- Status New
- Percent Complete
- Task Type Feature Request
- Assigned To No-one
- Operating System All
- Severity Low
- Priority Very Low
- Reported Version Development
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#1992 - ItemEntity sucker and destroyer type block
The idea of this block is to suck up unneccessary item entities within a radius and destroy them from the game entirely.
This type of block would be useful to place within grinders that produce an excess amount of items that nobody really wants (flesh, bones, bows etc...).
The reason why I suggest this be a thing is because it can significantly reduce the entity count within an area, reducing the amount of lag on the server and nearby users using low-end machines.
In order to counteract users abusing this block to potentially destroy other players’ items I suggest;
- Don’t pickup items that were dropped by players (if this can be checked).
- Limiting the types of items that can be set to be picked up and destroyed to Rotten Flesh, Sticks, Glowstone, Glowstone Dust, Blue Aercloud, Bones, Arrows, String, Spider Eyes, Gunpowder and Non-Enchanted Bows/Wood-Gold tools|armor (I’d also like to recommend to allow users to toggle which of these specific items are picked up or ignored by the block).
- Limiting the radius to 3 blocks.
If this is an issue: To prevent potential lag being caused from the block itself, make it so it only checks for item entities every 30 seconds/1 minute or so.
I was going to suggest a hopper that sucked nearby items in, but this can be abused in more ways than this block can with the limitations put in place.