• Status New
  • Percent Complete
  • Task Type Feature Request
  • Assigned To No-one
  • Operating System All
  • Severity Low
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Craftland
Opened by Beandon - 05.10.2017

FS#1905 - MCMMO - Exceeding the 1,200 cap/Prestige?


I would really like if it was possible to exceed the current limit but not gain any bonuses for it. For example, I could be level 1,540 in Mining but still have the same bonuses as if I were 1,200. It will allow people to take a place on the leaderboard and still give people a sense of progression.

Or maybe we could implement a Prestige system. Every time you prestige you gain a minor bonus on the skill you prestiged in. You would restart at level 1 but gain a slight additional bonus. For example; Mining could give a very small chance of a 3x drop instead of 2x. This 3x drop chance could reach 100% once you’ve prestiged 10 times. Total Prestige Level would be another stat that could show up on /who and there could be a leaderboard for how much you’ve prestiged. With the prestige system, your mcmmo level would increase as if you never prestiged (EG. Prestige Level 5 + 500 levels would be 6,500).

Additionally, we could add in achievements for when you reach lv1 prestige on any mcmmo skill, lv5 and lv10. The rewards being very relevant and maybe a unique tool for each skill at prestige lv10 only obtainable through prestiging (Maybe even a Mjolnir type tool).

darkwayers commented on 05.10.2017 23:41

I got mining level 2400 at the moment, I asked nide to reset it and gotten 1200 again.. But yea more levels would be fine with me


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