 03.10.2015 | | Hammer of notch shooting many waves at once | No | xXair_craftXx |
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0 |
Task Description
When you use macro and use the hammer of notch it will shoot as many waves at once, as high you set your macro
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1847 | Bug Report | New | 21.07.2017 | | Invisiable Item icon | No | xXLadyMagmaXx |
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1 |
Task Description
When the new Deepvale item, Toilet is in your inventory, it is invisible and we are only able to see the name of the item by hovering over the slot that it is in. It says “toilet” But does not show anything else.
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1986 | Bug Report | New | 02.05.2018 | | Chest skins page on the Wiki is bugged/unfinished | No | YatoOfCalamity |
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0 |
Task Description
If you are to visit the chest skins page of the wiki (https://wiki.craftland.org/wiki/Chest_Skin) , You will see that after “Burger king” all of the skins are nameless and have the exact same icon. I also noticed that the item image at the top right is also that of the skirt skin and has the skirt skin name. Not sure if this is just unfinished or it’s a bug but just notifying you of it.
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1987 | Bug Report | Closed | 06.05.2018 | 14.10.2018 | RGB wool doesn't "Fit" in little blocks! | No | YatoOfCalamity |
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0 |
Task Description
The title explains it all- This is a problem as I got a bunch of RGB wool for building purposes in little blocks! I don’t see why they don’t work D:
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1555 | Feature Request | New | 10.04.2016 | 11.04.2016 | Mobbattles & Playerbattles | No | YellowBird |
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0 |
Task Description
What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.
Example:
Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.
Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.
I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.
Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.
Anyways have a good time.
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1556 | Feature Request | New | 10.04.2016 | 18.04.2016 | Auroa Borealis | No | YellowBird |
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1 |
Task Description
I found this today and it is 1.7.10 and includes the aurora for minecraft in the cold taiga and ice plain biomes.
http://mods.curse.com/mc-mods/minecraft/238891-dynamic-surroundings
Well cool isn´t it?
:)
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1557 | Feature Request | New | 10.04.2016 | | Updated Sphax Textures | No | YellowBird |
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0 |
Task Description
I updated the textures for the craftland blocks and some items for sphax.
Would nice if it could be added next update.
https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0
Thanks!
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1558 | Feature Request | New | 10.04.2016 | | Bats & glass slabs | No | YellowBird |
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0 |
Task Description
https://www.dropbox.com/s/ulbczg9szwfs76m/Fledermauwsvarianten.zip?dl=0
Nice textures for the use with bats.
I just remembered the request for glass slabs.
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1561 | Feature Request | New | 12.04.2016 | | Additional carpets on the loom from the chisel mod | No | YellowBird |
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0 |
Task Description
Please consider having the carpets from the chisel modification (github = https://github.com/TheCricket/Chisel-2) to be crafted on the new loom.
Those are really fancy and help a lot at building + there are sphax textures available for it.
Yours
YB
http://minecraft.curseforge.com/projects/chisel-3
PS: Siehs dir bitte an, die machen interessante Sachen mit Leuchteffekten auf den Blocks.
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1567 | Feature Request | New | 20.04.2016 | | Spawners can be disenchanted in the disenchanter | No | YellowBird |
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0 |
Task Description
To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.
Thanks.
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1570 | Feature Request | New | 24.04.2016 | | Easter eggs flipped on top would be incredible beehives... | No | YellowBird |
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0 |
Task Description
I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model. Have those generate in Deepvale would be nice.
Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.
Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.
In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?
A no idea, but i like the bees.
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1571 | Feature Request | New | 24.04.2016 | 01.05.2016 | Spawn Parkour with all blocks and items in display case... | No | YellowBird |
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0 |
Task Description
Ok here is the idea an i think it can be done in many ways.
Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way. For explanation the blocks can carry signs, which say what it is and what it is useful for.
That is a s-load of fun and very informative and self explanatory.
It is easy to build and would add to spawn. If someone wants to have it in a own world then go ahead but to get players there a reward would be good.
Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.
I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.
Of course you can although set up warps to the most important plattforms in case of the features explained there.
Well i am interested what you think about that.
Yours
Soul
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1573 | Feature Request | New | 26.04.2016 | 29.04.2016 | Emerald Sword (+10-20% XP - durability 777) | No | YellowBird |
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4 |
Task Description
Maybe you want it. Textures are there for vanilla and sphax: http://i.imgur.com/unpNqeW.png http://i.imgur.com/2KzhW2R.png
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1579 | Feature Request | New | 29.04.2016 | 29.04.2016 | Hunger enchant or effect | No | YellowBird |
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0 |
Task Description
Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.
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1580 | Feature Request | New | 29.04.2016 | | Website TS show only active players and channels they a... | No | YellowBird |
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0 |
Task Description
Reminder Nidefawl
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1582 | Feature Request | New | 30.04.2016 | | Tameable and rideable spider mounts during daytime fall... | No | YellowBird |
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0 |
Task Description
Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?
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1585 | Feature Request | New | 01.05.2016 | | Insanity Effect (Shaders that make a increasing tunnelv... | No | YellowBird |
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0 |
Task Description
Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.
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1586 | Feature Request | New | 01.05.2016 | | Summoning chest plus upgrade (emerald / sapphire / citr... | No | YellowBird |
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0 |
Task Description
For the use in grinders.
It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.
- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder
- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts
the potions speed could increase the spawner rate for the time of their effect
the strenght potion could spawn highlevel mobs
the potion harming could spawn mobs close to death with 1-2 hitpoints
the potion essence of undeath will set back the spawners spawncounter
the potion of regeneration would add one additionl mobspawn for each spawner
- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots
- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots
- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots
This idea would make it possible to decrease the size of grinders and have easier grinder setups
The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.
Those chests would basically be a spawnersystem.
The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.
If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.
With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.
This would be a awesome way of building summoning structures that are basically.
A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.
This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.
Could be intense to have it.
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1694 | Feature Request | New | 24.07.2016 | | Infusement Table Additions with minor items | No | YellowBird |
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0 |
Task Description
What if you could use the infusement table sort of like a exchange table (somehow like in Equivalent Exchange).
Basically a converter that enables you to convert things into other things.
- Each base gem into another base gem. Like diamonds into rubys, sapphire, zircon, onyx. Can vary in quantity needed to get the exchange. - Each minor gem into another minor gem, like lapis into redstone, ambrosium, zanite, quartz. - Each metal into another metal, like iron into gold or gravitite. - Each glowstone into other ones depending on rarity. - so on
Regards
Soul
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1697 | Feature Request | New | 31.07.2016 | | Spectral Planes or Spectral Realm (Dimension with no mi... | No | YellowBird |
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0 |
Task Description
- A spectral plane is a dimension of ghosts. It´s just a world generated either as floating islands or normal overworld but instead of having material blocks all blocks are slightly see through like in the world edit mode where you can see the projection of blocks
- In this world you can fly naturally because of you become a ghost.
- To build in this world you need to bring blocks from other dimensions. Those blocks can be placed on the normal ground of the spectral world (even though the ground is note mineable. The new place blockeds will become over time spectral versions of the same block and will then no longer be mineable.
- A potion (splash) or device could be introduced to make spectral blocks into normal ones (instant with a potion or over time with a device in a certain radius).
- Any mob of craftland can just be part of this world in a spectral slighty transparent form and as you may have already figured you will be in need of special equipment to be deal with the mobs (spectral sword, spectra bow, spectral hammer, etc)
If possible give that world a red sky.
Thank you.
PS: The more you have died before in the normal world the more you get haunted in the spectral world. Ghosts and souls can travel through everything (new pathfinding)
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1522 | Feature Request | Closed | 25.03.2016 | | Item-Container Lifter to move full containers ingame | No | YellowBird |
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0 |
Task Description
Please consider a item, possibly with uses that enables you to move full containers like chests, shopchests, disenchanters, etc. to another location without the hassle of breaking them down and setting it up again.
[size=200]It is f-ing annoying![/size]
Make it a magic item or a technical i dont care. Use pistons, droppers, gems, whatsoever to make the item. I just want to be able to move full chests.
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1523 | Feature Request | Closed | 25.03.2016 | | Mushrooms | No | YellowBird |
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0 |
Task Description
Hei Michel,
anbei ein neuer Pilz für das Projekt. Möglich als ein Bestandteil der Flugpotion, weil du ja erwähnt hattest, dass im Projekt auch fliegen denkbar sein könnte.
Eine Potion hat den Vorteil du kannst sie zeitlich begrenzen.
Als Zutaten könnte der Pilz hier dienen.
Ich würde aber auch noch folgende Dinge in solch einer Potion sehen: Golden Feather Ghost Chilli Powder Wither Soul Golden Acheor Petal Pufferfish Enchanted Berries oder als Alternative nehmen wir den Orange bush und hängen da neue Früchte ran die man dafür einsetzen könnte.
Grüße
P.
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1524 | Bug Report | Closed | 26.03.2016 | 26.03.2016 | Serverlist Minecraftforum.net | No | YellowBird |
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0 |
Task Description
If you got time please add the server to the minecraftforum.net server list.
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1525 | Feature Request | Closed | 27.03.2016 | 06.04.2016 | Ticker for the helpers to promote Voting | No | YellowBird |
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0 |
Task Description
Please add a playerticker that pokes the helpers lets say above 30 players to start initiatives like events, games, etc. in order to promote voting in a special way.
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1569 | Feature Request | Closed | 23.04.2016 | 28.04.2016 | Alternate Textures Phoenix Sword & Obsidian Sword (swor ... | No | YellowBird |
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0 |
Task Description
Check it out, maybe you want it.
Obsidian: http://i.imgur.com/wYCZOhO.png http://i.imgur.com/rBDAdP3.png http://i.imgur.com/Ve537se.png http://i.imgur.com/da9xWE1.png http://i.imgur.com/Y4gTjun.png http://i.imgur.com/lq6uc9t.png
The obsidian sword could work like the cloud staff and allow to spawn two endereyes next to the head of the player, which shoot enderpearls on mobs and that way teleport them. It could although just be a dark projectile, doing damage. Another thought would be that the obsidian sword can be charged by sacrificing peaceful mobs. For each sacrificed mob the damage of the sword would increase by l0. It basically can be done with every peacfull mob but only once (it could even have a certain order of which entity to sacrifice next). If you then would attack by right klicking the sword would release the full damage for once, the second time it would decrease by 10, third by 10, etc. and would finally get depleted. The sword could then be 4 times filled up again. That way it could become a very powerful weapon. Of course the chance of breaking the sword should grow the more often a player uses the sword.
Example calculation for sacrifice option: base damage 10 sacrificed chicken 20 sacrificed sheep 30 sacrificed cow 40 sacrificed penguin 50 sacrificed panda 60 sacrificed aerbunny 70 sacrificed sheepuff 80 sacrificed pig 90 sacrificed phyg 100 sacrificed moa 110 sacrificed flying cow 120 sacrificed pigman 130 sacrificed enderman 140 sacrificed endereye 150 sacrificed wolf 160 sacrificed ozelot 170 sacrificed squid 180 sacrificed mushroom cow 190 sacrificed villager 200 sacrificed bat 210 sacrificed iron golem 220 sacrificed gold golem 230 sacrificed diamond golem 240 sacrificed snow golem 250 sacrificed bird 260
Like the example above tells every hit the damage would decrease by 10, a player could deal 3500 points damage until the sword would definitly break if it did not break before. This would make it a ultimate boss weapon in the arena. I would of course increase the chance of breaking the sword the more often it had been used, so most likely players will deal approxiamtley between 1500 - 2500 damage until the swords breaks, cause of the factor of breaking the sword would increase to that point to a very high possibility. So it would be way smarter for the player after he dealt about lets say 1500 damage to put away the sword and fill it the second time up by sacrificing the mobs he needs to get the sword to full power again. This could happen for four times (five sword textures).
Phoenix: http://i.imgur.com/iudLEx5.png http://i.imgur.com/CWLa5EF.png http://i.imgur.com/WkrJF4a.png http://i.imgur.com/11H2S9I.png http://i.imgur.com/Ks35qUV.png
For the phoenix sword i although thought about the feature of using it like the cloud staff and therefore getting two tiny yellow birds next to the players head. This would basically work like the premium feature of not loosing inventory by death and would be the chance for the nonpremium players to get that feature too. Lets say the sword can summon at all 4 (five sword colors) birds then the nonpremium player could have keep inventory on for four times.
Another thing could be that killing zombies with the sword would bring them back as normal villagers. Killing pigman would bring back pigs. Killig skeletons would bring them back as villagers. Killing ghasts would bring them back as sheep. It could basically be that every hostile mob can be turned into a peacefull mob. That would be fun and have a nice note. Of course the blade is although interesting for grinders then, cause of you get basically two entities for the price of one spawned. But according to the blades low durability it would not be a major impact.
A Phoenix Axe could turn logs directly into charcoal.
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1572 | Feature Request | Closed | 25.04.2016 | | Bouncing Armor or Enchant | No | YellowBird |
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Task Description
A new armor that has entities (20%) bouncing of when they hit you, basically like a slime block or knockback.
Could altough be a new enchant.
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1799 | Bug Report | Closed | 22.04.2017 | 30.04.2017 | error mac | No | YellowBird |
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Task Description
###############################
# Minecraft has crashed ! #
###############################
Function is not supported — BEGIN ERROR REPORT 1229d8bd ——– Generated 22.04.17 22:03 Mod version: 7.45 Launcher: Craftland Shaders: Disable Resource Packs: Default;resources;Default (minecraft.jar) OS: Mac OS X (x86_64 on x64 OS) version 10.7.5 Java: 1.6.0_65, Apple Inc. JVM Memory: 2043MB Texture Memory: Allocated 19,71 MBMB Tesselator buffers: 4325376 Bytes / 2228224 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. LWJGL: 2.9.0 OpenGL: Intel GMA 950 OpenGL Engine version 1.4 APPLE-7.4.1, Intel Inc. Worlds: 1 Chunks: 0/1 C: 0/2717. F: 0, O: 0, E: 0, V: 0 E: 0/0. B: 0, I: 0 P: 0. T: All: 1 Unexpected error java.lang.IllegalStateException: Function is not supported
at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58)
at org.lwjgl.opengl.GL20.glVertexAttribPointer(GL20.java:901)
at bbdtbbfgbbfggftd.int(SourceFile:465)
at gfdtgfdtbbdtbbfg.case(SourceFile:403)
at gfdtgfdtbbdtbbfg.byte(SourceFile:623)
at tddtdttddtbbgfdt.do(SourceFile:117)
at tddtdttddtbbgfdt.if(SourceFile:88)
at tddtdttddtbbgfdt.do(SourceFile:74)
at bbtdtdbbtdfgtdtd.drawFirstPersonHand(SourceFile:267)
at fgfgfgdtfgdttddt.superDrawFirstPersonHand(SourceFile:47)
at fgfgfgdtfgdttddt.drawFirstPersonHand(SourceFile:6212)
at gfdtdtbbtdfgdtbb.if(SourceFile:9635)
at gfdtdtbbtdfgdtbb.do(SourceFile:2019)
at gfdtdtbbtdfgdtbb.for(SourceFile:1352)
at net.minecraft.client.Minecraft.do(SourceFile:1766)
at net.minecraft.client.Minecraft.run(SourceFile:1500)
at java.lang.Thread.run(Thread.java:695)
— END ERROR REPORT 2451b11b ———-
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699 | Bug Report | Closed | 18.10.2014 | | New Fences | No | ZChaoticLight |
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Task Description
Some of the new 1.8 fences don’t drop what they are meant to drop. I was building a structure with Dark oak fences and when I broke one it dropped redwood fence.
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