Craftland

  • Status Closed
  • Percent Complete
    100%
  • Task Type Feature Request
  • Assigned To No-one
  • Operating System All
  • Severity Low
  • Priority Medium
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Craftland
Opened by Soulmusician - 09.09.2014
Last edited by nidefawl - 11.09.2014

FS#621 - Foodfight! cause of positive reactions in the forum

Random automated event, when player count reaches over 35 players. In the spawn world all food items become leathal and you can throw them at players. The same amount of hunger they give back in normal, they do damage during foodfight. A cacke counts as 9 hearts. No armor is effective against food in this time. Every player kill with food, drops at the place the player died experience like how long the player plays on craftland. This makes it interesting for everybody and its the chance for apprentice :)

Example player Soulmusician slain wirh a carrot drops about 700 xp orbs.
Player craftland killed with a potatoe gives gives 15 xp orbs.

Health can only be recovered by eating ores, gold swords etc.
Foodfight remains for about 20 minutes and noone in the spawn world can leave until then.

Other idea is random minigame event by reaching 30 players for example a quake game gets announced automatically and the winner gets for example all weapons repaired he carried entering the game.

Closed by  nidefawl
11.09.2014 01:41
Reason for closing:  Won't be implemented
Admin
nidefawl commented on 11.09.2014 01:41

If its only in the spawn world how would they get all the food inside there, and how would they get ores?
I dont want to have that kind of thing running over the whole server.

As a minigame in a seperate world it wouldnt work at all.

Its a nice idea. But its far from a working minigame/event concept that I could implement

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