|
2168 | Bug Report | New | 20.10.2024 | | Villager Trading Region Flag Bug(?) | No | TheLegendJet |
|
0 |
Task Description
Region Setting: Villager Trading
On Default and Everyone (Allow): Outsiders can trade with Villagers (Intended mechanic) On Members (Deny): It deactivates the ability to trade entirely inside the given Region, as the Owner and for all Members
I am guessing that the Region Flag Permissions on “Members(Deny)” is bugged, as it should let Owners and Members still trade.
If you could please look at that and possibly fix would be amazing, thanks in advance!
|
|
2167 | Feature Request | New | 20.10.2024 | | Daily quests achievement watch | No | Tjolleeeh |
|
0 |
Task Description
You used to be able to toggle daily quests to show on screen (just like achievements), I guess it was removed at some point?
|
|
2166 | Bug Report | New | 20.03.2024 | | signs go poof | No | M_E_Lagius |
|
0 |
Task Description
if signs are not broken directly, they go poof quite litearlly
|
|
2165 | Bug Report | New | 14.02.2023 | | afk grinding 2.0 | No | M_E_Lagius |
|
0 |
Task Description
Possible to never go afk/ even get steps recorded, if floating in water, without depth strider, using smart moving swimming, in an not water source block
|
|
2164 | Bug Report | New | 10.02.2023 | | region bypass | No | M_E_Lagius |
|
0 |
Task Description
the new book case added by pig a while back is accessible for anyone, even inside regions
|
|
2163 | Feature Request | New | 13.01.2023 | | possible quest system | No | M_E_Lagius |
|
0 |
Task Description
There is already a limited version of a quest system. However i think it would be beneficial to further expand on the currently existing features, by adding markers on mini and world map.
It would also be a huge advancment if multiple quests could be done at the same time, the overlay for pinned achievements would suit that aswell. With those 2 thing implemented, nothing would stand in the way of turning cl into a decent quest based rpg.
|
|
2162 | Bug Report | New | 02.01.2023 | | crops grow back rapidly | No | M_E_Lagius |
|
0 |
Task Description
as said in title, happened to notice on multiple occassions, crops after being harvested, grow back in seconds again, multiple times, stops suddenly, is limited to specific chunks, haven’t tried to reproduce yet
|
|
2160 | Bug Report | New | 07.08.2022 | | Flux Bottles value decreased by dispenser | No | M_E_Lagius |
|
0 |
Task Description
While using dispenser, the actual flux released by the bottle is greatly diminished in comparison to broken by hand
|
|
2159 | Bug Report | New | 01.05.2022 | 01.05.2022 | Jukebox cannot properly gauge length of .ogg files | No | Xan |
|
1 |
Task Description
I found that there are a number of issues where the Jukebox and music Player either prematurely terminate/loop a song, or allow it to play past its maximum length. I discovered these when using my website to host static .ogg file links for use in a base.
Some files that cause this problematic behavior are: - the_empires_finest.ogg (Actual length is 2:22, jukebox reads 2:07 yet oddly terminates the song at 1:50) - eti_ambition.ogg (Actual length is 2:32, jukebox reads as 2:18 and the gray background bar will actually go beyond the bounds of the screen when rendering. This one terminates at 2:32 as it is expected to.) - aki_composure.ogg (Actual length is 2:44, jukebox reads as 2:35, and this one terminates at 2:02) - eternal_bond.ogg (Actual length is 00:58, jukebox reads 0:34 and but play until the end, the gray bar rendering beyond the bounds of the screen here too)
I have not yet tested: - Other file formats - Other static sources (though this is unlikely to change anything) - Other means of generating the ogg files (ffmpeg is the best out there, and all other media players seem to be fine with the files)
These ogg files were generated with ffmpeg.
|
|
2158 | Bug Report | New | 12.01.2022 | | valk armor passive reach | No | M_E_Lagius |
|
0 |
Task Description
valkyrie passive reach does not apply when attacking mobs, works fine otherwise
|
|
2157 | Bug Report | New | 12.01.2022 | | breeding type of mob quests | No | M_E_Lagius |
|
0 |
Task Description
The quest of breeding mobs does not count properly, took me about 28 tries to get a count of 5
|
|
2156 | Feature Request | New | 12.01.2022 | | dart shooters exist? | No | M_E_Lagius |
|
0 |
Task Description
enable bow enchants or at least bow mcmmo for darts, rework overdue
|
|
2155 | Feature Request | New | 12.01.2022 | | acrobatics abusableMcMMO | No | M_E_Lagius |
|
0 |
Task Description
acrobatic mcmmo should not increase in case of immediate death
|
|
2154 | Bug Report | New | 12.01.2022 | | Herbalism mcmmo doesnt workMcMMO | No | M_E_Lagius |
|
0 |
Task Description
double drop and green tera do not work with pams harvestcraft crops
|
|
2153 | Bug Report | New | 10.09.2021 | | Game breaks on 4:3 aspect ratio monitors | No | hamham1111 |
|
0 |
Task Description
Game refuses to go fullscreen. If you force it with key shortcuts, it just removes the window, cant see it untill f11 again
|
|
2150 | Feature Request | New | 08.08.2021 | | Golden amber drops from golden oak trees are whacky | No | M_E_Lagius |
|
0 |
Task Description
Seems way to little + unaffected by fortune on axe and treefeller multi drops
|
|
2148 | Bug Report | New | 25.07.2021 | 30.07.2021 | FOV setting | No | Tjolleeeh |
|
0 |
Task Description
The FOV setting “Dynamic Field of View from Movement” does not save upon exit. You have to toggle it everytime you log in, it defaults to Static.
|
|
2147 | Bug Report | New | 25.07.2021 | | World map filter | No | Tjolleeeh |
|
0 |
Task Description
When trying to change the filters on the world map, clicking NPCs is the only one that does anything, if you wanna toggle the other stuff it doesn’t work.
|
|
2146 | Bug Report | New | 25.07.2021 | | Relog crash | No | Tjolleeeh |
|
0 |
Task Description
When using /relog as a macro it crashes the game
Crash log:
###############################
# Minecraft has crashed ! #
###############################
null
— BEGIN ERROR REPORT c2d8fefd ——– Generated 7/25/21 11:07 AM
Mod version: 9.64 Launcher: Craftland Shaders: Disable Resource Packs: Default;Faithful-64x-1.8.zip;Sphax_Aether_64x.zip;Sphax_Craftland_64x.zip;Sphax_ExtraBiomesXL_64x.zip;resources;Default (minecraft.jar) OS: Windows 10 (amd64 on x64 OS) version 10.0 Java: 1.8.0_281, Oracle Corporation JVM Memory: 3641MB Texture Memory: Allocated 236.51 MBMB Tesselator buffers: 6684672 Bytes / 3538944 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.5 Custom OpenGL: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 version 4.6.0 NVIDIA 471.41, NVIDIA Corporation
Unexpected error java.lang.NullPointerException
at net.minecraft.client.Minecraft.do(SourceFile:24828)
at net.minecraft.client.Minecraft.run(SourceFile:1552)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 78f9d6f5 ———-
|
|
2144 | Feature Request | New | 21.07.2021 | | Finish the conversion over to UUID data storage | No | Beandon |
|
0 |
Task Description
As far as I’m aware, there’s not too much left to do in regard to this topic. The big issue that stands out currently is the Wikipedia depending on Player Names for User pages, but this may need to be something that just has to stick.
Finishing this will allow users to change their name via Mojang’s traditional method and get that new name on Craftland without requiring an Administrator or Name Change Tag.
|
|
2143 | Bug Report | New | 21.07.2021 | | Creative Inventory does not include the Extended Invent... | No | Beandon |
|
0 |
Task Description
This currently makes it inconvenient for players in creative, or administrators in general, when it comes to equipping and unequipping non-vanilla pieces of gear.
|
|
2142 | Feature Request | New | 21.07.2021 | | Additional 2 equipment slots for Miscellaneous items. | No | Beandon |
|
1 |
Task Description
With the gradual increase of Miscellaneous equip-able items, it may be wise to consider additional slots, and redesigning the inventory interface slightly to suit these new slots. Or perhaps a different inventory tab altogether.
|
|
2141 | Feature Request | New | 21.07.2021 | | A Region Flag that disallows interaction and combat wit... | No | Beandon |
|
0 |
Task Description
This would be a very useful flag when it comes to decorating events with passive entities without having to place spawners everywhere. This would also be very nice for those who wish to place their special passive entities in places other than cages.
Might be wise to keep this as a moderator flag only in order to prevent potential abuse.
|
|
2140 | Feature Request | New | 21.07.2021 | | Gameworld Permission GUI | No | Beandon |
|
0 |
Task Description
A graphical interface for Gameworld Permissions will make it easier to manage these things in those specific worlds, this is mostly here as a reminder.
|
|
2139 | Bug Report | New | 21.07.2021 | | Display Dummies aren't considered by WorldGuard | No | Beandon |
|
0 |
Task Description
Players are able to edit Display Dummies in regioned zones, can be quite annoying when trying to set up a specific stance, and then someone comes along and edits it for the lols.
|
|
2137 | Feature Request | New | 21.07.2021 | | Portal Traveling Effect is always Purple, even in non-P... | No | Beandon |
|
0 |
Task Description
Not really a bug, just a feature that hasn’t been considered yet.
|
|
2136 | Bug Report | New | 14.07.2021 | 14.07.2021 | snow melt | No | oddworld111 |
|
0 |
Task Description
snow melt on crafdtland on vanila it dont suppose 2 melt it need to be as a solid block
|
|
2135 | Bug Report | New | 14.07.2021 | | axe can mine any stone slab like a pick | No | oddworld111 |
|
0 |
Task Description
axe can mine any stone slab like a pick
|
|
2134 | Bug Report | New | 19.04.2021 | | Trap door placing on quarter blocks | No | xLiselle |
|
0 |
Task Description
I can place trap doors on quarter blocks, appears as a quarter of it. Does not return the trap door upon breaking.
|
|
2133 | Bug Report | New | 26.03.2021 | | Breaking brewing stand | No | xLiselle |
|
0 |
Task Description
When breaking a brewing stand it takes on a plant texture
|
|
2128 | Bug Report | New | 24.12.2020 | | Switching to desktop and back causes issues with the me... | No | Jonni |
|
0 |
Task Description
When you switch to desktop while being in-game and then back by using Windows key + D the menu glitches out and you can’t get out of it, it keeps coming back, you can fix the issue by going out of the game and back, even just pressing the Windows key and immediately going back by clicking on the client.
|
|
2126 | Bug Report | New | 28.10.2020 | | bridges still buggy | No | M_E_Lagius |
|
0 |
Task Description
dk how much wiggle space there is with that feature, but there is a common problem with bridges, typically with grass, where the grass turns into dirt thru external factors, it becomes a “seperate bridge” since it doesnt correspond with the initial bridge, thus you need to either turn it back into grass or destroy the bridge and place a dirt bridge to activate-deactivate, else the blocks just stay invincible, floating for forever somehow some people managed to do that with other blocks, thats pretty rare tho
|
|
2125 | Bug Report | New | 28.10.2020 | | Growing trees affects soil | No | M_E_Lagius |
|
0 |
Task Description
planting overworld trees in aether turns the aether dirt underneath the trunk to normal dirt, also managed to create aether dirt out of normal grass
|
|
2124 | Bug Report | New | 17.09.2020 | | Spurce wood glitch, bug | No | BlackJugler |
|
0 |
Task Description
So apperantly Spurce wood drops Oak wood once placed sideways and if you place spurce wood sideways it changes to Oak wood.
|
|
2123 | Feature Request | New | 27.08.2020 | 26.03.2021 | Couple of slightly faulty customblocks | No | M_E_Lagius |
|
0 |
Task Description
Known ones are Moonglobe, off centred, Penguin Doll, eyes 1 block too low, “arbrs white chair” is turned by 90°, there are a couple more, maybe just quickly check all custom blocks, then “hire”(enslave) a aw creator to fix them, override the existing files
|
|
2121 | Bug Report | Not Implemented | 10.06.2020 | | FOV Normal/Static setting doesn't save/load | No | Beandon |
|
0 |
Task Description
FOV Normal/Static Setting doesn’t save on client shut down, or doesn’t read on client boot.
|
|
2120 | Bug Report | Not Implemented | 19.05.2020 | 27.08.2020 | Fortune works on Skyroot Trees | No | Beandon |
|
1 |
Task Description
Been a thing for a while, forgot to fix it.
|
|
2119 | Feature Request | Not Implemented | 16.05.2020 | 27.08.2020 | Unique Sign that displays a player's stat | No | Beandon |
|
1 |
Task Description
Can be used to flex off a stat that the player has
|
|
2117 | Feature Request | Not Implemented | 16.05.2020 | 27.08.2020 | Quicksoil Glass Pane | No | Beandon |
|
0 |
Task Description
no task description |
|
2115 | Bug Report | Not Implemented | 16.05.2020 | | When wearing a glinted item, held blocks and shields re... | No | Beandon |
|
0 |
Task Description
Also that.
Can be seen with a grass block, the top of the grass block becomes grey also.
Can be seen with shields and all blocks held, as they get darker.
|
|
2114 | Bug Report | Not Implemented | 16.05.2020 | | Shields render with a tint when the player is wearing a... | No | Beandon |
|
0 |
Task Description
That.
|
|
2113 | Bug Report | Not Implemented | 16.05.2020 | 27.08.2020 | Fire Spreading flag doesn't do shit | No | Beandon |
|
0 |
Task Description
Thank you mini
|
|
2112 | Bug Report | New | 01.05.2020 | | hopper duct splitter | No | darkwayers |
|
0 |
Task Description
when a hopper duct splitter is active and 1 of the chests is full with an item that can’t be devived it gets stuck
|
|
2111 | Bug Report | New | 30.04.2020 | | damage lock doesn't work | No | BlueShadows22 |
|
0 |
Task Description
the damage lock ability applied by elysian knight, captain,etc. doesn’t work. observed while using an enchanted valkyrie sword
|
|
2110 | Bug Report | New | 30.04.2020 | | Captain HP listed as 10,000 instead of 5,000 | No | BlueShadows22 |
|
0 |
Task Description
health bar above captain boss’ head is 10,000 (not the boss hp bar at the top) instead of 5,000
|
|
2109 | Bug Report | New | 29.04.2020 | 27.08.2020 | Bees not working | No | FuzzyPandaPurple |
|
0 |
Task Description
Bees don’t work at all in the aether, I have my habitat exactly how I had it in the overworld, but the bees do not come out of their nests.
|
|
2107 | Feature Request | Not Implemented | 12.04.2020 | 27.08.2020 | A way to see the range of beacons | No | Beandon |
|
1 |
Task Description
Yes. Requested many times.
|
|
2104 | Feature Request | New | 12.04.2020 | | Sort candy by rarity/amount added | No | Tjolleeeh |
|
0 |
Task Description
Being able to sort candy by rarity/amount added in the “Hungry Bag o’ Treats”
|
|
2103 | Bug Report | New | 24.03.2020 | | Item off center | No | Gzer |
|
0 |
Task Description
Hello, The item “Moon Globe” by Vermillion X is off center.
Its especially visible if you put it on fence and look from below.
|
|
2102 | Bug Report | New | 24.03.2020 | 27.08.2020 | Hopper Ducts loss of items | No | Gzer |
|
0 |
Task Description
Hello, I havn’t tested it thoroughly, but a chest with water bottle with a boosted hopper below going into brewing stands, makes you loose a lot of the water bottles.
My guess is that its the bottles odd stack size, 8, which does it when it goes into boosted hopper or from there to hopper ducts or even from the hopper ducts and into the brewing stands.
|
|
2098 | Bug Report | New | 08.02.2020 | | map display fails on leaves and slabs | No | M_E_Lagius |
|
0 |
Task Description
leaves and half block slabs display incorrectly on mini and bigger map
|
|
2096 | Bug Report | Not Fixed | 20.12.2019 | 27.08.2020 | Bounce cloud collision is wack | No | Beandon |
|
0 |
Task Description
When bouncing on clouds, if the player has enough downward momentum their hitbox can SOMETIMES slip through the base of the aercloud, allowing the player to collide with anything underneath. If this happens to be lava, the player will burn.
|
|
2094 | Bug Report | New | 28.11.2019 | | Boobs on Artifact Glow | No | Beandon |
|
0 |
Task Description
fix
|
|
2090 | Bug Report | New | 16.11.2019 | | First Mate will randomly stop trading | No | thecreeperking01 |
|
0 |
Task Description
The First Mate will randomly stop trading with you without stealing coins/scamming or being damaged. This tends to happen when you fill up the dollar sign bar that is supposed to unlock rare drops easier, but it just stops trading. Wasted 100ks of money due to this bug ign: Lucipo
|
|
2089 | Bug Report | New | 11.11.2019 | | Lit elysian dungeon stone does not produce light. | No | KidoftheForest |
|
0 |
Task Description
Lit elysian dungeon stone is infact not lit.
|
|
2084 | Bug Report | New | 13.10.2019 | 18.10.2019 | disabling of certain spawner misfunctioning | No | M_E_Lagius |
|
0 |
Task Description
Disabling spawners with a lever normally works, seems to malfunction on a pig spawner, havent tested alot others but works on cow, blaze and villager The particles do vanish but the spawner continues spawning
|
|
2081 | Bug Report | New | 26.09.2019 | | vanishing of levitated blocks | No | M_E_Lagius |
|
0 |
Task Description
levitating blocks with gravitite tools through half slabs causes them to vanish
|
|
2072 | Bug Report | New | 14.05.2019 | | boss spawner at arena has a visual glitch | No | M_E_Lagius |
|
0 |
Task Description
as said in summary, boss spawner in arena still works, fails to show the amount of percentage that it has loaded though
|
|
2068 | Bug Report | Not Implemented | 10.04.2019 | | Please test craftland on Java 1.6 | No | nidefawl |
|
0 |
Task Description
Some ppl still have old macs with java 1.6. We either have to block them or get craftland to work on 1.6 again.
|
|
2067 | Feature Request | New | 05.04.2019 | | Making Coldfire switchable | No | M_E_Lagius |
|
0 |
Task Description
An option to switch cold fire on and off like normal fire on netherrack with a lever would be highly appreciated Atm using cookingbook recipes with cold fire uses up 1 cold fire bc you need to place it after inserting the ingredients or else it ruins the cooking Would suggest dark holystone or magma block or maybe a new block droppable from a shadow skylands mob
(sorry if that feature already exists, information about such plugins are sadly not that easily accesible and asking didnt brought me anywhere)
|
|
2060 | Feature Request | New | 10.02.2019 | | Durability Notifier (like the bukkit plugin) | No | Soulmusician |
|
1 |
Task Description
https://minecraft.curseforge.com/projects/durability-notifier
|
|
2056 | Bug Report | New | 03.02.2019 | | Jukebox Direct Link Buffer | No | Inspector_Dawgy |
|
0 |
Task Description
About a year ago I didn’t have this issue, but now that I’ve returned I’ve noticed that the jukebox is a bit finicky. When using any direct link to a song (.mp3) I’ve noticed that (depending on the song it seems) it will play for X amount of seconds and then suddenly go into a state of buffering and loop back to the start before the song really even got started and it’ll do this on repeat. I’ve tried multiple sites to see if they’d yield different results however they didn’t.
|
|
2055 | Bug Report | New | 31.01.2019 | | /advertise - no damage data possible and weird behaviou... | No | Cerbion |
|
0 |
Task Description
http://puu.sh/CEPT5/9335172fd7.png
When trying to figure out how to do damage values on item-id’s for the /advertise command I came across 2 bugs: 1. /advertise shows that it supports “id:data” but there’s no way to actually make damage values work 2. If you mix the item data with an inline tag it completely goes haywire
Expected Behaviour
1. doing /advertise -item 189:4 -1 test Should output a test advertisement with forest dungeon stone as the icon
2. doing /advertise -item &i189 -1 test Should output a test advertisement with carved dungeon stone as the icon
Actual Behaviour
1. doing /advertise -item 189:4 -1 test Outputs a test advertisement with carved dungeon stone (189:0) as the icon
2. doing /advertise -item &i189 -1 test Outputs: http://puu.sh/CEPT5/9335172fd7.png
Reproducibility
100%
Steps to reproduce
1. Log into the game 2. Open the Chat (T) 3. Type: /advertise -item &i189 -1 test OR /advertise -item &i189 -1 test 4. Hit enter 5. Cry (optional)
|
|
2053 | Feature Request | New | 27.01.2019 | 28.01.2019 | Hidden doors (inspirational) | No | Soulmusician |
|
0 |
Task Description
http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-2.jpg http://mcpedl.com/wp-content/uploads/2017/01/camo-doors-1.jpg
Basically doors in any blockcolor.
|
|
2048 | Bug Report | New | 20.01.2019 | 20.01.2019 | please add a flint block, wall, stairs, slabs, bricks e... | No | Soulmusician |
|
0 |
Task Description
How about a flint block.
Aswell flint, gund and gunpowder plus iron could be a recipe for grenades.
Special tnt with flint blcocks which gets gravity and falls like sand once it hits the ground it goes boom.
|
|
2044 | Bug Report | Not Implemented | 16.01.2019 | | Bronze Dungeon 14255 loses boss after reset | No | nidefawl |
|
0 |
Task Description
Reproducable
|
|
2041 | Bug Report | New | 10.01.2019 | | Deepvale Cherry Tries aren't correctly rendered on the ... | No | Cerbion |
|
0 |
Task Description
The leaves of cherry Trees in Deepvale will have the wrong colour on the big/full map.
Expected Behaviour
Opening the full map will show bright pink colours for the leaves of any cherry tree.
Actual Behaviour
Opening the full map will only render the floor beneath the leaves and adjust the edges for the height of the leaves (so it looks like something is there, but you can’t tell that it’s cherry tree leaves).
Reproducibility
100% (at least in Deepvale)
Steps to reproduce
1. Log Into the Game (Craftland) 2. Teleport to Deepvale 3. Discover or plant any “Cherry blossom” Tree (Not the actual fruit trees) 4. Open the full map
Can be easily viewed at our base: /warp forestcastle Biome: Cherry Grove
|
|
2034 | Bug Report | New | 19.11.2018 | | Lift thru allows glitching thru floor | No | M_E_Lagius |
|
0 |
Task Description
Using lift thru while the destination height is covered by 1 block it doesnt show destination obstructed but rather ports you into the bock, without a block underneath it you glitch thru funny
|
|
2030 | Bug Report | New | 20.09.2018 | | kicked by pressing f onto staff while they change world | No | M_E_Lagius |
|
0 |
Task Description
got recently kicked bc I wanted to look into nides inventory while he was warping into another world not sure which tho
|
|
2028 | Bug Report | New | 20.09.2018 | | afkexemption thru water | No | M_E_Lagius |
|
0 |
Task Description
recently discovered that floating in a 1 high block of water with the smartmoving swimming prevents you from going afk you can still get banned for it works on all premium and non premium
|
|
2025 | Bug Report | New | 08.09.2018 | | Buying soldout items at arena | No | M_E_Lagius |
|
0 |
Task Description
If you buy items at the arenanpc that are already sold out you will just get the next item to the right that he offers, haven’t tried how it works if that item is sold out too, only works if you have enough medals for that other item
|
|
2024 | Feature Request | New | 07.09.2018 | | Rewards for Contributing to the Wiki | No | BlueShadows22 |
|
1 |
Task Description
Title says it all, our wiki is an outdated wasteland and as someone who used to contribute to it daily a few years ago I am slightly saddened by the fact. Why not just give out some crappy rewards for making contributions? “Abuseable” you say, but the few players we have are quite loyal and I think could easily be trusted not to abuse the system. Plus, all wikis have things set in place to deal with garbage. Deleting misinformation would count as contribution too.
|
|
2020 | Bug Report | New | 23.08.2018 | 21.10.2018 | Achievement task thingie, the last one wont get away, a... | No | darkwayers |
|
1 |
Task Description
|
|
2018 | Feature Request | New | 17.08.2018 | | observer | No | Jufhuto |
|
0 |
Task Description
can you please add observer to the server? its from a later version of vanilla minecraft
|
|
1996 | Bug Report | New | 02.07.2018 | | Pine saplings do not grow if there is ANY snow nearby | No | Peurankello |
|
1 |
Task Description
Was having some difficulties with growing pine trees, when I discovered that pine saplings only grow if there is no snow nearby. I tried creating a 20×20 ring of snow around a sapling to see how much grass they need, still nothing. Even having a single snow carpet near the sapling will result in the sapling not growing. (OpenCreative - +19, -1324, 77)
|
|
1994 | Bug Report | New | 06.06.2018 | | Super Breaker on Zircon Ore drops materials + an extra ... | No | Beandon |
|
0 |
Task Description
When using Super Breaker on Zircon Ore, it drops the materials + a zircon ore instead of just dropping extra materials.
And no my pickaxe didn’t have silk touch.
|
|
1992 | Feature Request | New | 06.06.2018 | | ItemEntity sucker and destroyer type block | No | Beandon |
|
0 |
Task Description
The idea of this block is to suck up unneccessary item entities within a radius and destroy them from the game entirely. This type of block would be useful to place within grinders that produce an excess amount of items that nobody really wants (flesh, bones, bows etc...).
The reason why I suggest this be a thing is because it can significantly reduce the entity count within an area, reducing the amount of lag on the server and nearby users using low-end machines.
In order to counteract users abusing this block to potentially destroy other players’ items I suggest;
Limiting the types of items that can be set to be picked up and destroyed to Rotten Flesh, Sticks, Glowstone, Glowstone Dust, Blue Aercloud, Bones, Arrows, String, Spider Eyes, Gunpowder and Non-Enchanted Bows/Wood-Gold tools|armor (I’d also like to recommend to allow users to toggle which of these specific items are picked up or ignored by the block).
If this is an issue: To prevent potential lag being caused from the block itself, make it so it only checks for item entities every 30 seconds/1 minute or so.
I was going to suggest a hopper that sucked nearby items in, but this can be abused in more ways than this block can with the limitations put in place.
|
|
1991 | Bug Report | New | 03.06.2018 | | Mandragora's don't give Monster Hunt points | No | Beandon |
|
0 |
Task Description
Title says it all.
|
|
1989 | Bug Report | New | 24.05.2018 | | Spider Jockeys from Spider Spawners give Monster Hunt P... | No | Beandon |
|
0 |
Task Description
Spider Jockeys have a low chance of spawning from a Spider Spawner. Mobs spawned from spawners should not give points but since the Jockey part is done seperately, the skeleton is still worth Monster Hunt Points.
|
|
1986 | Bug Report | New | 02.05.2018 | | Chest skins page on the Wiki is bugged/unfinished | No | YatoOfCalamity |
|
0 |
Task Description
If you are to visit the chest skins page of the wiki (https://wiki.craftland.org/wiki/Chest_Skin) , You will see that after “Burger king” all of the skins are nameless and have the exact same icon. I also noticed that the item image at the top right is also that of the skirt skin and has the skirt skin name. Not sure if this is just unfinished or it’s a bug but just notifying you of it.
|
|
1980 | Bug Report | New | 11.04.2018 | | Region Flag - "Send leave notify msg" - Does not work w... | No | Beandon |
|
0 |
Task Description
When teleporting (into a different world) out of a region with “Send leave notify msg” enabled, the owners of the region do not get notified of this action. However, when walking/jumpto’ing/enderpearling out of the region (basically anything within the same world), the message is sent as intended.
|
|
1976 | Bug Report | New | 11.03.2018 | 24.04.2018 | Source of the Sign Bug (the one that Mizsi has) | No | Beandon |
|
0 |
Task Description
Seems to be that the source of this bug is NOT a large amount of entities nearby. It’s the nearby activity of blockstate changes. For example; within my grinder I turned off my bridges, the signs no longer had an issue. Turned them back on.. The bug came back.
For those who don’t know the bug; Editing a sign causes the data of the sign to be lost whilst editing every few seconds (which turns out to be the regular intervals that the bridge switches on/off), leaving the player with only a few seconds to try and change the sign information. If the user tries to edit the sign for too long, they crash.
|
|
1974 | Feature Request | New | 25.02.2018 | | Gold Dungeon Loot | No | Bubik2 |
|
0 |
Task Description
Ik there was already a dungeon loot update but i think since u can get so many life shards in the elysian dungeon its useless to keep them in gold dungeons maybe add a food shard only for the gold dungeon so its worth doing them and so you can have 2 bars of hunger instead of one
|
|
1973 | Bug Report | New | 20.02.2018 | | First Mate | No | Bubik2 |
|
1 |
Task Description
So after the First Mate got updated you cant trade with him anymore he shows always 0 Coins and no Item thats after i catched him with a reuseable spawn egg also the spawn egg dont changes to spawn first mate you inv gets bugged you cant break blocks until you relog
Im not sure if its at all first mates because i got some old ones stored but dont want to risk it that i get bugged again
|
|
1971 | Bug Report | New | 06.02.2018 | | Monster Hunt - LavaSlime doesn't double pts | No | Beandon |
|
0 |
Task Description
Killing any sized magma cube in the monster hunt does not give 20pts instead of the usual 10 when it’s boosted.
|
|
1969 | Bug Report | New | 30.01.2018 | | Cannot sort full chests with a full inventory | No | Beandon |
|
0 |
Task Description
Pressed the [Sort] button in a chest filled with armor whilst having an inventory filled with armour, it didn’t work. I then removed one item from my inventory and clicked the [Sort] button, it worked.
|
|
1960 | Feature Request | New | 10.01.2018 | | Item announcements for Silver, Gold and Pirate dungeons... | No | Beandon |
|
0 |
Task Description
The “just won” thing is nice to see from time to time and I believe it would be nice to see people “win” a rare item from a different dungeon other than Elysians. For example; the Silver Dungeon could announce for winning a Valkyrie Sword/Valkyrie Wings. The Gold Dungeon for the Braixen Tail/Inferno Pickaxe or a Clarinet. The Pirate Dungeon.. Revenant Dagger/Ender Bag or any of the shields. Bronze Dungeon... theresnothingreallytherethatsworthalot:(
If the amount of spam that comes from this becomes too much, if it doesn’t exist already; have an option to send these messages to a different tab.
It would make the newer players see what kind of things you could get from these dungeons and make them want to try those dungeons instead of being intimidated by the difficulty of the Elysian Dungeon for newbies. Additionally, it will allow a newer player to see the value of that item since it was worthy of being announced that they had obtained it (also this is probably just me, but i get a little thrill when an item I win is announced because its like “oh wow i got something good :D”).
|
|
1955 | Bug Report | New | 11.12.2017 | | Invalid Carved/Sentry Stone Drop Tooltip | No | Beandon |
|
0 |
Task Description
When looking at Carved Stone, it says that it drops Pirate Stone. Same goes with Sentry Stone saying it drops Light Pirate Stone.
|
|
1954 | Bug Report | New | 09.12.2017 | | Weird Slider Glitch | No | Angouleme01 |
|
0 |
Task Description
Watch from 3:30 if you want to see the glitch I just went through that Slider while it was charging at me without receiving damage, is that normal?
|
|
1950 | Bug Report | New | 19.11.2017 | | Sign gone, bridge stays activated however | No | Crovan |
|
0 |
Task Description
It’s pretty easy to set up a bridge and a good way not to waste so much resources but instead signs. However, if you break the block the sign stands on, the bridge won’t dissapear. Like this it’s theoretically possible to “build” huge platforms in nearly no time, using 2 signs and a few resources. Pretty unbalanced? just make sure Hamster won’t find out, he might use it for his platform otherwise :3
*Not that I do not appreciate this bug, but it still is a bug :P
|
|
1947 | Feature Request | New | 18.11.2017 | | New slots for armor stands | No | fin344 |
|
0 |
Task Description
What about 3 new slots for armor stands: Cape slot for capes :o A slot where you can put any item that hes holding A slot for shields
|
|
1945 | Feature Request | New | 15.11.2017 | | Blazes don't drop rods when killed through water | No | Crovan |
|
1 |
Task Description
In case Blazes die through water they won’t drop blaze rods. For all people looking for an automatic furnace, this turns out to be.. bullshit. Me and Tweety would appreciate to have at least the normal drop chance or lower for blaze rods if killed through water.
|
|
1944 | Bug Report | New | 12.11.2017 | | Being able to skipp the breaking of the stones at the p... | No | fin344 |
|
0 |
Task Description
When fighting a captain, you can when he hides in the room just relog and he spawn with the hp he lost in the boss room so you can skipp the phase where you have to break the stones. (the mobs he is spawning when hes beginning to hide will still remain)
|
|
1936 | Bug Report | New | 01.11.2017 | 22.11.2018 | Sound | No | paul0608 |
|
0 |
Task Description
I’d like an option called “mute sound in background”
|
|
1935 | Bug Report | New | 30.10.2017 | | Crash me when I eat steak going thru warp pad | No | Midgetman_17 |
|
0 |
Task Description
dont eat while warping will crash bad bad fix pls now thanks dad alaway welcome to lovers, ps i farted thanks again love craftland man. Pig this is cereal pls fix it or if you are nick then i will need you to fix this even more and if marc is reading this must be lucky duck. Love you all have my kids
|
|
1933 | Bug Report | New | 24.10.2017 | | Slimes get always stuck in blue aerclouds | No | darkwayers |
|
0 |
Task Description
Some mobs get stuck on the outlines of the block, especially the slimes since they are usually multiblock mobs. players can also get stuck in between 2 or more edges of blue aercloud blocks
|
|
1931 | Bug Report | New | 24.10.2017 | | (Boosted) Hopper doesn't always pickup the items | No | darkwayers |
|
0 |
Task Description
the items just sit on the boosted hopper or keep flowing over it especially with many different whitelisted items
|
|
1930 | Feature Request | | 24.10.2017 | | Loot All button for Loot Chests | No | Beandon |
|
0 |
Task Description
A [Loot All] button for Loot Chests would be convinient. Some players don’t know how to shift click and in general having a [Loot All] button would be quicker for people who are looting dungeons.
|
|
1928 | Approved Task | New | 21.10.2017 | 20.09.2018 | Add Boosted droppers | No | darkwayers |
|
2 |
Task Description
It’s odd to have only boosted hoppers, while if you use droppers to get rid of the waste material by burning it, for example, it generates less lagg than ignoring the entities that aren’t being picked up.
|
|
1927 | Feature Request | New | 20.10.2017 | | Homing Bow | No | Beandon |
|
0 |
Task Description
Potential loot for a future dungeon; a homing bow.
The bow would not be able to be enchanted with Flame, Infinity or Punch to keep it balanced (Basically, only enchantable with power and unbreaking through the anvil) and its base damage would be slightly less than the average bow (not to the extent of rendering it useless). The arrows fired by this bow, as long as its charged long enough, will lock on to a nearby entity within 20-30 blocks of the arrow in flight and will prioritise higher risk enemies (Such as bosses or higher level mobs). The arrow would dissapear once it has hit the ground to prevent a potential bug that could arrise and for balance purposes. The durability of this bow would be the same as any other and repaired with Zircon/Onyx. The colour of this bow could be black or blue (hence the repair materials either being zircon or onyx, giving more use to these materials). The rarity of this bow could be epic (bright purple) and a slightly less chance to obtain in a loot chest than a Valkyrie Sword (about 0.5% instead of 1%)
I thought of this idea since the future could hold more mobile bosses, we need more bows and it helps people who have bad aim but wish to use a ranged weapon :3
|
|
1926 | Feature Request | New | 20.10.2017 | | A new Cookpot recipe - "Upgraded Aether Orb" | No | Beandon |
|
2 |
Task Description
I was think that another magical recipe could be added; It would consist of the Aether Orb for certain and the result would be a brew that could give you *almost* any item in the game (excluding stuff like wands, bedrock, trap blocks, dungeon doors, invis blocks, unobtainables etc.) once you ate it. It would need to be a semi-expensive recipe (similar to the sucking and pushing potions) but it would be much more fun than just being limited to gems, think of it as an upgraded Aether Orb. The chances of getting something of value would be small due to the amount of items that exist but the chance is still there.
Just an idea that I think would be pretty cool to see :)
|
|
1924 | Feature Request | New | 17.10.2017 | 12.08.2018 | Extra Wing Slot | No | Beandon |
|
0 |
Task Description
Wondering if it would be possible to create a secondary wing slot? Due to there being wings and tails now; some people would like to wear both. Maybe add an additional NBT tag for the “Tail” wings so that only one of each can be worn and not two of the same type.
|
|
1918 | Feature Request | New | 10.10.2017 | | Disabling helmet showing only | No | devinhamster |
|
0 |
Task Description
Most hats look terrible when wearing a helmet, so you have to not wear a helmet or put hide armor on. I request a hide helmet feature.
|
|
1916 | Feature Request | New | 09.10.2017 | | Valk heads in valk dungeon | No | 2hairman2 |
|
0 |
Task Description
Valk heads (hat) for loot in valk dungeon pls.
|
|
1914 | Feature Request | New | 08.10.2017 | 09.10.2017 | Allowing Helmet Skins to be worn in the extra slots lik... | No | Cbaby1011 |
|
1 |
Task Description
With the recent addition of being able to wear armor skins in your armor slots, it would be great if you could wear multiple helmet skins like you can with hats.
|
|
1911 | Bug Report | New | 08.10.2017 | 09.10.2017 | Vote Detection | No | Beandon |
|
0 |
Task Description
Perfectly fine when detecting my vote, I recieve all the points I should get, but it leaves the vote button flashing. Sites 5 and 6, for me at least, do not go down as voted and the button continues to flash.
|
|
1907 | Feature Request | New | 06.10.2017 | | Stackable Dungeon Weapons | No | Beandon |
|
0 |
Task Description
Like regular tools and weapons, they can stack up to 8 as long as they are exactly the same. I think this would be useful for loot from Bronze, Silver and Gold dungeons. Mainly for people who want to do a day of farming those dungeons and it will save going back to “camp” to store all of them and go back again.
|
|
1901 | Bug Report | New | 01.10.2017 | | Occasionally, half/all of your message sent vanishes fo... | No | Beandon |
|
0 |
Task Description
When typing a longer message, there seems to be a completely random chance for half of the message, if not, all of the message not to appear for your side but appear for everyone else. This can confuse users, causing them to repeat their message or ask if their message was sent.
(Bare in mind I have only seen this happen on my account and my brothers account)
|
|
1897 | Feature Request | New | 29.09.2017 | | Axe skins | No | Beandon |
|
1 |
Task Description
Since Axes could be used as weapons, I was thinking that maybe make it possible that they could either have their own skin slot, or also be effected by the weapon skin slot.
|
|
1894 | Feature Request | New | 27.09.2017 | | Hat/Skin Icons on front of Diamond Chests | No | Beandon |
|
1 |
Task Description
Simply put, I would like to be able to see the top hat icon on front of a diamond chest with hats in the first slot and whichever skin icon is used if that is in the first slot too :3
|
|
1893 | Feature Request | New | 26.09.2017 | | An additional region attribute to disable potion throwi... | No | Beandon |
|
0 |
Task Description
An additional toggle to disable/enable potion throwing would be helpful to prevent any poison throwing in areas where projectiles are enabled but pvp is disabled.
Would it be possible to maybe allow positive effects and disable negative effects within a pvp-free region too? Could be easier than creating another attribute.
|
|
1880 | Feature Request | New | 05.09.2017 | | A person who's not added to the region as member/owner ... | No | darkwayers |
|
5 |
Task Description
in the region where they are in, it’s quite annoying if you allowed someone to tp and the person is going to kill your animals.. trade with villagers and so forth
|
|
1879 | Bug Report | New | 04.09.2017 | | Some mobs don't add to monster hunt scores | No | VetaPhoenix79 |
|
0 |
Task Description
I’m not sure if this was intentional, but I’ve been noticing that Zephyrs don’t add to your score. Just now, I also noticed that Mummies in Deep Vale do not add to your monster hunt scores.
|
|
1875 | Feature Request | New | 19.08.2017 | | All Planks being used to make Wood Objects | No | Arbr |
|
1 |
Task Description
Some biomes are hard for players to play in because the tree’s do not allow them to get sticks or specific things they need to survive. I would like to suggest making it so this fixed.
Meaning all Planks [including fruit planks] could make the following (if they dont already)
-Chests -Loom - Piston - Sign - Bookshelf -Jukebox - Note Block - Wood Tools [Unless its Skyroot] - Bowls - Bed - Boats - Trap Door - Oak Door [If they do not have their own Door Design] - Crafting Table - Tripwire - Stick [Also making it so Magic Sticks can be used in replacement for Normal Sticks]
|
|
1873 | Feature Request | New | 13.08.2017 | | Adding slots on dummies to hold swords and wings. | No | Cbaby1011 |
|
0 |
Task Description
Dummies currently cannot hold wings and swords, making it irritating when you create an outfit that includes them.
|
|
1871 | Feature Request | New | 11.08.2017 | 01.11.2017 | Country Flags Shown in Chat | No | Arbr |
|
0 |
Task Description
Personally think it would be pretty neat to have the option to have flags displayed in chat next to the players name. Maybe even with Time-stamps too but just general though country flags next to player names in chat.
Maybe option could say like “Chat Nation Flags [ ]”.
|
|
1870 | Feature Request | New | 11.08.2017 | | Bank Account Balance Signs | No | Arbr |
|
0 |
Task Description
I am not sure if there is an issue with this type of thing being available but would be cool to see us able to make signs that update with our bank accounts so its easier to view the money in them without having to type a command.
A idea on setting one up could be maybe typing this command and punching a sign.
/account link <accountname> [Password]
Once sign is punched would maybe say Bank accounts name (if that wouldnt cause any issues) and the balance in the account.
This maybe could be a Premium Benefit.
|
|
1867 | Feature Request | New | 11.08.2017 | | Gameworld Radio Support | No | Arbr |
|
1 |
Task Description
Ability to have gameworlds have music played through out the world. This would be the priority radio going on in the world and would disable Jukeboxes. Could be in the Game Settings for like Quake. But doing this would allow everyone to hear the same music as if it was them listening to /musicplayer
Maybe have a new perm in allowing to change music in the world.
so like “/perm Arbr add GlobalMusicEdit”
|
|
1866 | Feature Request | New | 11.08.2017 | | Player Owned Portal Support Again | No | Arbr |
|
1 |
Task Description
I remember asking about this before and i believe I was told its possible but would be nice to have players be able to make their own portals to the worlds again like Obsidian portals for nether and glowstone for aether. OFC we have 2 new worlds (Shadow Skylands and Deepvale) and those could maybe be like Beam stone for Shadow Skylands and Mudbricks for Deepvale. Portals could have specific colors also to define what portal they are like Portal:5, Portal:8 etc..etc...
These portal concepts when we last talked would just be portals that dont create another portal on the other side but they will teleport the player to a random location within that world.
Last request with this is making it so its like vanilla where 4×5 is min and 24×24 is max. [Would be good for players when making portals for their town]
|
|
1859 | Bug Report | New | 09.08.2017 | | Forest dungeons breach | No | hamham1111 |
|
0 |
Task Description
Forest dungeon’s doors do not have a big enough hitbox, so you can walk straight through them. As shown here http://imgur.com/a/DVmpF
|
|
1858 | Bug Report | New | 09.08.2017 | | Cryptic dungeons breach | No | hamham1111 |
|
0 |
Task Description
The bottom doesn’t stop the sand from falling entirely, as shown here http://imgur.com/a/cVbN5
|
|
1857 | Feature Request | New | 08.08.2017 | | Nether Wart Herbalism Levels | No | DoomRider76 |
|
0 |
Task Description
This isn’t the biggest request and it doesn’t affect too much so i’ll keep this short. Nether warts, unlike other crops, do not give herbalism. It would make sense to give xp, since nether wart is quite similar to crops. Plus it’s the only farm i’ve built and I want herbalism levels. Thanks :)
|
|
1852 | Feature Request | New | 29.07.2017 | | "Wallpaper" resource pack. | No | Cbaby1011 |
|
0 |
Task Description
I found this video that adds “wallpaper” using a resource pack. You just put an item frame down and then put a banner in it to make wallpaper. It would be amazing if you implemented the resource pack into the server, preferably adding it to the default resource pack on the server.
https://www.youtube.com/watch?v=5FkFgHdAL_A
|
|
1851 | Feature Request | New | 27.07.2017 | | Be able to change the flag about what level of mobs the... | No | darkwayers |
|
1 |
Task Description
At the moment if you want to get leveled mobs you need to make a box around an area and region that and hope no-one gets through, which is the opposite a region should do. atm if I want a grinder with redstone etc I need to make about 20 different small regions to protect the grinder instead of having a region that is just letting leveled mobs spawn
|
|
1847 | Bug Report | New | 21.07.2017 | | Invisiable Item icon | No | xXLadyMagmaXx |
|
1 |
Task Description
When the new Deepvale item, Toilet is in your inventory, it is invisible and we are only able to see the name of the item by hovering over the slot that it is in. It says “toilet” But does not show anything else.
|
|
1846 | Bug Report | New | 20.07.2017 | | Enchanter doesn't give XP when shift clicking | No | camyoshi |
|
0 |
Task Description
This might be the same with furnaces
|
|
1845 | Feature Request | New | 19.07.2017 | | Elysian Key Crafting | No | ESP_ScOpEzZ |
|
0 |
Task Description
Please allow it to be that you can craft a stack at a time (Stack as in 8)
|
|
1844 | Feature Request | New | 19.07.2017 | | Display Dummy Resetting Issues | No | Arbr |
|
0 |
Task Description
I am trying to reset my display dummy to its original look as if its brand new. I have picked it up though before when it was in a weird position and everytime i try to fix to original look it goes to the look i placed it down as. Any chance to maybe make it so if you shift middle click the chest it resets all parts back to an original state completely.
|
|
1842 | Feature Request | New | 15.07.2017 | | Interacting with decoration blocks | No | fin344 |
|
1 |
Task Description
It were be pretty nice if u could interact whit some decoration by rightclicking with hand like:The lights going on and of,the brass trap is making smoke particels,the iron cast kettle is making smoke particels and deco sets like toilet + cistern are making sounds.
Also if this comes a region flag “Decoration Interacting” or something like that were be nice.
|
|
1840 | Bug Report | New | 14.07.2017 | | unable to sort inventory | No | CodySewell |
|
0 |
Task Description
when I login i get InvTweaks: XML document structures must start and end within the same entity. and when I press R I get InvTweaks: [ERROR] [2] Failed to sort inventory: -1 if i try and sort a chest i get the same error but [3] instead of [2]
|
|
1836 | Feature Request | New | 10.07.2017 | | Toggle Mob Spawners in regions | No | ESP_ScOpEzZ |
|
0 |
Task Description
So when you own a region you can toggle natural spawned mobs, and i think its a nice thing if you could toggle this for mob spawners aswell so that if you need to fix something in a grinder you can toggle the spawners off fix it and enable it again, as apose to allowing levers on mob spawners because this is easier and isnt game breaking.
|
|
1833 | Feature Request | New | 08.07.2017 | | Single Woodenchest -> Iron chest -> Diamond chest | No | Randoro |
|
1 |
Task Description
Upgrading a chest by clicking it with another chest in hand. To save time moving everything or risking things despawning by breaking. It would be nice to be able to change chest type, at least in one direction into bigger ones, as a storage becomes more filled. Could be that you lose the old chest as a small punishment for the laziness of using the click method.
|
|
1826 | Bug Report | New | 03.07.2017 | | Scythe not working 50 times of the 50 | No | darkwayers |
|
0 |
Task Description
I placed down 50 wither bosses and started to attack them with my scythe. I’ve only used my scythe to kill them yet I only received 48 wither souls instead of the 50. I looked around but couldn’t be found. So my other guess was the scythe doesn’t do its job.
|
|
1823 | Feature Request | New | 01.07.2017 | | Boosted hopper / hopperducts extended filters | No | darkwayers |
|
0 |
Task Description
With large sorting systems like my own, I have gotten into an issue. It would be very useful to have more filter slots to filter stuff through, atm it’s 36, but something higher would probably better for a large sorting system.
|
|
1822 | Bug Report | New | 01.07.2017 | | cooker gives you a second book when you unlock ???? tab | No | CodySewell |
|
0 |
Task Description
when you unlock the ???? tab in the book it gives you a second book one has the unlocks the other doesnt
|
|
1820 | Bug Report | New | 01.07.2017 | 27.10.2017 | Cooker eats bottles | No | The_Mushroomcow |
|
1 |
Task Description
When putting water in a bucket, it consumes the bottle
|
|
1818 | Bug Report | New | 30.06.2017 | | Iron Bubble allows you to breath infinitely. | No | enderguy24 |
|
0 |
Task Description
With the Iron Bubble, you can breath infinitely. All you have to do is go underwater and lose all air. Once you begin to get hurt, put on the Iron Bubble and take it off. Now you can breath infinitely until you get air.
|
|
1816 | Feature Request | New | 28.06.2017 | | More hat slots in the skins GUI | No | Cbaby1011 |
|
0 |
Task Description
It would be wonderful if you open up the skins GUI and you have more than one hat slot. It could be similar to how the hats work in the armor slots, but except you can put them in the skin slots.
|
|
1814 | Feature Request | New | 26.06.2017 | 01.07.2017 | Ravens to be Tamable | No | Arbr |
|
0 |
Task Description
Ravens despawn pretty quickly and that could be reason little to no people see them. So maybe make them not despawn so fast.
But also maybe make them tamable with a specific seed like corn seeds or something. Maybe have them able to follow you around too if they are tamed. :D Just an idea.
|
|
1810 | Feature Request | Not Implemented | 21.06.2017 | | Add female skin to Display Dummys. Also add slots for s... | No | nidefawl |
|
0 |
Task Description
Add female skin to Display Dummys. Also add slots for skins
|
|
1804 | Bug Report | New | 14.05.2017 | | the last block broken with shears doesn't drop | No | camyoshi |
|
0 |
Task Description
I was collecting vines and the last one didn’t drop when the shears broke
|
|
1803 | Bug Report | New | 10.05.2017 | | World Edit | No | Bubik2 |
|
0 |
Task Description
I wanted to set blocks and got this error http://prntscr.com/f6bzlu
|
|
1802 | Feature Request | New | 07.05.2017 | | Inv See | No | Bubik2 |
|
0 |
Task Description
It would be nice if you can toggle that players can look in you inventory or not Just a little idea
|
|
1801 | Bug Report | New | 30.04.2017 | | If you right click the cardboard npc at spawn, sometime... | No | camyoshi |
|
0 |
Task Description
I don’t know if this problem is just for me, but here’s the message:
“Internal exception: java.util.zip.ZipException: Corrupt GZIP trailer”
This might be the same for the other npc’s (I don’t think so) and I also noticed that it happens when I right click the npc while walking.
|
|
1798 | Bug Report | New | 05.04.2017 | | Inventory Tweaks | No | Bubik2 |
|
0 |
Task Description
If you use the auto armor from inv tweaks it dont work by sorting
Some Parts cant get use by InvTweaks (Custom Slot,Cape Slot,Glove Slot,Shield Slot)
|
|
1791 | Bug Report | New | 18.03.2017 | | problem with gui's and shaders | No | hamham1111 |
|
0 |
Task Description
Picking up flux breaks the achevements gui, inventory, etc when you are in the shadow aether and you finish a dungeon. it fixes itself when you change dimension
|
|
1787 | Feature Request | New | 04.03.2017 | | Item Favourite | No | paul0608 |
|
1 |
Task Description
In the game Terraia you can favorite items so you dont accedently sell/quickstack or dropp them I would realy like that feature in craftland too and i dont think it is as hard to make because the Mjölnir has also such a behavior. You could use a command like /favorite slot XY or as it is in Terraia Alt-Leftclick them (not sure if that matches with an excisting shortcut
|
|
1785 | Feature Request | New | 26.02.2017 | | My Feature Requests | No | paul0608 |
|
2 |
Task Description
Woodcutting: Ability causes lag and could be done better (like doing the whole tree and planting the sapling again)
Axes: is the same skill like swords, could maybe use a different ability (ig. Strong knockback hits)
Swords: Bleeding skill is useless and can be realy annoying at PVP
Chisel and bits: (only works with forge but you might be able to make it work without
Builders Wand: saves alot of time when building flat things (if its a lag issue you could reduce the placeable amount and maybe increese it with your rank)
New item: Trashcan or Voidpipe (alternitive to Dropper+lava which whould lag less and also easyer to do)
Weapons and armor: Balance PVP/PVE (Bow = DMG+ ; Armor=DEF- You shouldnt be able to be immortal but beginnes shouldn’t have a to hard time ; BOSS=ADD True damage)
Daily Quest / Reward System: would get you to do different stuff (ex. Mine 100 diamondore , Win one goldrush, Win one match of survivalgames, place 1000 Blocks...)
Villagers: To get emeralds you have to trade with a bigger variety of items that a premium 6 Player can carry maybe just focus on Harvest and Fish (personally i would prefer only Harvest)
Spawner Counts: eating one skyberry then clicking on the spawner twice and repeating is realy annoying to do, you should be able to use 1 skyberry to reset 500 or 1000 spawns of th e spawner directly
Servershop: It looks realy outdated and could use some additions/changes (ex. why would you sell stuff for 0)
Warppads: Rather that making passwords you should be able to just add the people you want to be able to use it
Skins: Add another row of slots where you can put in your hats rather that using the Reg.stone and goldenfether or hat slot.(so you would also keep your hats in gamesworlds)
Chests: would be nice if you could mark multiple chest with some command like /fasthoppertoggle and edit them all at once (all given permissions and hopperoption)
Autocrafter/Compacter: would craft chosen items for you if they have the material for you
Item Favourite: In the game “Terraia” you can favorite items so you dont accedently sell/ quickstack or drop them I would really like that feature on Craftland too and i don’t think it is as hard to make because the Mjölnir has also such a behavior. You could use a command like /favorite slot XY or as it is in “Terraia” Alt-leftclick them (not sure if that matches with an existing shortcut
Hopper ducts: there should be a slot in the hoppers like the filter, where you can tell it to look like a block which you put in , this would allow you to hide Hopperducts.
Custom mob Spawners: It would be cool to be able to add drops to monsters from custom Mobspawners it could for example drop the items from the chest on top of or next to the spawner or have slots in the spawner
“Search”-function for you warps
|
|
1781 | Bug Report | New | 11.02.2017 | 12.02.2017 | client/server desync | No | hamham1111 |
|
0 |
Task Description
pigzombie grinder, (i dont know if this is what is happening but its my theory)
my grinder invovles blue clouds, with glass above them. they are above the glass, but they refuse to attack even when they are being killed.my guess is they are inside of the glass, serverside, but the client thinks they are above it, making them attackable, but they can’t attack back
|
|
1780 | Feature Request | Not Implemented | 05.02.2017 | | Add german translations where possible | No | nidefawl |
|
0 |
Task Description
For blocks/items/guides(books)
|
|
1778 | Feature Request | New | 27.01.2017 | | New/Full MCMMO | No | darkwayers |
|
2 |
Task Description
The server has a outdated and a very unbalanced version of mcmmo also currently it’s missing certain skills that have been added long ago to mcmmo http://mcmmo.wikia.com/wiki/McMMO_Wiki There used to be taming on the server aswell but got removed, I rather have a full reset of all skills and start with a new fully working new version of mcmmo than using the unbalanced, nerfed version of craftland..
|
|
1777 | Feature Request | New | 27.01.2017 | | Additions for parkour. | No | Cbaby1011 |
|
0 |
Task Description
If we could get pressure plates similar to the ones that Hypixel uses for parkour, it would add a great addition to the server. There would be a start, end and multiple checkpoints where there can be a high score for each of the parkour places that players can try to beat. This would not only add a new feature to the game, it would give lots of players something new to do and the staff can easily just make a new parkour area.
|
|
1774 | Bug Report | New | 22.01.2017 | | Clipping through armchairs. | No | noah1359 |
|
1 |
Task Description
video
|
|
1773 | Feature Request | New | 06.01.2017 | | Custom mob spawnersCreative | No | paul0608 |
|
1 |
Task Description
It would be a cool feature to be able to add dropps to monsters from custom mobspawners
it could for example dropp the items from the chest ontop or next to the spawner or maybe have slots in the spawner
|
|
1772 | Bug Report | New | 30.12.2016 | | Breedable animals shouldn't interact with eachother if ... | No | darkwayers |
|
1 |
Task Description
they will walk into a wall and not breed, it’s fairly annoying, sometimes it’s upto 50% loss of breeds cause they will just headbang into a wall and not breed at all
|
|
1768 | Bug Report | New | 09.12.2016 | | Shaders Bug in Shadow Aether. | No | Cbaby1011 |
|
0 |
Task Description
I turned on shaders while I had a night vision potion on and had to warp to the shadow aether to see something, then I noticed that it was extremely bright and buggy. If it yo
https://gyazo.com/6eaab0f3d940f99e26c9ad84f621a75d https://gyazo.com/370b22813fac06c597e4131fff65798d
|
|
1767 | Approved Task | New | 03.12.2016 | | Hopperducts must have more filter slots atm it's just 3... | No | darkwayers |
|
1 |
Task Description
|
|
1766 | Bug Report | New | 01.12.2016 | | Kicked by using spawn portals | No | chellius |
|
0 |
Task Description
Using the spawn portals while using rightclick kicks me at least every 3rd time with the error: “Received invalid block coordinate (1073, 123, 1063)”
As you can see in the screenshot below. http://prnt.sc/de44mc
|
|
1765 | Bug Report | New | 30.11.2016 | | Regions are bugging at my mc | No | Bubik2 |
|
0 |
Task Description
I was in a region and thought the region was deleted/edited but my mc just dont showed the region anymore pls fix
|
|
1762 | Bug Report | New | 16.11.2016 | | Patterns on slabs disappear when using quarter blocks n... | No | VetaPhoenix79 |
|
0 |
Task Description
We might very rarely see this issue, but I figured I would let everyone know that it exists. When I placed some regular stone slabs, then quarter blocks with slabs behind it, the pattern disappears from the quarter-slab that shows right above the regular slab. I tested it with a wooden slab, as well.
When I removed the regular block, the pattern reappeared. I can redo what I’m doing with quarter blocks that look like normal slabs, but unfortunately that means I need a lot more sand.
|
|
1761 | Feature Request | New | 13.11.2016 | 06.01.2017 | Adding a filter for every item. | No | Cbaby1011 |
|
0 |
Task Description
Making an option on the filter that allows it to take every item, making it so it would allow there to be more output chests. This would be useful for someone like me who has a lot of items and my hopper duct system gets filled.
|
|
1757 | Bug Report | New | 03.11.2016 | | inventory seemed to have messed up | No | darkwayers |
|
0 |
Task Description
http://prntscr.com/d2s37n
|
|
1756 | Bug Report | New | 02.11.2016 | | invalid block coordinate | No | darkwayers |
|
0 |
Task Description
http://prntscr.com/d2813y I keep getting kicked out, it seems to happen to me often while sitting in a minecart doing back and forth
|
|
1755 | Bug Report | Not Implemented | 01.11.2016 | | Mining fatigure not working on spectral pick | No | nidefawl |
|
0 |
Task Description
It has no negative impact when mining with spectral pickaxe. Works fine with diamond.
|
|
1754 | Approved Task | New | 31.10.2016 | | Be able to see invisible people in your region if you'r... | No | darkwayers |
|
0 |
Task Description
|
|
1753 | Feature Request | New | 29.10.2016 | | Quest Log | No | Arbr |
|
0 |
Task Description
When doing the quests on Grimlock, maybe for future quests or events have some sort of Quest log where we can re-read what the last npc had said or past npc’s we talked to.
|
|
1750 | Feature Request | New | 23.10.2016 | | Be able to shoot arrows through players in arena | No | darkwayers |
|
1 |
Task Description
When people are using archery which is rare in the arena, please be able to shoot the boss through players cause the close combat players can get hits way easier and don’t have to pay attention of how to hit, the drawback time and the chance that the arrow can just deflect from the mob/boss.
|
|
1749 | Bug Report | New | 18.10.2016 | | Boosted Hopper filter not showing the item when you fir... | No | Cbaby1011 |
|
0 |
Task Description
When you first add an item to a boosted hoppers filter, it doesn’t show up. You need to close the GUI and then open it again. It also does this when you change the setting for the item(IDK what it is called). When you try to click on it to change the color it doesn’t appear till you close and open up the hopper again.
|
|
1748 | Bug Report | New | 13.10.2016 | | Arrow on Still-Locked Elysian Dungeon Boss | No | The_Mushroomcow |
|
0 |
Task Description
Stand in the center of the still-locked room and fire upwards to where the arrow lands on the boss activator and it spams the message
|
|
1747 | Feature Request | New | 12.10.2016 | | Hammer of Notch/Hammers | No | Bubik2 |
|
0 |
Task Description
It would be cool if hammer of notches or the other hammer can get entchantments (maybe sharpness,power,or a new like damage shoot)
|
|
1746 | Feature Request | New | 09.10.2016 | | Adding more flowers to bonemealing | No | Cbaby1011 |
|
0 |
Task Description
Most of the flowers grow with bonemeal, except hydrangeas, cala lillies, buttercups and the purple flowers you get from the savanna. Would it be possible to add them?
|
|
1743 | Feature Request | New | 06.10.2016 | | A machine that grinds things up. | No | Cbaby1011 |
|
1 |
Task Description
I had an idea for a machine that would grind things like flowers, bones, blaze rods, glow stone and really anything that gives you a powdered version of itself. It would be fueled by a Mortar and Pestle and would allow an easy way to massively get some items. This would be an advantage for someone like myself who tends to use A LOT of dye. If hoppers can be connected to this machine it would make it even better.
|
|
1741 | Bug Report | New | 04.10.2016 | | Missing exp | No | darkwayers |
|
1 |
Task Description
Whenever I log in I am missing exp, I got a empty bar for flux for level 3 and a fully empty bar from normal experience..
|
|
1739 | Feature Request | New | 03.10.2016 | | add an achievement for killing the ender dragon a thous... | No | CodySewell |
|
0 |
Task Description
the ender dragon on craftland takes awhile to kill so id like to request a achievement for killing it a thousand times like most other bosses and be worth 1 million
|
|
1737 | Feature Request | New | 28.09.2016 | | Add craftbook [doors] | No | darkwayers |
|
2 |
Task Description
http://wiki.sk89q.com/wiki/CraftBook/Doors
|
|
1735 | Feature Request | New | 27.09.2016 | | Make bones usefull for farming again. | No | darkwayers |
|
2 |
Task Description
Make it usefull to have bones/bonemeal for insta growth of plants. for wheat etc, it’s making sense it shouldn’t insta grow chillies etc but other stuff shouldn’t be bugged by the new update..
|
|
1734 | Bug Report | New | 26.09.2016 | | (probably) feather falling bug | No | CodySewell |
|
0 |
Task Description
so i jumped out of the aether with feather 8 and took no damage so i think thats a bug might not be but
|
|
1733 | Bug Report | Not Implemented | 26.09.2016 | | Rainbow pandas on sphax not showing rainbow texture | No | nidefawl |
|
0 |
Task Description
Rainbow pandas on sphax not showing rainbow texture
|
|
1732 | Bug Report | Not Implemented | 25.09.2016 | | Stained Clay not generating in Mesa in Mining | No | nidefawl |
|
0 |
Task Description
Stained Clay not generating in Mesa in Mining Only orange
|
|
1731 | Bug Report | New | 25.09.2016 | | Double zanite recipes | No | darkwayers |
|
0 |
Task Description
{http://prntscr.com/cm7m1z}}
|
|
1730 | Feature Request | New | 24.09.2016 | | allow ice rings to be auto-equiped when auto-equip armo... | No | CodySewell |
|
0 |
Task Description
so id like you to be able to auto equip ice rings when auto equip armor is enabled because technically they are armor
|
|
1728 | Feature Request | New | 22.09.2016 | | Disenchant Zircon Blocks | No | ESP_ScOpEzZ |
|
0 |
Task Description
Pretty self explanatory, Just allow zircon blocks to be disenchantable, make it give the same amount of Exp of 9 zircon.
|
|
1724 | Bug Report | New | 18.09.2016 | | Night vision pots make screen black | No | thecreeperking01 |
|
0 |
Task Description
When i drink night vision pots, my screen goes black. Simply that
|
|
1721 | Bug Report | Not Implemented | 11.09.2016 | | Languages on technic launcher mssing | No | nidefawl |
|
0 |
Task Description
Languages on technic launcher mssing
|
|
1719 | Bug Report | New | 10.09.2016 | | Particle Effects Priority | No | The_Mushroomcow |
|
0 |
Task Description
Potion effects appear on Decreased. They... really shouldn’t be. They probably shouldn’t really exist at all.
Ignelum has no particles on Minimal
|
|
1718 | Bug Report | New | 09.09.2016 | | Better Leaves Sometimes doesnt work | No | Arbr |
|
0 |
Task Description
Sometimes some leaves if not placed next to another leaf or a leaf of its kind wont bloom with the better leaves thing.
I am currently playing on Dense Better Leaves with 2.30 i believe size
|
|
1714 | Bug Report | New | 08.09.2016 | | Shadow Skylands Shaders | No | red2minecraft |
|
0 |
Task Description
when I was in the shadow skylands doing a region, I got a strange bug when creating the region, the sky went really bright, the region marker went black, the background of my chat went completely clear and lots of other things ended up going fairly dark. Here is a screenshot:
I did /crashme with these things and it came up with this: https://gyazo.com/e3a8b799fad8eabb234a6fb565a01752
###############################
# Minecraft has crashed ! #
###############################
You crashed by command
— BEGIN ERROR REPORT 7a0f1627 ——– Generated 08/09/16 21:38
Mod version: 7.20 Launcher: Craftland Shaders: internal_bsl Resource Packs: Default;Sphax_PureBDCraft_64x.zip;Sphax_ExtraBiomesXL_64x.zip;Sphax_Aether_64x.zip;Sphax_Craftland_64x.zip;resources;Default (minecraft.jar) OS: Windows 10 (amd64 on x64 OS) version 10.0 Java: 1.8.0_91, Oracle Corporation JVM Memory: 10923MB Texture Memory: Allocated 229.89 MBMB Tesselator buffers: 12705792 Bytes / 7798784 Bytes VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.8.5 Custom OpenGL: GeForce GTX 970/PCIe/SSE2 version 4.5.0 NVIDIA 372.70, NVIDIA Corporation Worlds: 5 Chunks: 289/299 C: 213/4624. F: 311, O: 46, E: 4204, V: 377136 E: 18/176. B: 0, I: 158 P: 295. T: All: 176
Unexpected error java.lang.RuntimeException: You crashed by command
at fgdtgfdtgfdtgfbb.do(SourceFile:421)
at gffgbbdtgfbbfgbb.for(SourceFile:27)
at fgdttdgffgfgdtbb.if(SourceFile:252)
at fgfgdtfgdtdtfgfg.keyTyped(SourceFile:137)
at gffgbbfgbbdtdttd.handleKeyboardInput(SourceFile:416)
at gffgbbfgbbdtdttd.handleInput(SourceFile:338)
at net.minecraft.client.Minecraft.do(SourceFile:1766)
at net.minecraft.client.Minecraft.run(SourceFile:1516)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 7dcf13b4 ———-
|
|
1713 | Feature Request | New | 08.09.2016 | | Mining world waypoints | No | terminator473 |
|
0 |
Task Description
Can you make it so when you reset the mining worlds all waypoints are removed, ty.
|
|
1705 | Feature Request | New | 18.08.2016 | 02.10.2016 | add a version of the rules in german | No | CodySewell |
|
0 |
Task Description
so its obvious the server gets alot of german speaking players and its clear some of them dont know english so adding a version of the rules on the forums and /rules for german speaking people would be a good idea you cant ask someone to follow rules they cant read therefore shouldnt be allowed to punish them for it either
|
|
1704 | Bug Report | New | 16.08.2016 | 21.08.2016 | Respiration | No | camyoshi |
|
0 |
Task Description
I put respiration 8 on my helmet and it seemed to have the same effect as respiration 3.
|
|
1703 | Feature Request | New | 14.08.2016 | 17.08.2016 | setting an npc's skin | No | CodySewell |
|
0 |
Task Description
so when editing a npc one of the options is skins and it wants a value for the skin it would be nice if i was able to use a players full name for setting a skin
|
|
1699 | Feature Request | | 05.08.2016 | | More Hanging Lanterns | No | Cbaby1011 |
|
0 |
Task Description
It would be awesome if more hanging lanterns were added to give some of the useless ores and blocks a use. Of course some of items do have uses but I think they would look really nice.
Items That Would Look Nice as a Lantern
-Quartz -Diamond -Emerald -Iron -Gold -Zanite -Gravitite -Prismarine -Shadow Oak Log -Dark Shadow Oak Log -Lapis -Marble
|
|
1697 | Feature Request | New | 31.07.2016 | | Spectral Planes or Spectral Realm (Dimension with no mi... | No | YellowBird |
|
0 |
Task Description
- A spectral plane is a dimension of ghosts. It´s just a world generated either as floating islands or normal overworld but instead of having material blocks all blocks are slightly see through like in the world edit mode where you can see the projection of blocks
- In this world you can fly naturally because of you become a ghost.
- To build in this world you need to bring blocks from other dimensions. Those blocks can be placed on the normal ground of the spectral world (even though the ground is note mineable. The new place blockeds will become over time spectral versions of the same block and will then no longer be mineable.
- A potion (splash) or device could be introduced to make spectral blocks into normal ones (instant with a potion or over time with a device in a certain radius).
- Any mob of craftland can just be part of this world in a spectral slighty transparent form and as you may have already figured you will be in need of special equipment to be deal with the mobs (spectral sword, spectra bow, spectral hammer, etc)
If possible give that world a red sky.
Thank you.
PS: The more you have died before in the normal world the more you get haunted in the spectral world. Ghosts and souls can travel through everything (new pathfinding)
|
|
1696 | Bug Report | New | 26.07.2016 | | unknown crash when loading map | No | camyoshi |
|
0 |
Task Description
Occasionally when you load the map in-game (not the item), I don’t know why, but it crashes with this message:
“Internal exception: java.io.IOException: dttddtgfgfgfgffg Cannot read packet with id: 70”
This happened when zooming out of the map for the Aether in-game.
|
|
1694 | Feature Request | New | 24.07.2016 | | Infusement Table Additions with minor items | No | YellowBird |
|
0 |
Task Description
What if you could use the infusement table sort of like a exchange table (somehow like in Equivalent Exchange).
Basically a converter that enables you to convert things into other things.
- Each base gem into another base gem. Like diamonds into rubys, sapphire, zircon, onyx. Can vary in quantity needed to get the exchange. - Each minor gem into another minor gem, like lapis into redstone, ambrosium, zanite, quartz. - Each metal into another metal, like iron into gold or gravitite. - Each glowstone into other ones depending on rarity. - so on
Regards
Soul
|
|
1689 | Bug Report | New | 21.07.2016 | | Glitching into places | No | lazerboy94 |
|
0 |
Task Description
It has become more and more common to break into people’s places. It’s happened to me multiple times, the bug here is that all you have to do is dig under the region, log off, and have a friend place blocks where they logged off. Once the log back on they are inside the region. How about making it so that if you log on/off in blocks, it just teleports you straight to spawn? There is also a glitch where if you dive into water with depth strider and then proceed to walk on blocks, you are half inside the block, by being half inside, its easy to break into peoples places.
|
|
1684 | Bug Report | New | 16.07.2016 | | Block Glitch | No | Bubik2 |
|
0 |
Task Description
If are in cobwebs you can glitsch into the block under it and you will went thru it strg+shift
|
|
1682 | Feature Request | New | 12.07.2016 | | new filter options for hopper ducts | No | CodySewell |
|
2 |
Task Description
sorting systems would be easier if i could set a a filter like; Blocks: all place able items like stone cobble stone brick etc. Food: any edible items like pork chicken etc. Mob Drops: bones arrows spider eyes blaze rods etc. weapons/armour: any wearable items or anything designed to be a weapon like swords and chestplate rings leggings etc.
|
|
1681 | Feature Request | New | 11.07.2016 | | New hat effects | No | Midgetman_17 |
|
0 |
Task Description
Have new effects such as: -Pokeballs -lightning
|
|
1677 | Bug Report | New | 10.07.2016 | | Agility Cape + Grab | No | Porkkana1337 |
|
0 |
Task Description
If you hold the grab key while wearing an agility cape you will still attempt to crawl up a 1 block high block instead of instantly going up
|
|
1675 | Bug Report | New | 08.07.2016 | | Hopper text filter breaks when using spaces | No | Poksi |
|
0 |
Task Description
Hopper text filter breaks when using spaces in filter text.
|
|
1674 | Feature Request | | 07.07.2016 | | Global cooldown for /advertise | No | TheLegendJet |
|
0 |
Task Description
I think we all know the Spam for Shops has always been a Problem and annoying everyone who advertises. Not just for the People who advertise, but also the People who want to read what shop has been posted, but if it’s 4 at a Time, because they wanna “Rek” the Guy who posted before, is not pleasent for anyone. I’d suggest to add a 15 to 30 Seconds Global Cooldown for everyone, so the Advertisements stay apart we have less spam and everyone has time to read everything.
|
|
1668 | Bug Report | New | 01.07.2016 | | Nature staff can't reach more then 2 blocks away even w... | No | darkwayers |
|
0 |
Task Description
no task description |
|
1667 | Bug Report | New | 01.07.2016 | | Aqua Affinity and Efficiency X | No | build_to_the_top |
|
1 |
Task Description
hey,
yesterday i wanted to mine some prismarine and I noticed that aqua affinity is not working for Eff X.
How come? I was under water with an eff X pick and I was mining really slow.
|
|
1665 | Bug Report | New | 26.06.2016 | | Copy and Paste Feature for Shop Chest | No | build_to_the_top |
|
2 |
Task Description
It would be awesome if you could copy paste the account name and permissions of shop chests.
Coyping/Pasting both (Account Name and Permissions Name) at once would be optimal.
|
|
1660 | Feature Request | New | 18.06.2016 | | Add Monsterhunt points for Enderdragon | No | darkwayers |
|
0 |
Task Description
While monster hunt is active and you kill one there are no points given for that,
|
|
1657 | Bug Report | New | 16.06.2016 | | Autofilling hotbar | No | Frostring_ |
|
1 |
Task Description
There are blocks that don’t autofill, i’ve tested this with dark holystone bricks but im sure there are more blocks it doesnt work with, may do some more testing later.
Also there are some visual bugs/glitches with autofilling (when it does work). like the stack thats supposed to autofill goes invisible when you open your inventory or is locked on your cursor automatically. I dont know if that can be fixed but it would sure be nice, I lost my eff X Unb X pick that way because i had a random stack of cobblestone on my cursor when i openend my inventory which caused me toss my pick into the void in the shadow aether.
|
|
1653 | Feature Request | New | 13.06.2016 | 07.09.2016 | Payment warps | No | Randoro |
|
0 |
Task Description
Add the ability to create a pay-to-use warp.
Could be that players can make 2 of these similar to how public warps work, with higher ranks being able to make more. Before warping to a payment warp the GUI would pop up and say something similar to “Do you wish to pay 100 Coins to warp to warpname?” Yes/No.
Make it so warpowner can set the cost, capped at something like 5k idk. Could also use this to get money out of economy take a % of cost that disappears, costs 100 coins, warpowner gets 80 coins I think this could be very useful for challenges/mazes as well as shops with nice prices to try make people shop a lot in one go.
|
|
1652 | Feature Request | New | 13.06.2016 | | New infusement fuel | No | camyoshi |
|
0 |
Task Description
I thought of a new infusement fuel. It is another kind of star like the white point star, just stronger. The Red Giant Star. In order to make it, you need to first craft some lava stars. They are made with 8 lava buckets surrounding a nether star. You will need 4. Then, you use those to craft the fuel. The fuel requires 4 lava stars and a dragon soul, or maybe possibly a wither soul. You will then get 4 red giant stars. The fuel lasts for either 2500 or 3000 ticks. Textures also included.
|
|
1647 | Feature Request | New | 11.06.2016 | | Cosmetic QuakeCraft Guns! | No | DarkLoogiah |
|
0 |
Task Description
hello! I was on TeamSpeak when I came up with a cool idea for QuakeCraft! what if you added certain cosmetic features for QuakeCraft... Such as hammers of light and tempest or even hammer of shadows!. Maybe you can get a certain number of kills or wins for eachone? hope you think about it :3! -Gir
|
|
1645 | Bug Report | New | 10.06.2016 | 23.06.2016 | Chat window error | No | The_Mushroomcow |
|
0 |
Task Description
It’s a bit hard to replicate, but occasionally, when the chat window is sized to be near the end of a text in chat, it makes the message disappear
|
|
1641 | Feature Request | New | 07.06.2016 | 09.06.2016 | Add region flag- Players cant kill passive mobs | No | devinhamster |
|
0 |
Task Description
I believe you should have a region flag to prevent players from killing passive mobs with a sword, so you can let rainbow pandas or other rare mobs free roam at a warp without worrying about them getting killed by a player.
|
|
1640 | Feature Request | New | 07.06.2016 | | Add a flag for items that players can use that prevents... | No | devinhamster |
|
0 |
Task Description
I would suggest that if you hit a certain key on an item, it prevents the item from being thrown out of the inventory with the drop key, or dragging it out of the inventory. It would prevent people from throwing items out of the Shadow Aether,throwing things into lava, spikes, and cactus as well. I and many other people have thrown lots of stuff away needlessly, and I believe this is the best fix for this issue.
|
|
1638 | Bug Report | New | 05.06.2016 | | Shadow bunnies despawning when name taged | No | EthanLeviFord |
|
0 |
Task Description
My shadow Bunny despawned when he was named taged
|
|
1637 | Bug Report | New | 05.06.2016 | | minor Mcmmo bugMcMMO | No | austinwhite3132 |
|
0 |
Task Description
you gain exp for whatever item your holding if you have thornes on your armor and just get hit over and over meaning you get mcmmo exp without using any of the items durability
|
|
1634 | Bug Report | New | 04.06.2016 | 21.06.2016 | Thorn Vines and Shadow Vines are unclimbable | No | woot000 |
|
1 |
Task Description
Thorn Vines and Shadow Vines in the Shadow Aether are unclimbable using the grab button.
|
|
1631 | Feature Request | New | 01.06.2016 | 21.06.2016 | Skyberries Balancing Suggestion | No | TheLegendJet |
|
1 |
Task Description
I think the Skyberries are op as of now, since you can eat them 24/7 and just grind xp, making it too easy. How about it gives you more in the Hunger Bar, more saturation and you can only eat them while hungry? Maybe buff the xp you get a little since you actually have to run and sprint around to lose hunger in order to eat the Berries.
|
|
1625 | Feature Request | New | 31.05.2016 | 03.06.2016 | Increase "Chunk load distance" capacity | No | woot000 |
|
0 |
Task Description
The “Chunk load distance” option should have options higher than 6 or 8 in the CraftLand menu. (10, 12, 14, etc.)
|
|
1622 | Feature Request | New | 29.05.2016 | | Aether Orb Block | No | camyoshi |
|
0 |
Task Description
The new ore, aether orb, needs a new feature. I was thinking a decorative block. It would be made with either 4 aether orbs in an infusement altar, or 4/9 aether orbs in a crafting table. I made a texture for the block also.
|
|
1621 | Feature Request | New | 29.05.2016 | | Shadow Tree Saplings | No | woot000 |
|
1 |
Task Description
The new shadow trees in the ShadowAether world should drop their own saplings instead of the original Aether saplings.
|
|
1619 | Bug Report | New | 29.05.2016 | 29.05.2016 | Dark Shadow Planks can't make Wooden Aether Picks. | No | woot000 |
|
0 |
Task Description
As the title describes, Dark Shadow Planks can’t make Wooden Aether pickaxes. They also make normal Surface-world sticks.
|
|
1617 | Feature Request | New | 28.05.2016 | | Swet Cape | No | Bubik2 |
|
0 |
Task Description
The Swet cape isnt to get get at the voteshop pls fix
|
|
1615 | Bug Report | New | 25.05.2016 | | Mobs not spawning while under a glass roof. | No | Cbaby1011 |
|
1 |
Task Description
I’m not sure if this is a bug, but it doesn’t make sense on why it would be happening. I placed a glass roof over my natural shadow aether mob grinder and they aren’t spawning. The area isn’t region ed so there is not reason why the mobs shouldn’t spawn while under some glass.
If you want to test it out just go to /warp Shadow Aether Mob Grinder and toggle the bridges on the roof.
|
|
1613 | Feature Request | New | 25.05.2016 | 12.06.2016 | Moas | No | thecreeperking01 |
|
0 |
Task Description
Moa spikes on head when riding get in the way alot!! pls fix mom
|
|
1609 | Bug Report | New | 24.05.2016 | | Moa Eggs | No | The_Mushroomcow |
|
0 |
Task Description
Moa eggs added to incubators via hoppers get added in stacks
|
|
1608 | Bug Report | New | 24.05.2016 | | Moa Size | No | The_Mushroomcow |
|
0 |
Task Description
Moas suffocate in walls if in a 1×1 room when you leave the region and return
|
|
1607 | Feature Request | New | 24.05.2016 | | New Bow | No | THErangeGEEK |
|
0 |
Task Description
Elysian spirit bow that comes with infinity that shoots beam and has a faster draw rate then pheonix bow but a slight nerf on the damage
|
|
1606 | Feature Request | New | 23.05.2016 | | A extra command for '/Gameworld effect' | No | Jay |
|
0 |
Task Description
/gameworld effect -p all add <id> [ticks] [Multi]. This will give everybody in my world the effect from the potion.
|
|
1605 | Feature Request | New | 23.05.2016 | | Spectral Axes are Weaker than Perf Dia Axes (Needs buff... | No | Jay |
|
0 |
Task Description
A sharpness 5 and smite 5 Spectral Axe does less Damage than a Perfect Diamond Smite 9 and Sharpness 9 Axe, is it meant to be like this so players who don’t have these high enchants can do spectral axes instead. If spectral axes are supposed to deal more damage i’d suggest Increasing it’s base damage up a notch Since you got that enchantment level cap to prevent OP Spectral Pickaxes being abused.
|
|
1604 | Bug Report | New | 23.05.2016 | | Mob Spawn Blocks that need fixing. | No | Jay |
|
0 |
Task Description
- ShadowCockatrice - Gives normal aether Cockatrice, Needs both the green and red Aether Cockatrices. - ShadowSheepPuff - Looks like a Normal Aether SheepPuff.
|
|
1589 | Feature Request | New | 08.05.2016 | | Raid concept ideas etc. | No | Randoro |
|
0 |
Task Description
1. A /sayworld command that works like /say but in current world only, usable from player and commandblocks.
2. Mob flag “walk to location” (or possibly just increase aggro range), to prevent mobs from standing in outer parts of a room without players going there to aggro them.
3. If enchantments work up to level 20, you said that was the cap, would be nice to add them to extended creative inventory. (important for classes like tanks to soak damage)
4. Someway to make items indestructible, but not per world or per player, some items you want the player to break after a while.
5. Worldedit through worldowner support for commandblocks, multi-commands in commandblock using semicolons;
|
|
1588 | Feature Request | New | 04.05.2016 | | Hopper ducts | No | paul0608 |
|
0 |
Task Description
there should be a slot in the hoppers like the filter, where you can tell it to look like a block which you put in , this qould allow you to hide hopperducts which would be great.
|
|
1586 | Feature Request | New | 01.05.2016 | | Summoning chest plus upgrade (emerald / sapphire / citr... | No | YellowBird |
|
0 |
Task Description
For the use in grinders.
It´s a chest that tier 1 is a crafted by 8 emerald blocks and will give you a container that has the following feature.
- it holds 2 spawner slots giving the ability to place two spawners at one place in your grinder
- tier 2 sapphire chests (8 sapphire blocks) hast two slots for spawners and additional two potion slots and can be filled with ducts
the potions speed could increase the spawner rate for the time of their effect
the strenght potion could spawn highlevel mobs
the potion harming could spawn mobs close to death with 1-2 hitpoints
the potion essence of undeath will set back the spawners spawncounter
the potion of regeneration would add one additionl mobspawn for each spawner
- tier 3 the citrine chest holds up to 3 spawners and got 3 potion slots
- tier 4 the tourmaline chest holds up to 4 spawners and has 4 potion slots
- tier 5 the onyx chest holds up to 5 spawners at once and has 5 potion slots
This idea would make it possible to decrease the size of grinders and have easier grinder setups
The chests could although be a upgrade to the emerald chest so that you always have to provide the first tier like an emerald chest surrounded by sapphire blocks to get the sapphire chest.
Those chests would basically be a spawnersystem.
The whole thing could later on be crafted into a multiblock structure which can harness the xp of the mobs without having them to spawn and the need of a player killing them. This could be like a cell or an iron maiden crafted out of spike blocks. The iron maiden would basically squeeze the XP out of the mobs but would destroy the loot. The mobs would then be spawned via a special sort of duct directly into the iron maiden and the chests could that way be nicely sorted like a storage and be connected to the iron maiden via a duct system that leads on top of the iron maiden. Inside of the iron maiden a slot for glass bottles would be there and a tank that fills up and the xp of it would be bottled always into xp bottles.
If the loot is wanted the iron maiden could get upgraded to a golden maiden which works more effective and can collect up to one type of loot of the mobs. The next upgrade would be the diamond maiden that could collect two sorts of loot of a mob and the next one would be the emerald maiden which collects up to three different loot items of mobs. The ruby maiden collects 4 slots of different items and the toumaline maiden collects up to 5 different loot items.
With ducts the loot items can be pulled out of the maidens and be transported to their next destination like a disenchanter or any other container.
This would be a awesome way of building summoning structures that are basically.
A laboratory of potion brewing connected to the spanwercheststorage connected to maidens connected to either disenchanters, chests, shopchests, etc.
This is not even a mutli structure this is a mega structure. and can be placed free to the players will just by building up a network.
Could be intense to have it.
|
|
1585 | Feature Request | New | 01.05.2016 | | Insanity Effect (Shaders that make a increasing tunnelv... | No | YellowBird |
|
0 |
Task Description
Insanity Effect (Shaders that make a increasing tunnelview) and you have to use potions of regeneration 1x and 1x healing to get rid of it and become stepwise sane again.
|
|
1582 | Feature Request | New | 30.04.2016 | | Tameable and rideable spider mounts during daytime fall... | No | YellowBird |
|
0 |
Task Description
Tameable and rideable spider mounts during daytime falling back to hostile at nightshift?
|
|
1580 | Feature Request | New | 29.04.2016 | | Website TS show only active players and channels they a... | No | YellowBird |
|
0 |
Task Description
Reminder Nidefawl
|
|
1579 | Feature Request | New | 29.04.2016 | 29.04.2016 | Hunger enchant or effect | No | YellowBird |
|
0 |
Task Description
Whenever hit the player is hit by hunger and depending on the effect looses first all food and then hearts.
|
|
1578 | Feature Request | New | 28.04.2016 | | Adding a "playlist" to the jukeboxes. | No | Cbaby1011 |
|
1 |
Task Description
I was waiting for Nide to talk to him about this but I am just going to make a feature request so I don’t forget about it.
It would be awesome if a feature was added where you can select multiple songs to play. On the side of each song title there could be a checkbox of some sort and you can choose the songs you want to play and it would go in order from the first song in the list to the last. On top of this there should be a way to change the placement of a song. If a song is the most recent you added but you want it to be the first one that plays you can move it to the very top. Now I have no idea if this is possible, but I just wanted to throw out this idea because it would be a great feature and lots of players would enjoy it.
|
|
1573 | Feature Request | New | 26.04.2016 | 29.04.2016 | Emerald Sword (+10-20% XP - durability 777) | No | YellowBird |
|
4 |
Task Description
Maybe you want it. Textures are there for vanilla and sphax: http://i.imgur.com/unpNqeW.png http://i.imgur.com/2KzhW2R.png
|
|
1571 | Feature Request | New | 24.04.2016 | 01.05.2016 | Spawn Parkour with all blocks and items in display case... | No | YellowBird |
|
0 |
Task Description
Ok here is the idea an i think it can be done in many ways.
Make a parkour around the spawn or have it even go outside the spawn. The parkour simply always uses another craftland block like http://i41.tinypic.com/334qh48.png Although items in display cases can be used that way. For explanation the blocks can carry signs, which say what it is and what it is useful for.
That is a s-load of fun and very informative and self explanatory.
It is easy to build and would add to spawn. If someone wants to have it in a own world then go ahead but to get players there a reward would be good.
Just have a parkour with every existing block and item on craftland. Just think about the possibilities with clouds and have even craftbook plattforms to explain things that way. Although redstone could be a thing. The next would be the parkour can easily be expanded when a new update adds new stuff.
I am sure there are plenty of people willing to build something like that. Maybe it could even be a contest in a creative world (christams island?), like who builds the coolest and most fun plus informative parkour about craftland.
Of course you can although set up warps to the most important plattforms in case of the features explained there.
Well i am interested what you think about that.
Yours
Soul
|
|
1570 | Feature Request | New | 24.04.2016 | | Easter eggs flipped on top would be incredible beehives... | No | YellowBird |
|
0 |
Task Description
I just saw the pictures of the easter eggs on the newspage and suddenly i got aware that one of those flipped and placed in a tree would be a very nice beehive model. Have those generate in Deepvale would be nice.
Bees resources can be obtained from the wasp of the natura mod (open source), which would only need to be rendered a bit smaller.
Those are the natura wasps http://i.imgur.com/Z0CTSO5.png They generate in the nether in hughe hives and you can otbain honey from their hiveblocks.
In the easteregg-hive-thingy it could be basically like a spawner spawning those wasps/bees and when destroyed the hive would drop and you can place it at you home in a tree and harvest honey buy killing the bees?
A no idea, but i like the bees.
|
|
1567 | Feature Request | New | 20.04.2016 | | Spawners can be disenchanted in the disenchanter | No | YellowBird |
|
0 |
Task Description
To get rid of some spawners it would be nice if spawners could be disenchanted in the disenchanter.
Thanks.
|
|
1562 | Feature Request | New | 16.04.2016 | 17.04.2016 | shows craftland staff ranks on bukkit | No | CodySewell |
|
0 |
Task Description
so when we tell a player to join the modded server and send them a download link i’m sure a lot of players think we are sending viruses they have no way that ik of that shows we are staff or not id like on the bukkit to have like a [helper] [mod] [admin] next to the names of staff so people on bukkit know who is trustworthy
|
|
1561 | Feature Request | New | 12.04.2016 | | Additional carpets on the loom from the chisel mod | No | YellowBird |
|
0 |
Task Description
Please consider having the carpets from the chisel modification (github = https://github.com/TheCricket/Chisel-2) to be crafted on the new loom.
Those are really fancy and help a lot at building + there are sphax textures available for it.
Yours
YB
http://minecraft.curseforge.com/projects/chisel-3
PS: Siehs dir bitte an, die machen interessante Sachen mit Leuchteffekten auf den Blocks.
|
|
1560 | Bug Report | New | 11.04.2016 | 18.04.2016 | Survial Games Bug | No | Bubik2 |
|
0 |
Task Description
The Ice Ring in Survival Games don’t work ty for reading
|
|
1558 | Feature Request | New | 10.04.2016 | | Bats & glass slabs | No | YellowBird |
|
0 |
Task Description
https://www.dropbox.com/s/ulbczg9szwfs76m/Fledermauwsvarianten.zip?dl=0
Nice textures for the use with bats.
I just remembered the request for glass slabs.
|
|
1557 | Feature Request | New | 10.04.2016 | | Updated Sphax Textures | No | YellowBird |
|
0 |
Task Description
I updated the textures for the craftland blocks and some items for sphax.
Would nice if it could be added next update.
https://www.dropbox.com/s/5ycfghfctp9sm0x/craftland.zip?dl=0
Thanks!
|
|
1556 | Feature Request | New | 10.04.2016 | 18.04.2016 | Auroa Borealis | No | YellowBird |
|
1 |
Task Description
I found this today and it is 1.7.10 and includes the aurora for minecraft in the cold taiga and ice plain biomes.
http://mods.curse.com/mc-mods/minecraft/238891-dynamic-surroundings
Well cool isn´t it?
:)
|
|
1555 | Feature Request | New | 10.04.2016 | 11.04.2016 | Mobbattles & Playerbattles | No | YellowBird |
|
0 |
Task Description
What if we could like in Pokemon capture special mobs (rare mobs of any type we got) in a reusable spawnegg and train them by first feeding them with whatever they desire to a certain point and then train them against either other wild mobs or other mobs of any player. The moblevelsystem we have on craftland is more or less a base for such a thing.
Example:
Player A finds in the icesheet-biome a tameable penguin (lets say 3% chance of getting one). He captures him with a reusable spawnegg after he tamed it with the penguins item of choice (lets say a special fish). Then the player takes the penguin home and feeds it with tons of items of the penguins desire to get him ready to level up to level 2. To reach level 2 the penguin needs to win lets say 10 battles or better needs to gain a certain amount of xp (like mcmmo levels(it could even be more ridiculous by giving the mobs different skills like stamina, dexterity, damage, etc.). After reaching level 2 the same (more difficult) journey to level 3 can be started.
Player B now has a lets say level 8 silverfish and wants to battle players C´s level 7 aerbunny. Both of the mobs could have their stats and could enter a fight in a special mobarena. The winner of the fight gets either a price that was set before or otherwise the other players creature.
I think this would be a cool thing cause as we all know PVP is difficult but the mobbattles could give us a way to challenge each other and get into competition. The best would be before entering the mobarena it is ensured that every player knows that whatever he bets on the fight can be lost to the opponent.
Well maybe nick, or marc are interested on this cause of i think Nide and piggy are busy.
Anyways have a good time.
|
|
1550 | Bug Report | New | 06.04.2016 | 26.06.2016 | Hopper Duct / Item Drop | No | build_to_the_top |
|
1 |
Task Description
Hey,
Items that are floating over hopper ducts as shown by attached picture cannot be picked up. OR this is not a bug and just my laggy internet.
Edit 1: The items are floating around. not staying stable at one point. Looks really weird.
Edit 2: If you break the hopper ducts you will get the items floating before so it seems to be something with the ducts and not my internet.
Update: 26.06.2016
For me this still happens. I got good internet at the moment so I am pretty sure its not me causing this.
|