- Status Closed
- Percent Complete
- Task Type Feature Request
- Assigned To No-one
- Operating System All
- Severity Very Low
- Priority Low
- Reported Version Development
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#40 - New commands
/ts <user> <id> destory
/kill entity <id> (for moas at spawn)
(mods be able to tp/warp/jump into dungs)
(Un-protect button added to others chests (mods/admins only))
(Enable WorldGaurd GUI for mods (the flags))
Oh also mods need to be able to link warp pads (when beginner is regenerated sometimes the person forgets to re link the pads
/kill entity <id> (for moas at spawn) maybe giving moa's names, and be able to kill that named moa, if it is his, or just let admins be able to kill moa's.
(mods be able to tp/warp/jump into dungs) why is that? you cant do anything to the dungeon then any other player can, this would only work in your advantage.
(Un-protect button added to others chests (mods/admins only)), should be for players there own chests possible too.
/kill entity <id> (some moas have the same name though
(mods be able to tp/warp/jump into dungs) To be able to see if someone is in the dungeon before we reset it
(Un-protect button added to others chests (mods/admins only)), It is already their for them though
Mods cant build outside spawn
*inside spawn
(mods be able to tp/warp/jump into dungs) didnt nide removed the ability to reset dungeons? Is not, just tell them to leave the dungeon, easy as that.