- Status Closed
- Percent Complete
- Task Type Feature Request
- Assigned To No-one
- Operating System All
- Severity Low
- Priority Medium
- Reported Version Development
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: Craftland
Opened by jaylee8111 - 13.06.2015
Last edited by jaylee8111 - 14.06.2015
Opened by jaylee8111 - 13.06.2015
Last edited by jaylee8111 - 14.06.2015
FS#1057 - Get Rid of the Auto Kick please.
Since craftland has gotten bigger and can probabally hold more slots I think every player should be able to stay online afk without getting kicked, If they stay offline the AFK Mode should kick in so it stops their gameplay. I feel that other servers keeping players online become more successful because of that.
A lot of the time though the afk auto-kick happens when players are away from their computer for long times or forgot to log off. I think it can be helpful for players that forgot to log off because then they don't die on accident.
Making it so they don't get kicked absolutely doesn't affect their overall activity.
Not sure whats the big deal. You gain nothing from being afk and still connected.
And when you get kicked you just hit "Retry" and you are back within seconds.
A player might quit once he realizes that getting AFK-flagged means no gain in playtime (and thus rank up).
Making it so they don't get kicked for being AFK too long doesn't make a difference there.
"I feel that other servers keeping players online become more successful because of that."
Thats sounds like bullshit to me. The only thing that would make a difference is removing the whole AFK system and letting them gain playtime whenever they are connected, no matter if they are here or not.
In that case I would rather completely switch to a non-time-based rank-up system
I also want to mention that especially the bigger servers have these afk-kick systems in place to free up resources on their servers.
I was talking about the premium 1 rank, players get to stay on if they are afk.