Craftland

  • Status Closed
  • Percent Complete
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  • Task Type Bug Report
  • Assigned To No-one
  • Operating System All
  • Severity Very Low
  • Priority Low
  • Reported Version Development
  • Due in Version Undecided
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Attached to Project: Craftland
Opened by saegi - 14.02.2014
Last edited by nickmcski - 30.08.2014

FS#471 - Different IDs of the same blocks / items

Yesterday chev and me noticed that some of the blocks and items we collected and crafted for our shop have different data in their IDs.

An example: a shop chest helds 9 full stacks of skyroot logs. In the player shops, at the ingame menu, were just two stacks shown. After some "researching", we found out, that these two stacks had a "damage:1"-entity in their ID and the other 7 stacks a "damage:0"-entity. The same is with the vines and some other blocks.

The Situation is a bit different with the enchantment books: although the books of same kind have the same ID, they have a "repaircost:X"-entity in their IDs, that is only shown, if you put two lower level books at an anvil together.

I have no idea, whether it is possible to change the entities of the IDs, but it would make the view of the player shops clearer.

Closed by  nickmcski
30.08.2014 05:04
Reason for closing:  Won't be implemented
Admin
nidefawl commented on 30.08.2014 04:33

I fixed the skyroot log drops.
For the enchanted books: I will not remove the repair cost on combined books. That way the non-combined books are slightly better because they do not add initial repair cost to the weapon/item/armor later on.
I may make it so the chestshop shows a higher stock for enchanted books even if the repair cost on them differs. For that I have to first add a info thing to items that have repair cost so players buying it would now its a slightly worse book.

Admin
nidefawl commented on 30.08.2014 04:36

Well, its too much work to make the stock count up even if the repair cost only differs on items.
Not to be implemented!

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